Commit Graph

38 Commits

Author SHA1 Message Date
PokeCodec
ddd012f3ed holding back on casts 2020-07-27 12:47:08 -04:00
PokeCodec
c5aa91741b Change signedness and add casts to avoid implicit conversion warnings 2020-07-24 22:18:57 -04:00
GriffinR
51cd0ac081 Rename battle anim type files, remove unneeded ARG_RET_IDs 2020-02-25 12:54:08 -06:00
GriffinR
68dc68907b Label move anim data 2020-02-25 12:54:08 -06:00
GriffinR
efd53d080c Clean up battle anim C for doc 2020-02-25 12:54:08 -06:00
GriffinR
afa1ae2209 Finish documenting move anim scripts 2020-02-25 12:54:08 -06:00
GriffinR
0d651c7c9e Some battle anim review changes 2020-02-25 12:54:08 -06:00
GriffinR
1ba12dc050 Document move anims I-S 2020-02-25 12:54:08 -06:00
GriffinR
2756771958 More usage of ST_OAM constants and SPRITE macros 2019-12-06 19:05:44 -06:00
Sewef
e9675bdd24 battle_anims_effects_2 2019-10-20 12:29:08 -05:00
Sewef
ed1f5a7455 Conflits 3/2
Nice one, git
2019-10-16 19:32:02 +02:00
Sewef
c280d0e00e Another fix, Conflicts 2/2 2019-10-16 19:26:08 +02:00
Sewef
e7d36a76e1 Forgotten fix, conflits 1/2 2019-10-16 19:21:58 +02:00
Sewef
9dcfc5ba73 Fix labels 2019-10-16 19:10:39 +02:00
Sewef
8dacb53029 Update battle_anim_effects_1.c 2019-10-14 23:31:29 +02:00
Sewef
975c0ce1d0 Label battle_anim_effects_1 2019-10-14 23:27:12 +02:00
Sewef
65b82d67c9 Revert "More battle_anim_effects_1 labels"
This reverts commit 00331a644a.
2019-10-14 23:22:44 +02:00
Sewef
5a366e8d72 More battle_anim_effects_1 labels 2019-10-14 22:51:45 +02:00
Sewef
00331a644a More battle_anim_effects_1 labels 2019-10-14 22:42:15 +02:00
Sewef
299166edee Document subs & AnimTask in battle_anim_effects_1 2019-10-14 22:08:03 +02:00
Sewef
46f2cc5449 battle_anim_effects_1 main callbacks 2019-10-14 21:17:38 +02:00
Sewef
63b5be9259 Ended battle_anims_effects_1 SpriteTemplates 2019-10-14 21:05:40 +02:00
Sewef
ddd4639b82
Started labelling battle_anim_effects_1 2019-10-13 22:35:31 +02:00
PikalaxALT
306ce048ad Move gflib srcs and headers to gflib subdir 2019-09-08 21:07:54 -04:00
GriffinR
4a0cad80b0
Use B_SIDE constants
Also includes a CHAR_X constant use for X items
2019-09-04 17:06:59 -04:00
PikalaxALT
5b8d0f1c33 Remove MNUM from oam flip constant names 2019-08-21 17:15:23 -05:00
PikalaxALT
f7cf4fa154 Use HFLIP, VFLIP 2019-08-21 17:15:23 -05:00
DizzyEggg
7133f5db94 Clean up battle anim effects file 2019-07-30 15:08:49 +02:00
PikalaxALT
fb06e4a3c9 Modernize code
Can compile with arm-none-eabi-gcc 8.3.0
gbafix correctly handles ELF input
2019-06-26 12:12:10 -04:00
DizzyEggg
b93581b519 Rename battle anim sprites 2019-04-06 10:14:48 -05:00
DizzyEggg
1aa95a1821 Document a bit of anims 2019-04-02 07:31:06 -05:00
Marcus Huderle
1253cbf5f6 Document some battle anim things 2019-02-06 21:14:28 -06:00
Marcus Huderle
58f130d007 Document some battle anims and helpers 2018-12-30 11:04:17 -06:00
Marcus Huderle
b7ce383a96 Document a bunch of battle anims 2018-12-19 21:19:44 -06:00
Marcus Huderle
c74468fd11 Document a bunch of battle anim stuff 2018-12-17 22:16:17 -06:00
Marcus Huderle
c04ce0ee64 Decompile battle_anim_effects_2.c 2018-12-17 22:16:17 -06:00
shinny456
60484153a5 decompile electric.s 2018-12-16 22:23:05 -05:00
Marcus Huderle
d1e6e705cc Decompile battle_anim_effects_1.c 2018-12-16 11:39:22 -06:00