4004 Commits

Author SHA1 Message Date
Ct11217
b95e450cb6 Added corner case logic for AI Switching.
1. Refactor Perish Song
2. Yawn
3. Secondary Damage (Leech Seed, Cursed etc).
4. Added Preliminary logic to help AI be smarter against semi-invulnerable

Added AI logic regarding abilities that benefit from switching
1. Natural Cure
2. Regenerator
2022-08-11 22:48:36 -06:00
Greenphx9
05cbd6a906 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into 16-letter-move-names 2022-07-29 18:49:25 +10:00
Eduardo Quezada D'Ottone
bfb86fdc86 Config for Gen 3 faint switch mechanics 2022-07-24 14:57:47 -04:00
ghoulslash
3a77b52bad
Merge pull request #2194 from AsparagusEduardo/BE_pretmerge
Battle Engine pret merge
2022-07-22 14:00:40 -04:00
Eduardo Quezada D'Ottone
56b9a50109 Merge remote-tracking branch 'RHH/battle_engine' into BE_plusMinus
# Conflicts:
#	include/constants/battle_config.h
2022-07-21 16:28:16 -04:00
ghoulslash
49a932a892
Merge pull request #2205 from AsparagusEduardo/BE_LightThatBurnsTheSky
Fixed Light That Burns The Sky not using the calculated damage category
2022-07-21 16:14:38 -04:00
ghoulslash
30a494f964
Merge pull request #2197 from AsparagusEduardo/BE_explosion
Config for Explosion halving defense
2022-07-21 16:11:32 -04:00
ghoulslash
504600c996
Merge pull request #2201 from AsparagusEduardo/BE_sturdy
Config for Sturdy's Gen5+ effect.
2022-07-21 16:09:01 -04:00
Eduardo Quezada D'Ottone
e4ae280ca6 Fixed calls to IsZMove 2022-07-21 15:32:14 -04:00
Eduardo Quezada D'Ottone
25397e5794 Fixed Light That Burns The Sky not using the calculated damage category
Also:
- Modified move defines to ease with future move expansion.
- Enabled Instruct's check for Z Moves in AI_CheckBadMove.
2022-07-21 15:13:00 -04:00
Eduardo Quezada D'Ottone
0f3fdd410a Config for Sturdy's Gen5+ effect. 2022-07-20 13:06:41 -04:00
Eduardo Quezada D'Ottone
e14afd8957 Added Growth's Atk. raise to the its configuration, as that was also introduced in Gen 5. 2022-07-20 10:33:18 -04:00
Eduardo Quezada D'Ottone
cb34119711 Config for Charge raising Sp. Def. 2022-07-20 10:13:18 -04:00
Eduardo Quezada D'Ottone
fe63dafcc1 Merge branch 'battle_engine' into BE_pretmerge
# Conflicts:
#	src/battle_anim_fire.c
#	src/battle_controller_player.c
2022-07-20 08:50:30 -04:00
ghoulslash
99424e1aaf
Update include/battle.h
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2022-07-19 19:03:05 -04:00
ghoulslash
2b5bb9f6e4 move gSwapDamagecategory to battle struct, use GetSplitBasedOnStats for photon geyser check 2022-07-19 18:24:53 -04:00
Eduardo Quezada D'Ottone
1cfb267b34 Config for Explosion halving defense 2022-07-18 13:10:27 -04:00
Eduardo Quezada D'Ottone
1dcbf59686 Config for Plus and Minus interaction 2022-07-18 08:11:02 -04:00
ghoulslash
6b84a9f0b3 merge w be 2022-07-17 12:40:43 -04:00
Eduardo Quezada D'Ottone
e791cf90ad Merge tag 'pretmaster' into BE_pretmerge2
# Conflicts:
#	data/battle_anim_scripts.s
#	include/battle_anim.h
#	include/battle_controllers.h
#	include/battle_interface.h
#	include/battle_main.h
#	include/battle_setup.h
#	include/constants/battle_anim.h
#	include/constants/battle_string_ids.h
#	src/battle_ai_switch_items.c
#	src/battle_anim_fire.c
#	src/battle_anim_normal.c
#	src/battle_controllers.c
#	src/battle_dome.c
#	src/battle_gfx_sfx_util.c
#	src/battle_interface.c
#	src/battle_message.c
#	src/battle_script_commands.c
#	src/battle_util.c
#	src/pokemon.c
2022-07-15 12:58:46 -04:00
GriffinR
30a5821997
Merge pull request #1705 from sphericalice/move-unavailable
Introduces a MOVE_UNAVAILABLE constant
2022-07-12 11:32:57 -04:00
sphericalice
186f2c0232 Introduce a MOVE_UNAVAILABLE constant 2022-07-11 15:18:13 +01:00
Greenphx9
4294682d8c 16-letter move names
Move define, add spaces between comments, fix include
if TRUE -> if set to TRUE

Co-Authored-By: LOuroboros <lunosouroboros@gmail.com>
2022-07-11 12:49:30 +10:00
LOuroboros
a1004485c5 Relocated TYPE_NAME_LENGTH and ABILITY_NAME_LENGTH 2022-07-10 20:08:28 -03:00
ghoulslash
fac6f21ed0 AI_EFFECTIVENESS_xY are enums 2022-07-03 16:28:34 -04:00
ghoulslash
e4bf99d777 merge w be 2022-07-03 16:20:05 -04:00
ghoulslash
02a62e245b
Merge pull request #1992 from AsparagusEduardo/BE_WhiteOutMoney
Config for lost money after losing a battle
2022-07-01 11:58:36 -04:00
ghoulslash
6cf0620f93
Merge pull request #2159 from Sneed69/trap-move-arrays
Trap move battle string related code cleanup
2022-07-01 11:07:28 -04:00
sneed
c1af418340 define B_MSG_WRAPPED_ constants 2022-07-01 17:52:46 +03:00
ghoulslash
a349462b78
Merge pull request #2134 from LOuroboros/bePretMerge
Pret merge for the battle_engine
2022-07-01 09:21:51 -04:00
ghoulslash
42f3cccdbe
Merge pull request #2154 from HamishSinclair/poltergeist
add poltergeist animation
2022-07-01 09:19:49 -04:00
ghoulslash
f4918222e8
Merge pull request #2156 from Sneed69/ai_3rd_type
Type effectivess related AI bugfixes
2022-07-01 09:09:12 -04:00
ghoulslash
80ac427443
Merge pull request #2160 from Sneed69/ignore-mystery-type-3
IS_BATTLER_OF_TYPE ignores third type if it's Mystery
2022-07-01 08:55:08 -04:00
GriffinR
57222323c1
Merge pull request #1678 from GriffinRichards/const-frontier
Add some battle frontier constant usage
2022-06-18 10:22:58 -04:00
GriffinR
4660f8c88b Document battle tower TV show 2022-06-14 09:37:39 -04:00
GriffinR
7143865f6f Add some battle frontier constant usage 2022-06-09 12:57:28 -04:00
GriffinR
1f540845cb
Merge pull request #1675 from GriffinRichards/doc-arg
Document generic arguments
2022-06-09 11:11:02 -04:00
ghoulslash
b33a8b0cb4 move ai score calc to STATE_TURN_START_RECORD so AI can consider move selection for item use 2022-06-05 11:09:04 -04:00
ghoulslash
c694e0cb90 merge w be 2022-06-05 08:22:24 -04:00
GriffinR
bc2dbd772e Add warning to NUM_OBJ_EVENT_GFX 2022-06-03 16:18:34 -04:00
GriffinR
1ca1bff81c Merge branch 'master' of https://github.com/GriffinRichards/pokeemerald into doc-arg 2022-06-03 15:43:21 -04:00
GriffinR
34438e6bc4 Continue documenting generic arguments 2022-06-03 15:38:03 -04:00
Sneed69
c60de5055d remove IsMoveWithoutAnimation 2022-06-03 17:42:42 +03:00
sphericalice
380cb46919
Correct CreateRegionMapPlayerIcon's argument names
Correct CreateRegionMapPlayerIcon's argument names in include/region_map.h
2022-06-03 15:04:52 +01:00
sneed
5934acbdc5 IS_BATTLER_OF_TYPE ignores 3rd type if mystery 2022-06-01 22:21:32 +03:00
sneed
86b436782a trap move related code cleanup 2022-06-01 22:01:50 +03:00
GriffinR
a8437493c1 Document generic argument names in battle anim palettes 2022-06-01 12:25:01 -04:00
GriffinR
5e6d8a77e4 Document some generic argument names 2022-05-31 14:34:25 -04:00
sneed
2e855b204a ai accounts for a third type 2022-05-29 04:55:37 +03:00
Martin Griffin
1cc59acca9 Static assertion for size of save structs 2022-05-25 19:48:42 +01:00