pokeemerald/src
Phlosioneer 105e1721d6 Overhaul scaninc to work recursively
This also fixes the bug where scaninc would ignore #include lines
in assembly files.
2019-03-07 08:46:55 -06:00
..
data Decompile easy_chat data 2019-02-26 14:50:02 -06:00
agb_flash_1m.c
agb_flash_le.c
agb_flash_mx.c
agb_flash.c
alloc.c Fix alloc.c as per #386, define INVALID_ constants and rename malloc to alloc as per #325 2018-12-06 09:44:08 +08:00
anim_mon_front_pics.c Fix LZ compressed data alignment 2018-10-21 12:05:34 -05:00
apprentice.c Give window drawing functions better names 2019-02-22 01:40:11 -05:00
bard_music.c Remove uses of INVALID_ defines, clean up some arrays with constants, and spaces -> tabs 2018-12-06 10:38:28 +08:00
battle_ai_script_commands.c use max mon moves constant where able (#480) 2018-12-25 11:50:15 -06:00
battle_ai_switch_items.c use max mon moves constant where able (#480) 2018-12-25 11:50:15 -06:00
battle_anim_80A5C6C.c Document some battle anim things 2019-02-06 21:14:28 -06:00
battle_anim_80A9C70.c Dump last battle anim file 2019-02-02 11:55:11 +01:00
battle_anim_80D51AC.c Document some battle anim things 2019-02-06 21:14:28 -06:00
battle_anim_8170478.c Document some battle anim things 2019-02-06 21:14:28 -06:00
battle_anim_effects_1.c Document some battle anim things 2019-02-06 21:14:28 -06:00
battle_anim_effects_2.c get rid of ugly cast 2019-02-28 17:26:09 -06:00
battle_anim_effects_3.c Document some battle anim things 2019-02-06 21:14:28 -06:00
battle_anim_sound_tasks.c Remove uses of INVALID_ defines, clean up some arrays with constants, and spaces -> tabs 2018-12-06 10:38:28 +08:00
battle_anim_utility_funcs.c Document some battle anim things 2019-02-06 21:14:28 -06:00
battle_anim.c use BG_SCREEN_ADDR macro for tilemap addresses 2019-02-17 00:35:26 -05:00
battle_arena.c Document battle arena 2019-02-08 09:41:36 -06:00
battle_bg.c use BG_SCREEN_ADDR macro for tilemap addresses 2019-02-17 00:35:26 -05:00
battle_controller_link_opponent.c Fix Controllers end command function names 2019-03-05 20:07:59 +01:00
battle_controller_link_partner.c Fix Controllers end command function names 2019-03-05 20:07:59 +01:00
battle_controller_opponent.c Fix Controllers end command function names 2019-03-05 20:07:59 +01:00
battle_controller_player_partner.c Fix Controllers end command function names 2019-03-05 20:07:59 +01:00
battle_controller_player.c Fix Controllers end command function names 2019-03-05 20:07:59 +01:00
battle_controller_recorded_opponent.c Fix Controllers end command function names 2019-03-05 20:07:59 +01:00
battle_controller_recorded_player.c Fix Controllers end command function names 2019-03-05 20:07:59 +01:00
battle_controller_safari.c Fix Controllers end command function names 2019-03-05 20:07:59 +01:00
battle_controller_wally.c Fix Controllers end command function names 2019-03-05 20:07:59 +01:00
battle_controllers.c Reverse engineered many of the multiplayer events 2019-02-10 20:42:50 -05:00
battle_data.c Add AI flags to trainers data 2018-09-01 21:25:19 +02:00
battle_dome.c Rename macro with correct name for pixel values 2019-03-02 17:25:39 -05:00
battle_factory_screen.c Bugfixes from #591 2019-03-03 09:31:08 -06:00
battle_factory.c Document battle pike 2019-02-07 17:37:41 -06:00
battle_gfx_sfx_util.c use BG_SCREEN_ADDR macro for tilemap addresses 2019-02-17 00:35:26 -05:00
battle_interface.c Rename macro with correct name for pixel values 2019-03-02 17:25:39 -05:00
battle_intro.c Misc. documentation and move some data into .c files 2019-01-29 14:36:02 -06:00
battle_main.c Fix typos 2019-03-03 09:31:47 -06:00
battle_message.c Rename macro with correct name for pixel values 2019-03-02 17:25:39 -05:00
battle_palace.c Misc overworld documentation 2018-12-27 16:52:13 -06:00
battle_pike.c Give proper names to dynamic map layouts 2019-02-09 09:57:30 -06:00
battle_pyramid_bag.c Rename macro with correct name for pixel values 2019-03-02 17:25:39 -05:00
battle_pyramid.c Pick better names for constants 2019-02-28 22:21:16 -06:00
battle_records.c Rename macro with correct name for pixel values 2019-03-02 17:25:39 -05:00
battle_script_commands.c Fix typos 2019-03-03 09:31:47 -06:00
battle_setup.c Finish documenting event vars 2019-02-27 23:54:51 -05:00
battle_tent.c Document battle factory functions 2019-02-07 12:58:09 -06:00
battle_tower.c Merge branch 'master' into main-menu-state-machine 2019-03-02 17:35:44 -05:00
battle_transition.c Clear includes 2018-12-24 00:02:29 +01:00
battle_tv.c use max mon moves constant where able (#480) 2018-12-25 11:50:15 -06:00
battle_util2.c Document and clean up trainer hill 2019-01-13 20:50:08 +01:00
battle_util.c Rename an erroneously named battlescript 2019-03-05 17:06:29 +01:00
berry_blender.c Merge branch 'master' into main-menu-state-machine 2019-03-02 17:35:44 -05:00
berry_fix_program.c Rename macro with correct name for pixel values 2019-03-02 17:25:39 -05:00
berry_tag_screen.c Rename macro with correct name for pixel values 2019-03-02 17:25:39 -05:00
berry.c Minor berry.c cleanup 2018-12-31 16:53:38 -06:00
bg.c Pick better names for constants 2019-02-28 22:21:16 -06:00
bike.c Clear includes 2018-12-24 00:02:29 +01:00
birch_pc.c Remove incorrect comment. 2018-12-15 15:25:45 -05:00
blit.c Merge with master 2018-12-20 22:53:08 +01:00
braille_puzzles.c Make flag names more consistent 2019-02-18 14:17:02 -05:00
bug.c Document some battle anim things 2019-02-06 21:14:28 -06:00
cable_car.c Document the weather state functions 2019-02-22 22:20:42 -05:00
cable_club.c Merge branch 'master' into main-menu-state-machine 2019-03-02 17:35:44 -05:00
clear_save_data_screen.c Rename macro with correct name for pixel values 2019-03-02 17:25:39 -05:00
clock.c Clear up misnamed time-based flags and functions 2019-02-12 00:40:34 -06:00
coins.c Rename macro with correct name for pixel values 2019-03-02 17:25:39 -05:00
contest_ai.c use max mon moves constant where able (#480) 2018-12-25 11:50:15 -06:00
contest_effect.c Remove uses of INVALID_ defines, clean up some arrays with constants, and spaces -> tabs 2018-12-06 10:38:28 +08:00
contest_link_80F57C4.c Rename macro with correct name for pixel values 2019-03-02 17:25:39 -05:00
contest_link_80FC4F4.c Merge branch 'master' of https://github.com/pret/pokeemerald into secret-base 2019-01-05 19:54:26 +00:00
contest_link_81D9DE4.c Merge branch 'master' of https://github.com/pret/pokeemerald into secret-base 2019-01-05 19:54:26 +00:00
contest_painting_effects.c Clean up ram vars 2019-02-02 12:44:00 +01:00
contest_painting.c Rename macro with correct name for pixel values 2019-03-02 17:25:39 -05:00
contest.c Rename macro with correct name for pixel values 2019-03-02 17:25:39 -05:00
coord_event_weather.c
credits.c Rename macro with correct name for pixel values 2019-03-02 17:25:39 -05:00
dark.c Document some battle anim things 2019-02-06 21:14:28 -06:00
data2b.c Document trainer backsprites 2019-02-02 15:56:22 -06:00
daycare.c Give window drawing functions better names 2019-02-22 01:40:11 -05:00
decompress.c Document some battle anims and helpers 2018-12-30 11:04:17 -06:00
decoration_inventory.c
decoration.c Merge branch 'master' into main-menu-state-machine 2019-03-02 17:35:44 -05:00
dewford_trend.c Fix alloc.c as per #386, define INVALID_ constants and rename malloc to alloc as per #325 2018-12-06 09:44:08 +08:00
diploma.c Rename macro with correct name for pixel values 2019-03-02 17:25:39 -05:00
dma3_manager.c Storage - review changes 2018-12-22 23:00:22 +01:00
dragon.c Document some battle anim things 2019-02-06 21:14:28 -06:00
dynamic_placeholder_text_util.c Clean up files and add entries to charmap 2018-07-24 21:18:23 -07:00
easy_chat.c Merge branch 'master' into main-menu-state-machine 2019-03-02 17:35:44 -05:00
egg_hatch.c Rename macro with correct name for pixel values 2019-03-02 17:25:39 -05:00
electric.c Merge pull request #468 from KDSKardabox/resolve_ice_electric_split 2018-12-23 10:42:01 -06:00
event_data.c Finish documenting event vars 2019-02-27 23:54:51 -05:00
event_obj_lock.c Use EVENT_OBJ_ID_PLAYER in C code 2018-12-29 11:36:54 -06:00
event_object_movement.c Remove old rom_818CFC8.h header 2019-02-07 17:41:44 -06:00
evolution_graphics.c 3.5 asm left 2018-12-17 23:00:08 +01:00
evolution_scene.c Clean up ram vars 2019-02-02 12:44:00 +01:00
field_camera.c Begin synchronising with pokeruby 2018-10-16 14:55:16 +01:00
field_control_avatar.c Finish documenting event vars 2019-02-27 23:54:51 -05:00
field_door.c Remove uses of INVALID_ defines, clean up some arrays with constants, and spaces -> tabs 2018-12-06 10:38:28 +08:00
field_effect_helpers.c use BG_SCREEN_ADDR macro for tilemap addresses 2019-02-17 00:35:26 -05:00
field_effect.c Merge pull request #587 from Phlosioneer/document-all-event-vars 2019-03-02 08:24:46 -06:00
field_message_box.c Overhaul scaninc to work recursively 2019-03-07 08:46:55 -06:00
field_player_avatar.c Rename macro with correct name for pixel values 2019-03-02 17:25:39 -05:00
field_poison.c Remove old rom_818CFC8.h header 2019-02-07 17:41:44 -06:00
field_region_map.c Rename macro with correct name for pixel values 2019-03-02 17:25:39 -05:00
field_screen_effect.c Merge branch 'master' into multiplayer-stuff 2019-02-26 22:07:29 -05:00
field_special_scene.c Add constants for flags and vars 2019-02-02 00:25:43 -06:00
field_specials.c Merge branch 'master' into main-menu-state-machine 2019-03-02 17:35:44 -05:00
field_tasks.c Document field_tasks.c 2018-12-31 16:53:38 -06:00
field_weather_effect.c Adjust formatting, rename function 2019-02-25 02:28:41 -05:00
field_weather.c Document the weather state functions 2019-02-22 22:20:42 -05:00
fieldmap.c Pick better names for constants 2019-02-28 22:21:16 -06:00
fight.c Document some battle anims and helpers 2018-12-30 11:04:17 -06:00
fire.c Document some battle anim things 2019-02-06 21:14:28 -06:00
fldeff_cut.c Document some fieldmap stuff 2018-12-29 11:36:54 -06:00
fldeff_dig.c asm party and fldeff clean-up 2018-12-24 21:59:05 +01:00
fldeff_escalator.c Pick better names for constants 2019-02-28 22:21:16 -06:00
fldeff_flash.c Document the regi* code more 2019-02-15 18:24:55 -05:00
fldeff_misc.c Finish documenting event vars 2019-02-27 23:54:51 -05:00
fldeff_rocksmash.c Document the regi* code more 2019-02-15 18:24:55 -05:00
fldeff_softboiled.c Give window drawing functions better names 2019-02-22 01:40:11 -05:00
fldeff_strength.c asm party and fldeff clean-up 2018-12-24 21:59:05 +01:00
fldeff_sweetscent.c Document mirage_tower.c. (Combine fldeff_groundshake.c and fossil_specials.c) 2018-12-25 11:46:35 -06:00
fldeff_teleport.c asm party and fldeff clean-up 2018-12-24 21:59:05 +01:00
flying.c What is love, baby dont hurt me 2019-03-05 17:07:37 +01:00
frontier_pass.c Rename macro with correct name for pixel values 2019-03-02 17:25:39 -05:00
frontier_util.c Rename macro with correct name for pixel values 2019-03-02 17:25:39 -05:00
ghost.c Document some battle anim things 2019-02-06 21:14:28 -06:00
gpu_regs.c start data converting 2018-12-23 13:52:53 +01:00
graphics.c Documented/polished pokemon_summary_screen.c 2019-02-23 21:12:35 -05:00
ground.c Document some battle anim things 2019-02-06 21:14:28 -06:00
gym_leader_rematch.c Name functions, variables, and that one flag constant 2018-02-26 08:23:17 -05:00
hall_of_fame.c Rename macro with correct name for pixel values 2019-03-02 17:25:39 -05:00
heal_location.c port larger heal location changes from poke ruby pr 2018-08-10 10:45:15 -04:00
hof_pc.c More synchronisation 2018-10-17 13:52:26 +01:00
ice.c Document some battle anim things 2019-02-06 21:14:28 -06:00
international_string_util.c Finish decompiling internation_string_util.c 2018-11-27 17:21:23 -06:00
intro_credits_graphics.c use BG_SCREEN_ADDR macro for tilemap addresses 2019-02-17 00:35:26 -05:00
intro.c use BG_SCREEN_ADDR macro for tilemap addresses 2019-02-17 00:35:26 -05:00
item_icon.c 3.5 asm left 2018-12-17 23:00:08 +01:00
item_menu_icons.c Merge with master 2018-12-20 22:53:08 +01:00
item_menu.c Overhaul scaninc to work recursively 2019-03-07 08:46:55 -06:00
item_use.c Give window drawing functions better names 2019-02-22 01:40:11 -05:00
item.c Finish documenting event vars 2019-02-27 23:54:51 -05:00
landmark.c Merge remote-tracking branch 'upstream/master' 2018-12-08 12:13:15 +08:00
learn_move.c Rename macro with correct name for pixel values 2019-03-02 17:25:39 -05:00
libisagbprn.c
librfu_intr.c
librfu_rfu.c Remove uses of INVALID_ defines, clean up some arrays with constants, and spaces -> tabs 2018-12-06 10:38:28 +08:00
librfu_stwi.c Remove uses of INVALID_ defines, clean up some arrays with constants, and spaces -> tabs 2018-12-06 10:38:28 +08:00
lilycove_lady.c Document easy chat screen types 2019-02-27 12:55:29 -06:00
link_rfu.c Merge branch 'master' into multiplayer-stuff 2019-02-21 21:22:10 -05:00
link.c Merge branch 'master' into main-menu-state-machine 2019-03-02 17:35:44 -05:00
list_menu.c Rename macro with correct name for pixel values 2019-03-02 17:25:39 -05:00
load_save.c More minor fixes 2019-03-01 01:49:11 -05:00
lottery_corner.c Name more unknown vars 2019-02-27 15:18:56 -05:00
m4a_tables.c Rename voicegroups 2018-09-22 16:42:34 -04:00
m4a.c Merge m4a files into one, get rid of one asm 2019-02-01 10:37:13 +01:00
mail_data.c Remove uses of INVALID_ defines, clean up some arrays with constants, and spaces -> tabs 2018-12-06 10:38:28 +08:00
mail.c Rename macro with correct name for pixel values 2019-03-02 17:25:39 -05:00
main_menu.c Overhaul scaninc to work recursively 2019-03-07 08:46:55 -06:00
main.c More minor fixes 2019-03-01 01:49:11 -05:00
map_name_popup.c Give window drawing functions better names 2019-02-22 01:40:11 -05:00
match_call.c Merge branch 'master' into main-menu-state-machine 2019-03-02 17:35:44 -05:00
math_util.c
mauville_old_man.c Give window drawing functions better names 2019-02-22 01:40:11 -05:00
menu_helpers.c Merge branch 'master' into main-menu-state-machine 2019-03-02 17:35:44 -05:00
menu.c Rename macro with correct name for pixel values 2019-03-02 17:25:39 -05:00
metatile_behavior.c Remove uses of INVALID_ defines, clean up some arrays with constants, and spaces -> tabs 2018-12-06 10:38:28 +08:00
mirage_tower.c Name several vars, document some related events 2019-02-27 20:25:09 -05:00
mon_markings.c Start pokemon storage system 2018-12-09 16:44:01 +01:00
money.c Rename macro with correct name for pixel values 2019-03-02 17:25:39 -05:00
mossdeep_gym.c Use EVENT_OBJ_ID_PLAYER in C code 2018-12-29 11:36:54 -06:00
multiboot.c Decompile mossdeep hym 2018-11-19 17:16:01 +01:00
mystery_event_menu.c Merge branch 'master' into main-menu-state-machine 2019-03-02 17:35:44 -05:00
mystery_event_msg.c Use normal apostrophes like adults 2018-12-07 10:41:08 -05:00
mystery_event_script.c clean up variables in files 2018-11-19 01:03:14 +01:00
naming_screen.c Rename macro with correct name for pixel values 2019-03-02 17:25:39 -05:00
new_game.c Fix some names 2019-02-18 01:33:41 -05:00
normal.c Document some battle anim things 2019-02-06 21:14:28 -06:00
option_menu.c Rename macro with correct name for pixel values 2019-03-02 17:25:39 -05:00
overworld.c Merge pull request #587 from Phlosioneer/document-all-event-vars 2019-03-02 08:24:46 -06:00
palette.c Name the possible return values of palette fading functions 2019-02-09 21:50:12 -05:00
party_menu.c Merge branch 'master' into main-menu-state-machine 2019-03-02 17:35:44 -05:00
play_time.c
player_pc.c Rename macro with correct name for pixel values 2019-03-02 17:25:39 -05:00
poison.c Document some battle anim things 2019-02-06 21:14:28 -06:00
pokeball.c Document some battle anim things 2019-02-06 21:14:28 -06:00
pokeblock_feed.c Rename macro with correct name for pixel values 2019-03-02 17:25:39 -05:00
pokeblock.c Rename macro with correct name for pixel values 2019-03-02 17:25:39 -05:00
pokedex_area_screen.c Fix merge conflicts 2019-01-02 21:25:14 +00:00
pokedex_cry_screen.c Clean up ram vars 2019-02-02 12:44:00 +01:00
pokedex.c Rename macro with correct name for pixel values 2019-03-02 17:25:39 -05:00
pokemon_animation.c Clear includes 2018-12-24 00:02:29 +01:00
pokemon_icon.c Fix pokemon icon asm 2019-02-01 11:39:24 +01:00
pokemon_size_record.c Up to sub 0x80ce580 2018-12-15 23:58:47 +01:00
pokemon_storage_system.c Bugfixes from #591 2019-03-03 09:31:08 -06:00
pokemon_summary_screen.c Bugfixes from #591 2019-03-03 09:31:08 -06:00
pokemon.c Documented/polished pokemon_summary_screen.c 2019-02-23 21:12:35 -05:00
pokenav_match_call.c Fix merge conflicts 2019-01-03 02:28:18 +00:00
pokenav.c Merge branch 'master' into main-menu-state-machine 2019-03-02 17:35:44 -05:00
post_battle_event_funcs.c Misc overworld documentation 2018-12-27 16:52:13 -06:00
psychic.c Document some battle anim things 2019-02-06 21:14:28 -06:00
random.c clear item, save and load save files 2018-04-29 14:21:59 +02:00
rayquaza_scene.c Fix Bldalpha args 2018-12-26 14:03:48 +01:00
record_mixing.c Merge branch 'master' into main-menu-state-machine 2019-03-02 17:35:44 -05:00
recorded_battle.c Misc. documentation and move some data into .c files 2019-01-29 14:36:02 -06:00
region_map.c Merge branch 'master' into main-menu-state-machine 2019-03-02 17:35:44 -05:00
reset_rtc_screen.c Give window drawing functions better names 2019-02-22 01:40:11 -05:00
reset_save_heap.c Document the intro movie state machine 2019-02-09 21:07:07 -05:00
reshow_battle_screen.c rename coords to size in struct MonCoords 2019-01-04 19:59:55 -06:00
roamer.c Clean up roamer 2018-12-03 17:19:10 +01:00
rock.c Document some battle anim things 2019-02-06 21:14:28 -06:00
rom_8011DC0.c Merge branch 'master' into main-menu-state-machine 2019-03-02 17:35:44 -05:00
rom_8034C54.c Decompile trainer hill 2019-01-13 12:12:27 +01:00
rom_81520A8.c Fix alloc.c as per #386, define INVALID_ constants and rename malloc to alloc as per #325 2018-12-06 09:44:08 +08:00
rotating_gate.c Remove trailing whitespace 2018-12-09 11:32:58 +08:00
roulette_util.c Start porting/decompiling roulette 2018-12-31 16:09:45 -06:00
roulette.c Merge branch 'master' into main-menu-state-machine 2019-03-02 17:35:44 -05:00
rtc.c Decompile match_call.c 2019-01-02 19:46:15 -06:00
safari_zone.c Remove uses of INVALID_ defines, clean up some arrays with constants, and spaces -> tabs 2018-12-06 10:38:28 +08:00
save_failed_screen.c Rename macro with correct name for pixel values 2019-03-02 17:25:39 -05:00
save_location.c Fix some names 2019-02-18 01:33:41 -05:00
save.c Merge pull request #587 from Phlosioneer/document-all-event-vars 2019-03-02 08:24:46 -06:00
scanline_effect.c Remove uses of INVALID_ defines, clean up some arrays with constants, and spaces -> tabs 2018-12-06 10:38:28 +08:00
scrcmd.c Merge branch 'master' into main-menu-state-machine 2019-03-02 17:35:44 -05:00
script_menu.c Rename macro with correct name for pixel values 2019-03-02 17:25:39 -05:00
script_movement.c Remove uses of INVALID_ defines, clean up some arrays with constants, and spaces -> tabs 2018-12-06 10:38:28 +08:00
script_pokemon_util_80F87D8.c Clean up mistakes and bad formatting 2019-02-18 01:03:44 -05:00
script.c Use map script constants in map script functions 2019-02-25 08:01:22 -06:00
secret_base.c Merge branch 'master' into main-menu-state-machine 2019-03-02 17:35:44 -05:00
shop.c Rename macro with correct name for pixel values 2019-03-02 17:25:39 -05:00
siirtc.c Bugfixes from #591 2019-03-03 09:31:08 -06:00
slot_machine.c Merge branch 'master' into main-menu-state-machine 2019-03-02 17:35:44 -05:00
smokescreen.c 3.5 asm left 2018-12-17 23:00:08 +01:00
sound.c Misc. documentation and move some data into .c files 2019-01-29 14:36:02 -06:00
sprite.c Remove uses of INVALID_ defines, clean up some arrays with constants, and spaces -> tabs 2018-12-06 10:38:28 +08:00
start_menu.c Merge branch 'master' into main-menu-state-machine 2019-03-02 17:35:44 -05:00
starter_choose.c Rename macro with correct name for pixel values 2019-03-02 17:25:39 -05:00
string_util.c Document all of frontier pass 2019-01-26 20:56:06 +01:00
strings.c Move more data into pokenav, name some strings 2019-02-17 23:14:14 -05:00
task.c document slot machine 2019-02-28 21:21:56 -06:00
text_window.c Window priority to window bg 2018-10-27 00:53:07 +02:00
text.c Rename macro with correct name for pixel values 2019-03-02 17:25:39 -05:00
tileset_anims.c Fully document tileset animations 2019-02-08 15:07:42 -06:00
time_events.c More minor fixes 2019-03-01 01:49:11 -05:00
title_screen.c use BG_SCREEN_ADDR macro for tilemap addresses 2019-02-17 00:35:26 -05:00
trade.c Merge branch 'master' into main-menu-state-machine 2019-03-02 17:35:44 -05:00
trader.c Give window drawing functions better names 2019-02-22 01:40:11 -05:00
trainer_card.c Merge branch 'master' into main-menu-state-machine 2019-03-02 17:35:44 -05:00
trainer_hill.c Merge branch 'master' into main-menu-state-machine 2019-03-02 17:35:44 -05:00
trainer_pokemon_sprites.c Decompile trainer hill 2019-01-13 12:12:27 +01:00
trainer_see.c Document trainer approach funcs, and use movement type constants in scripts 2019-01-29 14:36:02 -06:00
trig.c
tv.c Merge pull request #587 from Phlosioneer/document-all-event-vars 2019-03-02 08:24:46 -06:00
unk_81BAD84.c Fix LZ compressed data alignment 2018-10-21 12:05:34 -05:00
unk_pokedex_area_screen_helper.c Fix BgAttributes 2018-12-26 13:05:02 +01:00
unk_text_util_2.c Rename macro with correct name for pixel values 2019-03-02 17:25:39 -05:00
unk_transition.c Fix Bldalpha args 2018-12-26 14:03:48 +01:00
use_pokeblock.c Fix alloc.c as per #386, define INVALID_ constants and rename malloc to alloc as per #325 2018-12-06 09:44:08 +08:00
util.c Move 'blend_palette'.c to util.c 2018-10-14 14:43:19 +02:00
walda_phrase.c Merge with master 2018-12-20 22:53:08 +01:00
wallclock.c Give window drawing functions better names 2019-02-22 01:40:11 -05:00
water.c Document some battle anim things 2019-02-06 21:14:28 -06:00
wild_encounter.c Convert map data to JSON 2019-01-31 15:51:20 -06:00
window.c Give window drawing functions better names 2019-02-22 01:40:11 -05:00