681 Commits

Author SHA1 Message Date
ultima-soul
d3b0e98325 Merge branch 'form_species_tables' into form_species_tables_be 2021-01-20 11:40:48 -08:00
ultima-soul
267900bdcb Add Form Species ID tables and functions to access them. 2021-01-20 11:31:20 -08:00
GriffinR
752982552e Add FIRST_BALL, some FIRST_BERRY_INDEX usage 2021-01-19 13:39:18 -05:00
GriffinR
cf9f8d01c5 Add misc item data constants 2021-01-19 05:49:20 -05:00
GriffinR
8e06d5679c Index gBardSoundsTable 2021-01-14 03:54:59 -05:00
GriffinR
46e0a0607d Array count for easy chat word groups 2021-01-14 03:48:49 -05:00
GriffinR
f63bc6e27a Index sTMHMMoves 2021-01-14 03:41:28 -05:00
Evan
56395a060f Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into ai 2021-01-13 09:23:07 -07:00
surskitty
f58539b602 Renaming the last two and fixing the merge conflict with PE. 2021-01-10 15:48:57 -05:00
surskitty
a0f1dcb9cf Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_engine 2021-01-10 15:40:21 -05:00
Evan
e748db8ef4 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into ai 2021-01-10 08:58:16 -07:00
SphericalIce
3c2a33b9b2 Use constants for max IVs & the random IV generation flag 2021-01-07 22:13:14 +00:00
Evan
f21b0140b9 revert to CheckViability and stat change effect viabilities 2021-01-04 19:39:59 -07:00
GriffinR
0ca76fc179 Some decoration labels, use constant for tileset size 2021-01-04 16:27:57 -06:00
GriffinR
039108284d Clean up gDecorations with gItems format 2021-01-04 16:27:57 -06:00
Evan
5ae1e3c25b Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into ai 2021-01-04 11:43:36 -07:00
amiosi
19b82dcf57 tabs -> spaces 2021-01-03 19:12:47 -05:00
ExpoSeed
7dadcb94b8 Merge branch 'master' of https://github.com/pret/pokeemerald into HEAD 2021-01-03 17:14:43 -06:00
surskitty
a96179a308 Changed Neutralizing Gas. 2021-01-02 17:16:44 -05:00
ExpoSeed
b7b1b26b57
Merge pull request #1289 from LOuroboros/final_gambit
Corrected Final Gambit's move data and tweaked its effect
2020-12-31 18:39:00 -06:00
surskitty
aa9796a6ae Renaming constants for High Jump Kick, Faint Attack, Smelling Salts, and Vise Grip. 2020-12-31 18:57:36 -05:00
surskitty
533d9f1c54 Updating move names and ability names. 2020-12-31 18:45:25 -05:00
amiosi
8d1383f0d5 no text 2020-12-30 23:51:08 -05:00
amiosi
556a863ee3 minimize pr (also text) 2020-12-30 22:56:15 -05:00
LOuroboros
0aae069db8 Made Fiery Wrath unaffected by King's Rock 2020-12-19 21:11:17 -03:00
LOuroboros
ffa35a33c1 Review corrections 2020-12-19 07:44:34 -03:00
Evan
916d0416e3 outline AI_CheckGoodMove 2020-12-15 21:57:33 -07:00
Evan
ac332d5e98 check bad move 2020-12-13 15:02:21 -07:00
LOuroboros
55bc2b4bb9 Corrected small inconsistency in move flag names 2020-12-12 12:18:56 -03:00
LOuroboros
e9c6c96b9d Corrected Final Gambit's move data
It didn't have its own working effect assigned, and it wasn't being affected by King's Rock even though it should.
2020-12-12 11:57:49 -03:00
LOuroboros
c5e04cf243 Removed the unnecessary Dragon Energy effect
The move is an Eruption clone, whose effect was already done. Thanks to BuffelSaft for the heads up.
I took the chance and fixed its target too.
2020-12-12 01:35:54 -03:00
LOuroboros
0ac026e6ca Added the data of SwSh's Crown Tundra's moves
And Dragon Energy's effect. Eerie Spell's is the only one missing out of this bunch.
2020-12-11 20:49:23 -03:00
GriffinR
076b2c2edc Designated initializers for gTrainerBackPicTable 2020-11-30 15:32:08 -05:00
Ashley Coleman
0f04944b81 Rename graphics files for COOLTRAINER to match define 2020-11-26 11:05:02 -08:00
GriffinR
513c7c5f45 Clarify Kecleon objects 2020-11-23 14:42:47 -05:00
GriffinR
bf65c1fb25 Name object event pals/tags 2020-11-23 14:24:48 -05:00
ultima-soul
63bd0ec836 Remove Cacophony and fix some Gen 8 ability descriptions to fit. 2020-11-16 15:42:09 -08:00
ultima-soul
e32659d4bb Merge branch 'battle_engine' into ability_expansion and add Gen 8 DLC abilities. 2020-11-16 13:50:26 -08:00
ghoulslash
686ff59b11
Merge pull request #13 from AsparagusEduardo/PR-LGPE_IOA_Moves
LGPE & Isle of Armor move data.
2020-11-15 08:29:10 -07:00
Eduardo Quezada D'Ottone
f0154028ff Review changes 2 2020-11-14 09:01:43 -03:00
Eduardo Quezada D'Ottone
e87f0f1ddb Review changes 2020-11-13 14:51:50 -03:00
Eduardo Quezada D'Ottone
9eea1cc296 Updated to use internal Gen 8 move data. 2020-11-09 13:34:38 -03:00
ExpoSeed
d2566c8988 Refactor Multi-Attack, Judgment, and Techno Blast to use the same move effect 2020-11-07 23:34:04 -06:00
LOuroboros
93d9ad0997
Fixed the descriptions of Freeze Dry and Flying Press
Addresses https://github.com/DizzyEggg/pokeemerald/issues/508
2020-11-06 15:24:00 -03:00
Evan
6c39977a8d HGSS supereffective change 2020-11-01 15:16:51 -07:00
Evan
9ad9dbff9f fix ability descriptions 2020-11-01 09:22:28 -07:00
Eduardo Quezada
cb53c91b07 rip 2020-10-25 22:36:18 -03:00
Eduardo Quezada
ae60ae8a2d Review changes. 2020-10-24 03:07:45 -03:00
Eduardo Quezada
b5834b617d Merge branch 'BattleEngine' into PR-LGPE_IOA_Moves
# Conflicts:
#	src/data/text/move_descriptions.h
2020-10-24 00:36:29 -03:00
ExpoSeed
34729ce99c
Merge pull request #150 from AsparagusEduardo/PR-MoreBattleConfigs
More Battle Config options
2020-10-23 10:59:12 -05:00