534 Commits

Author SHA1 Message Date
BuffelSaft
df2223a5bc
Merge pull request #1745 from LOuroboros/retaliate
Implemented Retaliate's effect
2021-10-16 22:49:32 +13:00
LOuroboros
3b6ceb1dfa Turned Retaliate into a side timer 2021-10-16 06:04:04 -03:00
LOuroboros
3a25bce185 Turned Retaliate's effect into a side status 2021-10-15 06:03:48 -03:00
LOuroboros
1f97198267 Oops, I forgot to take the opponent's side into account 2021-10-15 05:02:14 -03:00
BuffelSaft
e59be67023 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike 2021-10-15 16:25:11 +13:00
Eduardo Quezada D'Ottone
21837b659a
Merge branch 'battle_engine' into bug_bite 2021-10-14 19:46:50 -03:00
ghoulslash
a3d2bdc9cf merge with be 2021-10-13 18:30:53 -04:00
GriffinR
def6cc8158 Label battle script macro arguments 2021-10-13 17:44:04 -04:00
GriffinR
fc15b0d5f0 Add controller buffer constants, finish misc battle doc 2021-10-13 16:21:39 -04:00
ghoulslash
3248bd796a add quick draw 2021-10-12 21:49:18 -04:00
GriffinR
b0598b1aef Clean up recorded_battle, add MOVE_IS_PERMANENT 2021-10-12 01:14:17 -04:00
LOuroboros
6c550cd749 Implemented Retaliate's effect 2021-10-11 03:19:21 -03:00
ghoulslash
06bcfea3b8 merge with be 2021-10-10 19:56:33 -04:00
Eduardo Quezada D'Ottone
cf6e3873b4 Moved Electrified to Status4. 2021-10-10 01:13:23 -03:00
LOuroboros
91a68cd5db Implemented Primal Reversion 2021-10-09 00:36:41 -03:00
BuffelSaft
07bdd2ffe6 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike 2021-10-09 15:18:51 +13:00
GriffinR
31b501e7eb Start misc battle documentation 2021-10-08 16:39:46 -04:00
ghoulslash
4aeadd96c9 merge with be 2021-10-06 14:49:23 -04:00
ghoulslash
ee3a2c97ee Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into last_ball 2021-10-06 13:54:40 -04:00
GriffinR
739e7d3c31 Document summary screen sprite manager 2021-10-02 23:47:59 -04:00
ghoulslash
761006a164 merge with be 2021-09-26 19:19:32 -04:00
Eduardo Quezada D'Ottone
e87c170db0 Merge branch 'BattleEngine' into booleanStandard
# Conflicts:
#	src/battle_main.c
#	src/battle_script_commands.c
2021-09-23 18:20:35 -03:00
ghoulslash
2f69748e0d merge with be 2021-09-23 14:38:01 -04:00
ghoulslash
33972b5493 merge with be 2021-09-23 12:04:13 -04:00
ghoulslash
3f34fec42f change last ball graphic based on config. replace saveblock field with ewram field 2021-09-23 12:03:01 -04:00
BuffelSaft
530998c4b7 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike 2021-09-23 16:41:35 +12:00
Eduardo Quezada D'Ottone
d084d2a68d Merge branch 'BattleEngine' into booleanStandard
# Conflicts:
#	include/battle.h
#	src/battle_main.c
#	src/battle_script_commands.c
2021-09-22 23:42:00 -03:00
BuffelSaft
2f03ac31b9 Multihit refactor and Parental Bond
Port multihit system from the CFRU, implement Parental Bond, refactor certain moves as required and implement all remaining multi hit moves except Dragon Darts.
2021-09-23 14:31:21 +12:00
Eduardo Quezada D'Ottone
075c0299a1 Better names for Micle and Custap flags 2021-09-22 23:29:26 -03:00
ghoulslash
9bf2ffe459 fix lash out stat fell 2021-09-22 21:15:02 -04:00
ghoulslash
13062b5a8f fix lash out, obstruct, and decorate 2021-09-22 09:43:40 -04:00
ghoulslash
fc84ebbd3e redo prankster checks to handle assist 2021-09-22 08:06:42 -04:00
ghoulslash
0ea6c65b83 merge with be 2021-09-17 09:10:09 -04:00
ghoulslash
9d8672e3df merge with be 2021-09-16 13:12:59 -04:00
ghoulslash
9c94eb6140 but it failed check for rototiller 2021-09-16 10:24:32 -04:00
ghoulslash
c4ce4c150d fix eject pack 2021-09-14 15:38:16 -04:00
ghoulslash
95af97593b fix some comment styling. fix throat spray for multi-target moves 2021-09-14 11:53:35 -04:00
ghoulslash
f3f26d1a6f merge with be 2021-09-13 19:40:28 -04:00
ghoulslash
6915b029bd fix echoed voice power boost 2021-09-09 11:15:58 -04:00
DizzyEggg
68c33895fd
Merge pull request #1622 from BuffelSaft/money-boost
Fix stacking effect on HOLD_EFFECT_DOUBLE_PRIZE
2021-09-06 11:32:53 +02:00
DizzyEggg
fa081d1fc5
Merge pull request #1618 from BuffelSaft/protect-like
Fix protect-like moves
2021-09-06 10:24:29 +02:00
ExpoSeed
5a5c257f68 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves 2021-09-02 21:43:20 -05:00
ghoulslash
7c53214dad merge with be 2021-09-02 15:33:42 -04:00
BuffelSaft
13636f8691 Fix stacking effect on HOLD_EFFECT_DOUBLE_PRIZE
moneyMultiplier should only ever be 1, 2 or 4. This adds some flags to moneyMultiplier that prevent HOLD_EFFECT_DOUBLE_PRIZE and Happy Hour from infinitely increasing it.
2021-09-02 16:15:58 +12:00
BuffelSaft
3371773e5c Move touchedProtectLike to protect structs
This makes more sense than putting it in DisableStruct.
2021-09-01 21:34:47 +12:00
BuffelSaft
ea6ce80ad4 Fix protect-like moves
Make Protect-like moves (King's Shield etc.) activate only if the attacker would've touched the target.
This does not handle Sucker Punch, because that's not working correctly with Protect currently and will need to be addressed separately.
2021-09-01 19:57:03 +12:00
ExpoSeed
0f99d9d4c6 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves 2021-08-30 13:26:40 -05:00
ghoulslash
a2d885c0d4 merge with be 2021-08-12 14:48:58 -06:00
ghoulslash
d218322b2c merge with be 2021-08-12 01:26:13 -04:00
ghoulslash
4ca6d76160 add bug bite 2021-07-25 14:55:52 -06:00