pokeemerald/data/battle_scripts_1.s

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#include "constants/battle.h"
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#include "constants/pokemon.h"
#include "constants/battle_script_commands.h"
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#include "constants/battle_anim.h"
#include "constants/battle_string_ids.h"
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#include "constants/abilities.h"
#include "constants/moves.h"
#include "constants/songs.h"
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#include "constants/game_stat.h"
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.include "asm/macros.inc"
.include "asm/macros/battle_script.inc"
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.include "constants/constants.inc"
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.section script_data, "aw", %progbits
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.align 2
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gBattleScriptsForMoveEffects:: @ 82D86A8
.4byte BattleScript_EffectHit
.4byte BattleScript_EffectSleep
.4byte BattleScript_EffectPoisonHit
.4byte BattleScript_EffectAbsorb
.4byte BattleScript_EffectBurnHit
.4byte BattleScript_EffectFreezeHit
.4byte BattleScript_EffectParalyzeHit
.4byte BattleScript_EffectExplosion
.4byte BattleScript_EffectDreamEater
.4byte BattleScript_EffectMirrorMove
.4byte BattleScript_EffectAttackUp
.4byte BattleScript_EffectDefenseUp
.4byte BattleScript_EffectSpeedUp
.4byte BattleScript_EffectSpecialAttackUp
.4byte BattleScript_EffectSpecialDefenseUp
.4byte BattleScript_EffectAccuracyUp
.4byte BattleScript_EffectEvasionUp
.4byte BattleScript_EffectAlwaysHit
.4byte BattleScript_EffectAttackDown
.4byte BattleScript_EffectDefenseDown
.4byte BattleScript_EffectSpeedDown
.4byte BattleScript_EffectSpecialAttackDown
.4byte BattleScript_EffectSpecialDefenseDown
.4byte BattleScript_EffectAccuracyDown
.4byte BattleScript_EffectEvasionDown
.4byte BattleScript_EffectHaze
.4byte BattleScript_EffectBide
.4byte BattleScript_EffectRampage
.4byte BattleScript_EffectRoar
.4byte BattleScript_EffectMultiHit
.4byte BattleScript_EffectConversion
.4byte BattleScript_EffectFlinchHit
.4byte BattleScript_EffectRestoreHp
.4byte BattleScript_EffectToxic
.4byte BattleScript_EffectPayDay
.4byte BattleScript_EffectLightScreen
.4byte BattleScript_EffectTriAttack
.4byte BattleScript_EffectRest
.4byte BattleScript_EffectOHKO
.4byte BattleScript_EffectRazorWind
.4byte BattleScript_EffectSuperFang
.4byte BattleScript_EffectDragonRage
.4byte BattleScript_EffectTrap
.4byte BattleScript_EffectHighCritical
.4byte BattleScript_EffectDoubleHit
.4byte BattleScript_EffectRecoilIfMiss
.4byte BattleScript_EffectMist
.4byte BattleScript_EffectFocusEnergy
.4byte BattleScript_EffectRecoil
.4byte BattleScript_EffectConfuse
.4byte BattleScript_EffectAttackUp2
.4byte BattleScript_EffectDefenseUp2
.4byte BattleScript_EffectSpeedUp2
.4byte BattleScript_EffectSpecialAttackUp2
.4byte BattleScript_EffectSpecialDefenseUp2
.4byte BattleScript_EffectAccuracyUp2
.4byte BattleScript_EffectEvasionUp2
.4byte BattleScript_EffectTransform
.4byte BattleScript_EffectAttackDown2
.4byte BattleScript_EffectDefenseDown2
.4byte BattleScript_EffectSpeedDown2
.4byte BattleScript_EffectSpecialAttackDown2
.4byte BattleScript_EffectSpecialDefenseDown2
.4byte BattleScript_EffectAccuracyDown2
.4byte BattleScript_EffectEvasionDown2
.4byte BattleScript_EffectReflect
.4byte BattleScript_EffectPoison
.4byte BattleScript_EffectParalyze
.4byte BattleScript_EffectAttackDownHit
.4byte BattleScript_EffectDefenseDownHit
.4byte BattleScript_EffectSpeedDownHit
.4byte BattleScript_EffectSpecialAttackDownHit
.4byte BattleScript_EffectSpecialDefenseDownHit
.4byte BattleScript_EffectAccuracyDownHit
.4byte BattleScript_EffectEvasionDownHit
.4byte BattleScript_EffectSkyAttack
.4byte BattleScript_EffectConfuseHit
.4byte BattleScript_EffectTwineedle
.4byte BattleScript_EffectVitalThrow
.4byte BattleScript_EffectSubstitute
.4byte BattleScript_EffectRecharge
.4byte BattleScript_EffectRage
.4byte BattleScript_EffectMimic
.4byte BattleScript_EffectMetronome
.4byte BattleScript_EffectLeechSeed
.4byte BattleScript_EffectSplash
.4byte BattleScript_EffectDisable
.4byte BattleScript_EffectLevelDamage
.4byte BattleScript_EffectPsywave
.4byte BattleScript_EffectCounter
.4byte BattleScript_EffectEncore
.4byte BattleScript_EffectPainSplit
.4byte BattleScript_EffectSnore
.4byte BattleScript_EffectConversion2
.4byte BattleScript_EffectLockOn
.4byte BattleScript_EffectSketch
.4byte BattleScript_EffectUnused60//Thaw
.4byte BattleScript_EffectSleepTalk
.4byte BattleScript_EffectDestinyBond
.4byte BattleScript_EffectFlail
.4byte BattleScript_EffectSpite
.4byte BattleScript_EffectFalseSwipe
.4byte BattleScript_EffectHealBell
.4byte BattleScript_EffectQuickAttack
.4byte BattleScript_EffectTripleKick
.4byte BattleScript_EffectThief
.4byte BattleScript_EffectMeanLook
.4byte BattleScript_EffectNightmare
.4byte BattleScript_EffectMinimize
.4byte BattleScript_EffectCurse
.4byte BattleScript_EffectUnused6e
.4byte BattleScript_EffectProtect
.4byte BattleScript_EffectSpikes
.4byte BattleScript_EffectForesight
.4byte BattleScript_EffectPerishSong
.4byte BattleScript_EffectSandstorm
.4byte BattleScript_EffectEndure
.4byte BattleScript_EffectRollout
.4byte BattleScript_EffectSwagger
.4byte BattleScript_EffectFuryCutter
.4byte BattleScript_EffectAttract
.4byte BattleScript_EffectReturn
.4byte BattleScript_EffectPresent
.4byte BattleScript_EffectFrustration
.4byte BattleScript_EffectSafeguard
.4byte BattleScript_EffectThawHit
.4byte BattleScript_EffectMagnitude
.4byte BattleScript_EffectBatonPass
.4byte BattleScript_EffectPursuit
.4byte BattleScript_EffectRapidSpin
.4byte BattleScript_EffectSonicboom
.4byte BattleScript_EffectUnused83
.4byte BattleScript_EffectMorningSun
.4byte BattleScript_EffectSynthesis
.4byte BattleScript_EffectMoonlight
.4byte BattleScript_EffectHiddenPower
.4byte BattleScript_EffectRainDance
.4byte BattleScript_EffectSunnyDay
.4byte BattleScript_EffectDefenseUpHit
.4byte BattleScript_EffectAttackUpHit
.4byte BattleScript_EffectAllStatsUpHit
.4byte BattleScript_EffectUnused8d
.4byte BattleScript_EffectBellyDrum
.4byte BattleScript_EffectPsychUp
.4byte BattleScript_EffectMirrorCoat
.4byte BattleScript_EffectSkullBash
.4byte BattleScript_EffectTwister
.4byte BattleScript_EffectEarthquake
.4byte BattleScript_EffectFutureSight
.4byte BattleScript_EffectGust
.4byte BattleScript_EffectStomp
.4byte BattleScript_EffectSolarbeam
.4byte BattleScript_EffectThunder
.4byte BattleScript_EffectTeleport
.4byte BattleScript_EffectBeatUp
.4byte BattleScript_EffectSemiInvulnerable
.4byte BattleScript_EffectDefenseCurl
.4byte BattleScript_EffectSoftboiled
.4byte BattleScript_EffectFakeOut
.4byte BattleScript_EffectUproar
.4byte BattleScript_EffectStockpile
.4byte BattleScript_EffectSpitUp
.4byte BattleScript_EffectSwallow
.4byte BattleScript_EffectUnusedA3
.4byte BattleScript_EffectHail
.4byte BattleScript_EffectTorment
.4byte BattleScript_EffectFlatter
.4byte BattleScript_EffectWillOWisp
.4byte BattleScript_EffectMemento
.4byte BattleScript_EffectFacade
.4byte BattleScript_EffectFocusPunch
.4byte BattleScript_EffectSmellingsalt
.4byte BattleScript_EffectFollowMe
.4byte BattleScript_EffectNaturePower
.4byte BattleScript_EffectCharge
.4byte BattleScript_EffectTaunt
.4byte BattleScript_EffectHelpingHand
.4byte BattleScript_EffectTrick
.4byte BattleScript_EffectRolePlay
.4byte BattleScript_EffectWish
.4byte BattleScript_EffectAssist
.4byte BattleScript_EffectIngrain
.4byte BattleScript_EffectSuperpower
.4byte BattleScript_EffectMagicCoat
.4byte BattleScript_EffectRecycle
.4byte BattleScript_EffectRevenge
.4byte BattleScript_EffectBrickBreak
.4byte BattleScript_EffectYawn
.4byte BattleScript_EffectKnockOff
.4byte BattleScript_EffectEndeavor
.4byte BattleScript_EffectEruption
.4byte BattleScript_EffectSkillSwap
.4byte BattleScript_EffectImprison
.4byte BattleScript_EffectRefresh
.4byte BattleScript_EffectGrudge
.4byte BattleScript_EffectSnatch
.4byte BattleScript_EffectLowKick
.4byte BattleScript_EffectSecretPower
.4byte BattleScript_EffectDoubleEdge
.4byte BattleScript_EffectTeeterDance
.4byte BattleScript_EffectBlazeKick
.4byte BattleScript_EffectMudSport
.4byte BattleScript_EffectPoisonFang
.4byte BattleScript_EffectWeatherBall
.4byte BattleScript_EffectOverheat
.4byte BattleScript_EffectTickle
.4byte BattleScript_EffectCosmicPower
.4byte BattleScript_EffectSkyUppercut
.4byte BattleScript_EffectBulkUp
.4byte BattleScript_EffectPoisonTail
.4byte BattleScript_EffectWaterSport
.4byte BattleScript_EffectCalmMind
.4byte BattleScript_EffectDragonDance
.4byte BattleScript_EffectCamouflage
BattleScript_EffectSpeedUp::
BattleScript_EffectSpecialDefenseUp::
BattleScript_EffectAccuracyUp::
BattleScript_EffectAlwaysHit::
BattleScript_EffectSpecialAttackDown::
BattleScript_EffectSpecialDefenseDown::
BattleScript_EffectHighCritical::
BattleScript_EffectAccuracyUp2::
BattleScript_EffectEvasionUp2::
BattleScript_EffectSpecialAttackDown2::
BattleScript_EffectAccuracyDown2::
BattleScript_EffectEvasionDown2::
BattleScript_EffectEvasionDownHit::
BattleScript_EffectVitalThrow::
BattleScript_EffectUnused60::
BattleScript_EffectFalseSwipe::
BattleScript_EffectQuickAttack::
BattleScript_EffectUnused6e::
BattleScript_EffectPursuit::
BattleScript_EffectUnused83::
BattleScript_EffectUnused8d::
BattleScript_EffectUnusedA3::
BattleScript_EffectHit::
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jumpifnotmove MOVE_SURF, BattleScript_HitFromAtkCanceler
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jumpifnostatus3 BS_TARGET, STATUS3_UNDERWATER, BattleScript_HitFromAtkCanceler
orword gHitMarker, HITMARKER_IGNORE_UNDERWATER
setbyte sDMG_MULTIPLIER, 0x2
BattleScript_HitFromAtkCanceler::
attackcanceler
BattleScript_HitFromAccCheck::
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
BattleScript_HitFromAtkString::
attackstring
ppreduce
BattleScript_HitFromCritCalc::
critcalc
damagecalc
typecalc
adjustnormaldamage
BattleScript_HitFromAtkAnimation::
attackanimation
waitanimation
effectivenesssound
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hitanimation BS_TARGET
waitstate
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healthbarupdate BS_TARGET
datahpupdate BS_TARGET
critmessage
waitmessage 0x40
resultmessage
waitmessage 0x40
seteffectwithchance
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tryfaintmon BS_TARGET, FALSE, NULL
BattleScript_MoveEnd::
setbyte sMOVEEND_STATE, 0x0
moveend 0x0, 0x0
end
BattleScript_MakeMoveMissed::
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orbyte gMoveResultFlags, MOVE_RESULT_MISSED
BattleScript_PrintMoveMissed::
attackstring
ppreduce
BattleScript_MoveMissedPause::
pause 0x20
BattleScript_MoveMissed::
effectivenesssound
resultmessage
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_EffectSleep::
attackcanceler
attackstring
ppreduce
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jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed
jumpifstatus BS_TARGET, STATUS1_SLEEP, BattleScript_AlreadyAsleep
jumpifcantmakeasleep BattleScript_CantMakeAsleep
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jumpifstatus BS_TARGET, STATUS1_ANY, BattleScript_ButItFailed
accuracycheck BattleScript_ButItFailed, ACC_CURR_MOVE
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jumpifsideaffecting BS_TARGET, SIDE_STATUS_SAFEGUARD, BattleScript_SafeguardProtected
attackanimation
waitanimation
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setmoveeffect MOVE_EFFECT_SLEEP
seteffectprimary
goto BattleScript_MoveEnd
BattleScript_AlreadyAsleep::
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setalreadystatusedmoveattempt BS_ATTACKER
pause 0x20
printstring STRINGID_PKMNALREADYASLEEP
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_WasntAffected::
pause 0x20
printstring STRINGID_PKMNWASNTAFFECTED
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_CantMakeAsleep::
pause 0x20
printfromtable gUproarAwakeStringIds
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_EffectPoisonHit::
BattleScript_EffectPoisonTail::
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setmoveeffect MOVE_EFFECT_POISON
goto BattleScript_EffectHit
BattleScript_EffectAbsorb::
attackcanceler
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
attackstring
ppreduce
critcalc
damagecalc
typecalc
adjustnormaldamage
attackanimation
waitanimation
effectivenesssound
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hitanimation BS_TARGET
waitstate
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healthbarupdate BS_TARGET
datahpupdate BS_TARGET
critmessage
waitmessage 0x40
resultmessage
waitmessage 0x40
negativedamage
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
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jumpifability BS_TARGET, ABILITY_LIQUID_OOZE, BattleScript_AbsorbLiquidOoze
setbyte cMULTISTRING_CHOOSER, 0x0
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goto BattleScript_AbsorbUpdateHp
BattleScript_AbsorbLiquidOoze::
manipulatedamage ATK80_DMG_CHANGE_SIGN
setbyte cMULTISTRING_CHOOSER, 0x1
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BattleScript_AbsorbUpdateHp::
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healthbarupdate BS_ATTACKER
datahpupdate BS_ATTACKER
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jumpifmovehadnoeffect BattleScript_AbsorbTryFainting
printfromtable gLeechSeedDrainStringIds
waitmessage 0x40
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BattleScript_AbsorbTryFainting::
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tryfaintmon BS_ATTACKER, FALSE, NULL
tryfaintmon BS_TARGET, FALSE, NULL
goto BattleScript_MoveEnd
BattleScript_EffectBurnHit::
BattleScript_EffectBlazeKick::
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setmoveeffect MOVE_EFFECT_BURN
goto BattleScript_EffectHit
BattleScript_EffectFreezeHit::
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setmoveeffect MOVE_EFFECT_FREEZE
goto BattleScript_EffectHit
BattleScript_EffectParalyzeHit::
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setmoveeffect MOVE_EFFECT_PARALYSIS
goto BattleScript_EffectHit
BattleScript_EffectExplosion::
attackcanceler
attackstring
ppreduce
faintifabilitynotdamp
setatkhptozero
waitstate
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jumpifbyte CMP_NO_COMMON_BITS, gMoveResultFlags, MOVE_RESULT_MISSED, BattleScript_ExplosionDoAnimStartLoop
call BattleScript_PreserveMissedBitDoMoveAnim
goto BattleScript_ExplosionLoop
BattleScript_ExplosionDoAnimStartLoop:
attackanimation
waitanimation
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BattleScript_ExplosionLoop:
movevaluescleanup
critcalc
damagecalc
typecalc
adjustnormaldamage
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accuracycheck BattleScript_ExplosionMissed, ACC_CURR_MOVE
effectivenesssound
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hitanimation BS_TARGET
waitstate
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healthbarupdate BS_TARGET
datahpupdate BS_TARGET
critmessage
waitmessage 0x40
resultmessage
waitmessage 0x40
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tryfaintmon BS_TARGET, FALSE, NULL
setbyte sMOVEEND_STATE, 0x0
moveend 0x2, 0x10
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jumpifnexttargetvalid BattleScript_ExplosionLoop
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tryfaintmon BS_ATTACKER, FALSE, NULL
end
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BattleScript_ExplosionMissed:
effectivenesssound
resultmessage
waitmessage 0x40
setbyte sMOVEEND_STATE, 0x0
moveend 0x2, 0x10
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jumpifnexttargetvalid BattleScript_ExplosionLoop
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tryfaintmon BS_ATTACKER, FALSE, NULL
end
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BattleScript_PreserveMissedBitDoMoveAnim:
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bicbyte gMoveResultFlags, MOVE_RESULT_MISSED
attackanimation
waitanimation
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orbyte gMoveResultFlags, MOVE_RESULT_MISSED
return
BattleScript_EffectDreamEater::
attackcanceler
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jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_DreamEaterNoEffect
jumpifstatus BS_TARGET, STATUS1_SLEEP, BattleScript_DreamEaterWorked
BattleScript_DreamEaterNoEffect:
attackstring
ppreduce
waitmessage 0x40
goto BattleScript_WasntAffected
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BattleScript_DreamEaterWorked:
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
attackstring
ppreduce
critcalc
damagecalc
typecalc
adjustnormaldamage
attackanimation
waitanimation
effectivenesssound
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hitanimation BS_TARGET
waitstate
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healthbarupdate BS_TARGET
datahpupdate BS_TARGET
critmessage
waitmessage 0x40
resultmessage
waitmessage 0x40
negativedamage
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
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healthbarupdate BS_ATTACKER
datahpupdate BS_ATTACKER
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jumpifmovehadnoeffect BattleScript_DreamEaterTryFaintEnd
printstring STRINGID_PKMNDREAMEATEN
waitmessage 0x40
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BattleScript_DreamEaterTryFaintEnd:
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tryfaintmon BS_TARGET, FALSE, NULL
goto BattleScript_MoveEnd
BattleScript_EffectMirrorMove::
attackcanceler
attackstring
pause 0x40
trymirrormove
ppreduce
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orbyte gMoveResultFlags, MOVE_RESULT_FAILED
printstring STRINGID_MIRRORMOVEFAILED
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_EffectAttackUp::
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setstatchanger STAT_ATK, 1, FALSE
goto BattleScript_EffectStatUp
BattleScript_EffectDefenseUp::
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setstatchanger STAT_DEF, 1, FALSE
goto BattleScript_EffectStatUp
BattleScript_EffectSpecialAttackUp::
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setstatchanger STAT_SPATK, 1, FALSE
goto BattleScript_EffectStatUp
BattleScript_EffectEvasionUp::
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setstatchanger STAT_EVASION, 1, FALSE
BattleScript_EffectStatUp::
attackcanceler
BattleScript_EffectStatUpAfterAtkCanceler::
attackstring
ppreduce
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statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_StatUpEnd
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jumpifbyte CMP_NOT_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_StatUpAttackAnim
pause 0x20
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goto BattleScript_StatUpPrintString
BattleScript_StatUpAttackAnim::
attackanimation
waitanimation
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BattleScript_StatUpDoAnim::
setgraphicalstatchangevalues
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playanimation BS_ATTACKER, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
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BattleScript_StatUpPrintString::
printfromtable gStatUpStringIds
waitmessage 0x40
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BattleScript_StatUpEnd::
goto BattleScript_MoveEnd
BattleScript_StatUp::
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playanimation BS_EFFECT_BATTLER, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
printfromtable gStatUpStringIds
waitmessage 0x40
return
BattleScript_EffectAttackDown::
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setstatchanger STAT_ATK, 1, TRUE
goto BattleScript_EffectStatDown
BattleScript_EffectDefenseDown::
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setstatchanger STAT_DEF, 1, TRUE
goto BattleScript_EffectStatDown
BattleScript_EffectSpeedDown::
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setstatchanger STAT_SPEED, 1, TRUE
goto BattleScript_EffectStatDown
BattleScript_EffectAccuracyDown::
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setstatchanger STAT_ACC, 1, TRUE
goto BattleScript_EffectStatDown
BattleScript_EffectEvasionDown::
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setstatchanger STAT_EVASION, 1, TRUE
BattleScript_EffectStatDown::
attackcanceler
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jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailedAtkStringPpReduce
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
attackstring
ppreduce
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statbuffchange 0x1, BattleScript_StatDownEnd
2018-02-08 11:17:41 +01:00
jumpifbyte CMP_LESS_THAN, cMULTISTRING_CHOOSER, 0x2, BattleScript_StatDownDoAnim
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x3, BattleScript_StatDownEnd
pause 0x20
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goto BattleScript_StatDownPrintString
BattleScript_StatDownDoAnim::
attackanimation
waitanimation
setgraphicalstatchangevalues
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playanimation BS_TARGET, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
2017-11-26 01:19:57 +01:00
BattleScript_StatDownPrintString::
printfromtable gStatDownStringIds
waitmessage 0x40
2017-11-26 01:19:57 +01:00
BattleScript_StatDownEnd::
goto BattleScript_MoveEnd
BattleScript_StatDown::
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playanimation BS_EFFECT_BATTLER, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
printfromtable gStatDownStringIds
waitmessage 0x40
return
BattleScript_EffectHaze::
attackcanceler
attackstring
ppreduce
attackanimation
waitanimation
normalisebuffs
printstring STRINGID_STATCHANGESGONE
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_EffectBide::
attackcanceler
attackstring
ppreduce
attackanimation
waitanimation
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orword gHitMarker, HITMARKER_CHARGING
setbide
goto BattleScript_MoveEnd
BattleScript_EffectRampage::
attackcanceler
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
attackstring
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jumpifstatus2 BS_ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_EffectRampage2
ppreduce
2018-09-01 20:00:13 +02:00
BattleScript_EffectRampage2:
confuseifrepeatingattackends
goto BattleScript_HitFromCritCalc
BattleScript_EffectRoar::
attackcanceler
attackstring
ppreduce
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jumpifability BS_TARGET, ABILITY_SUCTION_CUPS, BattleScript_AbilityPreventsPhasingOut
jumpifstatus3 BS_TARGET, STATUS3_ROOTED, BattleScript_PrintMonIsRooted
accuracycheck BattleScript_ButItFailed, NO_ACC_CALC_CHECK_LOCK_ON
accuracycheck BattleScript_MoveMissedPause, ACC_CURR_MOVE
2017-12-02 14:08:55 +01:00
jumpifbattletype BATTLE_TYPE_ARENA, BattleScript_ButItFailed
forcerandomswitch BattleScript_ButItFailed
BattleScript_EffectMultiHit::
attackcanceler
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
attackstring
ppreduce
setmultihitcounter 0x0
initmultihitstring
setbyte sMULTIHIT_EFFECT, 0x0
BattleScript_MultiHitLoop::
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jumpifhasnohp BS_ATTACKER, BattleScript_MultiHitEnd
jumpifhasnohp BS_TARGET, BattleScript_MultiHitPrintStrings
jumpifhalfword CMP_EQUAL, gChosenMove, MOVE_SLEEP_TALK, BattleScript_DoMultiHit
jumpifstatus BS_ATTACKER, STATUS1_SLEEP, BattleScript_MultiHitPrintStrings
BattleScript_DoMultiHit::
movevaluescleanup
copybyte cEFFECT_CHOOSER, sMULTIHIT_EFFECT
critcalc
damagecalc
typecalc
jumpifmovehadnoeffect BattleScript_MultiHitNoMoreHits
adjustnormaldamage
attackanimation
waitanimation
effectivenesssound
2018-02-08 11:17:41 +01:00
hitanimation BS_TARGET
waitstate
2018-02-08 11:17:41 +01:00
healthbarupdate BS_TARGET
datahpupdate BS_TARGET
critmessage
waitmessage 0x40
printstring STRINGID_EMPTYSTRING3
waitmessage 0x1
addbyte sMULTIHIT_STRING + 4, 0x1
setbyte sMOVEEND_STATE, 0x0
moveend 0x2, 0x10
2018-02-08 11:17:41 +01:00
jumpifbyte CMP_COMMON_BITS, gMoveResultFlags, MOVE_RESULT_FOE_ENDURED, BattleScript_MultiHitPrintStrings
decrementmultihit BattleScript_MultiHitLoop
goto BattleScript_MultiHitPrintStrings
BattleScript_MultiHitNoMoreHits::
pause 0x20
BattleScript_MultiHitPrintStrings::
resultmessage
waitmessage 0x40
jumpifmovehadnoeffect BattleScript_MultiHitEnd
copyarray gBattleTextBuff1, sMULTIHIT_STRING, 0x6
printstring STRINGID_HITXTIMES
waitmessage 0x40
BattleScript_MultiHitEnd::
seteffectwithchance
2018-02-08 11:17:41 +01:00
tryfaintmon BS_TARGET, FALSE, NULL
setbyte sMOVEEND_STATE, 0x2
moveend 0x1, 0x0
setbyte sMOVEEND_STATE, 0x4
moveend 0x0, 0x0
end
BattleScript_EffectConversion::
attackcanceler
attackstring
ppreduce
tryconversiontypechange BattleScript_ButItFailed
attackanimation
waitanimation
printstring STRINGID_PKMNCHANGEDTYPE
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_EffectFlinchHit::
2018-02-08 00:35:13 +01:00
setmoveeffect MOVE_EFFECT_FLINCH
goto BattleScript_EffectHit
BattleScript_EffectRestoreHp::
attackcanceler
attackstring
ppreduce
2018-02-08 11:17:41 +01:00
tryhealhalfhealth BattleScript_AlreadyAtFullHp, BS_ATTACKER
attackanimation
waitanimation
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
2018-02-08 11:17:41 +01:00
healthbarupdate BS_ATTACKER
datahpupdate BS_ATTACKER
printstring STRINGID_PKMNREGAINEDHEALTH
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_EffectToxic::
attackcanceler
attackstring
ppreduce
2018-02-08 11:17:41 +01:00
jumpifability BS_TARGET, ABILITY_IMMUNITY, BattleScript_ImmunityProtected
jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed
jumpifstatus BS_TARGET, STATUS1_POISON, BattleScript_AlreadyPoisoned
jumpifstatus BS_TARGET, STATUS1_TOXIC_POISON, BattleScript_AlreadyPoisoned
jumpifstatus BS_TARGET, STATUS1_ANY, BattleScript_ButItFailed
jumpiftype BS_TARGET, TYPE_POISON, BattleScript_NotAffected
jumpiftype BS_TARGET, TYPE_STEEL, BattleScript_NotAffected
accuracycheck BattleScript_ButItFailed, ACC_CURR_MOVE
2018-02-08 11:17:41 +01:00
jumpifsideaffecting BS_TARGET, SIDE_STATUS_SAFEGUARD, BattleScript_SafeguardProtected
attackanimation
waitanimation
2018-02-08 00:35:13 +01:00
setmoveeffect MOVE_EFFECT_TOXIC
seteffectprimary
resultmessage
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_AlreadyPoisoned::
2018-11-11 18:33:16 +01:00
setalreadystatusedmoveattempt BS_ATTACKER
pause 0x40
printstring STRINGID_PKMNALREADYPOISONED
waitmessage 0x40
goto BattleScript_MoveEnd
2017-11-26 01:19:57 +01:00
BattleScript_ImmunityProtected::
2018-02-08 11:17:41 +01:00
copybyte gEffectBattler, gBattlerTarget
setbyte cMULTISTRING_CHOOSER, 0x0
call BattleScript_PSNPrevention
goto BattleScript_MoveEnd
BattleScript_EffectPayDay::
2018-02-08 00:35:13 +01:00
setmoveeffect MOVE_EFFECT_PAYDAY
goto BattleScript_EffectHit
BattleScript_EffectLightScreen::
attackcanceler
attackstring
ppreduce
setlightscreen
2017-11-26 17:15:28 +01:00
goto BattleScript_PrintReflectLightScreenSafeguardString
BattleScript_EffectTriAttack::
2018-02-08 00:35:13 +01:00
setmoveeffect MOVE_EFFECT_TRI_ATTACK
goto BattleScript_EffectHit
BattleScript_EffectRest::
attackcanceler
attackstring
ppreduce
2018-02-08 11:17:41 +01:00
jumpifstatus BS_ATTACKER, STATUS1_SLEEP, BattleScript_RestIsAlreadyAsleep
2017-11-26 17:15:28 +01:00
jumpifcantmakeasleep BattleScript_RestCantSleep
trysetrest BattleScript_AlreadyAtFullHp
pause 0x20
printfromtable gRestUsedStringIds
waitmessage 0x40
2018-02-08 11:17:41 +01:00
updatestatusicon BS_ATTACKER
waitstate
goto BattleScript_PresentHealTarget
2017-11-26 17:15:28 +01:00
BattleScript_RestCantSleep::
pause 0x40
printfromtable gUproarAwakeStringIds
waitmessage 0x40
goto BattleScript_MoveEnd
2017-11-26 17:15:28 +01:00
BattleScript_RestIsAlreadyAsleep::
2018-11-11 18:33:16 +01:00
setalreadystatusedmoveattempt BS_ATTACKER
pause 0x20
printstring STRINGID_PKMNALREADYASLEEP2
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_EffectOHKO::
attackcanceler
attackstring
ppreduce
accuracycheck BattleScript_ButItFailed, NO_ACC_CALC_CHECK_LOCK_ON
typecalc
2017-12-02 00:03:46 +01:00
jumpifmovehadnoeffect BattleScript_HitFromAtkAnimation
tryKO BattleScript_KOFail
trysetdestinybondtohappen
goto BattleScript_HitFromAtkAnimation
BattleScript_KOFail::
pause 0x40
printfromtable gKOFailedStringIds
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_EffectRazorWind::
2018-02-08 11:17:41 +01:00
jumpifstatus2 BS_ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_TwoTurnMovesSecondTurn
jumpifword CMP_COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_TwoTurnMovesSecondTurn
setbyte sTWOTURN_STRINGID, 0x0
call BattleScriptFirstChargingTurn
goto BattleScript_MoveEnd
2017-11-26 17:15:28 +01:00
BattleScript_TwoTurnMovesSecondTurn::
attackcanceler
2018-02-08 00:35:13 +01:00
setmoveeffect MOVE_EFFECT_CHARGING
setbyte sB_ANIM_TURN, 0x1
2018-02-08 11:17:41 +01:00
clearstatusfromeffect BS_ATTACKER
orword gHitMarker, HITMARKER_NO_PPDEDUCT
2017-11-26 11:55:17 +01:00
jumpifnotmove MOVE_SKY_ATTACK, BattleScript_HitFromAccCheck
2018-02-08 00:35:13 +01:00
setmoveeffect MOVE_EFFECT_FLINCH
goto BattleScript_HitFromAccCheck
BattleScriptFirstChargingTurn::
attackcanceler
printstring STRINGID_EMPTYSTRING3
ppreduce
attackanimation
waitanimation
2019-01-13 13:15:23 +01:00
orword gHitMarker, HITMARKER_CHARGING
2018-02-08 00:35:13 +01:00
setmoveeffect MOVE_EFFECT_CHARGING | MOVE_EFFECT_AFFECTS_USER
seteffectprimary
copybyte cMULTISTRING_CHOOSER, sTWOTURN_STRINGID
printfromtable gFirstTurnOfTwoStringIds
waitmessage 0x40
return
BattleScript_EffectSuperFang::
attackcanceler
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
attackstring
ppreduce
typecalc
2018-01-16 22:12:38 +01:00
bicbyte gMoveResultFlags, MOVE_RESULT_SUPER_EFFECTIVE | MOVE_RESULT_NOT_VERY_EFFECTIVE
damagetohalftargethp
goto BattleScript_HitFromAtkAnimation
BattleScript_EffectDragonRage::
attackcanceler
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
attackstring
ppreduce
typecalc
2018-01-16 22:12:38 +01:00
bicbyte gMoveResultFlags, MOVE_RESULT_SUPER_EFFECTIVE | MOVE_RESULT_NOT_VERY_EFFECTIVE
2017-11-25 21:11:20 +01:00
setword gBattleMoveDamage, 40
adjustsetdamage
goto BattleScript_HitFromAtkAnimation
BattleScript_EffectTrap::
2017-11-26 17:15:28 +01:00
jumpifnotmove MOVE_WHIRLPOOL, BattleScript_DoWrapEffect
2018-02-08 11:17:41 +01:00
jumpifnostatus3 BS_TARGET, STATUS3_UNDERWATER, BattleScript_DoWrapEffect
orword gHitMarker, HITMARKER_IGNORE_UNDERWATER
setbyte sDMG_MULTIPLIER, 0x2
2017-11-26 17:15:28 +01:00
BattleScript_DoWrapEffect::
2018-02-08 00:35:13 +01:00
setmoveeffect MOVE_EFFECT_WRAP
goto BattleScript_EffectHit
BattleScript_EffectDoubleHit::
attackcanceler
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
attackstring
ppreduce
setmultihitcounter 0x2
initmultihitstring
setbyte sMULTIHIT_EFFECT, 0x0
goto BattleScript_MultiHitLoop
BattleScript_EffectRecoilIfMiss::
attackcanceler
2017-12-02 00:03:46 +01:00
accuracycheck BattleScript_MoveMissedDoDamage, ACC_CURR_MOVE
goto BattleScript_HitFromAtkString
2017-12-02 00:03:46 +01:00
BattleScript_MoveMissedDoDamage::
attackstring
ppreduce
pause 0x40
resultmessage
waitmessage 0x40
2018-02-08 11:17:41 +01:00
jumpifbyte CMP_COMMON_BITS, gMoveResultFlags, MOVE_RESULT_DOESNT_AFFECT_FOE, BattleScript_MoveEnd
printstring STRINGID_PKMNCRASHED
waitmessage 0x40
damagecalc
typecalc
adjustnormaldamage
manipulatedamage ATK80_DMG_HALF_BY_TWO_NOT_MORE_THAN_HALF_MAX_HP
2018-01-16 22:12:38 +01:00
bicbyte gMoveResultFlags, MOVE_RESULT_MISSED
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
2018-02-08 11:17:41 +01:00
healthbarupdate BS_ATTACKER
datahpupdate BS_ATTACKER
tryfaintmon BS_ATTACKER, FALSE, NULL
2018-01-16 22:12:38 +01:00
orbyte gMoveResultFlags, MOVE_RESULT_MISSED
goto BattleScript_MoveEnd
BattleScript_EffectMist::
attackcanceler
attackstring
ppreduce
setmist
attackanimation
waitanimation
printfromtable gMistUsedStringIds
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_EffectFocusEnergy::
attackcanceler
attackstring
ppreduce
2018-02-08 11:17:41 +01:00
jumpifstatus2 BS_ATTACKER, STATUS2_FOCUS_ENERGY, BattleScript_ButItFailed
setfocusenergy
attackanimation
waitanimation
printfromtable gFocusEnergyUsedStringIds
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_EffectRecoil::
2018-02-08 00:35:13 +01:00
setmoveeffect MOVE_EFFECT_RECOIL_25 | MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN
2017-11-26 11:55:17 +01:00
jumpifnotmove MOVE_STRUGGLE, BattleScript_EffectHit
2018-10-06 09:37:52 +02:00
incrementgamestat GAME_STAT_USED_STRUGGLE
goto BattleScript_EffectHit
BattleScript_EffectConfuse::
attackcanceler
attackstring
ppreduce
2018-02-08 11:17:41 +01:00
jumpifability BS_TARGET, ABILITY_OWN_TEMPO, BattleScript_OwnTempoPrevents
jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed
jumpifstatus2 BS_TARGET, STATUS2_CONFUSION, BattleScript_AlreadyConfused
accuracycheck BattleScript_ButItFailed, ACC_CURR_MOVE
2018-02-08 11:17:41 +01:00
jumpifsideaffecting BS_TARGET, SIDE_STATUS_SAFEGUARD, BattleScript_SafeguardProtected
attackanimation
waitanimation
2018-02-08 00:35:13 +01:00
setmoveeffect MOVE_EFFECT_CONFUSION
seteffectprimary
resultmessage
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_AlreadyConfused::
2018-11-11 18:33:16 +01:00
setalreadystatusedmoveattempt BS_ATTACKER
pause 0x20
printstring STRINGID_PKMNALREADYCONFUSED
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_EffectAttackUp2::
2018-02-08 11:17:41 +01:00
setstatchanger STAT_ATK, 2, FALSE
goto BattleScript_EffectStatUp
BattleScript_EffectDefenseUp2::
2018-02-08 11:17:41 +01:00
setstatchanger STAT_DEF, 2, FALSE
goto BattleScript_EffectStatUp
BattleScript_EffectSpeedUp2::
2018-02-08 11:17:41 +01:00
setstatchanger STAT_SPEED, 2, FALSE
goto BattleScript_EffectStatUp
BattleScript_EffectSpecialAttackUp2::
2018-02-08 11:17:41 +01:00
setstatchanger STAT_SPATK, 2, FALSE
goto BattleScript_EffectStatUp
BattleScript_EffectSpecialDefenseUp2::
2018-02-08 11:17:41 +01:00
setstatchanger STAT_SPDEF, 2, FALSE
goto BattleScript_EffectStatUp
BattleScript_EffectTransform::
attackcanceler
attackstring
ppreduce
transformdataexecution
attackanimation
waitanimation
printfromtable gTransformUsedStringIds
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_EffectAttackDown2::
2018-02-08 11:17:41 +01:00
setstatchanger STAT_ATK, 2, TRUE
goto BattleScript_EffectStatDown
BattleScript_EffectDefenseDown2::
2018-02-08 11:17:41 +01:00
setstatchanger STAT_DEF, 2, TRUE
goto BattleScript_EffectStatDown
BattleScript_EffectSpeedDown2::
2018-02-08 11:17:41 +01:00
setstatchanger STAT_SPEED, 2, TRUE
goto BattleScript_EffectStatDown
BattleScript_EffectSpecialDefenseDown2::
2018-02-08 11:17:41 +01:00
setstatchanger STAT_SPDEF, 2, TRUE
goto BattleScript_EffectStatDown
BattleScript_EffectReflect::
attackcanceler
attackstring
ppreduce
setreflect
2017-11-26 17:15:28 +01:00
BattleScript_PrintReflectLightScreenSafeguardString::
attackanimation
waitanimation
printfromtable gReflectLightScreenSafeguardStringIds
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_EffectPoison::
attackcanceler
attackstring
ppreduce
2018-02-08 11:17:41 +01:00
jumpifability BS_TARGET, ABILITY_IMMUNITY, BattleScript_ImmunityProtected
jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed
jumpifstatus BS_TARGET, STATUS1_POISON, BattleScript_AlreadyPoisoned
jumpifstatus BS_TARGET, STATUS1_TOXIC_POISON, BattleScript_AlreadyPoisoned
jumpiftype BS_TARGET, TYPE_POISON, BattleScript_NotAffected
jumpiftype BS_TARGET, TYPE_STEEL, BattleScript_NotAffected
jumpifstatus BS_TARGET, STATUS1_ANY, BattleScript_ButItFailed
accuracycheck BattleScript_ButItFailed, ACC_CURR_MOVE
2018-02-08 11:17:41 +01:00
jumpifsideaffecting BS_TARGET, SIDE_STATUS_SAFEGUARD, BattleScript_SafeguardProtected
attackanimation
waitanimation
2018-02-08 00:35:13 +01:00
setmoveeffect MOVE_EFFECT_POISON
seteffectprimary
resultmessage
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_EffectParalyze::
attackcanceler
attackstring
ppreduce
2018-02-08 11:17:41 +01:00
jumpifability BS_TARGET, ABILITY_LIMBER, BattleScript_LimberProtected
jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed
typecalc
2017-12-02 00:03:46 +01:00
jumpifmovehadnoeffect BattleScript_ButItFailed
2018-02-08 11:17:41 +01:00
jumpifstatus BS_TARGET, STATUS1_PARALYSIS, BattleScript_AlreadyParalyzed
jumpifstatus BS_TARGET, STATUS1_ANY, BattleScript_ButItFailed
accuracycheck BattleScript_ButItFailed, ACC_CURR_MOVE
2018-02-08 11:17:41 +01:00
jumpifsideaffecting BS_TARGET, SIDE_STATUS_SAFEGUARD, BattleScript_SafeguardProtected
attackanimation
waitanimation
2018-02-08 00:35:13 +01:00
setmoveeffect MOVE_EFFECT_PARALYSIS
seteffectprimary
resultmessage
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_AlreadyParalyzed::
2018-11-11 18:33:16 +01:00
setalreadystatusedmoveattempt BS_ATTACKER
pause 0x20
printstring STRINGID_PKMNISALREADYPARALYZED
waitmessage 0x40
goto BattleScript_MoveEnd
2017-11-26 01:19:57 +01:00
BattleScript_LimberProtected::
2018-02-08 11:17:41 +01:00
copybyte gEffectBattler, gBattlerTarget
setbyte cMULTISTRING_CHOOSER, 0x0
call BattleScript_PRLZPrevention
goto BattleScript_MoveEnd
BattleScript_EffectAttackDownHit::
2018-02-08 00:35:13 +01:00
setmoveeffect MOVE_EFFECT_ATK_MINUS_1
goto BattleScript_EffectHit
BattleScript_EffectDefenseDownHit::
2018-02-08 00:35:13 +01:00
setmoveeffect MOVE_EFFECT_DEF_MINUS_1
goto BattleScript_EffectHit
BattleScript_EffectSpeedDownHit::
2018-02-08 00:35:13 +01:00
setmoveeffect MOVE_EFFECT_SPD_MINUS_1
goto BattleScript_EffectHit
BattleScript_EffectSpecialAttackDownHit::
2018-02-08 00:35:13 +01:00
setmoveeffect MOVE_EFFECT_SP_ATK_MINUS_1
goto BattleScript_EffectHit
BattleScript_EffectSpecialDefenseDownHit::
2018-02-08 00:35:13 +01:00
setmoveeffect MOVE_EFFECT_SP_DEF_MINUS_1
goto BattleScript_EffectHit
BattleScript_EffectAccuracyDownHit::
2018-02-08 00:35:13 +01:00
setmoveeffect MOVE_EFFECT_ACC_MINUS_1
goto BattleScript_EffectHit
BattleScript_EffectSkyAttack::
2018-02-08 11:17:41 +01:00
jumpifstatus2 BS_ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_TwoTurnMovesSecondTurn
jumpifword CMP_COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_TwoTurnMovesSecondTurn
setbyte sTWOTURN_STRINGID, 0x3
call BattleScriptFirstChargingTurn
goto BattleScript_MoveEnd
BattleScript_EffectConfuseHit::
2018-02-08 00:35:13 +01:00
setmoveeffect MOVE_EFFECT_CONFUSION
goto BattleScript_EffectHit
BattleScript_EffectTwineedle::
attackcanceler
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
2018-02-08 00:35:13 +01:00
setbyte sMULTIHIT_EFFECT, MOVE_EFFECT_POISON
attackstring
ppreduce
setmultihitcounter 0x2
initmultihitstring
goto BattleScript_MultiHitLoop
BattleScript_EffectSubstitute::
attackcanceler
ppreduce
attackstring
waitstate
2018-02-08 11:17:41 +01:00
jumpifstatus2 BS_ATTACKER, STATUS2_SUBSTITUTE, BattleScript_AlreadyHasSubstitute
setsubstitute
2018-02-08 11:17:41 +01:00
jumpifbyte CMP_NOT_EQUAL, cMULTISTRING_CHOOSER, 0x1, BattleScript_SubstituteAnim
pause 0x20
2017-11-26 17:15:28 +01:00
goto BattleScript_SubstituteString
BattleScript_SubstituteAnim::
attackanimation
waitanimation
2018-02-08 11:17:41 +01:00
healthbarupdate BS_ATTACKER
datahpupdate BS_ATTACKER
2017-11-26 17:15:28 +01:00
BattleScript_SubstituteString::
printfromtable gSubsituteUsedStringIds
waitmessage 0x40
goto BattleScript_MoveEnd
2017-11-26 17:15:28 +01:00
BattleScript_AlreadyHasSubstitute::
2018-11-11 18:33:16 +01:00
setalreadystatusedmoveattempt BS_ATTACKER
pause 0x20
printstring STRINGID_PKMNHASSUBSTITUTE
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_EffectRecharge::
attackcanceler
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
2018-02-08 00:35:13 +01:00
setmoveeffect MOVE_EFFECT_RECHARGE | MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN
goto BattleScript_HitFromAtkString
BattleScript_MoveUsedMustRecharge::
printstring STRINGID_PKMNMUSTRECHARGE
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_EffectRage::
attackcanceler
2017-11-26 01:19:57 +01:00
accuracycheck BattleScript_RageMiss, ACC_CURR_MOVE
2018-02-08 00:35:13 +01:00
setmoveeffect MOVE_EFFECT_RAGE
seteffectprimary
setmoveeffect 0
goto BattleScript_HitFromAtkString
2017-11-26 01:19:57 +01:00
BattleScript_RageMiss::
2018-02-08 00:35:13 +01:00
setmoveeffect MOVE_EFFECT_RAGE
2018-02-08 11:17:41 +01:00
clearstatusfromeffect BS_ATTACKER
goto BattleScript_PrintMoveMissed
BattleScript_EffectMimic::
attackcanceler
attackstring
ppreduce
2018-02-08 11:17:41 +01:00
jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed
accuracycheck BattleScript_ButItFailed, NO_ACC_CALC_CHECK_LOCK_ON
mimicattackcopy BattleScript_ButItFailed
attackanimation
waitanimation
printstring STRINGID_PKMNLEARNEDMOVE2
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_EffectMetronome::
attackcanceler
attackstring
pause 0x20
attackanimation
waitanimation
2018-02-08 00:35:13 +01:00
setbyte sB_ANIM_TURN, 0x0
setbyte sB_ANIM_TARGETS_HIT, 0x0
metronome
2017-11-26 01:19:57 +01:00
BattleScript_EffectLeechSeed::
attackcanceler
attackstring
pause 0x20
ppreduce
2018-02-08 11:17:41 +01:00
jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed
2017-11-26 17:15:28 +01:00
accuracycheck BattleScript_DoLeechSeed, ACC_CURR_MOVE
BattleScript_DoLeechSeed::
setseeded
attackanimation
waitanimation
printfromtable gLeechSeedStringIds
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_EffectSplash::
attackcanceler
attackstring
ppreduce
attackanimation
waitanimation
2018-10-06 09:37:52 +02:00
incrementgamestat GAME_STAT_USED_SPLASH
printstring STRINGID_BUTNOTHINGHAPPENED
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_EffectDisable::
attackcanceler
attackstring
ppreduce
accuracycheck BattleScript_ButItFailed, ACC_CURR_MOVE
disablelastusedattack BattleScript_ButItFailed
attackanimation
waitanimation
printstring STRINGID_PKMNMOVEWASDISABLED
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_EffectLevelDamage::
attackcanceler
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
attackstring
ppreduce
typecalc
2018-01-16 22:12:38 +01:00
bicbyte gMoveResultFlags, MOVE_RESULT_SUPER_EFFECTIVE | MOVE_RESULT_NOT_VERY_EFFECTIVE
dmgtolevel
adjustsetdamage
goto BattleScript_HitFromAtkAnimation
BattleScript_EffectPsywave::
attackcanceler
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
attackstring
ppreduce
typecalc
2018-01-16 22:12:38 +01:00
bicbyte gMoveResultFlags, MOVE_RESULT_SUPER_EFFECTIVE | MOVE_RESULT_NOT_VERY_EFFECTIVE
psywavedamageeffect
adjustsetdamage
goto BattleScript_HitFromAtkAnimation
BattleScript_EffectCounter::
attackcanceler
counterdamagecalculator BattleScript_ButItFailedAtkStringPpReduce
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
attackstring
ppreduce
typecalc2
adjustsetdamage
goto BattleScript_HitFromAtkAnimation
BattleScript_EffectEncore::
attackcanceler
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
attackstring
ppreduce
trysetencore BattleScript_ButItFailed
attackanimation
waitanimation
printstring STRINGID_PKMNGOTENCORE
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_EffectPainSplit::
attackcanceler
attackstring
ppreduce
accuracycheck BattleScript_ButItFailed, NO_ACC_CALC_CHECK_LOCK_ON
painsplitdmgcalc BattleScript_ButItFailed
attackanimation
waitanimation
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
2018-02-08 11:17:41 +01:00
healthbarupdate BS_ATTACKER
datahpupdate BS_ATTACKER
2017-11-25 21:32:17 +01:00
copyword gBattleMoveDamage, sPAINSPLIT_HP
2018-02-08 11:17:41 +01:00
healthbarupdate BS_TARGET
datahpupdate BS_TARGET
printstring STRINGID_SHAREDPAIN
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_EffectSnore::
attackcanceler
2018-02-08 11:17:41 +01:00
jumpifstatus BS_ATTACKER, STATUS1_SLEEP, BattleScript_SnoreIsAsleep
attackstring
ppreduce
goto BattleScript_ButItFailed
2017-11-26 17:15:28 +01:00
BattleScript_SnoreIsAsleep::
2018-02-08 11:17:41 +01:00
jumpifhalfword CMP_EQUAL, gChosenMove, MOVE_SLEEP_TALK, BattleScript_DoSnore
printstring STRINGID_PKMNFASTASLEEP
waitmessage 0x40
2018-02-08 11:17:41 +01:00
statusanimation BS_ATTACKER
2017-11-26 17:15:28 +01:00
BattleScript_DoSnore::
attackstring
ppreduce
accuracycheck BattleScript_MoveMissedPause, ACC_CURR_MOVE
2018-02-08 00:35:13 +01:00
setmoveeffect MOVE_EFFECT_FLINCH
goto BattleScript_HitFromCritCalc
BattleScript_EffectConversion2::
attackcanceler
attackstring
ppreduce
settypetorandomresistance BattleScript_ButItFailed
attackanimation
waitanimation
printstring STRINGID_PKMNCHANGEDTYPE
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_EffectLockOn::
attackcanceler
attackstring
ppreduce
2018-02-08 11:17:41 +01:00
jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed
accuracycheck BattleScript_ButItFailed, ACC_CURR_MOVE
setalwayshitflag
attackanimation
waitanimation
printstring STRINGID_PKMNTOOKAIM
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_EffectSketch::
attackcanceler
attackstring
ppreduce
2018-02-08 11:17:41 +01:00
jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed
copymovepermanently BattleScript_ButItFailed
attackanimation
waitanimation
printstring STRINGID_PKMNSKETCHEDMOVE
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_EffectSleepTalk::
attackcanceler
2018-02-08 11:17:41 +01:00
jumpifstatus BS_ATTACKER, STATUS1_SLEEP, BattleScript_SleepTalkIsAsleep
attackstring
ppreduce
goto BattleScript_ButItFailed
2017-11-26 01:19:57 +01:00
BattleScript_SleepTalkIsAsleep::
printstring STRINGID_PKMNFASTASLEEP
waitmessage 0x40
2018-02-08 11:17:41 +01:00
statusanimation BS_ATTACKER
attackstring
ppreduce
orword gHitMarker, HITMARKER_NO_PPDEDUCT
2017-11-26 01:19:57 +01:00
trychoosesleeptalkmove BattleScript_SleepTalkUsingMove
pause 0x40
goto BattleScript_ButItFailed
2017-11-26 01:19:57 +01:00
BattleScript_SleepTalkUsingMove::
attackanimation
waitanimation
2018-02-08 00:35:13 +01:00
setbyte sB_ANIM_TURN, 0x0
setbyte sB_ANIM_TARGETS_HIT, 0x0
2018-09-22 19:08:41 +02:00
jumptocalledmove TRUE
BattleScript_EffectDestinyBond::
attackcanceler
attackstring
ppreduce
setdestinybond
attackanimation
waitanimation
printstring STRINGID_PKMNTRYINGTOTAKEFOE
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_EffectFlail::
remaininghptopower
goto BattleScript_EffectHit
BattleScript_EffectSpite::
attackcanceler
attackstring
ppreduce
accuracycheck BattleScript_ButItFailed, ACC_CURR_MOVE
tryspiteppreduce BattleScript_ButItFailed
attackanimation
waitanimation
printstring STRINGID_PKMNREDUCEDPP
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_EffectHealBell::
attackcanceler
attackstring
ppreduce
healpartystatus
waitstate
attackanimation
waitanimation
printfromtable gPartyStatusHealStringIds
waitmessage 0x40
2017-11-26 17:15:28 +01:00
jumpifnotmove MOVE_HEAL_BELL, BattleScript_PartyHealEnd
2018-02-08 11:17:41 +01:00
jumpifbyte CMP_NO_COMMON_BITS, cMULTISTRING_CHOOSER, 0x1, BattleScript_CheckHealBellMon2Unaffected
printstring STRINGID_PKMNSXBLOCKSY
waitmessage 0x40
2017-11-26 17:15:28 +01:00
BattleScript_CheckHealBellMon2Unaffected::
2018-02-08 11:17:41 +01:00
jumpifbyte CMP_NO_COMMON_BITS, cMULTISTRING_CHOOSER, 0x2, BattleScript_PartyHealEnd
printstring STRINGID_PKMNSXBLOCKSY2
waitmessage 0x40
2017-11-26 17:15:28 +01:00
BattleScript_PartyHealEnd::
2018-02-08 11:17:41 +01:00
updatestatusicon BS_ATTACKER_WITH_PARTNER
waitstate
goto BattleScript_MoveEnd
BattleScript_EffectTripleKick::
attackcanceler
attackstring
ppreduce
sethword sTRIPLE_KICK_POWER, 0x0
initmultihitstring
setmultihit 0x3
BattleScript_TripleKickLoop::
2018-02-08 11:17:41 +01:00
jumpifhasnohp BS_ATTACKER, BattleScript_TripleKickEnd
jumpifhasnohp BS_TARGET, BattleScript_TripleKickNoMoreHits
jumpifhalfword CMP_EQUAL, gChosenMove, MOVE_SLEEP_TALK, BattleScript_DoTripleKickAttack
jumpifstatus BS_ATTACKER, STATUS1_SLEEP, BattleScript_TripleKickNoMoreHits
2017-11-26 17:15:28 +01:00
BattleScript_DoTripleKickAttack::
accuracycheck BattleScript_TripleKickNoMoreHits, ACC_CURR_MOVE
movevaluescleanup
addbyte sTRIPLE_KICK_POWER, 10
addbyte sMULTIHIT_STRING + 4, 0x1
copyhword gDynamicBasePower, sTRIPLE_KICK_POWER
critcalc
damagecalc
typecalc
adjustnormaldamage
2017-12-02 00:03:46 +01:00
jumpifmovehadnoeffect BattleScript_TripleKickNoMoreHits
attackanimation
waitanimation
effectivenesssound
2018-02-08 11:17:41 +01:00
hitanimation BS_TARGET
waitstate
2018-02-08 11:17:41 +01:00
healthbarupdate BS_TARGET
datahpupdate BS_TARGET
critmessage
waitmessage 0x40
printstring STRINGID_EMPTYSTRING3
waitmessage 0x1
setbyte sMOVEEND_STATE, 0x0
moveend 0x2, 0x10
2018-02-08 11:17:41 +01:00
jumpifbyte CMP_COMMON_BITS, gMoveResultFlags, MOVE_RESULT_FOE_ENDURED, BattleScript_TripleKickPrintStrings
decrementmultihit BattleScript_TripleKickLoop
goto BattleScript_TripleKickPrintStrings
BattleScript_TripleKickNoMoreHits::
pause 0x20
2018-02-08 11:17:41 +01:00
jumpifbyte CMP_EQUAL, sMULTIHIT_STRING + 4, 0x0, BattleScript_TripleKickPrintStrings
2018-01-16 22:12:38 +01:00
bicbyte gMoveResultFlags, MOVE_RESULT_MISSED
BattleScript_TripleKickPrintStrings::
resultmessage
waitmessage 0x40
2018-02-08 11:17:41 +01:00
jumpifbyte CMP_EQUAL, sMULTIHIT_STRING + 4, 0x0, BattleScript_TripleKickEnd
jumpifbyte CMP_COMMON_BITS, gMoveResultFlags, MOVE_RESULT_DOESNT_AFFECT_FOE, BattleScript_TripleKickEnd
copyarray gBattleTextBuff1, sMULTIHIT_STRING, 0x6
printstring STRINGID_HITXTIMES
waitmessage 0x40
BattleScript_TripleKickEnd::
seteffectwithchance
2018-02-08 11:17:41 +01:00
tryfaintmon BS_TARGET, FALSE, NULL
setbyte sMOVEEND_STATE, 0xE
moveend 0x0, 0x0
end
BattleScript_EffectThief::
2018-02-08 00:35:13 +01:00
setmoveeffect MOVE_EFFECT_STEAL_ITEM
goto BattleScript_EffectHit
BattleScript_EffectMeanLook::
attackcanceler
attackstring
ppreduce
accuracycheck BattleScript_ButItFailed, NO_ACC_CALC
2018-02-08 11:17:41 +01:00
jumpifstatus2 BS_TARGET, STATUS2_ESCAPE_PREVENTION, BattleScript_ButItFailed
jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed
attackanimation
waitanimation
2018-02-08 00:35:13 +01:00
setmoveeffect MOVE_EFFECT_PREVENT_ESCAPE
seteffectprimary
printstring STRINGID_TARGETCANTESCAPENOW
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_EffectNightmare::
attackcanceler
attackstring
ppreduce
2018-02-08 11:17:41 +01:00
jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed
jumpifstatus2 BS_TARGET, STATUS2_NIGHTMARE, BattleScript_ButItFailed
jumpifstatus BS_TARGET, STATUS1_SLEEP, BattleScript_NightmareWorked
goto BattleScript_ButItFailed
BattleScript_NightmareWorked::
attackanimation
waitanimation
2018-02-08 00:35:13 +01:00
setmoveeffect MOVE_EFFECT_NIGHTMARE
seteffectprimary
printstring STRINGID_PKMNFELLINTONIGHTMARE
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_EffectMinimize::
attackcanceler
setminimize
2018-02-08 11:17:41 +01:00
setstatchanger STAT_EVASION, 1, FALSE
goto BattleScript_EffectStatUpAfterAtkCanceler
BattleScript_EffectCurse::
2018-02-08 11:17:41 +01:00
jumpiftype2 BS_ATTACKER, TYPE_GHOST, BattleScript_GhostCurse
attackcanceler
attackstring
ppreduce
2018-02-08 11:17:41 +01:00
jumpifstat BS_ATTACKER, CMP_GREATER_THAN, STAT_SPEED, 0x0, BattleScript_CurseTrySpeed
jumpifstat BS_ATTACKER, CMP_NOT_EQUAL, STAT_ATK, 0xC, BattleScript_CurseTrySpeed
jumpifstat BS_ATTACKER, CMP_EQUAL, STAT_DEF, 0xC, BattleScript_ButItFailed
2017-11-26 01:19:57 +01:00
BattleScript_CurseTrySpeed::
2018-02-06 23:09:39 +01:00
copybyte gBattlerTarget, gBattlerAttacker
2018-02-08 00:35:13 +01:00
setbyte sB_ANIM_TURN, 0x1
attackanimation
waitanimation
2018-02-08 11:17:41 +01:00
setstatchanger STAT_SPEED, 1, TRUE
2018-02-08 00:35:13 +01:00
statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_CurseTryAttack
printfromtable gStatDownStringIds
waitmessage 0x40
2017-11-26 01:19:57 +01:00
BattleScript_CurseTryAttack::
2018-02-08 11:17:41 +01:00
setstatchanger STAT_ATK, 1, FALSE
2018-02-08 00:35:13 +01:00
statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_CurseTryDefence
printfromtable gStatUpStringIds
waitmessage 0x40
2017-11-26 01:19:57 +01:00
BattleScript_CurseTryDefence::
2018-02-08 11:17:41 +01:00
setstatchanger STAT_DEF, 1, FALSE
2018-02-08 00:35:13 +01:00
statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_CurseEnd
printfromtable gStatUpStringIds
waitmessage 0x40
2017-11-26 01:19:57 +01:00
BattleScript_CurseEnd::
goto BattleScript_MoveEnd
2017-11-26 01:19:57 +01:00
BattleScript_GhostCurse::
2018-02-06 23:09:39 +01:00
jumpifbytenotequal gBattlerAttacker, gBattlerTarget, BattleScript_DoGhostCurse
2018-02-08 11:17:41 +01:00
getmovetarget BS_ATTACKER
2017-11-26 01:19:57 +01:00
BattleScript_DoGhostCurse::
attackcanceler
attackstring
ppreduce
2018-02-08 11:17:41 +01:00
jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed
accuracycheck BattleScript_ButItFailed, NO_ACC_CALC_CHECK_LOCK_ON
cursetarget BattleScript_ButItFailed
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
2018-02-08 00:35:13 +01:00
setbyte sB_ANIM_TURN, 0x0
attackanimation
waitanimation
2018-02-08 11:17:41 +01:00
healthbarupdate BS_ATTACKER
datahpupdate BS_ATTACKER
printstring STRINGID_PKMNLAIDCURSE
waitmessage 0x40
2018-02-08 11:17:41 +01:00
tryfaintmon BS_ATTACKER, FALSE, NULL
goto BattleScript_MoveEnd
BattleScript_EffectProtect::
BattleScript_EffectEndure::
attackcanceler
attackstring
ppreduce
setprotectlike
attackanimation
waitanimation
printfromtable gProtectLikeUsedStringIds
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_EffectSpikes::
attackcanceler
trysetspikes BattleScript_ButItFailedAtkStringPpReduce
attackstring
ppreduce
attackanimation
waitanimation
printstring STRINGID_SPIKESSCATTERED
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_EffectForesight::
attackcanceler
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
attackstring
ppreduce
setforesight
attackanimation
waitanimation
printstring STRINGID_PKMNIDENTIFIED
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_EffectPerishSong::
attackcanceler
attackstring
ppreduce
trysetperishsong BattleScript_ButItFailed
attackanimation
waitanimation
printstring STRINGID_FAINTINTHREE
waitmessage 0x40
2018-10-27 00:04:18 +02:00
setbyte sBATTLER, 0x0
BattleScript_PerishSongLoop::
2018-02-08 11:17:41 +01:00
jumpifability BS_SCRIPTING, ABILITY_SOUNDPROOF, BattleScript_PerishSongNotAffected
BattleScript_PerishSongLoopIncrement::
2018-10-27 00:04:18 +02:00
addbyte sBATTLER, 0x1
jumpifbytenotequal sBATTLER, gBattlersCount, BattleScript_PerishSongLoop
goto BattleScript_MoveEnd
BattleScript_PerishSongNotAffected::
printstring STRINGID_PKMNSXBLOCKSY2
waitmessage 0x40
goto BattleScript_PerishSongLoopIncrement
BattleScript_EffectSandstorm::
attackcanceler
attackstring
ppreduce
setsandstorm
2017-11-26 17:15:28 +01:00
goto BattleScript_MoveWeatherChange
BattleScript_EffectRollout::
attackcanceler
attackstring
2018-02-08 11:17:41 +01:00
jumpifstatus2 BS_ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_RolloutCheckAccuracy
ppreduce
2017-11-26 17:15:28 +01:00
BattleScript_RolloutCheckAccuracy::
accuracycheck BattleScript_RolloutHit, ACC_CURR_MOVE
BattleScript_RolloutHit::
typecalc2
rolloutdamagecalculation
goto BattleScript_HitFromCritCalc
BattleScript_EffectSwagger::
attackcanceler
2018-02-08 11:17:41 +01:00
jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_MakeMoveMissed
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
attackstring
ppreduce
2018-02-08 11:17:41 +01:00
jumpifconfusedandstatmaxed STAT_ATK, BattleScript_ButItFailed
attackanimation
waitanimation
2018-02-08 11:17:41 +01:00
setstatchanger STAT_ATK, 2, FALSE
2017-11-26 17:15:28 +01:00
statbuffchange 0x1, BattleScript_SwaggerTryConfuse
2018-02-08 11:17:41 +01:00
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_SwaggerTryConfuse
setgraphicalstatchangevalues
2018-02-08 11:17:41 +01:00
playanimation BS_TARGET, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
printfromtable gStatUpStringIds
waitmessage 0x40
2017-11-26 17:15:28 +01:00
BattleScript_SwaggerTryConfuse::
2018-02-08 11:17:41 +01:00
jumpifability BS_TARGET, ABILITY_OWN_TEMPO, BattleScript_OwnTempoPrevents
jumpifsideaffecting BS_TARGET, SIDE_STATUS_SAFEGUARD, BattleScript_SafeguardProtected
2018-02-08 00:35:13 +01:00
setmoveeffect MOVE_EFFECT_CONFUSION
seteffectprimary
goto BattleScript_MoveEnd
BattleScript_EffectFuryCutter::
attackcanceler
attackstring
ppreduce
2017-11-26 17:15:28 +01:00
accuracycheck BattleScript_FuryCutterHit, ACC_CURR_MOVE
BattleScript_FuryCutterHit::
furycuttercalc
critcalc
damagecalc
typecalc
2017-12-02 00:03:46 +01:00
jumpifmovehadnoeffect BattleScript_FuryCutterHit
adjustnormaldamage
goto BattleScript_HitFromAtkAnimation
BattleScript_EffectAttract::
attackcanceler
attackstring
ppreduce
accuracycheck BattleScript_ButItFailed, ACC_CURR_MOVE
tryinfatuating BattleScript_ButItFailed
attackanimation
waitanimation
printstring STRINGID_PKMNFELLINLOVE
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_EffectReturn::
BattleScript_EffectFrustration::
attackcanceler
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
happinesstodamagecalculation
goto BattleScript_HitFromAtkString
BattleScript_EffectPresent::
attackcanceler
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
attackstring
ppreduce
typecalc
presentdamagecalculation
2017-11-25 21:32:17 +01:00
BattleScript_EffectSafeguard::
attackcanceler
attackstring
ppreduce
setsafeguard
2017-11-26 17:15:28 +01:00
goto BattleScript_PrintReflectLightScreenSafeguardString
BattleScript_EffectThawHit::
2018-02-08 00:35:13 +01:00
setmoveeffect MOVE_EFFECT_BURN
goto BattleScript_EffectHit
BattleScript_EffectMagnitude::
attackcanceler
attackstring
ppreduce
selectfirstvalidtarget
magnitudedamagecalculation
pause 0x20
printstring STRINGID_MAGNITUDESTRENGTH
waitmessage 0x40
2017-12-03 00:47:21 +01:00
goto BattleScript_HitsAllWithUndergroundBonusLoop
BattleScript_EffectBatonPass::
attackcanceler
attackstring
ppreduce
2017-12-02 14:08:55 +01:00
jumpifbattletype BATTLE_TYPE_ARENA, BattleScript_ButItFailed
2018-02-08 11:17:41 +01:00
jumpifcantswitch ATK4F_DONT_CHECK_STATUSES | BS_ATTACKER, BattleScript_ButItFailed
attackanimation
waitanimation
openpartyscreen 0x1, BattleScript_ButItFailed
2018-02-08 11:17:41 +01:00
switchoutabilities BS_ATTACKER
waitstate
2018-02-08 11:17:41 +01:00
switchhandleorder BS_ATTACKER, 0x2
returntoball BS_ATTACKER
getswitchedmondata BS_ATTACKER
switchindataupdate BS_ATTACKER
hpthresholds BS_ATTACKER
printstring STRINGID_SWITCHINMON
2018-02-08 11:17:41 +01:00
switchinanim BS_ATTACKER, TRUE
waitstate
2018-02-08 11:17:41 +01:00
switchineffects BS_ATTACKER
goto BattleScript_MoveEnd
BattleScript_EffectRapidSpin::
2018-02-08 00:35:13 +01:00
setmoveeffect MOVE_EFFECT_RAPIDSPIN | MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN
goto BattleScript_EffectHit
BattleScript_EffectSonicboom::
attackcanceler
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
attackstring
ppreduce
typecalc
2018-01-16 22:12:38 +01:00
bicbyte gMoveResultFlags, MOVE_RESULT_SUPER_EFFECTIVE | MOVE_RESULT_NOT_VERY_EFFECTIVE
2017-11-25 21:11:20 +01:00
setword gBattleMoveDamage, 20
adjustsetdamage
goto BattleScript_HitFromAtkAnimation
BattleScript_EffectMorningSun::
BattleScript_EffectSynthesis::
BattleScript_EffectMoonlight::
attackcanceler
attackstring
ppreduce
recoverbasedonsunlight BattleScript_AlreadyAtFullHp
goto BattleScript_PresentHealTarget
BattleScript_EffectHiddenPower::
hiddenpowercalc
goto BattleScript_EffectHit
BattleScript_EffectRainDance::
attackcanceler
attackstring
ppreduce
setrain
2017-11-26 17:15:28 +01:00
BattleScript_MoveWeatherChange::
attackanimation
waitanimation
printfromtable gMoveWeatherChangeStringIds
waitmessage 0x40
2017-11-26 01:19:57 +01:00
call BattleScript_WeatherFormChanges
goto BattleScript_MoveEnd
BattleScript_EffectSunnyDay::
attackcanceler
attackstring
ppreduce
setsunny
2017-11-26 17:15:28 +01:00
goto BattleScript_MoveWeatherChange
BattleScript_EffectDefenseUpHit::
2018-02-08 00:35:13 +01:00
setmoveeffect MOVE_EFFECT_DEF_PLUS_1 | MOVE_EFFECT_AFFECTS_USER
goto BattleScript_EffectHit
BattleScript_EffectAttackUpHit::
2018-02-08 00:35:13 +01:00
setmoveeffect MOVE_EFFECT_ATK_PLUS_1 | MOVE_EFFECT_AFFECTS_USER
goto BattleScript_EffectHit
BattleScript_EffectAllStatsUpHit::
2018-02-08 00:35:13 +01:00
setmoveeffect MOVE_EFFECT_ALL_STATS_UP | MOVE_EFFECT_AFFECTS_USER
goto BattleScript_EffectHit
BattleScript_EffectBellyDrum::
attackcanceler
attackstring
ppreduce
maxattackhalvehp BattleScript_ButItFailed
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
attackanimation
waitanimation
2018-02-08 11:17:41 +01:00
healthbarupdate BS_ATTACKER
datahpupdate BS_ATTACKER
printstring STRINGID_PKMNCUTHPMAXEDATTACK
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_EffectPsychUp::
attackcanceler
attackstring
ppreduce
copyfoestats BattleScript_ButItFailed
attackanimation
waitanimation
printstring STRINGID_PKMNCOPIEDSTATCHANGES
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_EffectMirrorCoat::
attackcanceler
mirrorcoatdamagecalculator BattleScript_ButItFailedAtkStringPpReduce
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
attackstring
ppreduce
typecalc2
adjustsetdamage
goto BattleScript_HitFromAtkAnimation
BattleScript_EffectSkullBash::
2018-02-08 11:17:41 +01:00
jumpifstatus2 BS_ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_TwoTurnMovesSecondTurn
jumpifword CMP_COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_TwoTurnMovesSecondTurn
setbyte sTWOTURN_STRINGID, 0x2
call BattleScriptFirstChargingTurn
2018-02-08 11:17:41 +01:00
setstatchanger STAT_DEF, 1, FALSE
2018-02-08 00:35:13 +01:00
statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_SkullBashEnd
2018-02-08 11:17:41 +01:00
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_SkullBashEnd
setgraphicalstatchangevalues
2018-02-08 11:17:41 +01:00
playanimation BS_ATTACKER, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
printfromtable gStatUpStringIds
waitmessage 0x40
2017-11-26 17:15:28 +01:00
BattleScript_SkullBashEnd::
goto BattleScript_MoveEnd
BattleScript_EffectTwister::
2018-02-08 11:17:41 +01:00
jumpifnostatus3 BS_TARGET, STATUS3_ON_AIR, BattleScript_FlinchEffect
orword gHitMarker, HITMARKER_IGNORE_ON_AIR
setbyte sDMG_MULTIPLIER, 0x2
2017-11-26 17:15:28 +01:00
BattleScript_FlinchEffect::
2018-02-08 00:35:13 +01:00
setmoveeffect MOVE_EFFECT_FLINCH
goto BattleScript_EffectHit
BattleScript_EffectEarthquake::
attackcanceler
attackstring
ppreduce
selectfirstvalidtarget
2017-12-03 00:47:21 +01:00
BattleScript_HitsAllWithUndergroundBonusLoop::
movevaluescleanup
2018-02-08 11:17:41 +01:00
jumpifnostatus3 BS_TARGET, STATUS3_UNDERGROUND, BattleScript_HitsAllNoUndergroundBonus
orword gHitMarker, HITMARKER_IGNORE_UNDERGROUND
setbyte sDMG_MULTIPLIER, 0x2
2017-12-03 00:47:21 +01:00
goto BattleScript_DoHitAllWithUndergroundBonus
BattleScript_HitsAllNoUndergroundBonus::
bicword gHitMarker, HITMARKER_IGNORE_UNDERGROUND
setbyte sDMG_MULTIPLIER, 0x1
2017-12-03 00:47:21 +01:00
BattleScript_DoHitAllWithUndergroundBonus::
accuracycheck BattleScript_HitAllWithUndergroundBonusMissed, ACC_CURR_MOVE
critcalc
damagecalc
typecalc
adjustnormaldamage
attackanimation
waitanimation
effectivenesssound
2018-02-08 11:17:41 +01:00
hitanimation BS_TARGET
waitstate
2018-02-08 11:17:41 +01:00
healthbarupdate BS_TARGET
datahpupdate BS_TARGET
critmessage
waitmessage 0x40
resultmessage
waitmessage 0x40
printstring STRINGID_EMPTYSTRING3
waitmessage 0x1
2018-02-08 11:17:41 +01:00
tryfaintmon BS_TARGET, FALSE, NULL
setbyte sMOVEEND_STATE, 0x0
moveend 0x2, 0x10
2017-12-03 00:47:21 +01:00
jumpifnexttargetvalid BattleScript_HitsAllWithUndergroundBonusLoop
end
2017-12-03 00:47:21 +01:00
BattleScript_HitAllWithUndergroundBonusMissed::
pause 0x20
typecalc
effectivenesssound
resultmessage
waitmessage 0x40
setbyte sMOVEEND_STATE, 0x0
moveend 0x2, 0x10
2017-12-03 00:47:21 +01:00
jumpifnexttargetvalid BattleScript_HitsAllWithUndergroundBonusLoop
end
BattleScript_EffectFutureSight::
attackcanceler
attackstring
ppreduce
trysetfutureattack BattleScript_ButItFailed
attackanimation
waitanimation
printfromtable gFutureMoveUsedStringIds
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_EffectGust::
2018-02-08 11:17:41 +01:00
jumpifnostatus3 BS_TARGET, STATUS3_ON_AIR, BattleScript_EffectHit
orword gHitMarker, HITMARKER_IGNORE_ON_AIR
setbyte sDMG_MULTIPLIER, 0x2
goto BattleScript_EffectHit
BattleScript_EffectStomp::
2018-02-08 11:17:41 +01:00
jumpifnostatus3 BS_TARGET, STATUS3_MINIMIZED, BattleScript_FlinchEffect
setbyte sDMG_MULTIPLIER, 0x2
2017-11-26 17:15:28 +01:00
goto BattleScript_FlinchEffect
BattleScript_EffectSolarbeam::
2017-11-26 17:15:28 +01:00
jumpifabilitypresent ABILITY_CLOUD_NINE, BattleScript_SolarbeamDecideTurn
jumpifabilitypresent ABILITY_AIR_LOCK, BattleScript_SolarbeamDecideTurn
2018-02-08 11:17:41 +01:00
jumpifhalfword CMP_COMMON_BITS, gBattleWeather, WEATHER_SUN_TEMPORARY | WEATHER_SUN_PERMANENT, BattleScript_SolarbeamOnFirstTurn
2017-11-26 17:15:28 +01:00
BattleScript_SolarbeamDecideTurn::
2018-02-08 11:17:41 +01:00
jumpifstatus2 BS_ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_TwoTurnMovesSecondTurn
jumpifword CMP_COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_TwoTurnMovesSecondTurn
setbyte sTWOTURN_STRINGID, 0x1
call BattleScriptFirstChargingTurn
goto BattleScript_MoveEnd
2017-11-26 01:19:57 +01:00
BattleScript_SolarbeamOnFirstTurn::
2019-01-13 13:15:23 +01:00
orword gHitMarker, HITMARKER_CHARGING
2018-02-08 00:35:13 +01:00
setmoveeffect MOVE_EFFECT_CHARGING | MOVE_EFFECT_AFFECTS_USER
seteffectprimary
ppreduce
2017-11-26 17:15:28 +01:00
goto BattleScript_TwoTurnMovesSecondTurn
BattleScript_EffectThunder::
2018-02-08 00:35:13 +01:00
setmoveeffect MOVE_EFFECT_PARALYSIS
orword gHitMarker, HITMARKER_IGNORE_ON_AIR
goto BattleScript_EffectHit
BattleScript_EffectTeleport::
attackcanceler
attackstring
ppreduce
2017-12-02 14:08:55 +01:00
jumpifbattletype BATTLE_TYPE_TRAINER, BattleScript_ButItFailed
2018-02-08 11:17:41 +01:00
getifcantrunfrombattle BS_ATTACKER
jumpifbyte CMP_EQUAL, gBattleCommunication, 0x1, BattleScript_ButItFailed
jumpifbyte CMP_EQUAL, gBattleCommunication, 0x2, BattleScript_PrintAbilityMadeIneffective
attackanimation
waitanimation
printstring STRINGID_PKMNFLEDFROMBATTLE
waitmessage 0x40
2018-02-08 11:17:41 +01:00
setoutcomeonteleport BS_ATTACKER
goto BattleScript_MoveEnd
BattleScript_EffectBeatUp::
attackcanceler
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
attackstring
pause 0x20
ppreduce
setbyte gBattleCommunication, 0x0
BattleScript_BeatUpLoop::
movevaluescleanup
trydobeatup BattleScript_BeatUpEnd, BattleScript_ButItFailed
printstring STRINGID_PKMNATTACK
critcalc
2018-02-08 11:17:41 +01:00
jumpifbyte CMP_NOT_EQUAL, gCritMultiplier, 0x2, BattleScript_BeatUpAttack
manipulatedamage ATK80_DMG_DOUBLED
BattleScript_BeatUpAttack::
adjustnormaldamage
attackanimation
waitanimation
effectivenesssound
2018-02-08 11:17:41 +01:00
hitanimation BS_TARGET
waitstate
2018-02-08 11:17:41 +01:00
healthbarupdate BS_TARGET
datahpupdate BS_TARGET
critmessage
waitmessage 0x40
resultmessage
waitmessage 0x40
2018-02-08 11:17:41 +01:00
tryfaintmon BS_TARGET, FALSE, NULL
setbyte sMOVEEND_STATE, 0x0
moveend 0x2, 0x10
goto BattleScript_BeatUpLoop
BattleScript_BeatUpEnd::
end
BattleScript_EffectSemiInvulnerable::
2018-02-08 11:17:41 +01:00
jumpifstatus2 BS_ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_SecondTurnSemiInvulnerable
jumpifword CMP_COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_SecondTurnSemiInvulnerable
2017-11-26 11:55:17 +01:00
jumpifmove MOVE_FLY, BattleScript_FirstTurnFly
jumpifmove MOVE_DIVE, BattleScript_FirstTurnDive
jumpifmove MOVE_BOUNCE, BattleScript_FirstTurnBounce
setbyte sTWOTURN_STRINGID, 0x5
goto BattleScript_FirstTurnSemiInvulnerable
BattleScript_FirstTurnBounce::
setbyte sTWOTURN_STRINGID, 0x7
goto BattleScript_FirstTurnSemiInvulnerable
BattleScript_FirstTurnDive::
setbyte sTWOTURN_STRINGID, 0x6
goto BattleScript_FirstTurnSemiInvulnerable
BattleScript_FirstTurnFly::
setbyte sTWOTURN_STRINGID, 0x4
BattleScript_FirstTurnSemiInvulnerable::
call BattleScriptFirstChargingTurn
setsemiinvulnerablebit
goto BattleScript_MoveEnd
BattleScript_SecondTurnSemiInvulnerable::
attackcanceler
2018-02-08 00:35:13 +01:00
setmoveeffect MOVE_EFFECT_CHARGING
setbyte sB_ANIM_TURN, 0x1
2018-02-08 11:17:41 +01:00
clearstatusfromeffect BS_ATTACKER
orword gHitMarker, HITMARKER_NO_PPDEDUCT
2017-11-26 17:15:28 +01:00
jumpifnotmove MOVE_BOUNCE, BattleScript_SemiInvulnerableTryHit
2018-02-08 00:35:13 +01:00
setmoveeffect MOVE_EFFECT_PARALYSIS
2017-11-26 17:15:28 +01:00
BattleScript_SemiInvulnerableTryHit::
accuracycheck BattleScript_SemiInvulnerableMiss, ACC_CURR_MOVE
clearsemiinvulnerablebit
goto BattleScript_HitFromAtkString
BattleScript_SemiInvulnerableMiss::
clearsemiinvulnerablebit
goto BattleScript_PrintMoveMissed
BattleScript_EffectDefenseCurl::
attackcanceler
attackstring
ppreduce
setdefensecurlbit
2018-02-08 11:17:41 +01:00
setstatchanger STAT_DEF, 1, FALSE
2018-02-08 00:35:13 +01:00
statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_DefenseCurlDoStatUpAnim
2018-02-08 11:17:41 +01:00
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_StatUpPrintString
attackanimation
waitanimation
2017-11-26 17:15:28 +01:00
BattleScript_DefenseCurlDoStatUpAnim::
2017-11-26 01:19:57 +01:00
goto BattleScript_StatUpDoAnim
BattleScript_EffectSoftboiled::
attackcanceler
attackstring
ppreduce
2018-02-08 11:17:41 +01:00
tryhealhalfhealth BattleScript_AlreadyAtFullHp, BS_TARGET
BattleScript_PresentHealTarget::
attackanimation
waitanimation
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
2018-02-08 11:17:41 +01:00
healthbarupdate BS_TARGET
datahpupdate BS_TARGET
printstring STRINGID_PKMNREGAINEDHEALTH
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_AlreadyAtFullHp::
pause 0x20
printstring STRINGID_PKMNHPFULL
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_EffectFakeOut::
attackcanceler
jumpifnotfirstturn BattleScript_ButItFailedAtkStringPpReduce
2018-02-08 00:35:13 +01:00
setmoveeffect MOVE_EFFECT_FLINCH | MOVE_EFFECT_CERTAIN
goto BattleScript_EffectHit
BattleScript_ButItFailedAtkStringPpReduce::
attackstring
BattleScript_ButItFailedPpReduce::
ppreduce
BattleScript_ButItFailed::
pause 0x20
2018-01-16 22:12:38 +01:00
orbyte gMoveResultFlags, MOVE_RESULT_FAILED
resultmessage
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_NotAffected::
pause 0x20
2018-01-16 22:12:38 +01:00
orbyte gMoveResultFlags, MOVE_RESULT_DOESNT_AFFECT_FOE
resultmessage
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_EffectUproar::
attackcanceler
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
2018-02-08 00:35:13 +01:00
setmoveeffect MOVE_EFFECT_UPROAR | MOVE_EFFECT_AFFECTS_USER
attackstring
2018-02-08 11:17:41 +01:00
jumpifstatus2 BS_ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_UproarHit
ppreduce
2017-11-26 17:15:28 +01:00
BattleScript_UproarHit::
nop
goto BattleScript_HitFromCritCalc
BattleScript_EffectStockpile::
attackcanceler
attackstring
ppreduce
stockpile
attackanimation
waitanimation
printfromtable gStockpileUsedStringIds
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_EffectSpitUp::
attackcanceler
2018-02-08 11:17:41 +01:00
jumpifbyte CMP_EQUAL, gBattleCommunication + 6, 0x1, BattleScript_82D9FA2
attackstring
ppreduce
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
stockpiletobasedamage BattleScript_SpitUpFail
typecalc
adjustsetdamage
goto BattleScript_HitFromAtkAnimation
BattleScript_SpitUpFail::
pause 0x20
printstring STRINGID_FAILEDTOSPITUP
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_82D9FA2::
attackstring
ppreduce
pause 0x40
stockpiletobasedamage BattleScript_SpitUpFail
resultmessage
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_EffectSwallow::
attackcanceler
attackstring
ppreduce
stockpiletohpheal BattleScript_SwallowFail
goto BattleScript_PresentHealTarget
BattleScript_SwallowFail::
pause 0x20
printfromtable gSwallowFailStringIds
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_EffectHail::
attackcanceler
attackstring
ppreduce
sethail
2017-11-26 17:15:28 +01:00
goto BattleScript_MoveWeatherChange
BattleScript_EffectTorment::
attackcanceler
attackstring
ppreduce
accuracycheck BattleScript_ButItFailed, ACC_CURR_MOVE
settorment BattleScript_ButItFailed
attackanimation
waitanimation
printstring STRINGID_PKMNSUBJECTEDTOTORMENT
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_EffectFlatter::
attackcanceler
2018-02-08 11:17:41 +01:00
jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_MakeMoveMissed
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
attackstring
ppreduce
2018-02-08 11:17:41 +01:00
jumpifconfusedandstatmaxed STAT_SPATK, BattleScript_ButItFailed
attackanimation
waitanimation
2018-02-08 11:17:41 +01:00
setstatchanger STAT_SPATK, 1, FALSE
2017-11-26 17:15:28 +01:00
statbuffchange 0x1, BattleScript_FlatterTryConfuse
2018-02-08 11:17:41 +01:00
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_FlatterTryConfuse
setgraphicalstatchangevalues
2018-02-08 11:17:41 +01:00
playanimation BS_TARGET, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
printfromtable gStatUpStringIds
waitmessage 0x40
2017-11-26 17:15:28 +01:00
BattleScript_FlatterTryConfuse::
2018-02-08 11:17:41 +01:00
jumpifability BS_TARGET, ABILITY_OWN_TEMPO, BattleScript_OwnTempoPrevents
jumpifsideaffecting BS_TARGET, SIDE_STATUS_SAFEGUARD, BattleScript_SafeguardProtected
2018-02-08 00:35:13 +01:00
setmoveeffect MOVE_EFFECT_CONFUSION
seteffectprimary
goto BattleScript_MoveEnd
BattleScript_EffectWillOWisp::
attackcanceler
attackstring
ppreduce
2018-02-08 11:17:41 +01:00
jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed
jumpifstatus BS_TARGET, STATUS1_BURN, BattleScript_AlreadyBurned
jumpiftype BS_TARGET, TYPE_FIRE, BattleScript_NotAffected
jumpifability BS_TARGET, ABILITY_WATER_VEIL, BattleScript_WaterVeilPrevents
jumpifstatus BS_TARGET, STATUS1_ANY, BattleScript_ButItFailed
accuracycheck BattleScript_ButItFailed, ACC_CURR_MOVE
2018-02-08 11:17:41 +01:00
jumpifsideaffecting BS_TARGET, SIDE_STATUS_SAFEGUARD, BattleScript_SafeguardProtected
attackanimation
waitanimation
2018-02-08 00:35:13 +01:00
setmoveeffect MOVE_EFFECT_BURN
seteffectprimary
goto BattleScript_MoveEnd
2017-11-26 01:19:57 +01:00
BattleScript_WaterVeilPrevents::
2018-02-08 11:17:41 +01:00
copybyte gEffectBattler, gBattlerTarget
setbyte cMULTISTRING_CHOOSER, 0x0
call BattleScript_BRNPrevention
goto BattleScript_MoveEnd
2017-11-26 17:15:28 +01:00
BattleScript_AlreadyBurned::
2018-11-11 18:33:16 +01:00
setalreadystatusedmoveattempt BS_ATTACKER
pause 0x20
printstring STRINGID_PKMNALREADYHASBURN
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_EffectMemento::
attackcanceler
2018-02-08 11:17:41 +01:00
jumpifbyte CMP_EQUAL, gBattleCommunication + 6, 0x1, BattleScript_82DA153
attackstring
ppreduce
jumpifattackandspecialattackcannotfall BattleScript_ButItFailed
setatkhptozero
attackanimation
waitanimation
2018-07-29 15:33:16 +02:00
jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_EffectMementoPrintNoEffect
setbyte sSTAT_ANIM_PLAYED, FALSE
playstatchangeanimation BS_TARGET, BIT_ATK | BIT_SPATK, ATK48_STAT_NEGATIVE | ATK48_STAT_BY_TWO | ATK48_ONLY_MULTIPLE
playstatchangeanimation BS_TARGET, BIT_ATK, ATK48_STAT_NEGATIVE | ATK48_STAT_BY_TWO
2018-02-08 11:17:41 +01:00
setstatchanger STAT_ATK, 2, TRUE
2018-07-29 15:33:16 +02:00
statbuffchange 0x1, BattleScript_EffectMementoTrySpAtk
jumpifbyte CMP_GREATER_THAN, cMULTISTRING_CHOOSER, 0x1, BattleScript_EffectMementoTrySpAtk
printfromtable gStatDownStringIds
waitmessage 0x40
2018-07-29 15:33:16 +02:00
BattleScript_EffectMementoTrySpAtk:
playstatchangeanimation BS_TARGET, BIT_SPATK, ATK48_STAT_NEGATIVE | ATK48_STAT_BY_TWO
2018-02-08 11:17:41 +01:00
setstatchanger STAT_SPATK, 2, TRUE
2018-07-29 15:33:16 +02:00
statbuffchange 0x1, BattleScript_EffectMementoTryFaint
jumpifbyte CMP_GREATER_THAN, cMULTISTRING_CHOOSER, 0x1, BattleScript_EffectMementoTryFaint
printfromtable gStatDownStringIds
waitmessage 0x40
2018-07-29 15:33:16 +02:00
BattleScript_EffectMementoTryFaint:
2018-02-08 11:17:41 +01:00
tryfaintmon BS_ATTACKER, FALSE, NULL
goto BattleScript_MoveEnd
2018-07-29 15:33:16 +02:00
BattleScript_EffectMementoPrintNoEffect:
printstring STRINGID_BUTNOEFFECT
waitmessage 0x40
2018-07-29 15:33:16 +02:00
goto BattleScript_EffectMementoTryFaint
BattleScript_82DA153:
attackstring
ppreduce
jumpifattackandspecialattackcannotfall BattleScript_82DA15A
2018-07-29 15:33:16 +02:00
BattleScript_82DA15A:
setatkhptozero
pause 0x40
effectivenesssound
resultmessage
waitmessage 0x40
2018-02-08 11:17:41 +01:00
tryfaintmon BS_ATTACKER, FALSE, NULL
goto BattleScript_MoveEnd
BattleScript_EffectFacade::
2018-02-08 11:17:41 +01:00
jumpifstatus BS_ATTACKER, STATUS1_POISON | STATUS1_BURN | STATUS1_PARALYSIS | STATUS1_TOXIC_POISON, BattleScript_FacadeDoubleDmg
goto BattleScript_EffectHit
BattleScript_FacadeDoubleDmg::
setbyte sDMG_MULTIPLIER, 0x2
goto BattleScript_EffectHit
BattleScript_EffectFocusPunch::
attackcanceler
jumpifnodamage BattleScript_HitFromAccCheck
ppreduce
printstring STRINGID_PKMNLOSTFOCUS
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_EffectSmellingsalt::
2018-02-08 11:17:41 +01:00
jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_EffectHit
2018-02-08 00:35:13 +01:00
setmoveeffect MOVE_EFFECT_REMOVE_PARALYSIS | MOVE_EFFECT_CERTAIN
2018-02-08 11:17:41 +01:00
jumpifstatus BS_TARGET, STATUS1_PARALYSIS, BattleScript_SmellingsaltDoubleDmg
goto BattleScript_EffectHit
2018-09-01 20:00:13 +02:00
BattleScript_SmellingsaltDoubleDmg:
setbyte sDMG_MULTIPLIER, 0x2
goto BattleScript_EffectHit
BattleScript_EffectFollowMe::
attackcanceler
attackstring
ppreduce
setforcedtarget
attackanimation
waitanimation
printstring STRINGID_PKMNCENTERATTENTION
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_EffectNaturePower::
attackcanceler
attackstring
pause 0x20
callterrainattack
printstring STRINGID_NATUREPOWERTURNEDINTO
waitmessage 0x40
return
BattleScript_EffectCharge::
attackcanceler
attackstring
ppreduce
setcharge
attackanimation
waitanimation
printstring STRINGID_PKMNCHARGINGPOWER
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_EffectTaunt::
attackcanceler
attackstring
ppreduce
accuracycheck BattleScript_ButItFailed, ACC_CURR_MOVE
settaunt BattleScript_ButItFailed
attackanimation
waitanimation
printstring STRINGID_PKMNFELLFORTAUNT
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_EffectHelpingHand::
attackcanceler
attackstring
ppreduce
trysethelpinghand BattleScript_ButItFailed
attackanimation
waitanimation
printstring STRINGID_PKMNREADYTOHELP
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_EffectTrick::
attackcanceler
attackstring
ppreduce
2018-02-08 11:17:41 +01:00
jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed
accuracycheck BattleScript_ButItFailed, ACC_CURR_MOVE
tryswapitems BattleScript_ButItFailed
attackanimation
waitanimation
printstring STRINGID_PKMNSWITCHEDITEMS
waitmessage 0x40
printfromtable gItemSwapStringIds
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_EffectRolePlay::
attackcanceler
attackstring
ppreduce
accuracycheck BattleScript_ButItFailed, NO_ACC_CALC_CHECK_LOCK_ON
trycopyability BattleScript_ButItFailed
attackanimation
waitanimation
printstring STRINGID_PKMNCOPIEDFOE
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_EffectWish::
attackcanceler
attackstring
ppreduce
trywish 0x0, BattleScript_ButItFailed
attackanimation
waitanimation
goto BattleScript_MoveEnd
BattleScript_EffectAssist::
attackcanceler
attackstring
asistattackselect BattleScript_ButItFailedPpReduce
attackanimation
waitanimation
2018-02-08 00:35:13 +01:00
setbyte sB_ANIM_TURN, 0x0
setbyte sB_ANIM_TARGETS_HIT, 0x0
2018-09-22 19:08:41 +02:00
jumptocalledmove TRUE
BattleScript_EffectIngrain::
attackcanceler
attackstring
ppreduce
trysetroots BattleScript_ButItFailed
attackanimation
waitanimation
printstring STRINGID_PKMNPLANTEDROOTS
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_EffectSuperpower::
2018-02-08 00:35:13 +01:00
setmoveeffect MOVE_EFFECT_ATK_DEF_DOWN | MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN
goto BattleScript_EffectHit
BattleScript_EffectMagicCoat::
attackcanceler
trysetmagiccoat BattleScript_ButItFailedAtkStringPpReduce
attackstring
ppreduce
attackanimation
waitanimation
printstring STRINGID_PKMNSHROUDEDITSELF
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_EffectRecycle::
attackcanceler
attackstring
ppreduce
tryrecycleitem BattleScript_ButItFailed
attackanimation
waitanimation
printstring STRINGID_XFOUNDONEY
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_EffectRevenge::
doubledamagedealtifdamaged
goto BattleScript_EffectHit
BattleScript_EffectBrickBreak::
attackcanceler
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
attackstring
ppreduce
removelightscreenreflect
critcalc
damagecalc
typecalc
adjustnormaldamage
2018-02-08 11:17:41 +01:00
jumpifbyte CMP_EQUAL, sB_ANIM_TURN, 0x0, BattleScript_BrickBreakAnim
2018-01-16 22:12:38 +01:00
bicbyte gMoveResultFlags, MOVE_RESULT_MISSED | MOVE_RESULT_DOESNT_AFFECT_FOE
2017-12-02 00:03:46 +01:00
BattleScript_BrickBreakAnim::
attackanimation
waitanimation
2018-02-08 11:17:41 +01:00
jumpifbyte CMP_LESS_THAN, sB_ANIM_TURN, 0x2, BattleScript_BrickBreakDoHit
printstring STRINGID_THEWALLSHATTERED
waitmessage 0x40
2017-12-02 00:03:46 +01:00
BattleScript_BrickBreakDoHit::
typecalc2
effectivenesssound
2018-02-08 11:17:41 +01:00
hitanimation BS_TARGET
waitstate
2018-02-08 11:17:41 +01:00
healthbarupdate BS_TARGET
datahpupdate BS_TARGET
critmessage
waitmessage 0x40
resultmessage
waitmessage 0x40
seteffectwithchance
2018-02-08 11:17:41 +01:00
tryfaintmon BS_TARGET, FALSE, NULL
goto BattleScript_MoveEnd
BattleScript_EffectYawn::
attackcanceler
attackstring
ppreduce
2018-02-08 11:17:41 +01:00
jumpifability BS_TARGET, ABILITY_VITAL_SPIRIT, BattleScript_PrintBankAbilityMadeIneffective
jumpifability BS_TARGET, ABILITY_INSOMNIA, BattleScript_PrintBankAbilityMadeIneffective
jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed
jumpifsideaffecting BS_TARGET, SIDE_STATUS_SAFEGUARD, BattleScript_SafeguardProtected
accuracycheck BattleScript_ButItFailed, NO_ACC_CALC_CHECK_LOCK_ON
jumpifcantmakeasleep BattleScript_ButItFailed
setyawn BattleScript_ButItFailed
attackanimation
waitanimation
printstring STRINGID_PKMNWASMADEDROWSY
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_PrintBankAbilityMadeIneffective::
2018-10-27 00:04:18 +02:00
copybyte sBATTLER, sBATTLER_WITH_ABILITY
BattleScript_PrintAbilityMadeIneffective::
pause 0x20
printstring STRINGID_PKMNSXMADEITINEFFECTIVE
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_EffectKnockOff::
2018-02-08 00:35:13 +01:00
setmoveeffect MOVE_EFFECT_KNOCK_OFF
goto BattleScript_EffectHit
BattleScript_EffectEndeavor::
attackcanceler
attackstring
ppreduce
setdamagetohealthdifference BattleScript_ButItFailed
2017-11-25 21:32:17 +01:00
copyword gHpDealt, gBattleMoveDamage
accuracycheck BattleScript_MoveMissedPause, ACC_CURR_MOVE
typecalc
2017-12-02 00:03:46 +01:00
jumpifmovehadnoeffect BattleScript_HitFromAtkAnimation
2018-01-16 22:12:38 +01:00
bicbyte gMoveResultFlags, MOVE_RESULT_SUPER_EFFECTIVE | MOVE_RESULT_NOT_VERY_EFFECTIVE
2017-11-25 21:32:17 +01:00
copyword gBattleMoveDamage, gHpDealt
adjustsetdamage
goto BattleScript_HitFromAtkAnimation
BattleScript_EffectEruption::
scaledamagebyhealthratio
goto BattleScript_EffectHit
BattleScript_EffectSkillSwap::
attackcanceler
attackstring
ppreduce
accuracycheck BattleScript_ButItFailed, NO_ACC_CALC_CHECK_LOCK_ON
tryswapabilities BattleScript_ButItFailed
attackanimation
waitanimation
printstring STRINGID_PKMNSWAPPEDABILITIES
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_EffectImprison::
attackcanceler
attackstring
ppreduce
tryimprision BattleScript_ButItFailed
attackanimation
waitanimation
printstring STRINGID_PKMNSEALEDOPPONENTMOVE
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_EffectRefresh::
attackcanceler
attackstring
ppreduce
cureifburnedparalysedorpoisoned BattleScript_ButItFailed
attackanimation
waitanimation
printstring STRINGID_PKMNSTATUSNORMAL
waitmessage 0x40
2018-02-08 11:17:41 +01:00
updatestatusicon BS_ATTACKER
goto BattleScript_MoveEnd
BattleScript_EffectGrudge::
attackcanceler
attackstring
ppreduce
trysetgrudge BattleScript_ButItFailed
attackanimation
waitanimation
printstring STRINGID_PKMNWANTSGRUDGE
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_EffectSnatch::
attackcanceler
trysetsnatch BattleScript_ButItFailedAtkStringPpReduce
attackstring
ppreduce
attackanimation
waitanimation
pause 0x20
printstring STRINGID_PKMNWAITSFORTARGET
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_EffectLowKick::
attackcanceler
attackstring
ppreduce
weightdamagecalculation
accuracycheck BattleScript_MoveMissedPause, ACC_CURR_MOVE
goto BattleScript_HitFromCritCalc
BattleScript_EffectSecretPower::
getsecretpowereffect
goto BattleScript_EffectHit
BattleScript_EffectDoubleEdge::
2018-09-01 20:00:13 +02:00
setmoveeffect MOVE_EFFECT_RECOIL_33 | MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN
goto BattleScript_EffectHit
BattleScript_EffectTeeterDance::
attackcanceler
attackstring
ppreduce
2018-02-06 23:09:39 +01:00
setbyte gBattlerTarget, 0x0
2017-12-02 00:03:46 +01:00
BattleScript_TeeterDanceLoop::
movevaluescleanup
2018-02-08 00:35:13 +01:00
setmoveeffect MOVE_EFFECT_CONFUSION
2018-02-06 23:09:39 +01:00
jumpifbyteequal gBattlerAttacker, gBattlerTarget, BattleScript_TeeterDanceLoopIncrement
2018-02-08 11:17:41 +01:00
jumpifability BS_TARGET, ABILITY_OWN_TEMPO, BattleScript_TeeterDanceOwnTempoPrevents
jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_TeeterDanceSubstitutePrevents
jumpifstatus2 BS_TARGET, STATUS2_CONFUSION, BattleScript_TeeterDanceAlreadyConfused
jumpifhasnohp BS_TARGET, BattleScript_TeeterDanceLoopIncrement
2017-12-02 00:03:46 +01:00
accuracycheck BattleScript_TeeterDanceMissed, ACC_CURR_MOVE
2018-02-08 11:17:41 +01:00
jumpifsideaffecting BS_TARGET, SIDE_STATUS_SAFEGUARD, BattleScript_TeeterDanceSafeguardProtected
attackanimation
waitanimation
seteffectprimary
resultmessage
waitmessage 0x40
2017-12-02 00:03:46 +01:00
BattleScript_TeeterDanceDoMoveEndIncrement::
setbyte sMOVEEND_STATE, 0x0
moveend 0x2, 0x10
2017-12-02 00:03:46 +01:00
BattleScript_TeeterDanceLoopIncrement::
2018-02-06 23:09:39 +01:00
addbyte gBattlerTarget, 0x1
jumpifbytenotequal gBattlerTarget, gBattlersCount, BattleScript_TeeterDanceLoop
end
2017-12-02 00:03:46 +01:00
BattleScript_TeeterDanceOwnTempoPrevents::
pause 0x20
printstring STRINGID_PKMNPREVENTSCONFUSIONWITH
waitmessage 0x40
2017-12-02 00:03:46 +01:00
goto BattleScript_TeeterDanceDoMoveEndIncrement
2017-12-02 00:03:46 +01:00
BattleScript_TeeterDanceSafeguardProtected::
pause 0x20
printstring STRINGID_PKMNUSEDSAFEGUARD
waitmessage 0x40
2017-12-02 00:03:46 +01:00
goto BattleScript_TeeterDanceDoMoveEndIncrement
2017-12-02 00:03:46 +01:00
BattleScript_TeeterDanceSubstitutePrevents::
pause 0x20
printstring STRINGID_BUTITFAILED
waitmessage 0x40
2017-12-02 00:03:46 +01:00
goto BattleScript_TeeterDanceDoMoveEndIncrement
2017-12-02 00:03:46 +01:00
BattleScript_TeeterDanceAlreadyConfused::
2018-11-11 18:33:16 +01:00
setalreadystatusedmoveattempt BS_ATTACKER
pause 0x20
printstring STRINGID_PKMNALREADYCONFUSED
waitmessage 0x40
2017-12-02 00:03:46 +01:00
goto BattleScript_TeeterDanceDoMoveEndIncrement
2017-12-02 00:03:46 +01:00
BattleScript_TeeterDanceMissed::
resultmessage
waitmessage 0x40
2017-12-02 00:03:46 +01:00
goto BattleScript_TeeterDanceDoMoveEndIncrement
BattleScript_EffectMudSport::
BattleScript_EffectWaterSport::
attackcanceler
attackstring
ppreduce
settypebasedhalvers BattleScript_ButItFailed
attackanimation
waitanimation
printfromtable gSportsUsedStringIds
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_EffectPoisonFang::
2018-02-08 00:35:13 +01:00
setmoveeffect MOVE_EFFECT_TOXIC
goto BattleScript_EffectHit
BattleScript_EffectWeatherBall::
setweatherballtype
goto BattleScript_EffectHit
BattleScript_EffectOverheat::
2018-02-08 00:35:13 +01:00
setmoveeffect MOVE_EFFECT_SP_ATK_TWO_DOWN | MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN
goto BattleScript_EffectHit
BattleScript_EffectTickle::
attackcanceler
attackstring
ppreduce
2018-02-08 11:17:41 +01:00
jumpifstat BS_TARGET, CMP_GREATER_THAN, STAT_ATK, 0x0, BattleScript_TickleDoMoveAnim
jumpifstat BS_TARGET, CMP_EQUAL, STAT_DEF, 0x0, BattleScript_CantLowerMultipleStats
2017-11-26 17:15:28 +01:00
BattleScript_TickleDoMoveAnim::
accuracycheck BattleScript_ButItFailed, ACC_CURR_MOVE
attackanimation
waitanimation
2018-07-29 15:33:16 +02:00
setbyte sSTAT_ANIM_PLAYED, FALSE
playstatchangeanimation BS_TARGET, BIT_ATK | BIT_DEF, ATK48_STAT_NEGATIVE | ATK48_ONLY_MULTIPLE
playstatchangeanimation BS_TARGET, BIT_ATK, ATK48_STAT_NEGATIVE
2018-02-08 11:17:41 +01:00
setstatchanger STAT_ATK, 1, TRUE
2017-11-26 17:15:28 +01:00
statbuffchange 0x1, BattleScript_TickleTryLowerDef
2018-02-08 11:17:41 +01:00
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_TickleTryLowerDef
printfromtable gStatDownStringIds
waitmessage 0x40
2017-11-26 17:15:28 +01:00
BattleScript_TickleTryLowerDef::
2018-07-29 15:33:16 +02:00
playstatchangeanimation BS_TARGET, BIT_DEF, ATK48_STAT_NEGATIVE
2018-02-08 11:17:41 +01:00
setstatchanger STAT_DEF, 1, TRUE
2017-11-26 17:15:28 +01:00
statbuffchange 0x1, BattleScript_TickleEnd
2018-02-08 11:17:41 +01:00
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_TickleEnd
printfromtable gStatDownStringIds
waitmessage 0x40
2017-11-26 17:15:28 +01:00
BattleScript_TickleEnd::
goto BattleScript_MoveEnd
2017-11-26 17:15:28 +01:00
BattleScript_CantLowerMultipleStats::
pause 0x20
2018-01-16 22:12:38 +01:00
orbyte gMoveResultFlags, MOVE_RESULT_FAILED
printstring STRINGID_STATSWONTDECREASE2
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_EffectCosmicPower::
attackcanceler
attackstring
ppreduce
2018-02-08 11:17:41 +01:00
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_DEF, 0xC, BattleScript_CosmicPowerDoMoveAnim
jumpifstat BS_ATTACKER, CMP_EQUAL, STAT_SPDEF, 0xC, BattleScript_CantRaiseMultipleStats
2017-11-26 17:15:28 +01:00
BattleScript_CosmicPowerDoMoveAnim::
attackanimation
waitanimation
2018-07-29 15:33:16 +02:00
setbyte sSTAT_ANIM_PLAYED, FALSE
playstatchangeanimation BS_ATTACKER, BIT_DEF | BIT_SPDEF, 0x0
2018-02-08 11:17:41 +01:00
setstatchanger STAT_DEF, 1, FALSE
2018-02-08 00:35:13 +01:00
statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_CosmicPowerTrySpDef
2018-02-08 11:17:41 +01:00
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_CosmicPowerTrySpDef
printfromtable gStatUpStringIds
waitmessage 0x40
2017-11-26 17:15:28 +01:00
BattleScript_CosmicPowerTrySpDef::
2018-02-08 11:17:41 +01:00
setstatchanger STAT_SPDEF, 1, FALSE
2018-02-08 00:35:13 +01:00
statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_CosmicPowerEnd
2018-02-08 11:17:41 +01:00
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_CosmicPowerEnd
printfromtable gStatUpStringIds
waitmessage 0x40
2017-11-26 17:15:28 +01:00
BattleScript_CosmicPowerEnd::
goto BattleScript_MoveEnd
BattleScript_EffectSkyUppercut::
orword gHitMarker, HITMARKER_IGNORE_ON_AIR
goto BattleScript_EffectHit
BattleScript_EffectBulkUp::
attackcanceler
attackstring
ppreduce
2018-02-08 11:17:41 +01:00
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_ATK, 0xC, BattleScript_BulkUpDoMoveAnim
jumpifstat BS_ATTACKER, CMP_EQUAL, STAT_DEF, 0xC, BattleScript_CantRaiseMultipleStats
2017-11-26 17:15:28 +01:00
BattleScript_BulkUpDoMoveAnim::
attackanimation
waitanimation
2018-07-29 15:33:16 +02:00
setbyte sSTAT_ANIM_PLAYED, FALSE
playstatchangeanimation BS_ATTACKER, BIT_ATK | BIT_DEF, 0x0
2018-02-08 11:17:41 +01:00
setstatchanger STAT_ATK, 1, FALSE
2018-02-08 00:35:13 +01:00
statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_BulkUpTryDef
2018-02-08 11:17:41 +01:00
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_BulkUpTryDef
printfromtable gStatUpStringIds
waitmessage 0x40
2017-11-26 17:15:28 +01:00
BattleScript_BulkUpTryDef::
2018-02-08 11:17:41 +01:00
setstatchanger STAT_DEF, 1, FALSE
2018-02-08 00:35:13 +01:00
statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_BulkUpEnd
2018-02-08 11:17:41 +01:00
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_BulkUpEnd
printfromtable gStatUpStringIds
waitmessage 0x40
2017-11-26 17:15:28 +01:00
BattleScript_BulkUpEnd::
goto BattleScript_MoveEnd
BattleScript_EffectCalmMind::
attackcanceler
attackstring
ppreduce
2018-02-08 11:17:41 +01:00
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_SPATK, 0xC, BattleScript_CalmMindDoMoveAnim
jumpifstat BS_ATTACKER, CMP_EQUAL, STAT_SPDEF, 0xC, BattleScript_CantRaiseMultipleStats
2017-11-26 17:15:28 +01:00
BattleScript_CalmMindDoMoveAnim::
attackanimation
waitanimation
2018-07-29 15:33:16 +02:00
setbyte sSTAT_ANIM_PLAYED, FALSE
playstatchangeanimation BS_ATTACKER, BIT_SPATK | BIT_SPDEF, 0x0
2018-02-08 11:17:41 +01:00
setstatchanger STAT_SPATK, 1, FALSE
2018-02-08 00:35:13 +01:00
statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_CalmMindTrySpDef
2018-02-08 11:17:41 +01:00
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_CalmMindTrySpDef
printfromtable gStatUpStringIds
waitmessage 0x40
2017-11-26 17:15:28 +01:00
BattleScript_CalmMindTrySpDef::
2018-02-08 11:17:41 +01:00
setstatchanger STAT_SPDEF, 1, FALSE
2018-02-08 00:35:13 +01:00
statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_CalmMindEnd
2018-02-08 11:17:41 +01:00
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_CalmMindEnd
printfromtable gStatUpStringIds
waitmessage 0x40
2017-11-26 17:15:28 +01:00
BattleScript_CalmMindEnd::
goto BattleScript_MoveEnd
BattleScript_CantRaiseMultipleStats::
pause 0x20
2018-01-16 22:12:38 +01:00
orbyte gMoveResultFlags, MOVE_RESULT_FAILED
printstring STRINGID_STATSWONTINCREASE2
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_EffectDragonDance::
attackcanceler
attackstring
ppreduce
2018-02-08 11:17:41 +01:00
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_ATK, 0xC, BattleScript_DragonDanceDoMoveAnim
jumpifstat BS_ATTACKER, CMP_EQUAL, STAT_SPEED, 0xC, BattleScript_CantRaiseMultipleStats
2017-11-26 17:15:28 +01:00
BattleScript_DragonDanceDoMoveAnim::
attackanimation
waitanimation
2018-07-29 15:33:16 +02:00
setbyte sSTAT_ANIM_PLAYED, FALSE
playstatchangeanimation BS_ATTACKER, BIT_ATK | BIT_SPEED, 0x0
2018-02-08 11:17:41 +01:00
setstatchanger STAT_ATK, 1, FALSE
2018-02-08 00:35:13 +01:00
statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_DragonDanceTrySpeed
2018-02-08 11:17:41 +01:00
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_DragonDanceTrySpeed
printfromtable gStatUpStringIds
waitmessage 0x40
2017-11-26 17:15:28 +01:00
BattleScript_DragonDanceTrySpeed::
2018-02-08 11:17:41 +01:00
setstatchanger STAT_SPEED, 1, FALSE
2018-02-08 00:35:13 +01:00
statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_DragonDanceEnd
2018-02-08 11:17:41 +01:00
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_DragonDanceEnd
printfromtable gStatUpStringIds
waitmessage 0x40
2017-11-26 17:15:28 +01:00
BattleScript_DragonDanceEnd::
goto BattleScript_MoveEnd
BattleScript_EffectCamouflage::
attackcanceler
attackstring
ppreduce
settypetoterrain BattleScript_ButItFailed
attackanimation
waitanimation
printstring STRINGID_PKMNCHANGEDTYPE
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_FaintAttacker::
2018-02-08 11:17:41 +01:00
playfaintcry BS_ATTACKER
pause 0x40
2018-02-08 11:17:41 +01:00
dofaintanimation BS_ATTACKER
cleareffectsonfaint BS_ATTACKER
printstring STRINGID_ATTACKERFAINTED
return
BattleScript_FaintTarget::
2018-02-08 11:17:41 +01:00
playfaintcry BS_TARGET
pause 0x40
2018-02-08 11:17:41 +01:00
dofaintanimation BS_TARGET
cleareffectsonfaint BS_TARGET
printstring STRINGID_TARGETFAINTED
return
2017-12-02 14:08:55 +01:00
BattleScript_GiveExp::
setbyte sGIVEEXP_STATE, 0x0
2018-02-08 11:17:41 +01:00
getexp BS_TARGET
end2
2017-12-02 14:08:55 +01:00
BattleScript_HandleFaintedMon::
atk24 BattleScript_82DA8F6
2018-02-08 11:17:41 +01:00
jumpifbyte CMP_NOT_EQUAL, gBattleOutcome, 0, BattleScript_FaintedMonEnd
2017-12-02 14:08:55 +01:00
jumpifbattletype BATTLE_TYPE_TRAINER, BattleScript_FaintedMonTryChooseAnother
2018-02-08 11:17:41 +01:00
jumpifword CMP_NO_COMMON_BITS, gHitMarker, HITMARKER_x400000, BattleScript_FaintedMonTryChooseAnother
printstring STRINGID_USENEXTPKMN
setbyte gBattleCommunication, 0x0
yesnobox
2018-02-08 11:17:41 +01:00
jumpifbyte CMP_EQUAL, gBattleCommunication + 1, 0x0, BattleScript_FaintedMonTryChooseAnother
2017-12-02 14:08:55 +01:00
jumpifplayerran BattleScript_FaintedMonEnd
printstring STRINGID_CANTESCAPE2
2017-12-02 14:08:55 +01:00
BattleScript_FaintedMonTryChooseAnother::
openpartyscreen 0x3, BattleScript_FaintedMonEnd
2018-02-08 11:17:41 +01:00
switchhandleorder BS_FAINTED, 0x2
2017-12-02 14:08:55 +01:00
jumpifnotbattletype BATTLE_TYPE_TRAINER, BattleScript_FaintedMonChooseAnother
jumpifbattletype BATTLE_TYPE_LINK, BattleScript_FaintedMonChooseAnother
jumpifbattletype BATTLE_TYPE_x2000000, BattleScript_FaintedMonChooseAnother
2018-06-30 14:12:17 +02:00
jumpifbattletype BATTLE_TYPE_FRONTIER, BattleScript_FaintedMonChooseAnother
2017-12-02 14:08:55 +01:00
jumpifbattletype BATTLE_TYPE_DOUBLE, BattleScript_FaintedMonChooseAnother
2018-02-08 11:17:41 +01:00
jumpifword CMP_COMMON_BITS, gHitMarker, HITMARKER_x400000, BattleScript_FaintedMonChooseAnother
jumpifbyte CMP_EQUAL, sBATTLE_STYLE, 0x1, BattleScript_FaintedMonChooseAnother
2017-12-02 14:08:55 +01:00
jumpifcantswitch 11, BattleScript_FaintedMonChooseAnother
printstring STRINGID_ENEMYABOUTTOSWITCHPKMN
setbyte gBattleCommunication, 0x0
yesnobox
2018-02-08 11:17:41 +01:00
jumpifbyte CMP_EQUAL, gBattleCommunication + 1, 0x1, BattleScript_FaintedMonChooseAnother
setatktoplayer0
2017-12-02 14:08:55 +01:00
openpartyscreen 0x81, BattleScript_FaintedMonChooseAnother
2018-02-08 11:17:41 +01:00
switchhandleorder BS_ATTACKER, 0x2
jumpifbyte CMP_EQUAL, gBattleCommunication, 0x6, BattleScript_FaintedMonChooseAnother
atknameinbuff1
2018-02-08 11:17:41 +01:00
resetintrimidatetracebits BS_ATTACKER
hpthresholds2 BS_ATTACKER
printstring STRINGID_RETURNMON
2018-02-08 11:17:41 +01:00
switchoutabilities BS_ATTACKER
waitstate
returnatktoball
waitstate
2018-02-08 11:17:41 +01:00
drawpartystatussummary BS_ATTACKER
getswitchedmondata BS_ATTACKER
switchindataupdate BS_ATTACKER
hpthresholds BS_ATTACKER
printstring STRINGID_SWITCHINMON
2018-06-28 21:06:32 +02:00
hidepartystatussummary BS_ATTACKER
2018-02-08 11:17:41 +01:00
switchinanim BS_ATTACKER, 0x0
waitstate
2018-02-08 11:17:41 +01:00
switchineffects BS_ATTACKER
resetsentmonsvalue
2017-12-02 14:08:55 +01:00
BattleScript_FaintedMonChooseAnother::
2018-02-08 11:17:41 +01:00
drawpartystatussummary BS_FAINTED
getswitchedmondata BS_FAINTED
switchindataupdate BS_FAINTED
hpthresholds BS_FAINTED
printstring STRINGID_SWITCHINMON
2018-06-28 21:06:32 +02:00
hidepartystatussummary BS_FAINTED
2018-02-08 11:17:41 +01:00
switchinanim BS_FAINTED, FALSE
waitstate
2018-02-08 11:17:41 +01:00
various7 BS_ATTACKER
switchineffects BS_FAINTED
2017-12-02 14:08:55 +01:00
jumpifbattletype BATTLE_TYPE_DOUBLE, BattleScript_FaintedMonEnd
cancelallactions
2017-12-02 14:08:55 +01:00
BattleScript_FaintedMonEnd::
end2
BattleScript_82DA8F6::
openpartyscreen 0x5, BattleScript_82DA8FC
BattleScript_82DA8FC::
2018-02-08 11:17:41 +01:00
switchhandleorder BS_FAINTED, 0x0
openpartyscreen 0x6, BattleScript_82DA92C
2018-02-08 11:17:41 +01:00
switchhandleorder BS_FAINTED, 0x0
BattleScript_82DA908::
2018-02-08 11:17:41 +01:00
switchhandleorder BS_FAINTED, 0x3
drawpartystatussummary BS_FAINTED
getswitchedmondata BS_FAINTED
switchindataupdate BS_FAINTED
hpthresholds BS_FAINTED
printstring STRINGID_SWITCHINMON
2018-06-28 21:06:32 +02:00
hidepartystatussummary BS_FAINTED
2018-02-08 11:17:41 +01:00
switchinanim BS_FAINTED, FALSE
waitstate
switchineffects 5
2018-02-08 11:17:41 +01:00
jumpifbytenotequal gBattlerFainted, gBattlersCount, BattleScript_82DA908
BattleScript_82DA92C::
end2
BattleScript_LocalTrainerBattleWon::
2017-12-02 14:08:55 +01:00
jumpifbattletype BATTLE_TYPE_TWO_OPPONENTS, BattleScript_LocalTwoTrainersDefeated
printstring STRINGID_PLAYERDEFEATEDTRAINER1
2017-11-26 01:19:57 +01:00
goto BattleScript_LocalBattleWonLoseTexts
BattleScript_LocalTwoTrainersDefeated::
printstring STRINGID_TWOENEMIESDEFEATED
2017-11-26 01:19:57 +01:00
BattleScript_LocalBattleWonLoseTexts::
2018-02-08 11:17:41 +01:00
trainerslidein BS_ATTACKER
waitstate
printstring STRINGID_TRAINER1LOSETEXT
2017-12-02 14:08:55 +01:00
jumpifnotbattletype BATTLE_TYPE_TWO_OPPONENTS, BattleScript_LocalBattleWonReward
2018-01-16 21:01:31 +01:00
trainerslideout B_POSITION_OPPONENT_LEFT
waitstate
2018-02-08 11:17:41 +01:00
trainerslidein BS_FAINTED
waitstate
printstring STRINGID_TRAINER2LOSETEXT
2017-11-26 01:19:57 +01:00
BattleScript_LocalBattleWonReward::
getmoneyreward
printstring STRINGID_PLAYERGOTMONEY
waitmessage 0x40
BattleScript_PayDayMoneyAndPickUpItems::
givepaydaymoney
pickup
end2
BattleScript_LocalBattleLost::
2017-12-02 14:08:55 +01:00
jumpifbattletype BATTLE_TYPE_DOME, BattleScript_CheckDomeDrew
2018-06-30 14:12:17 +02:00
jumpifbattletype BATTLE_TYPE_FRONTIER, BattleScript_LocalBattleLostPrintTrainersWinText
2018-09-20 22:00:00 +02:00
jumpifbattletype BATTLE_TYPE_TRAINER_HILL, BattleScript_LocalBattleLostPrintTrainersWinText
2017-12-02 14:08:55 +01:00
jumpifbattletype BATTLE_TYPE_EREADER_TRAINER, BattleScript_LocalBattleLostEnd
2018-02-08 11:17:41 +01:00
jumpifhalfword CMP_EQUAL, gTrainerBattleOpponent_A, 0x400, BattleScript_LocalBattleLostEnd
2017-11-26 17:15:28 +01:00
BattleScript_LocalBattleLostPrintWhiteOut::
printstring STRINGID_PLAYERWHITEOUT
waitmessage 0x40
printstring STRINGID_PLAYERWHITEOUT2
waitmessage 0x40
2017-11-26 17:15:28 +01:00
BattleScript_LocalBattleLostEnd::
end2
2017-11-26 17:15:28 +01:00
BattleScript_CheckDomeDrew::
2018-02-08 11:17:41 +01:00
jumpifbyte CMP_EQUAL, gBattleOutcome, B_OUTCOME_DREW, BattleScript_LocalBattleLostEnd_
2017-11-26 17:15:28 +01:00
BattleScript_LocalBattleLostPrintTrainersWinText::
2017-12-02 14:08:55 +01:00
jumpifnotbattletype BATTLE_TYPE_TRAINER, BattleScript_LocalBattleLostPrintWhiteOut
2018-02-08 11:17:41 +01:00
returnopponentmon1toball BS_ATTACKER
waitstate
2018-02-08 11:17:41 +01:00
returnopponentmon2toball BS_ATTACKER
waitstate
2018-02-08 11:17:41 +01:00
trainerslidein BS_ATTACKER
waitstate
printstring STRINGID_TRAINER1WINTEXT
2017-12-02 14:08:55 +01:00
jumpifbattletype BATTLE_TYPE_x800000, BattleScript_LocalBattleLostDoTrainer2WinText
jumpifnotbattletype BATTLE_TYPE_TWO_OPPONENTS, BattleScript_LocalBattleLostEnd_
2017-11-26 17:15:28 +01:00
BattleScript_LocalBattleLostDoTrainer2WinText::
2018-01-16 21:01:31 +01:00
trainerslideout B_POSITION_OPPONENT_LEFT
waitstate
2018-02-08 11:17:41 +01:00
trainerslidein BS_FAINTED
waitstate
printstring STRINGID_TRAINER2WINTEXT
2017-11-26 17:15:28 +01:00
BattleScript_LocalBattleLostEnd_::
end2
BattleScript_82DAA0B::
2018-02-08 11:17:41 +01:00
returnopponentmon1toball BS_ATTACKER
waitstate
2018-02-08 11:17:41 +01:00
returnopponentmon2toball BS_ATTACKER
waitstate
2018-02-08 11:17:41 +01:00
trainerslidein BS_ATTACKER
waitstate
printstring STRINGID_TRAINER1WINTEXT
2018-01-16 21:01:31 +01:00
trainerslideout B_POSITION_OPPONENT_LEFT
waitstate
2018-02-08 11:17:41 +01:00
trainerslidein BS_FAINTED
waitstate
printstring STRINGID_TRAINER2WINTEXT
2017-12-02 14:08:55 +01:00
jumpifbattletype BATTLE_TYPE_RECORDED, BattleScript_82DAA31
atk57
BattleScript_82DAA31::
waitmessage 0x40
end2
BattleScript_LinkBattleWonOrLost::
2017-12-02 14:08:55 +01:00
jumpifbattletype BATTLE_TYPE_BATTLE_TOWER, BattleScript_82DAA5C
printstring STRINGID_BATTLEEND
waitmessage 0x40
2017-12-02 14:08:55 +01:00
jumpifbattletype BATTLE_TYPE_RECORDED, BattleScript_LinkBattleWonOrLostWaitEnd
atk57
2017-11-26 17:15:28 +01:00
BattleScript_LinkBattleWonOrLostWaitEnd::
waitmessage 0x40
end2
BattleScript_82DAA5C::
2018-02-08 11:17:41 +01:00
playtrainerdefeatbgm BS_ATTACKER
printstring STRINGID_BATTLEEND
waitmessage 0x40
2018-02-08 11:17:41 +01:00
trainerslidein BS_ATTACKER
waitstate
printstring STRINGID_TRAINER1LOSETEXT
2018-01-16 21:01:31 +01:00
trainerslideout B_POSITION_OPPONENT_LEFT
waitstate
2018-02-08 11:17:41 +01:00
trainerslidein BS_FAINTED
waitstate
printstring STRINGID_TRAINER2LOSETEXT
2017-12-02 14:08:55 +01:00
jumpifbattletype BATTLE_TYPE_RECORDED, BattleScript_82DAA83
atk57
BattleScript_82DAA83::
waitmessage 0x40
end2
BattleScript_FrontierTrainerBattleWon::
2017-12-02 14:08:55 +01:00
jumpifnotbattletype BATTLE_TYPE_TRAINER, BattleScript_PayDayMoneyAndPickUpItems
2018-09-01 20:00:13 +02:00
jumpifbattletype BATTLE_TYPE_TWO_OPPONENTS, BattleScript_FrontierTrainerBattleWon_TwoDefeated
printstring STRINGID_PLAYERDEFEATEDTRAINER1
2018-09-01 20:00:13 +02:00
goto BattleScript_FrontierTrainerBattleWon_LoseTexts
BattleScript_FrontierTrainerBattleWon_TwoDefeated:
printstring STRINGID_TWOENEMIESDEFEATED
2018-09-01 20:00:13 +02:00
BattleScript_FrontierTrainerBattleWon_LoseTexts:
2018-02-08 11:17:41 +01:00
trainerslidein BS_ATTACKER
waitstate
printstring STRINGID_TRAINER1LOSETEXT
2017-12-02 14:08:55 +01:00
jumpifnotbattletype BATTLE_TYPE_TWO_OPPONENTS, BattleScript_82DAACB
2018-01-16 21:01:31 +01:00
trainerslideout B_POSITION_OPPONENT_LEFT
waitstate
2018-02-08 11:17:41 +01:00
trainerslidein BS_FAINTED
waitstate
printstring STRINGID_TRAINER2LOSETEXT
2018-09-01 20:00:13 +02:00
BattleScript_82DAACB:
jumpifnotbattletype BATTLE_TYPE_PYRAMID, BattleScript_FrontierTrainerBattleWon_End
pickup
2018-09-01 20:00:13 +02:00
BattleScript_FrontierTrainerBattleWon_End:
end2
BattleScript_SmokeBallEscape::
2018-02-08 11:17:41 +01:00
playanimation BS_ATTACKER, B_ANIM_SMOKEBALL_ESCAPE, NULL
printstring STRINGID_PKMNFLEDUSINGITS
waitmessage 0x40
end2
BattleScript_RanAwayUsingMonAbility::
printstring STRINGID_PKMNFLEDUSING
waitmessage 0x40
end2
BattleScript_GotAwaySafely::
printstring STRINGID_GOTAWAYSAFELY
waitmessage 0x40
end2
BattleScript_WildMonFled::
printstring STRINGID_WILDPKMNFLED
waitmessage 0x40
end2
2017-11-26 17:26:11 +01:00
BattleScript_PrintCantRunFromTrainer::
printstring STRINGID_NORUNNINGFROMTRAINERS
end2
BattleScript_PrintFailedToRunString::
printfromtable gNoEscapeStringIds
waitmessage 0x40
end2
2017-11-26 17:26:11 +01:00
BattleScript_PrintCantEscapeFromBattle::
printselectionstringfromtable gNoEscapeStringIds
endselectionscript
2017-11-26 17:15:28 +01:00
BattleScript_PrintFullBox::
printselectionstring STRINGID_BOXISFULL
endselectionscript
BattleScript_ActionSwitch::
2018-02-08 11:17:41 +01:00
hpthresholds2 BS_ATTACKER
printstring STRINGID_RETURNMON
setbyte sDMG_MULTIPLIER, 0x2
2017-12-02 14:08:55 +01:00
jumpifbattletype BATTLE_TYPE_DOUBLE, BattleScript_PursuitSwitchDmgSetMultihit
setmultihit 0x1
2017-12-02 00:03:46 +01:00
goto BattleScript_PursuitSwitchDmgLoop
BattleScript_PursuitSwitchDmgSetMultihit::
setmultihit 0x2
2017-12-02 00:03:46 +01:00
BattleScript_PursuitSwitchDmgLoop::
jumpifnopursuitswitchdmg BattleScript_DoSwitchOut
2018-06-30 14:12:17 +02:00
swapattackerwithtarget
trysetdestinybondtohappen
2017-12-02 00:03:46 +01:00
call BattleScript_PursuitDmgOnSwitchOut
2018-06-30 14:12:17 +02:00
swapattackerwithtarget
2017-12-02 00:03:46 +01:00
BattleScript_DoSwitchOut::
decrementmultihit BattleScript_PursuitSwitchDmgLoop
2018-02-08 11:17:41 +01:00
switchoutabilities BS_ATTACKER
waitstate
returnatktoball
waitstate
2018-02-08 11:17:41 +01:00
drawpartystatussummary BS_ATTACKER
switchhandleorder BS_ATTACKER, 0x1
getswitchedmondata BS_ATTACKER
switchindataupdate BS_ATTACKER
hpthresholds BS_ATTACKER
printstring STRINGID_SWITCHINMON
2018-06-28 21:06:32 +02:00
hidepartystatussummary BS_ATTACKER
2018-02-08 11:17:41 +01:00
switchinanim BS_ATTACKER, FALSE
waitstate
2018-02-08 11:17:41 +01:00
switchineffects BS_ATTACKER
setbyte sMOVEEND_STATE, 0x4
moveend 0x1, 0x0
setbyte sMOVEEND_STATE, 0xF
moveend 0x1, 0x0
end2
2017-12-02 00:03:46 +01:00
BattleScript_PursuitDmgOnSwitchOut::
pause 0x20
attackstring
ppreduce
critcalc
damagecalc
typecalc
adjustnormaldamage
attackanimation
waitanimation
effectivenesssound
2018-02-08 11:17:41 +01:00
hitanimation BS_TARGET
waitstate
2018-02-08 11:17:41 +01:00
healthbarupdate BS_TARGET
datahpupdate BS_TARGET
critmessage
waitmessage 0x40
resultmessage
waitmessage 0x40
2018-02-08 11:17:41 +01:00
tryfaintmon BS_TARGET, FALSE, NULL
setbyte sMOVEEND_STATE, 0x3
moveend 0x2, 0x6
2018-02-08 11:17:41 +01:00
various4 BS_TARGET
jumpifbyte CMP_EQUAL, gBattleCommunication, 0x0, BattleScript_PursuitDmgOnSwitchOutRet
setbyte sGIVEEXP_STATE, 0x0
2018-02-08 11:17:41 +01:00
getexp BS_TARGET
2018-09-01 20:00:13 +02:00
BattleScript_PursuitDmgOnSwitchOutRet:
return
BattleScript_Pausex20::
pause 0x20
return
BattleScript_LevelUp::
2017-12-22 08:46:19 +01:00
fanfare MUS_FANFA1
printstring STRINGID_PKMNGREWTOLV
setbyte sLVLBOX_STATE, 0x0
drawlvlupbox
handlelearnnewmove BattleScript_LearnedNewMove, BattleScript_LearnMoveReturn, TRUE
goto BattleScript_AskToLearnMove
BattleScript_TryLearnMoveLoop::
handlelearnnewmove BattleScript_LearnedNewMove, BattleScript_LearnMoveReturn, FALSE
BattleScript_AskToLearnMove::
buffermovetolearn
printstring STRINGID_TRYTOLEARNMOVE1
printstring STRINGID_TRYTOLEARNMOVE2
printstring STRINGID_TRYTOLEARNMOVE3
waitstate
setbyte sLEARNMOVE_STATE, 0x0
yesnoboxlearnmove BattleScript_ForgotAndLearnedNewMove
printstring STRINGID_STOPLEARNINGMOVE
waitstate
setbyte sLEARNMOVE_STATE, 0x0
yesnoboxstoplearningmove BattleScript_AskToLearnMove
printstring STRINGID_DIDNOTLEARNMOVE
goto BattleScript_TryLearnMoveLoop
BattleScript_ForgotAndLearnedNewMove::
printstring STRINGID_123POOF
printstring STRINGID_PKMNFORGOTMOVE
printstring STRINGID_ANDELLIPSIS
BattleScript_LearnedNewMove::
buffermovetolearn
2017-12-22 08:46:19 +01:00
fanfare MUS_FANFA1
printstring STRINGID_PKMNLEARNEDMOVE
waitmessage 0x40
2018-02-08 11:17:41 +01:00
updatechoicemoveonlvlup BS_ATTACKER
goto BattleScript_TryLearnMoveLoop
BattleScript_LearnMoveReturn::
return
2017-11-26 17:15:28 +01:00
BattleScript_RainContinuesOrEnds::
printfromtable gRainContinuesStringIds
waitmessage 0x40
2018-02-08 11:17:41 +01:00
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_RainContinuesOrEndsEnd
playanimation BS_ATTACKER, B_ANIM_RAIN_CONTINUES, NULL
2017-11-26 17:15:28 +01:00
BattleScript_RainContinuesOrEndsEnd::
end2
2017-11-26 17:15:28 +01:00
BattleScript_DamagingWeatherContinues::
printfromtable gSandStormHailContinuesStringIds
waitmessage 0x40
2018-02-08 11:17:41 +01:00
playanimation2 BS_ATTACKER, sB_ANIM_ARG1, NULL
setbyte gBattleCommunication, 0x0
2017-11-26 17:15:28 +01:00
BattleScript_DamagingWeatherLoop::
2018-06-30 14:12:17 +02:00
copyarraywithindex gBattlerAttacker, gBattlerByTurnOrder, gBattleCommunication, 0x1
weatherdamage
2018-02-08 11:17:41 +01:00
jumpifword CMP_EQUAL, gBattleMoveDamage, 0x0, BattleScript_DamagingWeatherLoopIncrement
printfromtable gSandStormHailDmgStringIds
waitmessage 0x40
orword gHitMarker, HITMARKER_x20 | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000 | HITMARKER_GRUDGE
effectivenesssound
2018-02-08 11:17:41 +01:00
hitanimation BS_ATTACKER
healthbarupdate BS_ATTACKER
datahpupdate BS_ATTACKER
tryfaintmon BS_ATTACKER, FALSE, NULL
2017-11-26 17:15:28 +01:00
atk24 BattleScript_DamagingWeatherLoopIncrement
BattleScript_DamagingWeatherLoopIncrement::
2018-02-08 11:17:41 +01:00
jumpifbyte CMP_NOT_EQUAL, gBattleOutcome, 0, BattleScript_DamagingWeatherContinuesEnd
addbyte gBattleCommunication, 0x1
2018-02-06 02:46:59 +01:00
jumpifbytenotequal gBattleCommunication, gBattlersCount, BattleScript_DamagingWeatherLoop
2017-11-26 17:15:28 +01:00
BattleScript_DamagingWeatherContinuesEnd::
bicword gHitMarker, HITMARKER_x20 | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000 | HITMARKER_GRUDGE
end2
2017-11-26 17:15:28 +01:00
BattleScript_SandStormHailEnds::
printfromtable gSandStormHailEndStringIds
waitmessage 0x40
end2
2017-11-26 17:15:28 +01:00
BattleScript_SunlightContinues::
printstring STRINGID_SUNLIGHTSTRONG
waitmessage 0x40
2018-02-08 11:17:41 +01:00
playanimation BS_ATTACKER, B_ANIM_SUN_CONTINUES, NULL
end2
2017-11-26 17:15:28 +01:00
BattleScript_SunlightFaded::
printstring STRINGID_SUNLIGHTFADED
waitmessage 0x40
end2
2017-11-26 17:15:28 +01:00
BattleScript_OverworldWeatherStarts::
printfromtable gWeatherContinuesStringIds
waitmessage 0x40
2018-02-08 11:17:41 +01:00
playanimation2 BS_ATTACKER, sB_ANIM_ARG1, NULL
end3
2017-11-26 17:15:28 +01:00
BattleScript_SideStatusWoreOff::
printstring STRINGID_PKMNSXWOREOFF
waitmessage 0x40
end2
2017-11-26 01:19:57 +01:00
BattleScript_SafeguardProtected::
pause 0x20
printstring STRINGID_PKMNUSEDSAFEGUARD
waitmessage 0x40
end2
2017-11-26 17:15:28 +01:00
BattleScript_SafeguardEnds::
pause 0x20
printstring STRINGID_PKMNSAFEGUARDEXPIRED
waitmessage 0x40
end2
BattleScript_LeechSeedTurnDrain::
2018-02-08 11:17:41 +01:00
playanimation BS_ATTACKER, B_ANIM_LEECH_SEED_DRAIN, sB_ANIM_ARG1
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
2018-02-08 11:17:41 +01:00
healthbarupdate BS_ATTACKER
datahpupdate BS_ATTACKER
2017-11-25 21:32:17 +01:00
copyword gBattleMoveDamage, gHpDealt
2018-02-08 11:17:41 +01:00
jumpifability BS_ATTACKER, ABILITY_LIQUID_OOZE, BattleScript_LeechSeedTurnPrintLiquidOoze
manipulatedamage ATK80_DMG_CHANGE_SIGN
setbyte cMULTISTRING_CHOOSER, 0x3
2017-12-03 00:47:21 +01:00
goto BattleScript_LeechSeedTurnPrintAndUpdateHp
BattleScript_LeechSeedTurnPrintLiquidOoze::
setbyte cMULTISTRING_CHOOSER, 0x4
2017-12-03 00:47:21 +01:00
BattleScript_LeechSeedTurnPrintAndUpdateHp::
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
2018-02-08 11:17:41 +01:00
healthbarupdate BS_TARGET
datahpupdate BS_TARGET
printfromtable gLeechSeedStringIds
waitmessage 0x40
2018-02-08 11:17:41 +01:00
tryfaintmon BS_ATTACKER, FALSE, NULL
tryfaintmon BS_TARGET, FALSE, NULL
end2
BattleScript_BideStoringEnergy::
printstring STRINGID_PKMNSTORINGENERGY
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_BideAttack::
attackcanceler
2018-02-08 00:35:13 +01:00
setmoveeffect MOVE_EFFECT_CHARGING
2018-02-08 11:17:41 +01:00
clearstatusfromeffect BS_ATTACKER
printstring STRINGID_PKMNUNLEASHEDENERGY
waitmessage 0x40
accuracycheck BattleScript_MoveMissed, ACC_CURR_MOVE
typecalc
2018-01-16 22:12:38 +01:00
bicbyte gMoveResultFlags, MOVE_RESULT_SUPER_EFFECTIVE | MOVE_RESULT_NOT_VERY_EFFECTIVE
2017-11-25 21:32:17 +01:00
copyword gBattleMoveDamage, sBIDE_DMG
adjustsetdamage
2018-02-08 00:35:13 +01:00
setbyte sB_ANIM_TURN, 0x1
attackanimation
waitanimation
effectivenesssound
2018-02-08 11:17:41 +01:00
hitanimation BS_TARGET
waitstate
2018-02-08 11:17:41 +01:00
healthbarupdate BS_TARGET
datahpupdate BS_TARGET
resultmessage
waitmessage 0x40
2018-02-08 11:17:41 +01:00
tryfaintmon BS_TARGET, FALSE, NULL
goto BattleScript_MoveEnd
BattleScript_BideNoEnergyToAttack::
attackcanceler
2018-02-08 00:35:13 +01:00
setmoveeffect MOVE_EFFECT_CHARGING
2018-02-08 11:17:41 +01:00
clearstatusfromeffect BS_ATTACKER
printstring STRINGID_PKMNUNLEASHEDENERGY
waitmessage 0x40
goto BattleScript_ButItFailed
2017-12-02 00:03:46 +01:00
BattleScript_SuccessForceOut::
attackanimation
waitanimation
2018-02-08 11:17:41 +01:00
switchoutabilities BS_TARGET
returntoball BS_TARGET
waitstate
2017-12-02 14:08:55 +01:00
jumpifbattletype BATTLE_TYPE_TRAINER, BattleScript_TrainerBattleForceOut
2018-02-08 11:17:41 +01:00
setoutcomeonteleport BS_ATTACKER
finishaction
2017-12-02 00:03:46 +01:00
BattleScript_TrainerBattleForceOut::
2018-02-08 11:17:41 +01:00
getswitchedmondata BS_TARGET
switchindataupdate BS_TARGET
switchinanim BS_TARGET, FALSE
waitstate
printstring STRINGID_PKMNWASDRAGGEDOUT
2018-02-08 11:17:41 +01:00
switchineffects BS_TARGET
goto BattleScript_MoveEnd
BattleScript_MistProtected::
pause 0x20
printstring STRINGID_PKMNPROTECTEDBYMIST
waitmessage 0x40
return
BattleScript_RageIsBuilding::
printstring STRINGID_PKMNRAGEBUILDING
waitmessage 0x40
return
BattleScript_MoveUsedIsDisabled::
printstring STRINGID_PKMNMOVEISDISABLED
waitmessage 0x40
goto BattleScript_MoveEnd
2017-11-26 17:15:28 +01:00
BattleScript_SelectingDisabledMove::
printselectionstring STRINGID_PKMNMOVEISDISABLED
endselectionscript
BattleScript_DisabledNoMore::
printstring STRINGID_PKMNMOVEDISABLEDNOMORE
waitmessage 0x40
end2
2017-12-03 00:47:21 +01:00
BattleScript_SelectingDisabledMoveInPalace::
printstring STRINGID_PKMNMOVEISDISABLED
2017-12-03 00:47:21 +01:00
BattleScript_SelectingUnusableMoveInPalace::
setbyte sMOVEEND_STATE, 0x0
moveend 0x2, 0x10
end
BattleScript_EncoredNoMore::
printstring STRINGID_PKMNENCOREENDED
waitmessage 0x40
end2
BattleScript_DestinyBondTakesLife::
printstring STRINGID_PKMNTOOKFOE
waitmessage 0x40
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
2018-02-08 11:17:41 +01:00
healthbarupdate BS_ATTACKER
datahpupdate BS_ATTACKER
tryfaintmon BS_ATTACKER, FALSE, NULL
return
BattleScript_SpikesOnAttacker::
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
2018-02-08 11:17:41 +01:00
healthbarupdate BS_ATTACKER
datahpupdate BS_ATTACKER
2017-12-02 00:03:46 +01:00
call BattleScript_PrintHurtBySpikes
2018-02-08 11:17:41 +01:00
tryfaintmon BS_ATTACKER, FALSE, NULL
tryfaintmon BS_ATTACKER, TRUE, BattleScript_SpikesOnAttackerFainted
return
2017-12-02 00:03:46 +01:00
BattleScript_SpikesOnAttackerFainted::
setbyte sGIVEEXP_STATE, 0x0
2018-02-08 11:17:41 +01:00
getexp BS_ATTACKER
setbyte sMOVEEND_STATE, 0x0
moveend 0x0, 0x0
2017-12-02 14:08:55 +01:00
goto BattleScript_HandleFaintedMon
BattleScript_SpikesOnTarget::
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
2018-02-08 11:17:41 +01:00
healthbarupdate BS_TARGET
datahpupdate BS_TARGET
2017-12-02 00:03:46 +01:00
call BattleScript_PrintHurtBySpikes
2018-02-08 11:17:41 +01:00
tryfaintmon BS_TARGET, FALSE, NULL
tryfaintmon BS_TARGET, TRUE, BattleScript_SpikesOnTargetFainted
return
2017-12-02 00:03:46 +01:00
BattleScript_SpikesOnTargetFainted::
setbyte sGIVEEXP_STATE, 0x0
2018-02-08 11:17:41 +01:00
getexp BS_TARGET
setbyte sMOVEEND_STATE, 0x0
moveend 0x0, 0x0
2017-12-02 14:08:55 +01:00
goto BattleScript_HandleFaintedMon
2018-02-08 11:17:41 +01:00
BattleScript_SpikesOnFaintedBattler::
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
2018-02-08 11:17:41 +01:00
healthbarupdate BS_FAINTED
datahpupdate BS_FAINTED
2017-12-02 00:03:46 +01:00
call BattleScript_PrintHurtBySpikes
2018-02-08 11:17:41 +01:00
tryfaintmon BS_FAINTED, FALSE, NULL
tryfaintmon BS_FAINTED, TRUE, BattleScript_SpikesOnFaintedBattlerFainted
return
2018-02-08 11:17:41 +01:00
BattleScript_SpikesOnFaintedBattlerFainted::
setbyte sGIVEEXP_STATE, 0x0
2018-02-08 11:17:41 +01:00
getexp BS_FAINTED
setbyte sMOVEEND_STATE, 0x0
moveend 0x0, 0x0
2017-12-02 14:08:55 +01:00
goto BattleScript_HandleFaintedMon
2017-12-02 00:03:46 +01:00
BattleScript_PrintHurtBySpikes::
printstring STRINGID_PKMNHURTBYSPIKES
waitmessage 0x40
return
2017-11-26 17:26:11 +01:00
BattleScript_PerishSongTakesLife::
printstring STRINGID_PKMNPERISHCOUNTFELL
waitmessage 0x40
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
2018-02-08 11:17:41 +01:00
healthbarupdate BS_ATTACKER
datahpupdate BS_ATTACKER
tryfaintmon BS_ATTACKER, FALSE, NULL
end2
2017-11-26 17:26:11 +01:00
BattleScript_PerishSongCountGoesDown::
printstring STRINGID_PKMNPERISHCOUNTFELL
waitmessage 0x40
end2
BattleScript_AllStatsUp::
2018-02-08 11:17:41 +01:00
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_ATK, 0xC, BattleScript_AllStatsUpAtk
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_DEF, 0xC, BattleScript_AllStatsUpAtk
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_SPEED, 0xC, BattleScript_AllStatsUpAtk
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_SPATK, 0xC, BattleScript_AllStatsUpAtk
jumpifstat BS_ATTACKER, CMP_EQUAL, STAT_SPDEF, 0xC, BattleScript_AllStatsUpRet
2017-12-02 00:03:46 +01:00
BattleScript_AllStatsUpAtk::
2018-07-29 15:33:16 +02:00
setbyte sSTAT_ANIM_PLAYED, FALSE
playstatchangeanimation BS_ATTACKER, BIT_ATK | BIT_DEF | BIT_SPEED | BIT_SPATK | BIT_SPDEF, 0x0
2018-02-08 11:17:41 +01:00
setstatchanger STAT_ATK, 1, FALSE
2018-02-08 00:35:13 +01:00
statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_AllStatsUpDef
printfromtable gStatUpStringIds
waitmessage 0x40
2017-12-02 00:03:46 +01:00
BattleScript_AllStatsUpDef::
2018-02-08 11:17:41 +01:00
setstatchanger STAT_DEF, 1, FALSE
2018-02-08 00:35:13 +01:00
statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_AllStatsUpSpeed
printfromtable gStatUpStringIds
waitmessage 0x40
2017-12-02 00:03:46 +01:00
BattleScript_AllStatsUpSpeed::
2018-02-08 11:17:41 +01:00
setstatchanger STAT_SPEED, 1, FALSE
2018-02-08 00:35:13 +01:00
statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_AllStatsUpSpAtk
printfromtable gStatUpStringIds
waitmessage 0x40
2017-12-02 00:03:46 +01:00
BattleScript_AllStatsUpSpAtk::
2018-02-08 11:17:41 +01:00
setstatchanger STAT_SPATK, 1, FALSE
2018-02-08 00:35:13 +01:00
statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_AllStatsUpSpDef
printfromtable gStatUpStringIds
waitmessage 0x40
2017-12-02 00:03:46 +01:00
BattleScript_AllStatsUpSpDef::
2018-02-08 11:17:41 +01:00
setstatchanger STAT_SPDEF, 1, FALSE
2018-02-08 00:35:13 +01:00
statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_AllStatsUpRet
printfromtable gStatUpStringIds
waitmessage 0x40
2017-12-02 00:03:46 +01:00
BattleScript_AllStatsUpRet::
return
BattleScript_RapidSpinAway::
rapidspinfree
return
BattleScript_WrapFree::
printstring STRINGID_PKMNGOTFREE
waitmessage 0x40
2018-10-27 00:04:18 +02:00
copybyte gBattlerTarget, sBATTLER
return
BattleScript_LeechSeedFree::
printstring STRINGID_PKMNSHEDLEECHSEED
waitmessage 0x40
return
BattleScript_SpikesFree::
printstring STRINGID_PKMNBLEWAWAYSPIKES
waitmessage 0x40
return
2017-11-26 17:26:11 +01:00
BattleScript_MonTookFutureAttack::
printstring STRINGID_PKMNTOOKATTACK
waitmessage 0x40
2018-02-08 11:17:41 +01:00
jumpifbyte CMP_NOT_EQUAL, cMULTISTRING_CHOOSER, 0x0, BattleScript_CheckDoomDesireMiss
2017-12-03 00:47:21 +01:00
accuracycheck BattleScript_FutureAttackMiss, MOVE_FUTURE_SIGHT
goto BattleScript_FutureAttackAnimate
BattleScript_CheckDoomDesireMiss::
accuracycheck BattleScript_FutureAttackMiss, MOVE_DOOM_DESIRE
BattleScript_FutureAttackAnimate::
adjustnormaldamage2
2018-02-08 11:17:41 +01:00
jumpifbyte CMP_NOT_EQUAL, cMULTISTRING_CHOOSER, 0x0, BattleScript_FutureHitAnimDoomDesire
playanimation BS_ATTACKER, B_ANIM_FUTURE_SIGHT_HIT, NULL
2017-12-03 00:47:21 +01:00
goto BattleScript_DoFutureAttackHit
BattleScript_FutureHitAnimDoomDesire::
2018-02-08 11:17:41 +01:00
playanimation BS_ATTACKER, B_ANIM_DOOM_DESIRE_HIT, NULL
2017-12-03 00:47:21 +01:00
BattleScript_DoFutureAttackHit::
effectivenesssound
2018-02-08 11:17:41 +01:00
hitanimation BS_TARGET
waitstate
2018-02-08 11:17:41 +01:00
healthbarupdate BS_TARGET
datahpupdate BS_TARGET
resultmessage
waitmessage 0x40
2018-02-08 11:17:41 +01:00
tryfaintmon BS_TARGET, FALSE, NULL
2017-12-03 00:47:21 +01:00
atk24 BattleScript_FutureAttackEnd
BattleScript_FutureAttackEnd::
setbyte sMOVEEND_STATE, 0x0
moveend 0x1, 0x0
setbyte sMOVEEND_STATE, 0xB
moveend 0x2, 0xE
2018-01-16 22:12:38 +01:00
setbyte gMoveResultFlags, 0
end2
2017-12-03 00:47:21 +01:00
BattleScript_FutureAttackMiss::
pause 0x20
2018-01-16 22:12:38 +01:00
setbyte gMoveResultFlags, 0
orbyte gMoveResultFlags, MOVE_RESULT_FAILED
resultmessage
waitmessage 0x40
2018-01-16 22:12:38 +01:00
setbyte gMoveResultFlags, 0
end2
BattleScript_NoMovesLeft::
printselectionstring STRINGID_PKMNHASNOMOVESLEFT
endselectionscript
2017-11-26 17:15:28 +01:00
BattleScript_SelectingMoveWithNoPP::
printselectionstring STRINGID_NOPPLEFT
endselectionscript
BattleScript_NoPPForMove::
attackstring
pause 0x20
printstring STRINGID_BUTNOPPLEFT
waitmessage 0x40
goto BattleScript_MoveEnd
2017-11-26 17:15:28 +01:00
BattleScript_SelectingTormentedMove::
printselectionstring STRINGID_PKMNCANTUSEMOVETORMENT
endselectionscript
2017-12-03 00:47:21 +01:00
BattleScript_MoveUsedIsTormented::
printstring STRINGID_PKMNCANTUSEMOVETORMENT
waitmessage 0x40
goto BattleScript_MoveEnd
2017-12-03 00:47:21 +01:00
BattleScript_SelectingTormentedMoveInPalace::
printstring STRINGID_PKMNCANTUSEMOVETORMENT
2017-12-03 00:47:21 +01:00
goto BattleScript_SelectingUnusableMoveInPalace
2017-11-26 17:15:28 +01:00
BattleScript_SelectingNotAllowedMoveTaunt::
printselectionstring STRINGID_PKMNCANTUSEMOVETAUNT
endselectionscript
BattleScript_MoveUsedIsTaunted::
printstring STRINGID_PKMNCANTUSEMOVETAUNT
waitmessage 0x40
goto BattleScript_MoveEnd
2017-12-03 00:47:21 +01:00
BattleScript_SelectingNotAllowedMoveTauntInPalace::
printstring STRINGID_PKMNCANTUSEMOVETAUNT
2017-12-03 00:47:21 +01:00
goto BattleScript_SelectingUnusableMoveInPalace
BattleScript_WishComesTrue::
2017-12-03 00:47:21 +01:00
trywish 0x1, BattleScript_WishButFullHp
2018-02-08 11:17:41 +01:00
playanimation BS_TARGET, B_ANIM_WISH_HEAL, NULL
printstring STRINGID_PKMNWISHCAMETRUE
waitmessage 0x40
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
2018-02-08 11:17:41 +01:00
healthbarupdate BS_TARGET
datahpupdate BS_TARGET
printstring STRINGID_PKMNREGAINEDHEALTH
waitmessage 0x40
end2
2017-12-03 00:47:21 +01:00
BattleScript_WishButFullHp::
printstring STRINGID_PKMNWISHCAMETRUE
waitmessage 0x40
pause 0x20
printstring STRINGID_PKMNHPFULL
waitmessage 0x40
end2
BattleScript_IngrainTurnHeal::
2018-02-08 11:17:41 +01:00
playanimation BS_ATTACKER, B_ANIM_INGRAIN_HEAL, NULL
printstring STRINGID_PKMNABSORBEDNUTRIENTS
waitmessage 0x40
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
2018-02-08 11:17:41 +01:00
healthbarupdate BS_ATTACKER
datahpupdate BS_ATTACKER
end2
2017-12-03 00:47:21 +01:00
BattleScript_PrintMonIsRooted::
pause 0x20
printstring STRINGID_PKMNANCHOREDITSELF
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_AtkDefDown::
2018-07-29 15:33:16 +02:00
setbyte sSTAT_ANIM_PLAYED, FALSE
playstatchangeanimation BS_ATTACKER, BIT_DEF | BIT_ATK, ATK48_DONT_CHECK_LOWER | ATK48_STAT_NEGATIVE | ATK48_ONLY_MULTIPLE
playstatchangeanimation BS_ATTACKER, BIT_ATK, ATK48_DONT_CHECK_LOWER | ATK48_STAT_NEGATIVE
2018-02-08 11:17:41 +01:00
setstatchanger STAT_ATK, 1, TRUE
2018-02-08 00:35:13 +01:00
statbuffchange MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN | 0x1, BattleScript_82DB144
2018-02-08 11:17:41 +01:00
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DB144
printfromtable gStatDownStringIds
waitmessage 0x40
BattleScript_82DB144::
2018-07-29 15:33:16 +02:00
playstatchangeanimation BS_ATTACKER, BIT_DEF, ATK48_DONT_CHECK_LOWER | ATK48_STAT_NEGATIVE
2018-02-08 11:17:41 +01:00
setstatchanger STAT_DEF, 1, TRUE
2018-02-08 00:35:13 +01:00
statbuffchange MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN | 0x1, BattleScript_82DB167
2018-02-08 11:17:41 +01:00
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DB167
printfromtable gStatDownStringIds
waitmessage 0x40
BattleScript_82DB167::
return
BattleScript_KnockedOff::
2018-02-08 11:17:41 +01:00
playanimation BS_TARGET, B_ANIM_ITEM_KNOCKOFF, NULL
printstring STRINGID_PKMNKNOCKEDOFF
waitmessage 0x40
return
BattleScript_MoveUsedIsImprisoned::
printstring STRINGID_PKMNCANTUSEMOVESEALED
waitmessage 0x40
goto BattleScript_MoveEnd
2017-11-26 17:15:28 +01:00
BattleScript_SelectingImprisionedMove::
printselectionstring STRINGID_PKMNCANTUSEMOVESEALED
endselectionscript
2017-12-03 00:47:21 +01:00
BattleScript_SelectingImprisionedMoveInPalace::
printstring STRINGID_PKMNCANTUSEMOVESEALED
2017-12-03 00:47:21 +01:00
goto BattleScript_SelectingUnusableMoveInPalace
BattleScript_GrudgeTakesPp::
printstring STRINGID_PKMNLOSTPPGRUDGE
waitmessage 0x40
return
BattleScript_MagicCoatBounce::
attackstring
ppreduce
pause 0x20
printstring STRINGID_PKMNMOVEBOUNCED
waitmessage 0x40
orword gHitMarker, HITMARKER_ATTACKSTRING_PRINTED | HITMARKER_NO_PPDEDUCT | HITMARKER_x800000
2018-02-08 11:17:41 +01:00
setmagiccoattarget BS_ATTACKER
return
BattleScript_SnatchedMove::
attackstring
ppreduce
2018-06-30 14:12:17 +02:00
snatchsetbattlers
2018-02-08 11:17:41 +01:00
playanimation BS_TARGET, B_ANIM_SNATCH_MOVE, NULL
printstring STRINGID_PKMNSNATCHEDMOVE
waitmessage 0x40
orword gHitMarker, HITMARKER_ATTACKSTRING_PRINTED | HITMARKER_NO_PPDEDUCT | HITMARKER_x800000
2018-06-30 14:12:17 +02:00
swapattackerwithtarget
return
BattleScript_EnduredMsg::
printstring STRINGID_PKMNENDUREDHIT
waitmessage 0x40
return
BattleScript_OneHitKOMsg::
printstring STRINGID_ONEHITKO
waitmessage 0x40
return
BattleScript_SAtkDown2::
2018-07-29 15:33:16 +02:00
setbyte sSTAT_ANIM_PLAYED, FALSE
playstatchangeanimation BS_ATTACKER, BIT_SPATK, ATK48_DONT_CHECK_LOWER | ATK48_STAT_NEGATIVE | ATK48_STAT_BY_TWO
2018-02-08 11:17:41 +01:00
setstatchanger STAT_SPATK, 2, TRUE
2018-07-29 15:33:16 +02:00
statbuffchange MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN | 0x1, BattleScript_SAtkDown2End
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_SAtkDown2End
printfromtable gStatDownStringIds
waitmessage 0x40
2018-07-29 15:33:16 +02:00
BattleScript_SAtkDown2End::
return
BattleScript_FocusPunchSetUp::
printstring STRINGID_EMPTYSTRING3
waitmessage 0x1
2018-09-10 21:19:19 +02:00
playanimation BS_ATTACKER, B_ANIM_FOCUS_PUNCH_SETUP, NULL
printstring STRINGID_PKMNTIGHTENINGFOCUS
waitmessage 0x40
end2
BattleScript_MoveUsedIsAsleep::
printstring STRINGID_PKMNFASTASLEEP
waitmessage 0x40
2018-02-08 11:17:41 +01:00
statusanimation BS_ATTACKER
goto BattleScript_MoveEnd
BattleScript_MoveUsedWokeUp::
bicword gHitMarker, HITMARKER_x10
printfromtable gWokeUpStringIds
waitmessage 0x40
2018-02-08 11:17:41 +01:00
updatestatusicon BS_ATTACKER
return
2017-11-26 17:26:11 +01:00
BattleScript_MonWokeUpInUproar::
printstring STRINGID_PKMNWOKEUPINUPROAR
waitmessage 0x40
2018-02-08 11:17:41 +01:00
updatestatusicon BS_ATTACKER
end2
BattleScript_PoisonTurnDmg::
printstring STRINGID_PKMNHURTBYPOISON
waitmessage 0x40
2017-12-02 00:03:46 +01:00
BattleScript_DoStatusTurnDmg::
2018-02-08 11:17:41 +01:00
statusanimation BS_ATTACKER
2017-12-02 00:03:46 +01:00
BattleScript_DoTurnDmg::
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
2018-02-08 11:17:41 +01:00
healthbarupdate BS_ATTACKER
datahpupdate BS_ATTACKER
tryfaintmon BS_ATTACKER, FALSE, NULL
2017-12-02 00:03:46 +01:00
atk24 BattleScript_DoTurnDmgEnd
BattleScript_DoTurnDmgEnd::
end2
BattleScript_BurnTurnDmg::
printstring STRINGID_PKMNHURTBYBURN
waitmessage 0x40
2017-12-02 00:03:46 +01:00
goto BattleScript_DoStatusTurnDmg
BattleScript_MoveUsedIsFrozen::
printstring STRINGID_PKMNISFROZEN
waitmessage 0x40
2018-02-08 11:17:41 +01:00
statusanimation BS_ATTACKER
goto BattleScript_MoveEnd
BattleScript_MoveUsedUnfroze::
printfromtable gGotDefrostedStringIds
waitmessage 0x40
2018-02-08 11:17:41 +01:00
updatestatusicon BS_ATTACKER
return
BattleScript_DefrostedViaFireMove::
printstring STRINGID_PKMNWASDEFROSTED
waitmessage 0x40
2018-02-08 11:17:41 +01:00
updatestatusicon BS_TARGET
return
BattleScript_MoveUsedIsParalyzed::
printstring STRINGID_PKMNISPARALYZED
waitmessage 0x40
2018-02-08 11:17:41 +01:00
statusanimation BS_ATTACKER
cancelmultiturnmoves BS_ATTACKER
goto BattleScript_MoveEnd
BattleScript_MoveUsedFlinched::
printstring STRINGID_PKMNFLINCHED
waitmessage 0x40
goto BattleScript_MoveEnd
2017-11-26 17:26:11 +01:00
BattleScript_PrintUproarOverTurns::
printfromtable gUproarOverTurnStringIds
waitmessage 0x40
end2
BattleScript_ThrashConfuses::
2018-02-08 11:17:41 +01:00
chosenstatus2animation BS_ATTACKER, STATUS2_CONFUSION
printstring STRINGID_PKMNFATIGUECONFUSION
waitmessage 0x40
end2
BattleScript_MoveUsedIsConfused::
printstring STRINGID_PKMNISCONFUSED
waitmessage 0x40
2018-02-08 11:17:41 +01:00
status2animation BS_ATTACKER, STATUS2_CONFUSION
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x0, BattleScript_MoveUsedIsConfusedRet
2017-12-02 00:03:46 +01:00
BattleScript_DoSelfConfusionDmg::
2018-02-08 11:17:41 +01:00
cancelmultiturnmoves BS_ATTACKER
adjustnormaldamage2
printstring STRINGID_ITHURTCONFUSION
waitmessage 0x40
effectivenesssound
2018-02-08 11:17:41 +01:00
hitanimation BS_ATTACKER
waitstate
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
2018-02-08 11:17:41 +01:00
healthbarupdate BS_ATTACKER
datahpupdate BS_ATTACKER
resultmessage
waitmessage 0x40
2018-02-08 11:17:41 +01:00
tryfaintmon BS_ATTACKER, FALSE, NULL
goto BattleScript_MoveEnd
2017-12-02 00:03:46 +01:00
BattleScript_MoveUsedIsConfusedRet::
return
BattleScript_MoveUsedIsConfusedNoMore::
printstring STRINGID_PKMNHEALEDCONFUSION
waitmessage 0x40
return
BattleScript_PrintPayDayMoneyString::
printstring STRINGID_PKMNPICKEDUPITEM
waitmessage 0x40
return
BattleScript_WrapTurnDmg::
2018-02-08 11:17:41 +01:00
playanimation BS_ATTACKER, B_ANIM_TURN_TRAP, sB_ANIM_ARG1
printstring STRINGID_PKMNHURTBY
waitmessage 0x40
2017-12-02 00:03:46 +01:00
goto BattleScript_DoTurnDmg
BattleScript_WrapEnds::
printstring STRINGID_PKMNFREEDFROM
waitmessage 0x40
end2
BattleScript_MoveUsedIsInLove::
printstring STRINGID_PKMNINLOVE
waitmessage 0x40
2018-02-08 11:17:41 +01:00
status2animation BS_ATTACKER, STATUS2_INFATUATION
return
BattleScript_MoveUsedIsParalyzedCantAttack::
printstring STRINGID_PKMNIMMOBILIZEDBYLOVE
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_NightmareTurnDmg::
printstring STRINGID_PKMNLOCKEDINNIGHTMARE
waitmessage 0x40
2018-02-08 11:17:41 +01:00
status2animation BS_ATTACKER, STATUS2_NIGHTMARE
2017-12-02 00:03:46 +01:00
goto BattleScript_DoTurnDmg
BattleScript_CurseTurnDmg::
printstring STRINGID_PKMNAFFLICTEDBYCURSE
waitmessage 0x40
2018-02-08 11:17:41 +01:00
status2animation BS_ATTACKER, STATUS2_CURSED
2017-12-02 00:03:46 +01:00
goto BattleScript_DoTurnDmg
BattleScript_TargetPRLZHeal::
printstring STRINGID_PKMNHEALEDPARALYSIS
waitmessage 0x40
2018-02-08 11:17:41 +01:00
updatestatusicon BS_TARGET
return
BattleScript_MoveEffectSleep::
2018-02-08 11:17:41 +01:00
statusanimation BS_EFFECT_BATTLER
printfromtable gFellAsleepStringIds
waitmessage 0x40
2017-12-02 00:03:46 +01:00
BattleScript_UpdateEffectStatusIconRet::
2018-02-08 11:17:41 +01:00
updatestatusicon BS_EFFECT_BATTLER
waitstate
return
BattleScript_YawnMakesAsleep::
2018-02-08 11:17:41 +01:00
statusanimation BS_EFFECT_BATTLER
printstring STRINGID_PKMNFELLASLEEP
waitmessage 0x40
2018-02-08 11:17:41 +01:00
updatestatusicon BS_EFFECT_BATTLER
waitstate
2018-02-08 11:17:41 +01:00
makevisible BS_EFFECT_BATTLER
end2
BattleScript_MoveEffectPoison::
2018-02-08 11:17:41 +01:00
statusanimation BS_EFFECT_BATTLER
printfromtable gGotPoisonedStringIds
waitmessage 0x40
2017-12-02 00:03:46 +01:00
goto BattleScript_UpdateEffectStatusIconRet
BattleScript_MoveEffectBurn::
2018-02-08 11:17:41 +01:00
statusanimation BS_EFFECT_BATTLER
printfromtable gGotBurnedStringIds
waitmessage 0x40
2017-12-02 00:03:46 +01:00
goto BattleScript_UpdateEffectStatusIconRet
BattleScript_MoveEffectFreeze::
2018-02-08 11:17:41 +01:00
statusanimation BS_EFFECT_BATTLER
printfromtable gGotFrozenStringIds
waitmessage 0x40
2017-12-02 00:03:46 +01:00
goto BattleScript_UpdateEffectStatusIconRet
BattleScript_MoveEffectParalysis::
2018-02-08 11:17:41 +01:00
statusanimation BS_EFFECT_BATTLER
printfromtable gGotParalyzedStringIds
waitmessage 0x40
2017-12-02 00:03:46 +01:00
goto BattleScript_UpdateEffectStatusIconRet
BattleScript_MoveEffectUproar::
printstring STRINGID_PKMNCAUSEDUPROAR
waitmessage 0x40
return
BattleScript_MoveEffectToxic::
2018-02-08 11:17:41 +01:00
statusanimation BS_EFFECT_BATTLER
printstring STRINGID_PKMNBADLYPOISONED
waitmessage 0x40
2017-12-02 00:03:46 +01:00
goto BattleScript_UpdateEffectStatusIconRet
BattleScript_MoveEffectPayDay::
printstring STRINGID_COINSSCATTERED
waitmessage 0x40
return
BattleScript_MoveEffectWrap::
printfromtable gWrappedStringIds
waitmessage 0x40
return
BattleScript_MoveEffectConfusion::
2018-02-08 11:17:41 +01:00
chosenstatus2animation BS_EFFECT_BATTLER, STATUS2_CONFUSION
printstring STRINGID_PKMNWASCONFUSED
waitmessage 0x40
return
2018-09-01 20:00:13 +02:00
BattleScript_MoveEffectRecoil::
jumpifmove MOVE_STRUGGLE, BattleScript_DoRecoil
jumpifability BS_ATTACKER, ABILITY_ROCK_HEAD, BattleScript_RecoilEnd
BattleScript_DoRecoil::
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
2018-02-08 11:17:41 +01:00
healthbarupdate BS_ATTACKER
datahpupdate BS_ATTACKER
printstring STRINGID_PKMNHITWITHRECOIL
waitmessage 0x40
2018-02-08 11:17:41 +01:00
tryfaintmon BS_ATTACKER, FALSE, NULL
2018-09-01 20:00:13 +02:00
BattleScript_RecoilEnd::
return
BattleScript_ItemSteal::
2018-02-08 11:17:41 +01:00
playanimation BS_TARGET, B_ANIM_ITEM_STEAL, NULL
printstring STRINGID_PKMNSTOLEITEM
waitmessage 0x40
return
BattleScript_DrizzleActivates::
pause 0x20
printstring STRINGID_PKMNMADEITRAIN
waitstate
2018-07-01 12:16:52 +02:00
playanimation BS_BATTLER_0, B_ANIM_RAIN_CONTINUES, NULL
2017-11-26 01:19:57 +01:00
call BattleScript_WeatherFormChanges
end3
BattleScript_SpeedBoostActivates::
2018-02-08 11:17:41 +01:00
playanimation BS_ATTACKER, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
printstring STRINGID_PKMNRAISEDSPEED
waitmessage 0x40
end3
BattleScript_TraceActivates::
pause 0x20
printstring STRINGID_PKMNTRACED
waitmessage 0x40
end3
BattleScript_RainDishActivates::
printstring STRINGID_PKMNSXRESTOREDHPALITTLE2
waitmessage 0x40
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
2018-02-08 11:17:41 +01:00
healthbarupdate BS_ATTACKER
datahpupdate BS_ATTACKER
end3
BattleScript_SandstreamActivates::
pause 0x20
printstring STRINGID_PKMNSXWHIPPEDUPSANDSTORM
waitstate
2018-07-01 12:16:52 +02:00
playanimation BS_BATTLER_0, B_ANIM_SANDSTORM_CONTINUES, NULL
2017-11-26 01:19:57 +01:00
call BattleScript_WeatherFormChanges
end3
BattleScript_ShedSkinActivates::
printstring STRINGID_PKMNSXCUREDYPROBLEM
waitmessage 0x40
2018-02-08 11:17:41 +01:00
updatestatusicon BS_ATTACKER
end3
2017-11-26 01:19:57 +01:00
BattleScript_WeatherFormChanges::
2018-10-27 00:04:18 +02:00
setbyte sBATTLER, 0x0
2017-11-26 01:19:57 +01:00
BattleScript_WeatherFormChangesLoop::
trycastformdatachange
2018-10-27 00:04:18 +02:00
addbyte sBATTLER, 0x1
jumpifbytenotequal sBATTLER, gBattlersCount, BattleScript_WeatherFormChangesLoop
return
BattleScript_CastformChange::
call BattleScript_82DB4AF
end3
BattleScript_82DB4AF::
docastformchangeanimation
waitstate
printstring STRINGID_PKMNTRANSFORMED
waitmessage 0x40
return
2018-09-01 20:00:13 +02:00
BattleScript_IntimidateActivatesEnd3::
call BattleScript_PauseIntimidateActivates
end3
2018-09-01 20:00:13 +02:00
BattleScript_PauseIntimidateActivates:
pause 0x20
2018-09-01 20:00:13 +02:00
BattleScript_IntimidateActivates::
2018-02-06 23:09:39 +01:00
setbyte gBattlerTarget, 0x0
2018-02-08 11:17:41 +01:00
setstatchanger STAT_ATK, 1, TRUE
2018-09-01 20:00:13 +02:00
BattleScript_IntimidateActivatesLoop:
trygetintimidatetarget BattleScript_IntimidateActivatesReturn
jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_IntimidateActivatesLoopIncrement
jumpifability BS_TARGET, ABILITY_CLEAR_BODY, BattleScript_IntimidatePrevented
jumpifability BS_TARGET, ABILITY_HYPER_CUTTER, BattleScript_IntimidatePrevented
jumpifability BS_TARGET, ABILITY_WHITE_SMOKE, BattleScript_IntimidatePrevented
statbuffchange 0x21, BattleScript_IntimidateActivatesLoopIncrement
jumpifbyte CMP_GREATER_THAN, cMULTISTRING_CHOOSER, 0x1, BattleScript_IntimidateActivatesLoopIncrement
setgraphicalstatchangevalues
2018-02-08 11:17:41 +01:00
playanimation BS_TARGET, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
printstring STRINGID_PKMNCUTSATTACKWITH
waitmessage 0x40
2018-09-01 20:00:13 +02:00
BattleScript_IntimidateActivatesLoopIncrement:
2018-02-06 23:09:39 +01:00
addbyte gBattlerTarget, 0x1
2018-09-01 20:00:13 +02:00
goto BattleScript_IntimidateActivatesLoop
BattleScript_IntimidateActivatesReturn:
return
2018-09-01 20:00:13 +02:00
BattleScript_IntimidatePrevented:
pause 0x20
printstring STRINGID_PREVENTEDFROMWORKING
waitmessage 0x40
2018-09-01 20:00:13 +02:00
goto BattleScript_IntimidateActivatesLoopIncrement
BattleScript_DroughtActivates::
pause 0x20
printstring STRINGID_PKMNSXINTENSIFIEDSUN
waitstate
2018-07-01 12:16:52 +02:00
playanimation BS_BATTLER_0, B_ANIM_SUN_CONTINUES, NULL
2017-11-26 01:19:57 +01:00
call BattleScript_WeatherFormChanges
end3
BattleScript_TookAttack::
attackstring
pause 0x20
printstring STRINGID_PKMNSXTOOKATTACK
waitmessage 0x40
orword gHitMarker, HITMARKER_ATTACKSTRING_PRINTED
return
BattleScript_SturdyPreventsOHKO::
pause 0x20
printstring STRINGID_PKMNPROTECTEDBY
pause 0x40
goto BattleScript_MoveEnd
BattleScript_DampStopsExplosion::
pause 0x20
printstring STRINGID_PKMNPREVENTSUSAGE
pause 0x40
goto BattleScript_MoveEnd
BattleScript_MoveHPDrain_PPLoss::
ppreduce
BattleScript_MoveHPDrain::
attackstring
pause 0x20
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
2018-02-08 11:17:41 +01:00
healthbarupdate BS_TARGET
datahpupdate BS_TARGET
printstring STRINGID_PKMNRESTOREDHPUSING
waitmessage 0x40
2018-01-16 22:12:38 +01:00
orbyte gMoveResultFlags, MOVE_RESULT_DOESNT_AFFECT_FOE
goto BattleScript_MoveEnd
2017-11-26 17:15:28 +01:00
BattleScript_MonMadeMoveUseless_PPLoss::
ppreduce
2017-11-26 17:15:28 +01:00
BattleScript_MonMadeMoveUseless::
attackstring
pause 0x20
printstring STRINGID_PKMNSXMADEYUSELESS
waitmessage 0x40
2018-01-16 22:12:38 +01:00
orbyte gMoveResultFlags, MOVE_RESULT_DOESNT_AFFECT_FOE
goto BattleScript_MoveEnd
BattleScript_FlashFireBoost_PPLoss::
ppreduce
BattleScript_FlashFireBoost::
attackstring
pause 0x20
printfromtable gFlashFireStringIds
waitmessage 0x40
goto BattleScript_MoveEnd
2017-12-03 00:47:21 +01:00
BattleScript_AbilityPreventsPhasingOut::
pause 0x20
printstring STRINGID_PKMNANCHORSITSELFWITH
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_AbilityNoStatLoss::
pause 0x20
printstring STRINGID_PKMNPREVENTSSTATLOSSWITH
waitmessage 0x40
return
BattleScript_BRNPrevention::
pause 0x20
printfromtable gBRNPreventionStringIds
waitmessage 0x40
return
BattleScript_PRLZPrevention::
pause 0x20
printfromtable gPRLZPreventionStringIds
waitmessage 0x40
return
BattleScript_PSNPrevention::
pause 0x20
printfromtable gPSNPreventionStringIds
waitmessage 0x40
return
BattleScript_ObliviousPreventsAttraction::
pause 0x20
printstring STRINGID_PKMNPREVENTSROMANCEWITH
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_FlinchPrevention::
pause 0x20
printstring STRINGID_PKMNSXPREVENTSFLINCHING
waitmessage 0x40
goto BattleScript_MoveEnd
2017-11-26 01:19:57 +01:00
BattleScript_OwnTempoPrevents::
pause 0x20
printstring STRINGID_PKMNPREVENTSCONFUSIONWITH
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_SoundproofProtected::
attackstring
ppreduce
pause 0x20
printstring STRINGID_PKMNSXBLOCKSY
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_AbilityNoSpecificStatLoss::
pause 0x20
printstring STRINGID_PKMNSXPREVENTSYLOSS
waitmessage 0x40
setbyte cMULTISTRING_CHOOSER, 0x3
return
BattleScript_StickyHoldActivates::
pause 0x20
printstring STRINGID_PKMNSXMADEYINEFFECTIVE
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_ColorChangeActivates::
printstring STRINGID_PKMNCHANGEDTYPEWITH
waitmessage 0x40
return
BattleScript_RoughSkinActivates::
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
2018-02-08 11:17:41 +01:00
healthbarupdate BS_ATTACKER
datahpupdate BS_ATTACKER
printstring STRINGID_PKMNHURTSWITH
waitmessage 0x40
2018-02-08 11:17:41 +01:00
tryfaintmon BS_ATTACKER, FALSE, NULL
return
BattleScript_CuteCharmActivates::
2018-02-08 11:17:41 +01:00
status2animation BS_ATTACKER, STATUS2_INFATUATION
printstring STRINGID_PKMNSXINFATUATEDY
waitmessage 0x40
return
BattleScript_ApplySecondaryEffect::
waitstate
seteffectsecondary
return
BattleScript_SynchronizeActivates::
waitstate
seteffectprimary
return
BattleScript_NoItemSteal::
pause 0x20
printstring STRINGID_PKMNSXMADEYINEFFECTIVE
waitmessage 0x40
return
2017-11-26 17:15:28 +01:00
BattleScript_AbilityCuredStatus::
printstring STRINGID_PKMNSXCUREDITSYPROBLEM
waitmessage 0x40
2018-02-08 11:17:41 +01:00
updatestatusicon BS_SCRIPTING
return
2018-09-01 20:00:13 +02:00
BattleScript_IgnoresWhileAsleep::
printstring STRINGID_PKMNIGNORESASLEEP
waitmessage 0x40
setbyte sMOVEEND_STATE, 0x0
moveend 0x2, 0x10
end
2017-11-26 17:15:28 +01:00
BattleScript_IgnoresAndUsesRandomMove::
printstring STRINGID_PKMNIGNOREDORDERS
waitmessage 0x40
2018-09-22 19:08:41 +02:00
jumptocalledmove FALSE
BattleScript_MoveUsedLoafingAround::
2018-02-08 11:17:41 +01:00
jumpifbyte CMP_NOT_EQUAL, cMULTISTRING_CHOOSER, 0x4, BattleScript_82DB6C7
setbyte gBattleCommunication, 0x0
2018-02-08 11:17:41 +01:00
various24 BS_ATTACKER
setbyte cMULTISTRING_CHOOSER, 0x4
BattleScript_82DB6C7::
printfromtable gInobedientStringIds
waitmessage 0x40
setbyte sMOVEEND_STATE, 0x0
moveend 0x2, 0x10
end
2017-11-26 17:15:28 +01:00
BattleScript_IgnoresAndFallsAsleep::
printstring STRINGID_PKMNBEGANTONAP
waitmessage 0x40
2018-02-08 00:35:13 +01:00
setmoveeffect MOVE_EFFECT_SLEEP | MOVE_EFFECT_AFFECTS_USER
seteffectprimary
setbyte sMOVEEND_STATE, 0x0
moveend 0x2, 0x10
end
2018-09-01 20:00:13 +02:00
BattleScript_IgnoresAndHitsItself::
printstring STRINGID_PKMNWONTOBEY
waitmessage 0x40
2017-12-02 00:03:46 +01:00
goto BattleScript_DoSelfConfusionDmg
BattleScript_SubstituteFade::
2018-02-08 11:17:41 +01:00
playanimation BS_TARGET, B_ANIM_SUBSTITUTE_FADE, NULL
printstring STRINGID_PKMNSUBSTITUTEFADED
return
BattleScript_BerryCurePrlzEnd2::
call BattleScript_BerryCureParRet
end2
BattleScript_BerryCureParRet::
2018-02-08 11:17:41 +01:00
playanimation BS_SCRIPTING, B_ANIM_ITEM_EFFECT, NULL
printstring STRINGID_PKMNSITEMCUREDPARALYSIS
waitmessage 0x40
2018-02-08 11:17:41 +01:00
updatestatusicon BS_SCRIPTING
removeitem BS_SCRIPTING
return
BattleScript_BerryCurePsnEnd2::
call BattleScript_BerryCurePsnRet
end2
BattleScript_BerryCurePsnRet::
2018-02-08 11:17:41 +01:00
playanimation BS_SCRIPTING, B_ANIM_ITEM_EFFECT, NULL
printstring STRINGID_PKMNSITEMCUREDPOISON
waitmessage 0x40
2018-02-08 11:17:41 +01:00
updatestatusicon BS_SCRIPTING
removeitem BS_SCRIPTING
return
BattleScript_BerryCureBrnEnd2::
call BattleScript_BerryCureBrnRet
end2
BattleScript_BerryCureBrnRet::
2018-02-08 11:17:41 +01:00
playanimation BS_SCRIPTING, B_ANIM_ITEM_EFFECT, NULL
printstring STRINGID_PKMNSITEMHEALEDBURN
waitmessage 0x40
2018-02-08 11:17:41 +01:00
updatestatusicon BS_SCRIPTING
removeitem BS_SCRIPTING
return
BattleScript_BerryCureFrzEnd2::
call BattleScript_BerryCureFrzRet
end2
BattleScript_BerryCureFrzRet::
2018-02-08 11:17:41 +01:00
playanimation BS_SCRIPTING, B_ANIM_ITEM_EFFECT, NULL
printstring STRINGID_PKMNSITEMDEFROSTEDIT
waitmessage 0x40
2018-02-08 11:17:41 +01:00
updatestatusicon BS_SCRIPTING
removeitem BS_SCRIPTING
return
BattleScript_BerryCureSlpEnd2::
call BattleScript_BerryCureSlpRet
end2
BattleScript_BerryCureSlpRet::
2018-02-08 11:17:41 +01:00
playanimation BS_SCRIPTING, B_ANIM_ITEM_EFFECT, NULL
printstring STRINGID_PKMNSITEMWOKEIT
waitmessage 0x40
2018-02-08 11:17:41 +01:00
updatestatusicon BS_SCRIPTING
removeitem BS_SCRIPTING
return
BattleScript_BerryCureConfusionEnd2::
call BattleScript_BerryCureConfusionRet
end2
BattleScript_BerryCureConfusionRet::
2018-02-08 11:17:41 +01:00
playanimation BS_SCRIPTING, B_ANIM_ITEM_EFFECT, NULL
printstring STRINGID_PKMNSITEMSNAPPEDOUT
waitmessage 0x40
2018-02-08 11:17:41 +01:00
removeitem BS_SCRIPTING
return
BattleScript_BerryCureChosenStatusEnd2::
call BattleScript_BerryCureChosenStatusRet
end2
BattleScript_BerryCureChosenStatusRet::
2018-02-08 11:17:41 +01:00
playanimation BS_SCRIPTING, B_ANIM_ITEM_EFFECT, NULL
printfromtable gBerryEffectStringIds
waitmessage 0x40
2018-02-08 11:17:41 +01:00
updatestatusicon BS_SCRIPTING
removeitem BS_SCRIPTING
return
BattleScript_WhiteHerbEnd2::
call BattleScript_WhiteHerbRet
end2
BattleScript_WhiteHerbRet::
2018-02-08 11:17:41 +01:00
playanimation BS_SCRIPTING, B_ANIM_ITEM_EFFECT, NULL
printstring STRINGID_PKMNSITEMRESTOREDSTATUS
waitmessage 0x40
2018-02-08 11:17:41 +01:00
removeitem BS_SCRIPTING
return
BattleScript_ItemHealHP_RemoveItem::
2018-02-08 11:17:41 +01:00
playanimation BS_ATTACKER, B_ANIM_ITEM_EFFECT, NULL
printstring STRINGID_PKMNSITEMRESTOREDHEALTH
waitmessage 0x40
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
2018-02-08 11:17:41 +01:00
healthbarupdate BS_ATTACKER
datahpupdate BS_ATTACKER
removeitem BS_ATTACKER
end2
BattleScript_BerryPPHealEnd2::
2018-02-08 11:17:41 +01:00
playanimation BS_ATTACKER, B_ANIM_ITEM_EFFECT, NULL
printstring STRINGID_PKMNSITEMRESTOREDPP
waitmessage 0x40
2018-02-08 11:17:41 +01:00
removeitem BS_ATTACKER
end2
BattleScript_ItemHealHP_End2::
call BattleScript_ItemHealHP_Ret
end2
BattleScript_ItemHealHP_Ret::
2018-02-08 11:17:41 +01:00
playanimation BS_ATTACKER, B_ANIM_ITEM_EFFECT, NULL
printstring STRINGID_PKMNSITEMRESTOREDHPALITTLE
waitmessage 0x40
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
2018-02-08 11:17:41 +01:00
healthbarupdate BS_ATTACKER
datahpupdate BS_ATTACKER
return
2017-11-26 17:15:28 +01:00
BattleScript_SelectingNotAllowedMoveChoiceItem::
printselectionstring STRINGID_ITEMALLOWSONLYYMOVE
endselectionscript
BattleScript_HangedOnMsg::
2018-02-08 11:17:41 +01:00
playanimation BS_TARGET, B_ANIM_HANGED_ON, NULL
printstring STRINGID_PKMNHUNGONWITHX
waitmessage 0x40
return
BattleScript_BerryConfuseHealEnd2::
2018-02-08 11:17:41 +01:00
playanimation BS_ATTACKER, B_ANIM_ITEM_EFFECT, NULL
printstring STRINGID_PKMNSITEMRESTOREDHEALTH
waitmessage 0x40
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
2018-02-08 11:17:41 +01:00
healthbarupdate BS_ATTACKER
datahpupdate BS_ATTACKER
printstring STRINGID_FORXCOMMAYZ
waitmessage 0x40
2018-02-08 00:35:13 +01:00
setmoveeffect MOVE_EFFECT_CONFUSION | MOVE_EFFECT_AFFECTS_USER
seteffectprimary
2018-02-08 11:17:41 +01:00
removeitem BS_ATTACKER
end2
BattleScript_BerryStatRaiseEnd2::
2018-02-08 11:17:41 +01:00
playanimation BS_ATTACKER, B_ANIM_ITEM_EFFECT, NULL
2018-02-08 00:35:13 +01:00
statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_82DB85B
BattleScript_82DB85B::
setbyte cMULTISTRING_CHOOSER, 0x4
call BattleScript_StatUp
2018-02-08 11:17:41 +01:00
removeitem BS_ATTACKER
end2
BattleScript_BerryFocusEnergyEnd2::
2018-02-08 11:17:41 +01:00
playanimation BS_ATTACKER, B_ANIM_ITEM_EFFECT, NULL
printstring STRINGID_PKMNUSEDXTOGETPUMPED
waitmessage 0x40
2018-02-08 11:17:41 +01:00
removeitem BS_ATTACKER
end2
BattleScript_ActionSelectionItemsCantBeUsed::
printselectionstring STRINGID_ITEMSCANTBEUSEDNOW
endselectionscript
2018-09-01 20:00:13 +02:00
BattleScript_FlushMessageBox::
printstring STRINGID_EMPTYSTRING3
return
BattleScript_82DB881::
setbyte gBattleCommunication + 1, 0x0
BattleScript_82DB887::
2018-02-08 11:17:41 +01:00
various8 BS_ATTACKER
jumpifbyte CMP_NOT_EQUAL, gBattleCommunication, 0x1, BattleScript_82DB89D
printfromtable gStringIds_85CCF0A
waitmessage 0x40
BattleScript_82DB89D::
addbyte gBattleCommunication + 1, 0x1
2018-02-06 02:46:59 +01:00
jumpifbytenotequal gBattleCommunication + 1, gBattlersCount, BattleScript_82DB887
setbyte gBattleCommunication, 0x0
setbyte gBattleCommunication + 1, 0x0
end2
2018-08-25 21:04:12 +02:00
BattleScript_ArenaTurnBeginning::
2018-02-08 11:17:41 +01:00
waitcry BS_ATTACKER
2018-08-25 21:04:12 +02:00
volumedown
playse SE_HANTEI1
pause 0x8
2018-08-25 21:04:12 +02:00
playse SE_HANTEI1
2018-02-08 11:17:41 +01:00
various14 BS_ATTACKER
2018-11-11 18:33:16 +01:00
arenajudmengtstring 8
arenawaitmessage 8
pause 0x40
2018-02-08 11:17:41 +01:00
various15 BS_ATTACKER
2018-08-25 21:04:12 +02:00
volumeup
end2
2018-11-11 18:33:16 +01:00
BattleScript_82DB8E0:: @ Unused battlescript
playse SE_PINPON
2018-02-08 11:17:41 +01:00
various14 BS_ATTACKER
2018-11-11 18:33:16 +01:00
arenajudmengtstring BS_TARGET
arenawaitmessage BS_TARGET
pause 0x40
2018-02-08 11:17:41 +01:00
various15 BS_ATTACKER
end2
2018-11-11 18:33:16 +01:00
BattleScript_ArenaDoJudgment::
makevisible BS_PLAYER1
waitstate
2018-02-08 11:17:41 +01:00
makevisible BS_OPPONENT1
waitstate
2018-08-25 21:04:12 +02:00
volumedown
2018-11-11 18:33:16 +01:00
playse SE_HANTEI1
pause 0x8
2018-11-11 18:33:16 +01:00
playse SE_HANTEI1
pause 0x40
2018-02-08 11:17:41 +01:00
various14 BS_ATTACKER
2018-11-11 18:33:16 +01:00
arenajudmengtstring 1
arenawaitmessage 1
pause 0x40
setbyte gBattleCommunication, 0x0
2018-11-11 18:33:16 +01:00
arenajudgmentwindow
pause 0x40
2018-11-11 18:33:16 +01:00
arenajudgmentwindow
arenajudmengtstring 2
arenawaitmessage 2
arenajudgmentwindow
arenajudmengtstring 3
arenawaitmessage 3
arenajudgmentwindow
arenajudmengtstring 4
arenawaitmessage 4
arenajudgmentwindow
jumpifbyte CMP_EQUAL, gBattleCommunication + 1, 0x3, BattleScript_ArenaJudgmentPlayerLoses
jumpifbyte CMP_EQUAL, gBattleCommunication + 1, 0x4, BattleScript_ArenaJudgmentDraw
arenajudmengtstring 5
arenawaitmessage 5
arenajudgmentwindow
2018-02-08 11:17:41 +01:00
various15 BS_ATTACKER
printstring STRINGID_DEFEATEDOPPONENTBYREFEREE
waitmessage 0x40
2018-02-08 11:17:41 +01:00
playfaintcry BS_OPPONENT1
waitcry BS_ATTACKER
dofaintanimation BS_OPPONENT1
cleareffectsonfaint BS_OPPONENT1
2018-11-11 18:33:16 +01:00
arenaopponentmonlost
end2
2018-11-11 18:33:16 +01:00
BattleScript_ArenaJudgmentPlayerLoses:
arenajudmengtstring 6
arenawaitmessage 6
arenajudgmentwindow
2018-02-08 11:17:41 +01:00
various15 BS_ATTACKER
printstring STRINGID_LOSTTOOPPONENTBYREFEREE
waitmessage 0x40
2018-11-11 18:33:16 +01:00
playfaintcry BS_PLAYER1
2018-02-08 11:17:41 +01:00
waitcry BS_ATTACKER
2018-11-11 18:33:16 +01:00
dofaintanimation BS_PLAYER1
cleareffectsonfaint BS_PLAYER1
arenaplayermonlost
end2
2018-11-11 18:33:16 +01:00
BattleScript_ArenaJudgmentDraw:
arenajudmengtstring 7
arenawaitmessage 7
arenajudgmentwindow
2018-02-08 11:17:41 +01:00
various15 BS_ATTACKER
printstring STRINGID_TIEDOPPONENTBYREFEREE
waitmessage 0x40
2018-11-11 18:33:16 +01:00
playfaintcry BS_PLAYER1
2018-02-08 11:17:41 +01:00
waitcry BS_ATTACKER
2018-11-11 18:33:16 +01:00
dofaintanimation BS_PLAYER1
cleareffectsonfaint BS_PLAYER1
2018-02-08 11:17:41 +01:00
playfaintcry BS_OPPONENT1
waitcry BS_ATTACKER
dofaintanimation BS_OPPONENT1
cleareffectsonfaint BS_OPPONENT1
2018-11-11 18:33:16 +01:00
arenabothmonlost
end2
2017-11-26 17:26:11 +01:00
BattleScript_AskIfWantsToForfeitMatch::
printselectionstring STRINGID_QUESTIONFORFEITMATCH
2018-02-08 11:17:41 +01:00
forfeityesnobox BS_ATTACKER
endselectionscript
2017-12-03 00:47:21 +01:00
BattleScript_PrintPlayerForfeited::
printstring STRINGID_FORFEITEDMATCH
waitmessage 0x40
end2
2017-12-03 00:47:21 +01:00
BattleScript_PrintPlayerForfeitedLinkBattle::
printstring STRINGID_FORFEITEDMATCH
waitmessage 0x40
atk57
waitmessage 0x40
end2