Commit Graph

46 Commits

Author SHA1 Message Date
DizzyEggg
7e4db39da5 Fix bldcnt gpu reg args 2018-12-26 13:43:07 +01:00
Marcus Huderle
f1213ebb4b Decompile dark.c 2018-12-24 09:55:00 -06:00
DizzyEggg
ecee02816d Merge with master 2018-12-20 22:53:08 +01:00
Marcus Huderle
b7ce383a96 Document a bunch of battle anims 2018-12-19 21:19:44 -06:00
Marcus Huderle
c74468fd11 Document a bunch of battle anim stuff 2018-12-17 22:16:17 -06:00
DizzyEggg
9ffd0c7382 3.5 asm left 2018-12-17 23:00:08 +01:00
shinny456
60484153a5 decompile electric.s 2018-12-16 22:23:05 -05:00
Marcus Huderle
2c6849bee8
Decompile battle_anim_8170478.c (#445) 2018-12-13 21:33:54 -06:00
nullableVoidPtr
f9ff7316d5 Remove uses of INVALID_ defines, clean up some arrays with constants, and spaces -> tabs 2018-12-06 10:38:28 +08:00
nullableVoidPtr
3909b6408c Fix alloc.c as per #386, define INVALID_ constants and rename malloc to alloc as per #325
Some of the INVALID_ are likely erroneously placed, due to lack of documentation
2018-12-06 09:44:08 +08:00
Marcus Huderle
72f0a079a9 Decompile all of battle_anim_utility_funcs 2018-11-19 09:37:25 -06:00
Slawter666
6fcf878e2f Tidy up header files 2018-11-13 22:28:46 +00:00
Diegoisawesome
9f50ba1ce3 Fix incorrect compressed types, part 2 2018-11-07 12:35:31 -06:00
garak
d267fcbfb1 name remaining tags 2018-10-22 10:36:43 -04:00
garak
2b9fd18dd4 battle_anims.s data to C 2018-10-21 22:30:20 -04:00
garak
38fcc46abb Merge remote-tracking branch 'upstream/master' into pan-constants 2018-10-19 16:05:14 -04:00
garak
901f3ff557 use sound panning constants in battle_anim_scripts 2018-10-19 15:57:19 -04:00
DizzyEggg
413e26e83d port 80d51ac 2018-10-07 17:45:37 +02:00
DizzyEggg
8c834b9ae8 battle anim 80a5c6c decompiled 2018-10-07 12:32:20 +02:00
DizzyEggg
54fc92bc92 Start porting ruby battle anim file 2018-10-06 23:04:53 +02:00
DizzyEggg
2a7811456a Add anim tag sprite defines 2018-09-15 00:30:20 +02:00
DizzyEggg
8a81bd1bce Sync battle anim labels with pokeruby 2018-09-12 22:58:03 +02:00
DizzyEggg
10b479a3ca Document battle animation scripts. 2018-09-10 21:19:19 +02:00
Diegoisawesome
d9941cd1a8 Standardize sprite visibility to boolean 2018-09-10 10:25:58 -05:00
DizzyEggg
caa36b530a label and document battle windows 2018-06-17 16:48:58 +02:00
DizzyEggg
3d12a02f3e almost decomp sound tasks battle anim 2018-04-18 16:03:15 +02:00
DizzyEggg
b846015343 more battle files cleaning 2018-03-01 00:59:52 +01:00
DizzyEggg
caf9af321d get rid of unnecessary externs 2018-02-08 00:00:25 +01:00
camthesaxman
c3dc14ba66 more renaming 2018-02-06 16:09:39 -06:00
camthesaxman
aba388d332 GetBattlerSpriteId -> GetAnimBattlerSpriteId 2018-02-06 14:00:01 -06:00
camthesaxman
6a4967689e more renaming 2018-02-06 13:48:02 -06:00
camthesaxman
f78fa6aabf rename bank to battler 2018-02-05 19:46:59 -06:00
camthesaxman
a78b0636f5 more renaming 2018-01-16 16:42:31 -06:00
camthesaxman
c3c13d0acf more renaming 2018-01-16 15:12:38 -06:00
camthesaxman
157b88b6db identity -> position 2018-01-16 14:01:31 -06:00
Diegoisawesome
3241b1405f Add symbols to music_player_table
Also rename gMPlay structs to gMPlayInfo
2018-01-09 21:30:54 -06:00
DizzyEggg
4f950d698c dump battle animation scripts 2017-12-31 16:28:57 +01:00
DizzyEggg
c27f7a8131 start working on pokeball 2017-12-02 19:39:07 +01:00
DizzyEggg
1506184465 battle controller opponent is done 2017-10-26 23:12:48 +02:00
DizzyEggg
df4e32a307 player battle controller is done 2017-10-22 18:43:15 +02:00
DizzyEggg
ccd7e8b3b1 battle interface review changes 2017-10-20 19:24:46 +02:00
DizzyEggg
b65da491a9 merge with master, fix conflicts 2017-10-20 10:49:21 +02:00
DizzyEggg
36035518dc review battle anim changes 2017-10-20 00:01:17 +02:00
DizzyEggg
dd0f19476c battle anim file is decompiled 2017-10-15 23:21:59 +02:00
DizzyEggg
ebb2999c03 more of battle anim done 2017-10-14 23:37:44 +02:00
DizzyEggg
752ce9b90d start working on battle anim 2017-10-14 16:55:25 +02:00