Evan
b130396c0e
merge with be
2021-03-01 17:05:10 -07:00
Evan
55649a67cc
Merge branch 'terrain' of https://github.com/ghoulslash/pokeemerald into terrain
2021-03-01 11:23:05 -07:00
Evan
55b8538f68
merge with be
2021-03-01 11:22:37 -07:00
ultima-soul
f6147ee054
Merge pull request #1356 from ghoulslash/tailwind_turns
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Update tailwind timer To Gen5
2021-03-01 08:51:40 -08:00
Evan
39139323f6
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into zmove
2021-01-20 17:36:37 -07:00
ExpoSeed
61db82e64a
Revert "Included global.h into battle_config.h"
2021-01-19 22:55:08 -06:00
ghoulslash
9d9da6a485
Update include/constants/battle_config.h
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Co-authored-by: ultima-soul <33333039+ultima-soul@users.noreply.github.com>
2021-01-19 15:01:51 -07:00
Evan
b576eb5247
fix var_terrain default, wording
2021-01-19 13:26:36 -07:00
LOuroboros
77d714ead5
Included global.h into battle_config.h
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Fixes the dupplicated defines issue.
2021-01-16 20:37:34 -03:00
Evan
544d598506
update tailwind timer
2021-01-15 18:34:47 -07:00
Evan
f1d89b2d79
merge with be
2021-01-15 11:17:45 -07:00
ExpoSeed
b166e9a5e3
Merge pull request #1276 from LOuroboros/x_items_BE
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Reworked the effects of the X Items #1
2021-01-15 12:05:07 -06:00
Evan
d571c8b028
B_TERRAIN_BG_CHANGE TRUE by default
2021-01-13 16:02:32 -07:00
Evan
d26605c9fe
fix bad bg fade if no permanent terrain
2021-01-13 16:01:47 -07:00
Evan
9902f6e603
merge with be
2021-01-13 14:32:14 -07:00
Evan
8ef6a2c80d
merge with be
2021-01-13 14:23:30 -07:00
ultima-soul
b5b4efdaa0
Merge pull request #1314 from LOuroboros/battle_debug_constant
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battle_config.h tweaks
2021-01-09 12:36:37 -08:00
LOuroboros
3d124944b3
Review correction to B_X_ITEMS_BUFF's comment
2021-01-07 16:09:23 -03:00
LOuroboros
dbc3690282
Tweaked preprocessor directives
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Changed #ifdef X_ITEMS_REWORK == FALSE to #ifndef ITEM_EXPANSION
Changed #ifdef X_ITEMS_REWORK == TRUE to #ifdef ITEM_EXPANSION
2021-01-04 03:58:31 -03:00
BuffelSaft
10cf5b3673
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into Batte_Engine_Only
2021-01-04 10:55:30 +13:00
Evan
0c648c0071
merge with be
2021-01-01 08:34:09 -07:00
Evan
59813c9ce7
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into be_config
2020-12-23 10:27:54 -07:00
ghoulslash
450ac70ab2
Merge pull request #1288 from LOuroboros/comments
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Some more small battle_config.h tweaks
2020-12-23 10:27:09 -07:00
LOuroboros
320cc37ac9
USE_BATTLE_DEBUG -> B_ENABLE_DEBUG
2020-12-23 14:04:14 -03:00
LOuroboros
b3c5613ff7
battle_config.h tweaks
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-Moved the USE_BATTLE_DEBUG constant from include/battle_debug.h
-Slight correction to a few comments in battle_config.h
2020-12-23 13:16:01 -03:00
Evan
e70e2bcd65
merge with be
2020-12-14 09:09:51 -07:00
Evan
67fefd0261
var terrain, surge fixes
2020-12-13 19:42:48 -07:00
Evan
97172fc5b5
merge with be
2020-12-13 17:21:22 -07:00
Eduardo Quezada D'Ottone
47d96aed3c
Merge pull request #1285 from LOuroboros/spite
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Updated Spite
2020-12-12 22:27:26 -03:00
LOuroboros
31d483ef44
Some more battle_config.h tweaks
2020-12-12 11:35:05 -03:00
LOuroboros
33d7f22494
Improved the comment of B_STANCE_CHANGE_FAIL
2020-12-11 21:54:17 -03:00
LOuroboros
17a9555715
Oopsie.
2020-12-11 21:43:18 -03:00
LOuroboros
9ec2e44f4c
Updated Spite
2020-12-11 21:36:59 -03:00
LOuroboros
791d561f14
Reworked the effects of the X Items
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Thanks to Karathan's indications.
2020-12-08 18:24:42 -03:00
BuffelSaft
72b769ec75
Add config options for Jump Kick
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Added options for:
- Gen 4 style recoil when target is immune (user takes 50% of target's max HP)
- Gen 3 style recoil when target is immune (i.e no recoil)
- Gen 5+ recoil was already implemented but was bugged
2020-12-07 19:30:31 +13:00
Evan
dcefaf2563
anim particle changes false by default
2020-12-01 18:01:02 -05:00
Evan
ce19e33cc4
handle double and multi battles
2020-12-01 13:43:15 -05:00
Evan
fd8951d040
trainer z move ai
2020-12-01 08:24:33 -05:00
Evan
348d70b309
z move indicator and some data
2020-11-26 15:56:18 -05:00
Evan
7c6e74ab69
update terrain bg config option comment
2020-11-24 21:17:31 -05:00
Evan
5c658c6950
config option for terrain bg change
2020-11-17 20:26:09 -07:00
Eduardo Quezada D'Ottone
4da357aef4
Fixed compatibility with Pokémon Expansion
2020-11-15 13:35:02 -03:00
Eduardo Quezada D'Ottone
4b9d0d8e24
Added config option for Steel type resistances.
2020-11-11 17:48:02 -03:00
Eduardo Quezada D'Ottone
e021a4aa87
Critical Capture Config Option And Catching Charm #556 from ghoulslash
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Critical Capture Config Option And Catching Charm
2020-11-10 17:31:08 -03:00
LOuroboros
bb4f00737e
B_EXPANDED_INTIMIDATE->B_UPDATED_INTIMIDATE
2020-11-10 14:26:47 -03:00
Evan
de0518121e
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_engine
2020-11-10 09:00:30 -07:00
LOuroboros
e179b9b5fe
Updated Intimidate to Gen. 8 standard
2020-11-10 10:18:16 -03:00
Eduardo Quezada D'Ottone
df4d927e31
Moved BATTLE_ENGINE define to global.h to fix reading from other branches
2020-11-09 12:45:31 -03:00
Evan
980f208b78
use NATIONAL_DEX_COUNT for critical capture odds
2020-11-08 14:07:43 -07:00
Evan
b3d1e8b5b8
turn crit capture odds into a ratio
2020-11-03 08:57:11 -07:00