Kurausukun
627853a2bf
re-match SetSearchRectHighlight (from #1177 )
2020-10-23 21:59:15 -04:00
Kurausukun
a1d69ae264
re-match sub_81BF2B8 (from $1177)
2020-10-23 21:51:46 -04:00
Kurausukun
9b573b283c
re-match CreateFrontierBrainPokemon (from #1177 )
2020-10-23 21:36:38 -04:00
Kurausukun
a6cb8279f7
re-match DrawResultsTextWindow (from #1177 )
2020-10-23 21:29:59 -04:00
Kurausukun
36d7e8c769
re-match TryPutLinkBattleTvShowOnAir (from #1177 )
2020-10-23 21:04:28 -04:00
Kurausukun
16cf49ffbe
re-match GetTypeEffectivenessPoints (from #1177 )
2020-10-23 20:59:27 -04:00
Eduardo Quezada
27a31224aa
Fixed mix up.
2020-10-23 21:50:25 -03:00
Eduardo Quezada
d596fa7e12
Merge remote-tracking branch 'RHH/battle_engine' into PR-MoveSplitOption
...
# Conflicts:
# include/battle_util.h
# include/constants/battle_config.h
# src/battle_util.c
2020-10-23 21:49:59 -03:00
Kurausukun
90211248af
re-match Cmd_unknown_24 (from #1140 )
...
changes to data structs are necessary. other things that look
unnecessary, like the order of operands, are also necessary. fuck this
function.
2020-10-23 20:47:10 -04:00
MandL27
9c574f3adb
Fixed some comparison operators
2020-10-23 19:49:27 -04:00
MandL27
f8dabc37ae
Use #if more often
...
Avoided it on a couple lines to avoid splitting compound ifs.
2020-10-23 12:44:20 -04:00
ExpoSeed
34729ce99c
Merge pull request #150 from AsparagusEduardo/PR-MoreBattleConfigs
...
More Battle Config options
2020-10-23 10:59:12 -05:00
ultima-soul
84c134779a
Merge pull request #521 from AsparagusEduardo/BE-Identation
...
Fixed indentation for various files.
2020-10-23 08:46:17 -07:00
Eduardo Quezada
d7c5ce3602
Idented battle_script_commands.c comments
2020-10-22 09:33:46 -03:00
Kurausukun
64ba8c8061
port fakematch fixes from #1155
2020-10-22 05:45:53 -04:00
Kurausukun
9c4dddf870
re-match _InitContestMonPixels (from #1153 )
2020-10-22 05:37:51 -04:00
Kurausukun
0bca313b41
remove naked asm (oops)
2020-10-22 05:04:35 -04:00
Kurausukun
2945a3a845
re-match GetConnectedChildStrength
2020-10-22 05:03:16 -04:00
MandL27
37aff56cc7
turns out gen 7 did indeed use a denominator of 5
2020-10-21 16:57:54 -04:00
MandL27
efdaa25640
Add B_SCALED_EXP and B_SPLIT_EXP
2020-10-21 16:19:07 -04:00
LOuroboros
00bc6ab96b
More review corrections
2020-10-21 16:39:06 -03:00
Thomas Winwood
2239f3aa60
Eliminate goto in ItemUseCB_Medicine
2020-10-21 20:11:40 +01:00
LOuroboros
682d29b088
Removed the static variable from the ShouldGetStatBadgeBoost function
2020-10-21 15:30:20 -03:00
LOuroboros
503134167a
Review corrections
2020-10-21 15:01:53 -03:00
LOuroboros
4794c63066
Reincorporated badge based stat boosts
2020-10-21 12:57:57 -03:00
Kurausukun
03f46ff23a
re-match battle_anim_water functions (from #1136 )
2020-10-21 04:41:57 -04:00
Kurausukun
063596d87b
re-match GLYPH_COPY
2020-10-21 04:26:45 -04:00
Kurausukun
5fd555016f
re-match battle_anim_flying functions (from #1126 )
2020-10-21 04:04:59 -04:00
Kurausukun
eee55c65f6
re-do "match function signatures" (from #1119 )
...
not a matching, but I don't see why we shouldn't do this
2020-10-21 03:45:29 -04:00
Evan
aede11dae4
fix hp boxes reappearing for fainted mons
2020-10-20 20:57:05 -06:00
Eduardo Quezada
1bc38feca5
Fixed indentation for various files.
2020-10-19 18:01:19 -03:00
Evan
739e5c7fb5
redo hp box visibility toggle
2020-10-19 13:35:59 -06:00
Aaron B-D
b83a87c8e8
Added scripted double wild battles
2020-10-19 14:47:32 -04:00
Eduardo Quezada
8f9659f846
Fixed Pika Papow's name.
2020-10-19 11:45:54 -03:00
Kurausukun
c8e832980b
re-match CreateWaterPulseRingBubbles
2020-10-19 06:37:00 -04:00
Kurausukun
f0efd11aa9
re-match InitObjectEventStateFromTemplate
2020-10-19 06:19:21 -04:00
Kurausukun
56c3eefd9f
re-match RotateAuroraRingColors_Step
2020-10-19 06:15:35 -04:00
Kurausukun
7d5fce9a72
re-remove extra semicolons (from #1104 )
2020-10-19 05:58:51 -04:00
Eduardo Quezada
e42a565a84
Adapting move changes (part 3) + fixed Wish being affected by Protect.
2020-10-18 17:53:27 -03:00
Eduardo Quezada
a23e9a8a37
Adapting move changes (part 2) + Hyperspace Fury type.
2020-10-18 12:07:11 -03:00
Eduardo Quezada
3342573881
Updated name of setting.
2020-10-18 11:19:39 -03:00
Eduardo Quezada
30d999bb6f
Adapting move changes (part 2)
2020-10-18 11:15:42 -03:00
Eduardo Quezada
2ba2751049
Moved if-else to the top.
2020-10-18 10:26:07 -03:00
Eduardo Quezada
09401f0620
Fixed repeated fields.
2020-10-17 23:27:55 -03:00
Eduardo Quezada
b1903af8c1
Adapting move changes (part 1)
2020-10-17 23:08:39 -03:00
Eduardo Quezada
faca6c4867
Organized interface settings into their own category.
2020-10-17 14:31:58 -03:00
Eduardo Quezada
815b525855
Configurable double wild battle chance, surfing double battles and flag for forcing them.
2020-10-17 14:25:43 -03:00
Kurausukun
aedfe27f8d
Remove newline
2020-10-16 17:16:25 -04:00
Kurausukun
bf03f1154f
formatting
2020-10-16 16:57:41 -04:00
Kurausukun
c31c2d93d7
[LEAK INFORMED] match FadeOutBody
2020-10-16 16:55:29 -04:00
Evan
bd26919acc
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_engine
2020-10-15 18:25:21 -06:00
Eduardo Alvaro Quezada D'Ottone
1df696c1fb
Merge pull request #17 from LOuroboros/move_updates
...
Updated many moves' data to Gen. 8 standards
2020-10-15 20:56:58 -03:00
Eduardo Quezada
a6e88b82ee
Review changes and option to hide split icon.
2020-10-15 20:15:44 -03:00
Eduardo Alvaro Quezada D'Ottone
e5ad36f643
Merge pull request #25 from Pyredrid/2v1_multibattle_fix
...
2v1 multibattle fix
2020-10-15 16:09:18 -03:00
ExpoSeed
beb19380ce
Merge pull request #21 from LOuroboros/power_items_rhh_be
...
Implemented the main effect of the Power Items
2020-10-15 10:02:06 -05:00
Aaron B-D
29b72700df
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into 2v1_multibattle_fix
2020-10-15 10:18:54 -04:00
LOuroboros
2578a440a1
Implemented the effects of the Power Items
...
For more info: https://bulbapedia.bulbagarden.net/wiki/Power_item
2020-10-15 05:21:28 -03:00
LOuroboros
e4635525e7
Renamed the HOLD_EFFECT_EV_BOOST label
2020-10-15 04:52:03 -03:00
LOuroboros
1635585e68
Removed duplicate inclusion of battle_config.h
...
## Description
I think the title is self-explanatory, but the header file that is `include/constants/battle_config.h` is included twice unnecessarily.
## **Discord contact info**
Lunos#4026
As usual, if there's anything wrong please let me know.
2020-10-15 02:59:48 -03:00
Eduardo Quezada
0d39b29691
Option to use Gen 3 Physical/Special split.
2020-10-15 00:16:50 -03:00
Eduardo Quezada
47259092e3
LGPE & Isle of Armor move data.
2020-10-14 21:50:22 -03:00
Evan
c9504ca749
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_engine
2020-10-13 11:34:41 -06:00
ExpoSeed
d4e58d9746
Fix style, sync moved functions properly
2020-10-13 09:40:01 -05:00
ExpoSeed
88b9847772
Merge branch 'master' of https://github.com/pret/pokeemerald into sync-battle-engine-v2
2020-10-12 12:42:37 -05:00
GriffinR
17a77c9018
Merge pull request #1229 from ghoulslash/document
...
start pokenav documentation
2020-10-11 11:59:40 -04:00
Evan
280c68b531
renamed pokenav graphics file fixes
2020-10-11 09:11:12 -06:00
Evan
f4909b4d96
align pokenav task funcs and update some pokenav menu bg gfx files
2020-10-11 08:50:58 -06:00
kageru
52ebc4252e
Document gUnknown_03006298
2020-10-11 09:54:49 +02:00
ExpoSeed
9e2c8a95c1
Sync bev2 with pret
2020-10-11 01:01:47 -05:00
Evan
2b2be90a52
start pokenav documentation
2020-10-10 16:17:34 -06:00
Evan
5ab17cc713
Merge branch 'battle_engine_v2' of https://github.com/dizzyeggg/pokeemerald into battle_engine
2020-10-09 09:13:17 -06:00
GriffinR
65a4e06737
Add ITEM6_HEAL constants, change move flags to shifts
2020-10-05 18:48:51 -04:00
Michael Panzlaff
187c96d6e5
rewrite MultiBootWaitCycles as naked function
...
Before, when compiling MultiBootWaitCycles with O3 and MODERN=1, you
might have run into problems during optimizations when the compiler tried
to optimize the function, even if declared NOINLINE.
When rewriting this function as NAKED function, this no longer happens
as the optimizer will treat it as black box and compilation will resume.
2020-10-02 12:27:16 +02:00
GriffinR
5259898325
Replace POKEMON_SLOTS_NUMBER
2020-10-01 17:07:12 -05:00
Aaron B-D
c4d83f0640
Fixed 2v1 Multi battles stalling indefinitely at the battle's intro
...
Fixes Issue #492
2020-09-25 17:40:38 -04:00
GriffinR
66bd1e6d3f
Use constants for item digits
2020-09-25 11:18:52 -04:00
tustin2121
be9100fe52
Review changes
2020-09-20 13:04:20 -04:00
tustin2121
832be34898
More documenting trainer hill
...
- Renamed members and added comments in the TrHillDisplay struct.
- Formatted the trainer hill data to better match the metatile layout its representing.
- Documented the function which uses this data.
2020-09-20 01:50:54 -04:00
tustin2121
0d3646c0b9
Trainer hill location data
...
Changed the trainer hill data for trainer locations, directions, and ranges from vague unusable numbers into readable data via use of preprocessor macros.
2020-09-20 01:09:22 -04:00
GriffinR
0b592228c5
Merge pull request #1186 from kiliwily/DocSomeBugs
...
Document some bugs
2020-09-19 18:09:49 -04:00
kiliwily
f1366dfc69
Fix typos
2020-09-19 20:46:26 +02:00
kiliwily
56848fb891
Update battle_util.c
2020-09-19 20:44:16 +02:00
MeatLoaf3
0e74de0f9e
Changed casts to volatile
...
devkitArm wouldn't copy the bits properly in some instances. Casting as volatile solved the issue
2020-09-18 13:26:36 -04:00
ExpoSeed
227d2dce32
Make description slightly more precise
2020-09-16 12:51:14 -05:00
ExpoSeed
778e6925de
Complete TMHM Learnset description
2020-09-16 12:36:11 -05:00
aaaaaa123456789
7dc95a0103
Undo PokeCodec's PRs
...
This commit undoes most of PokeCodec's PRs after the debate in chat. Some
harmless or completely superseded PRs have been left alone, as there is not
much benefit in attempting to undo them.
Reverts #1104 , #1108 , #1115 , #1118 , #1119 , #1124 , #1126 , #1127 , #1132 , #1136 ,
#1137 , #1139 , #1140 , #1144 , #1148 , #1149 , #1150 , #1153 , #1155 , #1177 , #1179 ,
#1180 , #1181 , #1182 and #1183 .
2020-09-13 06:30:55 -03:00
kiliwily
9b4ded46c6
Update pokemon.c
2020-09-12 19:20:42 +02:00
kiliwily
5c3669e0cd
Bug documenting
2020-09-12 18:43:20 +02:00
GriffinR
921f389e4e
Fix Rusboro and Lavarige typos
2020-09-11 14:47:47 -04:00
PokeCodec
c1286c2fe2
Change according to feedback
2020-09-10 18:07:46 -04:00
PokeCodec
87769756f8
spacing
2020-09-10 10:26:55 -04:00
PokeCodec
6967b234d4
adjustments and fakematch fix
2020-09-10 10:07:16 -04:00
PokeCodec
029db24adb
Make return
2020-09-10 09:32:36 -04:00
PokeCodec
eb25b951c3
InitPaintingMonOamData fix
2020-09-10 09:14:53 -04:00
PokeCodec
50a6b73edc
Fix sub_80C6104
2020-09-10 09:02:04 -04:00
PokeCodec
08696108e1
Match dewford
2020-09-09 17:02:52 -04:00
PokeCodec
f50ecf5c66
Match PrintMonWeight
2020-09-09 16:35:04 -04:00
PokeCodec
7f1827767c
Document size field of unknown struct
2020-09-09 16:09:31 -04:00
PokeCodec
a32f631fe6
Fix Pokemon Fakematch
2020-09-09 15:59:34 -04:00
PokeCodec
84a92279c9
Record mixing fakematch fixed!
2020-09-09 15:49:51 -04:00
PokeCodec
dc34cf1711
Mail Time
2020-09-09 15:09:40 -04:00
PokeCodec
56afdee7fc
Remove register variable mention
2020-09-09 14:43:41 -04:00
PokeCodec
aa45c05a3e
Match Battle Tower
2020-09-09 11:21:16 -04:00
PokeCodec
a3a8c23e00
Match battle_script commands
2020-09-09 11:18:04 -04:00
PokeCodec
3af118b0a7
Fix fakematch in pokemon animation
2020-09-09 11:12:12 -04:00
PokeCodec
779764b70d
Fix Battle_Script_commands fakematch
2020-09-09 10:35:40 -04:00
PokeCodec
f980188b82
Fix battle transition fakematch
2020-09-08 20:54:41 -04:00
PokeCodec
34f54dd438
Fix Battle util fakematch
2020-09-08 20:46:08 -04:00
PokeCodec
6e3f5a462a
Remove fakematch in trainer hell
2020-09-08 20:25:07 -04:00
PokeCodec
bb5da949f2
Fix build
2020-09-08 19:44:33 -04:00
PokeCodec
6bb1d58a11
Finished header includes
2020-09-08 19:17:33 -04:00
PokeCodec
e84da39d8a
Match BattleIntroOpponent1SendsOutMonAnimation
2020-09-08 18:54:51 -04:00
PokeCodec
4d31980359
Undo comment
2020-09-08 16:25:09 -04:00
PokeCodec
3336eb341d
More adjustments
2020-09-08 14:26:37 -04:00
DizzyEggg
97d0643110
Merge with master
2020-09-08 12:48:28 +02:00
LOuroboros
9e6ae57f9f
Updated some more moves' data to Gen. 8 standards
2020-09-07 15:28:15 -03:00
PokeCodec
5f7a410359
Preparation for matching BattleIntroOpponent1SendsOutMonAnimation
2020-09-06 20:01:16 -04:00
PokeCodec
8200682b21
u8 position
2020-09-06 19:02:30 -04:00
PokeCodec
e6684664ba
Fix casting bug
2020-09-06 15:16:40 -04:00
PokeCodec
781eb38d5b
Removed unused comment
2020-09-05 20:51:21 -04:00
PokeCodec
8b729cf225
While to do_while
2020-09-05 18:15:53 -04:00
PokeCodec
fe9ab67063
Change division to explicit shifts for consistency
2020-09-05 18:13:51 -04:00
PokeCodec
3ce29ee7bf
Refactor Use Item
2020-09-05 17:36:10 -04:00
PokeCodec
5d694edb18
Specify array size: 12 semitones
2020-09-05 17:31:10 -04:00
PokeCodec
53a4effd57
Tidy up headers
2020-09-05 16:41:44 -04:00
PokeCodec
ac9a86d7ce
Remove movementAction fakematch
2020-09-05 14:51:45 -04:00
PokeCodec
0039542e19
Match CheckBagHasSpace
2020-09-05 14:41:43 -04:00
PokeCodec
a7a64ecba0
Fixup ModifyStatByNature
2020-09-05 11:47:24 -04:00
PikalaxALT
16ecbc6446
Merge pull request #1177 from PokeCodec/MatchEmerald
...
Match All but 2 remaining naked functions
2020-09-05 10:25:10 -04:00
PokeCodec
3e25d9e5a2
Removed unused parentheses
2020-09-05 10:01:21 -04:00
Eduardo Quezada
b7fe94108c
Fixed Pacifidlog typo.
2020-09-05 01:11:07 -04:00
PokeCodec
7efdcaf120
Removed excess parenthesis
2020-09-04 21:16:55 -04:00
PokeCodec
28ef2fb774
Switch to button macros
2020-09-04 21:11:55 -04:00
PokeCodec
da582d5258
Make JOY Macros match
2020-09-04 20:41:29 -04:00
PokeCodec
99448002e1
Refactor InitStateHandlers so each key in the reset combo is checked
2020-09-04 20:21:07 -04:00
PokeCodec
3d87a88067
Make battle pyramid defines into enums
2020-09-04 19:49:53 -04:00
PokeCodec
608da287c1
Create Macros and refactor
2020-09-04 19:49:53 -04:00
PokeCodec
aa841047a3
Make data argument const
2020-09-04 19:49:53 -04:00
PokeCodec
abae52a017
Fakematch resolved
2020-09-04 19:49:53 -04:00
PokeCodec
3746efb9c2
Use PokeNav macros
2020-09-04 19:49:53 -04:00
PokeCodec
ae9a60eb2a
Documenting and whitespace fixing
2020-09-04 19:49:53 -04:00
PokeCodec
e8f2298498
Fix Typos and capitalization
2020-09-04 19:49:53 -04:00
PokeCodec
3a2a2b6ba9
Fix issues according to feedback
2020-09-04 19:49:53 -04:00
PokeCodec
1cdd0ac199
Make argument int
2020-09-04 19:49:53 -04:00
PokeCodec
52d0b59f5a
Make s32
2020-09-04 19:49:53 -04:00
PokeCodec
fe81cc449e
Fixed modern issue
2020-09-04 19:49:53 -04:00
PokeCodec
d4158e490a
Match more functions
2020-09-04 19:49:53 -04:00
PokeCodec
24b607b9da
Match sub_81BF2B8
2020-09-04 19:49:52 -04:00
PokeCodec
5a375b9236
Fix error
2020-09-04 19:49:52 -04:00
PokeCodec
987ef556e5
Match SetSearchRectHighlight
2020-09-04 19:49:52 -04:00