pokeemerald/include/battle_anim.h

289 lines
12 KiB
C
Raw Normal View History

2017-10-14 16:55:25 +02:00
#ifndef GUARD_BATTLE_ANIM_H
#define GUARD_BATTLE_ANIM_H
2018-10-23 14:25:51 +02:00
#include "battle.h"
2018-10-21 21:07:10 +02:00
#include "constants/battle_anim.h"
2018-12-08 19:22:52 +01:00
#include "task.h"
2018-10-21 21:07:10 +02:00
2017-10-14 16:55:25 +02:00
enum
{
BG_ANIM_SCREEN_SIZE,
BG_ANIM_AREA_OVERFLOW_MODE,
2018-12-13 06:18:25 +01:00
BG_ANIM_MOSAIC,
BG_ANIM_CHAR_BASE_BLOCK,
2017-10-14 16:55:25 +02:00
BG_ANIM_PRIORITY,
2018-12-13 06:18:25 +01:00
BG_ANIM_PALETTES_MODE,
BG_ANIM_SCREEN_BASE_BLOCK,
2017-10-14 16:55:25 +02:00
};
2019-02-06 20:17:09 +01:00
struct BattleAnimBgData
2017-10-14 16:55:25 +02:00
{
2018-10-07 12:32:20 +02:00
u8 *bgTiles;
2019-02-06 20:17:09 +01:00
u16 *bgTilemap;
u8 paletteId;
2018-10-07 12:32:20 +02:00
u8 bgId;
u16 tilesOffset;
2019-02-06 20:17:09 +01:00
u16 unused;
2017-10-14 16:55:25 +02:00
};
2017-10-14 23:37:44 +02:00
struct BattleAnimBackground
{
2018-11-07 19:35:31 +01:00
const u32 *image;
const u32 *palette;
const u32 *tilemap;
2017-10-14 23:37:44 +02:00
};
2017-10-15 23:21:59 +02:00
#define ANIM_ARGS_COUNT 8
extern void (*gAnimScriptCallback)(void);
extern bool8 gAnimScriptActive;
extern u8 gAnimVisualTaskCount;
extern u8 gAnimSoundTaskCount;
extern struct DisableStruct *gAnimDisableStructPtr;
2018-10-07 17:45:37 +02:00
extern s32 gAnimMoveDmg;
2017-10-15 23:21:59 +02:00
extern u16 gAnimMovePower;
extern u8 gAnimFriendship;
extern u16 gWeatherMoveAnim;
extern s16 gBattleAnimArgs[ANIM_ARGS_COUNT];
extern u8 gAnimMoveTurn;
2018-02-06 20:48:02 +01:00
extern u8 gBattleAnimAttacker;
extern u8 gBattleAnimTarget;
2018-04-18 16:03:15 +02:00
extern u16 gAnimBattlerSpecies[MAX_BATTLERS_COUNT];
2017-10-15 23:21:59 +02:00
extern u8 gUnknown_02038440;
2017-10-14 16:55:25 +02:00
void ClearBattleAnimationVars(void);
void DoMoveAnim(u16 move);
2017-10-22 18:43:15 +02:00
void LaunchBattleAnimation(const u8 *const animsTable[], u16 tableId, bool8 isMoveAnim);
2017-10-14 16:55:25 +02:00
void DestroyAnimSprite(struct Sprite *sprite);
void DestroyAnimVisualTask(u8 taskId);
void DestroyAnimSoundTask(u8 taskId);
2018-02-07 22:53:40 +01:00
bool8 IsBattlerSpriteVisible(u8 battlerId);
2018-12-24 16:51:15 +01:00
void MoveBattlerSpriteToBG(u8 battlerId, bool8 toBG_2, bool8 setSpriteInvisible);
2017-10-14 16:55:25 +02:00
bool8 IsContest(void);
2017-10-14 23:37:44 +02:00
s8 BattleAnimAdjustPanning(s8 pan);
s8 BattleAnimAdjustPanning2(s8 pan);
2019-04-08 03:36:10 +02:00
s16 KeepPanInRange(s16 a, int oldPan);
2017-10-15 23:21:59 +02:00
s16 CalculatePanIncrement(s16 sourcePan, s16 targetPan, s16 incrementPan);
2018-10-07 12:32:20 +02:00
void sub_80A4720(u16 a, u16 *b, u32 c, u8 d);
void sub_80A477C(bool8);
2017-10-14 16:55:25 +02:00
2018-12-13 06:18:25 +01:00
// battle_intro.s
2017-10-14 16:55:25 +02:00
void SetAnimBgAttribute(u8 bgId, u8 attributeId, u8 value);
2018-12-13 06:18:25 +01:00
void sub_8118FBC(int bgId, u8 arg1, u8 arg2, u8 battlerPosition, u8 arg4, u8 *arg5, u16 *arg6, u16 arg7);
2017-10-22 18:43:15 +02:00
void HandleIntroSlide(u8 terrainId);
2018-12-13 06:18:25 +01:00
int GetAnimBgAttribute(u8 bgId, u8 attributeId);
2017-10-22 18:43:15 +02:00
// battle_anim_mons.s
2019-02-06 20:17:09 +01:00
void TranslateSpriteInEllipseOverDuration(struct Sprite *sprite);
2019-02-02 11:55:11 +01:00
void sub_80A8AEC(struct Sprite *sprite);
void sub_80A8A6C(struct Sprite *sprite);
void sub_80A8E30(struct Sprite *sprite);
void sub_80A8B64(struct Sprite *sprite);
2018-12-20 04:13:26 +01:00
void SetAverageBattlerPositions(u8 battlerId, bool8 respectMonPicOffsets, s16 *x, s16 *y);
2018-12-18 05:08:08 +01:00
void DestroySpriteAndMatrix(struct Sprite *sprite);
2019-02-06 20:17:09 +01:00
void TranslateSpriteLinearFixedPoint(struct Sprite *sprite);
2018-12-24 17:48:57 +01:00
void InitSpritePosToAnimAttacker(struct Sprite *sprite, bool8 respectMonPicOffsets);
void InitSpritePosToAnimTarget(struct Sprite *sprite, bool8 respectMonPicOffsets);
2018-11-26 00:00:18 +01:00
void StartAnimLinearTranslation(struct Sprite *sprite);
void InitAnimArcTranslation(struct Sprite *sprite);
2018-12-20 04:13:26 +01:00
bool8 AnimTranslateLinear(struct Sprite *sprite);
2018-11-26 00:00:18 +01:00
void TranslateAnimSpriteToTargetMonLocation(struct Sprite *sprite);
void sub_80A8EE4(struct Sprite *sprite);
2018-11-26 16:03:50 +01:00
u8 GetBattlerSpriteCoord2(u8 battlerId, u8 attributeId);
void sub_80A6FD4(struct Sprite *sprite);
u16 ArcTan2Neg(s16 a, s16 b);
2018-12-18 05:08:08 +01:00
void TrySetSpriteRotScale(struct Sprite *sprite, bool8 a2, s16 xScale, s16 yScale, u16 rotation);
void RunStoredCallbackWhenAffineAnimEnds(struct Sprite *sprite);
2019-02-06 20:17:09 +01:00
void TranslateSpriteLinearAndFlicker(struct Sprite *sprite);
2018-12-18 05:08:08 +01:00
void SetSpriteCoordsToAnimAttackerCoords(struct Sprite *sprite);
void RunStoredCallbackWhenAnimEnds(struct Sprite *sprite);
2018-12-20 04:13:26 +01:00
void SetAnimSpriteInitialXOffset(struct Sprite *sprite, s16 a2);
2018-12-30 17:58:42 +01:00
s16 GetBattlerSpriteCoordAttr(u8 battlerId, u8 a2);
2018-11-26 16:31:03 +01:00
u8 GetBattlerYCoordWithElevation(u8 battlerId);
2018-11-26 16:55:31 +01:00
void WaitAnimForDuration(struct Sprite *sprite);
2018-11-26 17:25:51 +01:00
void sub_80A7938(struct Sprite *sprite);
void InitAnimLinearTranslation(struct Sprite *sprite);
void sub_80A6F98(struct Sprite *sprite);
2018-12-20 04:13:26 +01:00
u8 GetBattlerSpriteBGPriority(u8 battlerId);
2018-12-18 05:08:08 +01:00
void *LoadPointerFromVars(s16 bottom, s16 top);
void StorePointerInVars(s16 *bottom, s16 *top, const void *ptr);
2017-10-22 18:43:15 +02:00
void sub_80A8278(void);
2019-02-06 20:17:09 +01:00
void sub_80A6B30(struct BattleAnimBgData*);
void sub_80A6B90(struct BattleAnimBgData*, u32 arg1);
2018-12-18 05:08:08 +01:00
u8 GetBattlerSpriteSubpriority(u8 battlerId);
2019-02-06 20:17:09 +01:00
bool8 TranslateAnimHorizontalArc(struct Sprite *sprite);
2018-10-07 17:45:37 +02:00
void sub_80A6630(struct Sprite *sprite);
2019-02-06 20:17:09 +01:00
void TranslateMonSpriteLinearFixedPoint(struct Sprite *sprite);
2018-12-18 05:08:08 +01:00
void ResetSpriteRotScale(u8 spriteId);
void SetSpriteRotScale(u8 spriteId, s16 xScale, s16 yScale, u16 rotation);
2018-11-26 00:00:18 +01:00
void InitSpriteDataForLinearTranslation(struct Sprite *sprite);
2018-12-18 05:08:08 +01:00
void PrepareBattlerSpriteForRotScale(u8 spriteId, u8 objMode);
void SetBattlerSpriteYOffsetFromRotation(u8 spriteId);
u32 sub_80A75AC(u8 a1, u8 a2, u8 a3, u8 a4, u8 a5, u8 a6, u8 a7);
u32 sub_80A76C4(u8 a1, u8 a2, u8 a3, u8 a4);
u8 sub_80A77AC(u8 a1);
2018-12-18 05:08:08 +01:00
s16 CloneBattlerSpriteWithBlend(u8);
void obj_delete_but_dont_free_vram(struct Sprite*);
u8 sub_80A89C8(int, u8, int);
2019-02-06 20:17:09 +01:00
void sub_80A6D60(struct BattleAnimBgData*, const void*, u32);
void AnimLoadCompressedBgGfx(u32, const u32*, u32);
void sub_80A6DAC(bool8);
2018-12-18 05:08:08 +01:00
void TranslateSpriteInGrowingCircleOverDuration(struct Sprite *);
2018-12-08 19:22:52 +01:00
void sub_80A653C(struct Sprite *);
2018-12-18 05:08:08 +01:00
void SetBattlerSpriteYOffsetFromYScale(u8 spriteId);
2018-12-08 19:22:52 +01:00
void sub_80A805C(struct Task *task, u8 a2, s16 a3, s16 a4, s16 a5, s16 a6, u16 a7);
u8 sub_80A80C8(struct Task *task);
void sub_80A8EE4(struct Sprite *);
2019-02-06 20:17:09 +01:00
void DestroyAnimSpriteAndDisableBlend(struct Sprite *);
void AnimLoadCompressedBgTilemap(u32 bgId, const void *src);
2018-12-20 04:13:26 +01:00
void InitAnimFastLinearTranslationWithSpeed(struct Sprite *sprite);
bool8 AnimFastTranslateLinear(struct Sprite *sprite);
void InitAndRunAnimFastLinearTranslation(struct Sprite *sprite);
2019-02-06 20:17:09 +01:00
void TranslateMonSpriteLinear(struct Sprite *sprite);
void TranslateSpriteLinear(struct Sprite *sprite);
void AnimSparklingParticle(struct Sprite *sprite);
2018-12-18 04:56:34 +01:00
void sub_80A7000(struct Sprite *sprite);
2018-12-18 05:08:08 +01:00
void TranslateSpriteInCircleOverDuration(struct Sprite *sprite);
void SetGreyscaleOrOriginalPalette(u16 a1, bool8 a2);
void PrepareAffineAnimInTaskData(struct Task *task, u8 spriteId, const union AffineAnimCmd *affineAnimCmds);
bool8 RunAffineAnimFromTaskData(struct Task *task);
2019-10-20 10:47:56 +02:00
void AnimThrowProjectile(struct Sprite *sprite);
2019-02-06 20:17:09 +01:00
void sub_80A6BFC(struct BattleAnimBgData *unk, u8 unused);
u8 sub_80A8394(u16 species, bool8 isBackpic, u8 a3, s16 x, s16 y, u8 subpriority, u32 personality, u32 trainerId, u32 battlerId, u32 a10);
void sub_80A749C(struct Sprite *sprite);
2019-10-04 13:42:45 +02:00
void TradeMenuBouncePartySprites(struct Sprite *sprite);
2018-12-31 18:01:37 +01:00
void DestroyAnimVisualTaskAndDisableBlend(u8 taskId);
2018-12-30 17:58:42 +01:00
void DestroySpriteAndFreeResources_(struct Sprite *sprite);
2018-12-24 17:48:57 +01:00
void SetBattlerSpriteYOffsetFromOtherYScale(u8 spriteId, u8 otherSpriteId);
u8 GetBattlerSide(u8 battler);
u8 GetBattlerPosition(u8 battler);
u8 GetBattlerAtPosition(u8 position);
2017-12-02 19:39:07 +01:00
enum
{
2018-10-06 23:04:53 +02:00
BATTLER_COORD_X,
BATTLER_COORD_Y,
BATTLER_COORD_X_2,
2018-12-18 05:08:08 +01:00
BATTLER_COORD_Y_PIC_OFFSET,
BATTLER_COORD_Y_PIC_OFFSET_DEFAULT,
2017-12-02 19:39:07 +01:00
};
2018-12-30 17:58:42 +01:00
enum
{
BATTLER_COORD_ATTR_HEIGHT,
BATTLER_COORD_ATTR_WIDTH,
BATTLER_COORD_ATTR_TOP,
BATTLER_COORD_ATTR_BOTTOM,
BATTLER_COORD_ATTR_LEFT,
BATTLER_COORD_ATTR_RIGHT,
BATTLER_COORD_ATTR_RAW_BOTTOM,
};
2018-02-07 22:53:40 +01:00
u8 GetBattlerSpriteCoord(u8 battlerId, u8 attributeId);
2017-12-02 19:39:07 +01:00
2018-02-07 22:53:40 +01:00
bool8 IsBattlerSpritePresent(u8 battlerId);
2018-10-07 12:32:20 +02:00
void sub_80A6C68(u32 arg0);
2018-02-07 22:53:40 +01:00
u8 GetAnimBattlerSpriteId(u8 wantedBattler);
2017-10-22 18:43:15 +02:00
bool8 IsDoubleBattle(void);
u8 sub_80A6D94(void);
2018-12-20 04:13:26 +01:00
u8 GetBattlerSpriteBGPriorityRank(u8 battlerId);
2017-10-22 18:43:15 +02:00
void StoreSpriteCallbackInData6(struct Sprite *sprite, void (*spriteCallback)(struct Sprite*));
2019-02-06 20:17:09 +01:00
void SetSpritePrimaryCoordsFromSecondaryCoords(struct Sprite *sprite);
2018-02-07 22:53:40 +01:00
u8 GetBattlerSpriteDefault_Y(u8 battlerId);
u8 GetSubstituteSpriteDefault_Y(u8 battlerId);
2017-11-04 16:11:13 +01:00
2018-12-20 22:20:34 +01:00
// battle_anim_80A64EC.c
void sub_80A64EC(struct Sprite *sprite);
void sub_80A718C(struct Sprite *sprite);
// battle_anim_status_effects.s
2018-10-07 15:39:46 +02:00
#define STAT_ANIM_PLUS1 15
#define STAT_ANIM_PLUS2 39
#define STAT_ANIM_MINUS1 22
#define STAT_ANIM_MINUS2 46
#define STAT_ANIM_MULTIPLE_PLUS1 55
#define STAT_ANIM_MULTIPLE_PLUS2 56
#define STAT_ANIM_MULTIPLE_MINUS1 57
#define STAT_ANIM_MULTIPLE_MINUS2 58
2018-02-07 22:53:40 +01:00
void LaunchStatusAnimation(u8 battlerId, u8 statusAnimId);
2017-10-14 16:55:25 +02:00
2018-12-19 16:31:37 +01:00
// ground.c
void sub_81152DC(u8 taskId);
// battle_anim_special.c
void sub_8172EF0(u8 battler, struct Pokemon *mon);
2017-12-02 19:39:07 +01:00
u8 ItemIdToBallId(u16 itemId);
2018-12-14 04:33:54 +01:00
u8 AnimateBallOpenParticles(u8 x, u8 y, u8 priority, u8 subpriority, u8 ballId);
u8 LaunchBallFadeMonTask(bool8 unFadeLater, u8 battlerId, u32 selectedPalettes, u8 ballId);
2017-12-02 19:39:07 +01:00
// battle_anim_utility_funcs.s
void sub_8116EB4(u8);
2018-12-19 03:15:59 +01:00
void sub_8117854(u8 taskId, int unused, u16 arg2, u8 battler1, u8 arg4, u8 arg5, u8 arg6, u8 arg7, const u32 *arg8, const u32 *arg9, const u32 *palette);
2019-03-02 04:32:50 +01:00
// battle_anim_effects_1.c
2019-10-14 22:51:45 +02:00
void SetSpriteNextToMonHead(u8 battler, struct Sprite* sprite);
2019-03-02 09:18:08 +01:00
void AnimMoveTwisterParticle(struct Sprite* sprite);
2019-03-02 04:32:50 +01:00
2019-03-02 23:23:10 +01:00
// water.c
2019-10-20 10:47:56 +02:00
void AnimWaterPulseRing(struct Sprite *sprite);
2019-03-02 23:23:10 +01:00
// flying.c
void sub_810E2C8(struct Sprite *sprite);
2019-03-02 04:32:50 +01:00
// smokescreen.c
u8 sub_807521C(s16 x, s16 y, u8 a3);
2018-12-01 00:29:55 +01:00
u32 UnpackSelectedBattleAnimPalettes(s16);
2018-10-06 23:04:53 +02:00
u8 GetBattlerSpriteFinal_Y(u8, u16, u8);
2018-05-11 01:28:52 +02:00
2019-10-15 01:26:47 +02:00
extern const struct OamData gOamData_AffineOff_ObjNormal_8x16;
extern const struct OamData gOamData_AffineNormal_ObjBlend_16x16;
extern const struct OamData gOamData_AffineOff_ObjNormal_8x8;
extern const struct OamData gOamData_AffineDouble_ObjNormal_8x8;
extern const struct OamData gOamData_AffineOff_ObjNormal_16x16;
extern const struct OamData gOamData_AffineOff_ObjNormal_32x16;
extern const struct OamData gOamData_AffineNormal_ObjNormal_32x32;
extern const struct OamData gOamData_AffineNormal_ObjNormal_64x32;
extern const struct OamData gOamData_AffineDouble_ObjNormal_16x16;
extern const struct OamData gOamData_AffineOff_ObjNormal_32x32;
extern const struct OamData gOamData_AffineNormal_ObjNormal_16x16;
extern const struct OamData gOamData_AffineOff_ObjBlend_32x32;
extern const struct OamData gOamData_AffineOff_ObjBlend_64x64;
extern const struct OamData gOamData_AffineNormal_ObjBlend_32x32;
extern const struct OamData gOamData_AffineOff_ObjNormal_16x32;
extern const struct OamData gOamData_AffineDouble_ObjBlend_8x8;
extern const struct OamData gOamData_AffineDouble_ObjNormal_32x32;
extern const struct OamData gOamData_AffineNormal_ObjBlend_64x64;
extern const struct OamData gOamData_AffineNormal_ObjBlend_32x64;
extern const struct OamData gOamData_AffineDouble_ObjBlend_32x16;
extern const struct OamData gOamData_AffineOff_ObjBlend_32x16;
extern const struct OamData gOamData_AffineDouble_ObjNormal_16x32;
extern const struct OamData gOamData_AffineDouble_ObjNormal_32x64;
extern const struct OamData gOamData_AffineNormal_ObjNormal_32x64;
extern const struct OamData gOamData_AffineDouble_ObjBlend_32x32;
extern const struct OamData gOamData_AffineDouble_ObjNormal_64x64;
extern const struct OamData gOamData_AffineDouble_ObjBlend_64x64;
extern const struct OamData gOamData_AffineDouble_ObjBlend_64x32;
extern const struct OamData gOamData_AffineDouble_ObjNormal_8x16;
extern const struct OamData gOamData_AffineOff_ObjBlend_16x16;
extern const struct OamData gOamData_AffineDouble_ObjBlend_16x16;
extern const struct OamData gOamData_AffineNormal_ObjNormal_8x8;
extern const struct OamData gOamData_AffineDouble_ObjBlend_8x16;
extern const struct OamData gOamData_AffineOff_ObjBlend_8x8;
extern const struct OamData gOamData_AffineNormal_ObjBlend_8x16;
extern const struct OamData gOamData_AffineNormal_ObjBlend_8x8;
extern const struct OamData gOamData_AffineOff_ObjBlend_8x16;
extern const struct OamData gOamData_AffineOff_ObjNormal_64x64;
extern const struct OamData gOamData_AffineOff_ObjNormal_32x64;
extern const struct OamData gOamData_AffineNormal_ObjNormal_64x64;
extern const struct OamData gOamData_AffineDouble_ObjNormal_32x16;
extern const struct OamData gOamData_AffineOff_ObjNormal_64x32;
extern const struct OamData gOamData_AffineOff_ObjBlend_64x32;
extern const struct OamData gOamData_AffineOff_ObjBlend_16x32;
2018-10-23 14:25:51 +02:00
2018-12-14 04:33:54 +01:00
extern const struct CompressedSpriteSheet gBattleAnimPicTable[];
extern const struct CompressedSpritePalette gBattleAnimPaletteTable[];
2017-10-14 16:55:25 +02:00
#endif // GUARD_BATTLE_ANIM_H