2676 Commits

Author SHA1 Message Date
ultima-soul
daf5e0167e Merge branch 'pokemon_expansion' of github.com:rh-hideout/pokeemerald-expansion into master_sync 2021-02-03 16:06:48 -08:00
ExpoSeed
4a8e18cea2
Merge pull request #1336 from LOuroboros/cries_PE_redux
Various tweaks related to Pokémon cries
2021-02-03 11:26:44 -06:00
GriffinR
64460e01ae
Merge pull request #1314 from GriffinRichards/doc-controllers
Document battle controllers, misc other battle
2021-02-02 00:24:16 -05:00
LOuroboros
fc04c6974b Edit->Blank Operations->Trim Trailing Space for the win 2021-02-01 17:05:49 -03:00
Evan
c009b51ae8 add grassy glide, misty explosion, steel roller, obstruct, behemoth, decorate, snipe shot 2021-01-28 13:27:00 -07:00
Evan
dd51edd881 add eerie spell, surging strikes, jungle healing 2021-01-28 10:51:00 -07:00
GriffinR
9e59581220 Document object lock and some trainer approach 2021-01-26 04:42:18 -05:00
GriffinR
0064333e4a Clean up scrcmd.c 2021-01-26 02:16:26 -05:00
GriffinR
4eca05ccf5 Document remainder of battle_controllers.c 2021-01-22 02:48:22 -05:00
Evan
8ec12c665c merge with be 2021-01-20 17:36:13 -07:00
Evan
e61309dce6 merge with be 2021-01-20 17:34:24 -07:00
Evan
16d54b6d32 merge with be, add form checks to CanBattlerGetOrLoseItem 2021-01-20 14:28:03 -07:00
LOuroboros
0da2fd0dcb Renamed cry_not and cry2_not macros 2021-01-18 11:43:34 -03:00
Evan
10b1d33d13 handle battler being affected by terrain 2021-01-16 12:05:51 -07:00
Evan
8ef6a2c80d merge with be 2021-01-13 14:23:30 -07:00
Evan
1e22ae4cf2 merge with be 2021-01-10 09:08:25 -07:00
Evan
d4e4405cf5 merge with be 2021-01-10 09:04:21 -07:00
Evan
b5128be68b eject packer invisible before openpartymenu 2021-01-08 08:02:00 -07:00
Evan
6dabff1ee3 merge with be 2021-01-07 21:24:21 -07:00
Evan
7fffe23e63 add terrain seeds 2021-01-06 20:22:05 -07:00
Evan
0a3908ee92 add neigh and as one abilities 2021-01-05 19:37:23 -07:00
ExpoSeed
7dadcb94b8 Merge branch 'master' of https://github.com/pret/pokeemerald into HEAD 2021-01-03 17:14:43 -06:00
ExpoSeed
10f4b48215 Merge branch 'master' of https://github.com/pret/pokeemerald into HEAD 2021-01-01 14:14:51 -08:00
GriffinR
769ddf22c2 Label remaining subs in battle_tower.c 2020-12-24 16:18:47 -05:00
Evan
a0b9ece980 merge with BE 2020-12-20 16:39:50 -07:00
Evan
e70e2bcd65 merge with be 2020-12-14 09:09:51 -07:00
Evan
b85dacce9d fix conflicts 2020-12-14 08:50:41 -07:00
Evan
d5ad14c349 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into popup 2020-12-05 21:03:20 -07:00
Evan
21cab1b7a7 better negative totem boost system, totems occur before switch in abilities 2020-12-05 21:00:51 -07:00
Evan
39cbc21925 fix trainer theft, update config option 2020-12-03 08:42:12 -05:00
Evan
4ad5e368a9 fix merge conflicts 2020-12-01 17:57:57 -05:00
Evan
2bfc7ea9b1 merge upstream 2020-12-01 15:42:04 -05:00
Evan
752aca7698 finish z move anims 2020-11-29 09:22:31 -05:00
Eduardo Quezada D'Ottone
7aa999af59
Merge pull request #1235 from ultima-soul/ability_expansion
Expand Ability IDs to u16, Add SWSH Ability Data, and Remove Cacophony
2020-11-28 14:56:01 -03:00
Evan
4060b09bd6 expand top left move window. add z move init anim 2020-11-27 17:06:36 -05:00
Evan
ef43596a79 toggleable manual ability popup destruction 2020-11-19 15:16:27 -07:00
Evan
1c398c3d4b totem format fixes 2020-11-19 10:37:15 -07:00
Evan
99d9a36860 add totem boosts 2020-11-19 10:35:37 -07:00
Aaron B-D
151aca8365 Changed how scripted wild encounters work to include double battles
Removed the old commands for scripted wild double encounters
2020-11-17 03:13:00 -05:00
ultima-soul
e32659d4bb Merge branch 'battle_engine' into ability_expansion and add Gen 8 DLC abilities. 2020-11-16 13:50:26 -08:00
Evan
435f928aa4 opponent trainer theft config option. Clean up code a bit 2020-11-13 11:00:44 -07:00
Evan
64bcac4589 move pickpocket to back of moveend sequence 2020-11-12 23:30:00 -07:00
Aaron B-D
b83a87c8e8 Added scripted double wild battles 2020-10-19 14:47:32 -04:00
ExpoSeed
9e2c8a95c1 Sync bev2 with pret 2020-10-11 01:01:47 -05:00
ExpoSeed
5794fc69e8 Merge branch 'pokemon_expansion' of https://github.com/DizzyEggg/pokeemerald into sync-pokemon-expansion 2020-10-04 02:35:23 -05:00
ExpoSeed
3860551777 Mark unused script commands 2020-09-25 13:41:17 -05:00
Kurausukun
f4a49dcd1d Make all arguments for audio macros required 2020-09-17 19:56:55 -04:00
Kurausukun
b9644e9583 Update Audio Macros
Information: Our current audio macros preclude the definition of root
key and pan (applicable when used in drumsets, aka "keysplit_all") for
GB channels. However, this functionality does exist in m4a--Pokemon
Emerald just happens not to use it. However, for the sake of people
working with custom music, I believe these values should be modifiable
by users.

Additionally, given the recent events that have occurred with this repo,
I would like to make something fully clear: I have indeed looked at the
GBA SDK before, which contains notes on how these sounds are defined;
therefore, I cannot blame you if you reject this PR on the grounds that
the information is "tainted." However, this information is readily
available and matches the same macros used for directsound--it's hardly
information that one would need the source to know.
2020-09-17 03:12:19 -04:00
DizzyEggg
f70a9ce153 Merge with master 2020-08-27 12:01:28 +02:00
DizzyEggg
c2733236be Merge with master 2020-08-27 11:36:35 +02:00