871 Commits

Author SHA1 Message Date
LOuroboros
dbca24aa82 [LEAK INFORMED] Documented the unk19 item field 2021-12-17 19:41:39 -03:00
ExpoSeed
d6747527da Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves 2021-12-16 21:44:01 -06:00
ultima-soul
7369f60c06 Merge branch 'battle_engine' of github.com:rh-hideout/pokeemerald-expansion into battle_engine_sync 2021-12-03 17:30:45 -08:00
ultima-soul
23bf41713c Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-12-01 20:17:08 -08:00
ghoulslash
e731d93c0b update a couple gen 3 ability names 2021-11-29 12:46:14 -05:00
ghoulslash
7a7c6afc39 larger ability popup, fix ability name printing/clearing, and config for longer ability names 2021-11-29 12:42:01 -05:00
ultima-soul
0312c5be8b Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-11-27 21:38:26 -08:00
cbt6
c59c7b0518 Use enums for jump distances 2021-11-28 12:01:29 +08:00
BuffelSaft
d2eb5f0e61 Remove shell trap effect code
Left strings and animations as those were fine, but code was non-functional and fixing it was not trivial.
2021-11-22 14:46:47 +13:00
BuffelSaft
42b8f18cb1 Remove Corrosive Gas code
This was not working at all in testing, so it can be done by a separate PR later.
2021-11-22 14:35:01 +13:00
BuffelSaft
70f0018c08 Partially implement Shell Trap
Doesn't play the animation when the trap triggers, but kinda works? May also be incredibly buggy, but I'm not interested in working on this move any further.
2021-11-22 14:14:41 +13:00
ultima-soul
3ed51d6d91 Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-11-21 10:40:26 -08:00
W1serV1ser
c2f81cd5f5 Added Sky Drop 2021-11-20 11:44:48 -08:00
BuffelSaft
98712e576e Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen_8_moves_batch2 2021-11-19 17:48:11 +13:00
GriffinR
c940b67716 Continue macro comment updating 2021-11-17 17:45:59 -05:00
GriffinR
f42eafc85b
Merge branch 'master' into doc-banim 2021-11-13 23:26:46 -05:00
GriffinR
4c4fa1f25e Typo fix 2021-11-13 16:56:45 -05:00
Eduardo Quezada D'Ottone
bcbdb353f5 Adjusted elements to simplify the conflicts between BE and IE 2021-11-13 12:10:20 -03:00
BuffelSaft
e2599c2469 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen_8_moves_batch1 2021-11-10 14:31:32 +13:00
GriffinR
1548e902cd Add MonCoods size macro 2021-11-08 09:41:23 -05:00
Eduardo Quezada D'Ottone
ae8de0f07a Merge branch 'BattleEngine' into BE_TerrainMoves
# Conflicts:
#	data/battle_scripts_1.s
#	include/constants/battle_move_effects.h
#	src/battle_util.c
2021-11-06 10:44:05 -03:00
BuffelSaft
5acebe32aa
Merge pull request #1817 from LOuroboros/photonGeyser
Implemented Photon Geyser and Shell Side Arm
2021-11-06 16:04:53 +13:00
BuffelSaft
4007a8d1f8 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into relic_song 2021-11-06 11:52:51 +13:00
LOuroboros
5f458c9cd3 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into photonGeyser 2021-11-05 10:58:53 -03:00
BuffelSaft
ee83d1142c Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen_8_moves_batch1 2021-11-05 21:40:05 +13:00
BuffelSaft
6df3975fc6 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into hunger_switch2 2021-11-05 14:32:33 +13:00
cbt6
0fe3881961 Rename WalkInPlaceFastest to WalkInPlaceFaster 2021-11-05 01:54:34 +08:00
BuffelSaft
fb62479d85 Assign Tar Shot's effect
Missed this change. Tar Shot works perfectly now.
2021-11-04 20:28:11 +13:00
BuffelSaft
28e78cb6c4 Gen 8 moves initial commit
Full credit to Nunuchu42 and cfmnephrite for this code.
2021-11-04 19:50:54 +13:00
BuffelSaft
7d10097684 Replace IsTwoStrikesMove with FLAG_TWO_STRIKES
Note that this flag does nothing until the Parental Bond PR is merged - it's just for the AI until then.
2021-11-04 17:11:56 +13:00
LOuroboros
af6e72ecfe Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into photonGeyser 2021-11-03 08:56:01 -03:00
BuffelSaft
5141e84296 Fix base stats
Clean up mess from testing.
2021-11-03 20:01:09 +13:00
BuffelSaft
6ce1f01b8c Hunger Switch and Aura Wheel
Implement the ability Hunger Switch and the move Aura Wheel.
2021-11-03 19:45:03 +13:00
BuffelSaft
74c85b5818 Implement Relic Song's form change
Meloetta transforms into its pirouette form after using Relic Song, unless it has Sheer Force or the move has no effect. It also has a chance to put both targets to sleep.
2021-11-03 17:23:33 +13:00
GriffinR
afb9ff3a40 Document files with a few remaining symbols 2021-11-02 18:06:06 -04:00
cbt6
510ccbdf4c Move definition of constants for movement speed 2021-11-03 02:56:23 +08:00
cbt6
4cedd2d551 Rename WalkFastest functions to WalkFaster 2021-11-03 01:50:53 +08:00
cbt6
a2c2d7e230 Label indexes for movement speeds 2021-11-03 01:50:47 +08:00
Eduardo Quezada D'Ottone
10306d046c Fixed Steam Roller's define 2021-11-01 22:07:54 -03:00
Eduardo Quezada D'Ottone
8332bfae46 Gen 8 combo moves 2021-11-01 21:59:34 -03:00
Eduardo Quezada D'Ottone
c4aa2a1e92 Added Gen 8 contest data (minus combos), also fixed Bubble's category 2021-11-01 21:36:08 -03:00
Eduardo Quezada D'Ottone
f3013d8ee9 Standarized Solarbeam into Solar Beam 2021-11-01 18:36:35 -03:00
GriffinR
54a70ca4d4
Merge pull request #1530 from GriffinRichards/doc-graphics
Label remaining symbols in graphics.c
2021-11-01 17:00:06 -04:00
Eduardo Quezada D'Ottone
d4638eaf1a Fixed Plasma Fists target 2021-10-31 19:50:31 -03:00
cbt6
9a1764f83e Label some animation index numbers 2021-10-30 01:37:49 +08:00
LOuroboros
a77f058146 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into photonGeyser 2021-10-28 14:24:43 -03:00
ghoulslash
34e966fdee
Merge pull request #1815 from LOuroboros/hyperspaceFury
Implemented Hyperspace Fury
2021-10-28 13:20:33 -04:00
LOuroboros
82101d3581 Optimizations 2021-10-28 14:02:43 -03:00
LOuroboros
2803b840e5
Updated Shadow Force's move data 2021-10-28 13:52:35 -03:00
GriffinR
41ecae91f8 Label remaining symbols in graphics.c 2021-10-27 13:47:18 -04:00