BuffelSaft
df2223a5bc
Merge pull request #1745 from LOuroboros/retaliate
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Implemented Retaliate's effect
2021-10-16 22:49:32 +13:00
LOuroboros
3b6ceb1dfa
Turned Retaliate into a side timer
2021-10-16 06:04:04 -03:00
LOuroboros
3a25bce185
Turned Retaliate's effect into a side status
2021-10-15 06:03:48 -03:00
LOuroboros
1f97198267
Oops, I forgot to take the opponent's side into account
2021-10-15 05:02:14 -03:00
BuffelSaft
e59be67023
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike
2021-10-15 16:25:11 +13:00
Eduardo Quezada D'Ottone
21837b659a
Merge branch 'battle_engine' into bug_bite
2021-10-14 19:46:50 -03:00
ghoulslash
a3d2bdc9cf
merge with be
2021-10-13 18:30:53 -04:00
GriffinR
def6cc8158
Label battle script macro arguments
2021-10-13 17:44:04 -04:00
GriffinR
fc15b0d5f0
Add controller buffer constants, finish misc battle doc
2021-10-13 16:21:39 -04:00
ghoulslash
3248bd796a
add quick draw
2021-10-12 21:49:18 -04:00
GriffinR
b0598b1aef
Clean up recorded_battle, add MOVE_IS_PERMANENT
2021-10-12 01:14:17 -04:00
LOuroboros
6c550cd749
Implemented Retaliate's effect
2021-10-11 03:19:21 -03:00
ghoulslash
06bcfea3b8
merge with be
2021-10-10 19:56:33 -04:00
Eduardo Quezada D'Ottone
cf6e3873b4
Moved Electrified to Status4.
2021-10-10 01:13:23 -03:00
LOuroboros
91a68cd5db
Implemented Primal Reversion
2021-10-09 00:36:41 -03:00
BuffelSaft
07bdd2ffe6
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike
2021-10-09 15:18:51 +13:00
GriffinR
31b501e7eb
Start misc battle documentation
2021-10-08 16:39:46 -04:00
ghoulslash
4aeadd96c9
merge with be
2021-10-06 14:49:23 -04:00
ghoulslash
ee3a2c97ee
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into last_ball
2021-10-06 13:54:40 -04:00
GriffinR
739e7d3c31
Document summary screen sprite manager
2021-10-02 23:47:59 -04:00
ghoulslash
761006a164
merge with be
2021-09-26 19:19:32 -04:00
Eduardo Quezada D'Ottone
e87c170db0
Merge branch 'BattleEngine' into booleanStandard
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# Conflicts:
# src/battle_main.c
# src/battle_script_commands.c
2021-09-23 18:20:35 -03:00
ghoulslash
2f69748e0d
merge with be
2021-09-23 14:38:01 -04:00
ghoulslash
33972b5493
merge with be
2021-09-23 12:04:13 -04:00
ghoulslash
3f34fec42f
change last ball graphic based on config. replace saveblock field with ewram field
2021-09-23 12:03:01 -04:00
BuffelSaft
530998c4b7
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike
2021-09-23 16:41:35 +12:00
Eduardo Quezada D'Ottone
d084d2a68d
Merge branch 'BattleEngine' into booleanStandard
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# Conflicts:
# include/battle.h
# src/battle_main.c
# src/battle_script_commands.c
2021-09-22 23:42:00 -03:00
BuffelSaft
2f03ac31b9
Multihit refactor and Parental Bond
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Port multihit system from the CFRU, implement Parental Bond, refactor certain moves as required and implement all remaining multi hit moves except Dragon Darts.
2021-09-23 14:31:21 +12:00
Eduardo Quezada D'Ottone
075c0299a1
Better names for Micle and Custap flags
2021-09-22 23:29:26 -03:00
ghoulslash
9bf2ffe459
fix lash out stat fell
2021-09-22 21:15:02 -04:00
ghoulslash
13062b5a8f
fix lash out, obstruct, and decorate
2021-09-22 09:43:40 -04:00
ghoulslash
fc84ebbd3e
redo prankster checks to handle assist
2021-09-22 08:06:42 -04:00
ghoulslash
0ea6c65b83
merge with be
2021-09-17 09:10:09 -04:00
ghoulslash
9d8672e3df
merge with be
2021-09-16 13:12:59 -04:00
ghoulslash
9c94eb6140
but it failed check for rototiller
2021-09-16 10:24:32 -04:00
ghoulslash
c4ce4c150d
fix eject pack
2021-09-14 15:38:16 -04:00
ghoulslash
95af97593b
fix some comment styling. fix throat spray for multi-target moves
2021-09-14 11:53:35 -04:00
ghoulslash
f3f26d1a6f
merge with be
2021-09-13 19:40:28 -04:00
ghoulslash
6915b029bd
fix echoed voice power boost
2021-09-09 11:15:58 -04:00
DizzyEggg
68c33895fd
Merge pull request #1622 from BuffelSaft/money-boost
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Fix stacking effect on HOLD_EFFECT_DOUBLE_PRIZE
2021-09-06 11:32:53 +02:00
DizzyEggg
fa081d1fc5
Merge pull request #1618 from BuffelSaft/protect-like
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Fix protect-like moves
2021-09-06 10:24:29 +02:00
ExpoSeed
5a5c257f68
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves
2021-09-02 21:43:20 -05:00
ghoulslash
7c53214dad
merge with be
2021-09-02 15:33:42 -04:00
BuffelSaft
13636f8691
Fix stacking effect on HOLD_EFFECT_DOUBLE_PRIZE
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moneyMultiplier should only ever be 1, 2 or 4. This adds some flags to moneyMultiplier that prevent HOLD_EFFECT_DOUBLE_PRIZE and Happy Hour from infinitely increasing it.
2021-09-02 16:15:58 +12:00
BuffelSaft
3371773e5c
Move touchedProtectLike to protect structs
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This makes more sense than putting it in DisableStruct.
2021-09-01 21:34:47 +12:00
BuffelSaft
ea6ce80ad4
Fix protect-like moves
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Make Protect-like moves (King's Shield etc.) activate only if the attacker would've touched the target.
This does not handle Sucker Punch, because that's not working correctly with Protect currently and will need to be addressed separately.
2021-09-01 19:57:03 +12:00
ExpoSeed
0f99d9d4c6
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves
2021-08-30 13:26:40 -05:00
ghoulslash
a2d885c0d4
merge with be
2021-08-12 14:48:58 -06:00
ghoulslash
d218322b2c
merge with be
2021-08-12 01:26:13 -04:00
ghoulslash
4ca6d76160
add bug bite
2021-07-25 14:55:52 -06:00