pokeemerald/src
Marcus Huderle c233dbb220
Merge pull request #400 from DizzyEggg/util
Match sub_080F8970
2018-11-26 16:57:36 -06:00
..
data Update back_pic_coordinates.h 2018-11-26 16:55:37 -05:00
agb_flash_1m.c
agb_flash_le.c
agb_flash_mx.c
agb_flash.c
anim_mon_front_pics.c Fix LZ compressed data alignment 2018-10-21 12:05:34 -05:00
apprentice.c apprentice and factory screen common symbols 2018-11-19 18:06:15 +01:00
bard_music.c through sub_81203FC 2018-05-02 16:57:34 -04:00
battle_ai_script_commands.c Sort includes into alphabetical order 2018-11-14 00:01:50 +00:00
battle_ai_switch_items.c Party Size and Num Stats 2018-11-18 20:00:36 +01:00
battle_anim_80A5C6C.c Decompile fight.c 2018-11-26 10:25:51 -06:00
battle_anim_80A9C70.c Decompile all of battle_anim_utility_funcs 2018-11-19 09:37:25 -06:00
battle_anim_80D51AC.c Decompile rock 2018-11-25 17:00:18 -06:00
battle_anim_sound_tasks.c Decompile all of battle_anim_utility_funcs 2018-11-19 09:37:25 -06:00
battle_anim_utility_funcs.c Decompile all of battle_anim_utility_funcs 2018-11-19 09:37:25 -06:00
battle_anim.c Decompile all of battle_anim_utility_funcs 2018-11-19 09:37:25 -06:00
battle_arena.c Match DecompressGlyphTile 2018-11-21 21:58:35 +01:00
battle_bg.c Document battle ui 2018-11-22 01:10:50 +00:00
battle_controller_link_opponent.c Decompile rock 2018-11-25 17:00:18 -06:00
battle_controller_link_partner.c Decompile rock 2018-11-25 17:00:18 -06:00
battle_controller_opponent.c Decompile rock 2018-11-25 17:00:18 -06:00
battle_controller_player_partner.c Decompile rock 2018-11-25 17:00:18 -06:00
battle_controller_player.c Decompile rock 2018-11-25 17:00:18 -06:00
battle_controller_recorded_opponent.c Decompile rock 2018-11-25 17:00:18 -06:00
battle_controller_recorded_player.c Decompile rock 2018-11-25 17:00:18 -06:00
battle_controller_safari.c Decompile all of battle_anim_utility_funcs 2018-11-19 09:37:25 -06:00
battle_controller_wally.c Decompile rock 2018-11-25 17:00:18 -06:00
battle_controllers.c Sort includes into alphabetical order 2018-11-14 00:01:50 +00:00
battle_data.c Add AI flags to trainers data 2018-09-01 21:25:19 +02:00
battle_dome.c Fixup some names 2018-11-25 15:50:54 -06:00
battle_factory_screen.c apprentice and factory screen common symbols 2018-11-19 18:06:15 +01:00
battle_factory.c clean up variables in files 2018-11-19 01:03:14 +01:00
battle_gfx_sfx_util.c Fix LZ compressed data alignment 2018-10-21 12:05:34 -05:00
battle_interface.c Document battle ui 2018-11-22 01:10:50 +00:00
battle_intro.c finish 80FE840 data (almost) 2018-10-25 17:46:23 -04:00
battle_main.c Document battle ui 2018-11-22 01:10:50 +00:00
battle_message.c Document battle ui 2018-11-22 01:10:50 +00:00
battle_palace.c add include 2018-11-19 18:14:28 +01:00
battle_pike.c Decompile Battle Palace 2018-11-12 15:41:19 +01:00
battle_pyramid_bag.c Tidy up header files 2018-11-13 22:28:46 +00:00
battle_pyramid.c Fixup some names 2018-11-25 15:50:54 -06:00
battle_records.c Window priority to window bg 2018-10-27 00:53:07 +02:00
battle_script_commands.c Decompile all of battle_anim_utility_funcs 2018-11-19 09:37:25 -06:00
battle_setup.c Document Battle Pyramid 2018-11-18 17:52:22 +01:00
battle_tent.c Move vars to battle_main.c 2018-11-19 17:36:39 +01:00
battle_tower.c clean up variables in files 2018-11-19 01:03:14 +01:00
battle_transition.c Decompile all of battle_anim_utility_funcs 2018-11-19 09:37:25 -06:00
battle_tv.c Clean battle structs 2018-10-14 18:37:52 +02:00
battle_util2.c Label trainer hill battle type 2018-09-20 22:00:00 +02:00
battle_util.c Party Size and Num Stats 2018-11-18 20:00:36 +01:00
berry_blender.c clean up variables in files 2018-11-19 01:03:14 +01:00
berry_fix_program.c Fix LZ compressed data alignment 2018-10-21 12:05:34 -05:00
berry_tag_screen.c Window priority to window bg 2018-10-27 00:53:07 +02:00
berry.c Match DecompressGlyphTile 2018-11-21 21:58:35 +01:00
bg.c Document battle dome. 2018-08-25 19:59:47 +02:00
bike.c Merge branch 'master' of https://github.com/pret/pokeemerald into synchronise 2018-10-21 00:20:09 +01:00
birch_pc.c unnecessary externs 2018-03-02 10:21:12 +01:00
blit.c clean up files 2018-02-28 13:07:58 +01:00
braille_puzzles.c Move field effects enum to defines 2018-11-13 14:19:04 +00:00
bug.c Decopmile bug.c (#399) 2018-11-26 09:03:50 -06:00
cable_club.c Fixup some names 2018-11-25 15:50:54 -06:00
clear_save_data_screen.c Use RGB constants in save files 2018-11-18 20:09:11 +01:00
clock.c Begin porting/decompiling field_specials 2018-08-08 01:37:12 -07:00
coins.c Standartize AddTextPrinterParametrized functions, 2018-09-08 23:38:30 +02:00
contest_ai.c Decompile script_pokemon_util_80F87D8 2018-11-25 15:32:22 -06:00
contest_effect.c contest effect review changes 2018-08-16 22:55:36 +02:00
contest_painting.c Decompile mossdeep hym 2018-11-19 17:16:01 +01:00
contest.c Decompile all of battle_anim_utility_funcs 2018-11-19 09:37:25 -06:00
coord_event_weather.c decompile_coord_event_weather 2018-01-29 16:46:56 +01:00
credits.c Window priority to window bg 2018-10-27 00:53:07 +02:00
dark.c finish 80FE840 data (almost) 2018-10-25 17:46:23 -04:00
data2b.c Fix LZ compressed data alignment 2018-10-21 12:05:34 -05:00
daycare.c Finish cleaning up text.c 2018-11-06 11:30:21 -06:00
decompress.c Fix incorrect compressed types, part 2 2018-11-07 12:35:31 -06:00
decoration_inventory.c
decoration.c Merge branch 'master' of https://github.com/pret/pokeemerald into synchronise 2018-11-12 14:14:50 +00:00
dewford_trend.c Match DecompressGlyphTile 2018-11-21 21:58:35 +01:00
diploma.c Fix incorrect compressed types, part 2 2018-11-07 12:35:31 -06:00
dma3_manager.c More work on menu 2018-01-29 17:26:36 -06:00
dragon.c Decompile dragon.c 2018-11-26 09:31:03 -06:00
dynamic_placeholder_text_util.c Clean up files and add entries to charmap 2018-07-24 21:18:23 -07:00
easy_chat.c add include 2018-11-19 18:14:28 +01:00
effects_1.c Decompile rock 2018-11-25 17:00:18 -06:00
effects_2.c effects_2 and water data 2018-10-24 15:52:21 -04:00
egg_hatch.c Party Size and Num Stats 2018-11-18 20:00:36 +01:00
electric.c fire, electric, ice data 2018-10-24 20:01:40 -04:00
event_data.c Finish decompiling learn_move 2018-08-12 13:33:41 -07:00
event_obj_lock.c cut field effect is decompiled and documented 2018-06-16 14:04:29 +02:00
event_object_movement.c fix merge conflict and use EVENT_OBJECT_TEMPLATES_COUNT 2018-11-18 20:19:10 +01:00
evolution_graphics.c Fix LZ compressed data alignment 2018-10-21 12:05:34 -05:00
evolution_scene.c Decompile all of battle_anim_utility_funcs 2018-11-19 09:37:25 -06:00
field_camera.c Begin synchronising with pokeruby 2018-10-16 14:55:16 +01:00
field_control_avatar.c Tidy up header files 2018-11-13 22:28:46 +00:00
field_door.c Sort includes into alphabetical order 2018-11-14 00:01:50 +00:00
field_effect_helpers.c Move field effects enum to defines 2018-11-13 14:19:04 +00:00
field_effect.c Move field effects enum to defines 2018-11-13 14:19:04 +00:00
field_message_box.c Finish cleaning up text.c 2018-11-06 11:30:21 -06:00
field_player_avatar.c Party Size and Num Stats 2018-11-18 20:00:36 +01:00
field_poison.c Sort includes into alphabetical order 2018-11-14 00:01:50 +00:00
field_region_map.c Sort includes into alphabetical order 2018-11-14 00:01:50 +00:00
field_screen.c
field_special_scene.c Move field_special_scene data to C 2018-09-11 02:04:03 +01:00
field_specials.c Party Size and Num Stats 2018-11-18 20:00:36 +01:00
field_tasks.c Sort includes into alphabetical order 2018-11-14 00:01:50 +00:00
fieldmap.c Sort includes into alphabetical order 2018-11-14 00:01:50 +00:00
fight.c Decompile fight.c 2018-11-26 10:25:51 -06:00
fire.c fire, electric, ice data 2018-10-24 20:01:40 -04:00
fldeff_cut.c Move field effects enum to defines 2018-11-13 14:19:04 +00:00
fldeff_escalator.c Sort includes into alphabetical order 2018-11-14 00:01:50 +00:00
fldeff_flash.c Sort includes into alphabetical order 2018-11-14 00:01:50 +00:00
fldeff_groundshake.c Sort includes into alphabetical order 2018-11-14 00:01:50 +00:00
fldeff_softboiled.c Sort includes into alphabetical order 2018-11-14 00:01:50 +00:00
fldeff_strength.c add include 2018-11-19 18:14:28 +01:00
fldeff_sweetscent.c Move field effects enum to defines 2018-11-13 14:19:04 +00:00
fldeff_teleport.c Move field effects enum to defines 2018-11-13 14:19:04 +00:00
flying.c finish 80FE840 data (almost) 2018-10-25 17:46:23 -04:00
fossil_specials.c tabs to spaces 2018-11-19 20:25:09 +01:00
frontier_util.c Fixup some names 2018-11-25 15:50:54 -06:00
ghost.c finish 80FE840 data (almost) 2018-10-25 17:46:23 -04:00
gpu_regs.c
graphics.c Document battle ui 2018-11-22 01:10:50 +00:00
ground.c Decompile ground.c 2018-11-26 09:55:31 -06:00
gym_leader_rematch.c Name functions, variables, and that one flag constant 2018-02-26 08:23:17 -05:00
hall_of_fame.c USE RGB constants in hall of fame 2018-11-18 20:32:27 +01:00
heal_location.c port larger heal location changes from poke ruby pr 2018-08-10 10:45:15 -04:00
hof_pc.c More synchronisation 2018-10-17 13:52:26 +01:00
ice.c fire, electric, ice data 2018-10-24 20:01:40 -04:00
international_string_util.c Finish decompiling player_pc rodata 2018-03-19 15:57:33 +05:30
intro_credits_graphics.c Fix LZ compressed data alignment 2018-10-21 12:05:34 -05:00
intro.c more tag names 2018-10-21 19:30:27 -04:00
item_icon.c small fixes 2018-07-07 14:24:19 +02:00
item_menu_icons.c Fix LZ compressed data alignment 2018-10-21 12:05:34 -05:00
item_menu.c Document Battle Pie 2018-11-12 14:36:31 +01:00
item_use.c Finish porting/decompiling field_player_avatar 2018-10-19 00:05:54 -05:00
item.c Document Battle Pyramid 2018-11-18 17:52:22 +01:00
landmark.c
learn_move.c r5/r6 swap on sub_80E2578 2018-11-05 14:45:54 -06:00
libisagbprn.c Fix file permissions. 2018-01-19 15:06:49 -05:00
librfu_intr.c
librfu_rfu.c
librfu_stwi.c
lilycove_lady.c Easy chat review changes 2018-08-12 11:39:09 +02:00
link_rfu.c Fix LZ compressed data alignment 2018-10-21 12:05:34 -05:00
link.c Fix LZ compressed data alignment 2018-10-21 12:05:34 -05:00
list_menu.c Fix LZ compressed data alignment 2018-10-21 12:05:34 -05:00
load_save.c Clean up save related files 2018-11-18 19:37:18 +01:00
lottery_corner.c USE RGB constants in hall of fame 2018-11-18 20:32:27 +01:00
m4a_2.c Add symbols to music_player_table 2018-01-09 21:30:54 -06:00
m4a_4.c
m4a_tables.c Rename voicegroups 2018-09-22 16:42:34 -04:00
mail_data.c Fix the strings length issue 2018-09-01 22:03:21 +02:00
mail.c Window priority to window bg 2018-10-27 00:53:07 +02:00
main_menu.c Merge remote-tracking branch 'pret/master' into script_menu 2018-11-06 20:20:56 -06:00
main.c Update gGameVersion to use GAME_VERSION 2018-10-06 01:57:39 -04:00
malloc.c
map_name_popup.c Merge pull request #370 from DizzyEggg/battle_tower 2018-10-30 11:18:24 -05:00
match_call.c name more event flags 2018-10-18 21:32:21 -04:00
math_util.c
mauville_old_man.c Merge remote-tracking branch 'pret/master' into script_menu 2018-11-06 20:20:56 -06:00
menu_helpers.c Merge remote-tracking branch 'pret/master' into script_menu 2018-11-06 20:20:56 -06:00
menu.c Merge remote-tracking branch 'pret/master' into script_menu 2018-11-06 20:20:56 -06:00
metatile_behavior.c Merge branch 'master' of https://github.com/pret/pokeemerald into synchronise 2018-10-21 00:20:09 +01:00
mon_markings.c make menu indicators compile 2018-05-19 11:53:22 +02:00
money.c Fix LZ compressed data alignment 2018-10-21 12:05:34 -05:00
mossdeep_gym.c document mossdeep gym 2018-11-19 17:31:46 +01:00
multiboot.c Decompile mossdeep hym 2018-11-19 17:16:01 +01:00
mystery_event_menu.c Window priority to window bg 2018-10-27 00:53:07 +02:00
mystery_event_msg.c start decompiling mystery event script 2018-01-21 12:36:11 +01:00
mystery_event_script.c clean up variables in files 2018-11-19 01:03:14 +01:00
naming_screen.c Finish cleaning up text.c 2018-11-06 11:30:21 -06:00
new_game.c clean up variables in files 2018-11-19 01:03:14 +01:00
normal.c finish 80FE840 data (almost) 2018-10-25 17:46:23 -04:00
option_menu.c Window priority to window bg 2018-10-27 00:53:07 +02:00
overworld.c clean up variables in files 2018-11-19 01:03:14 +01:00
palette.c Move 'blend_palette'.c to util.c 2018-10-14 14:43:19 +02:00
play_time.c
player_pc.c Merge remote-tracking branch 'pret/master' into script_menu 2018-11-06 20:20:56 -06:00
poison.c Decompile poison.c 2018-11-26 09:13:45 -06:00
pokeball.c Decompile rock 2018-11-25 17:00:18 -06:00
pokeblock_feed.c Sort includes into alphabetical order 2018-11-14 00:01:50 +00:00
pokeblock.c Sort includes into alphabetical order 2018-11-14 00:01:50 +00:00
pokedex.c clean up variables in files 2018-11-19 01:03:14 +01:00
pokemon_animation.c Sort includes into alphabetical order 2018-11-14 00:01:50 +00:00
pokemon_icon.c Sort includes into alphabetical order 2018-11-14 00:01:50 +00:00
pokemon_size_record.c Party Size and Num Stats 2018-11-18 20:00:36 +01:00
pokemon_storage_system.c Sort includes into alphabetical order 2018-11-14 00:01:50 +00:00
pokemon_summary_screen.c Fix incorrect compressed types, part 2 2018-11-07 12:35:31 -06:00
pokemon.c Document Battle Pyramid 2018-11-18 17:52:22 +01:00
post_battle_event_funcs.c Party Size and Num Stats 2018-11-18 20:00:36 +01:00
psychic.c finish 80FE840 data (almost) 2018-10-25 17:46:23 -04:00
random.c clear item, save and load save files 2018-04-29 14:21:59 +02:00
rayquaza_scene.c Document list_menu.c and main_menu.c 2018-07-15 04:30:37 -07:00
record_mixing.c Match a record mixing function 2018-11-03 18:21:33 +01:00
recorded_battle.c Clean up save related files 2018-11-18 19:37:18 +01:00
region_map.c Fix LZ compressed data alignment 2018-10-21 12:05:34 -05:00
reset_rtc_screen.c Standartize AddTextPrinterParametrized functions, 2018-09-08 23:38:30 +02:00
reset_save_heap.c Merge branch 'master' of https://github.com/pret/pokeemerald into intro 2018-02-17 04:03:59 -06:00
reshow_battle_screen.c Decompile all of battle_anim_utility_funcs 2018-11-19 09:37:25 -06:00
roamer.c
rock.c Match 0x0F8970 2018-11-26 21:54:51 +01:00
rom6.c Move field effects enum to defines 2018-11-13 14:19:04 +00:00
rom_8011DC0.c Fixup some names 2018-11-25 15:50:54 -06:00
rom_8034C54.c decompile cable car util which has nothing to do with actual cable car 2018-09-15 13:50:23 +02:00
rom_81520A8.c decompile cable car util which has nothing to do with actual cable car 2018-09-15 13:50:23 +02:00
rotating_gate.c Fix compile error 2018-08-11 15:42:08 -07:00
rtc.c
safari_zone.c Bring labels for overworld.c over from pokeruby 2018-09-04 23:31:37 +01:00
save_failed_screen.c Use RGB constants in save files 2018-11-18 20:09:11 +01:00
save_location.c Clean up save related files 2018-11-18 19:37:18 +01:00
save.c clean up variables in files 2018-11-19 01:03:14 +01:00
scanline_effect.c Decompile all of battle_anim_utility_funcs 2018-11-19 09:37:25 -06:00
scrcmd.c document mossdeep gym 2018-11-19 17:31:46 +01:00
script_menu.c Start arena 2018-11-07 22:54:42 +01:00
script_movement.c Bring all movement function names up-to-date with pokeruby 2018-06-13 17:51:26 -05:00
script_pokemon_util_80F87D8.c Match 0x0F8970 2018-11-26 21:54:51 +01:00
script.c Port/decompile field_control_avatar 2018-10-16 21:47:08 -05:00
secret_base.c Merge remote-tracking branch 'pret/master' into script_menu 2018-11-06 20:20:56 -06:00
shop.c Merge remote-tracking branch 'pret/master' into script_menu 2018-11-06 20:20:56 -06:00
siirtc.c
slot_machine.c Fix incorrect compressed types, part 2 2018-11-07 12:35:31 -06:00
smokescreen.c Review fixes 2018-02-13 09:16:38 +05:30
sound.c Add symbols to music_player_table 2018-01-09 21:30:54 -06:00
sprite.c Move Bitmap struct and clear sprite/text files 2018-10-18 21:24:37 +02:00
start_menu.c clean up variables in files 2018-11-19 01:03:14 +01:00
starter_choose.c Merge remote-tracking branch 'pret/master' into script_menu 2018-11-06 20:20:56 -06:00
string_util.c clean up variables in files 2018-11-19 01:03:14 +01:00
strings.c Frontier, finish ranking hall 2018-10-28 21:11:53 +01:00
task.c Move HEAP_SIZE to malloc and use void instead of empty argument list 2018-10-14 20:00:14 +02:00
text_window.c Window priority to window bg 2018-10-27 00:53:07 +02:00
text.c match DecompressGlyphTile nicer 2018-11-21 23:30:50 +01:00
tileset_anims.c Move 'blend_palette'.c to util.c 2018-10-14 14:43:19 +02:00
time_events.c Further synchronisation 2018-10-17 01:11:44 +01:00
title_screen.c Decompile all of battle_anim_utility_funcs 2018-11-19 09:37:25 -06:00
trader.c r5/r6 swap on sub_80E2578 2018-11-05 14:45:54 -06:00
trainer_pokemon_sprites.c Document trainer animations, correct unused table labelling 2018-09-09 22:35:07 +01:00
trainer_see.c Document Battle Pyramid 2018-11-18 17:52:22 +01:00
trig.c
tv.c Make frontier util compile 2018-10-30 22:17:03 +01:00
unk_81BAD84.c Fix LZ compressed data alignment 2018-10-21 12:05:34 -05:00
unk_pokedex_area_screen_helper.c Fix LZ compressed data alignment 2018-10-21 12:05:34 -05:00
unk_text_util_2.c Finish cleaning up text.c 2018-11-06 11:30:21 -06:00
unk_transition.c Fix LZ compressed data alignment 2018-10-21 12:05:34 -05:00
use_pokeblock.c Document list_menu.c and main_menu.c 2018-07-15 04:30:37 -07:00
util.c Move 'blend_palette'.c to util.c 2018-10-14 14:43:19 +02:00
walda_phrase.c Finish frontier util 2018-11-01 21:31:10 +01:00
wallclock.c Merge branch 'master' of https://github.com/pret/pokeemerald into synchronise 2018-11-12 14:14:50 +00:00
water.c effects_2 and water data 2018-10-24 15:52:21 -04:00
wild_encounter.c Document Battle Pyramid 2018-11-18 17:52:22 +01:00
window.c Window priority to window bg 2018-10-27 00:53:07 +02:00