Commit Graph

88 Commits

Author SHA1 Message Date
BuffelSaft
9d1800f53e Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen_8_moves_batch2 2022-01-27 17:18:51 +13:00
ghoulslash
93a7e139ec merge w be 2021-12-24 09:40:12 -05:00
ghoulslash
c0e408bfab fix aqua ring heal anim 2021-12-05 14:44:22 -05:00
BuffelSaft
6b8f86c276 Snap Trap placeholder anims
Set up animation data for Snap Trap so it can be easily replaced with a proper animation later.
2021-11-23 11:05:36 +13:00
ultima-soul
3ed51d6d91 Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-11-21 10:40:26 -08:00
BuffelSaft
98712e576e Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen_8_moves_batch2 2021-11-19 17:48:11 +13:00
BuffelSaft
bf786c6c9a Fix Magma Storm
Fix the strings and animation displayed when Magma Storm. Also move gTrappingMoves to battle_script_message.c as it's only sued in this file, and this allows ARRAY_COUNT(sTrappingMoves) to replace the constant in SetMoveEffect.
2021-11-05 18:22:52 +13:00
Eduardo Quezada D'Ottone
f3013d8ee9 Standarized Solarbeam into Solar Beam 2021-11-01 18:36:35 -03:00
Blackforest92
9b6cd383a4 Optimized Rock Wrecker and Hurricane 2021-11-01 01:06:39 +07:00
Blackforest92
799852ea77 Introduce alternate Steel Beam 2021-10-30 17:00:55 +07:00
GriffinR
f23e0beeba Rename battle anim cmds, move its data, name remaining symbols 2021-10-11 13:18:21 -04:00
LOuroboros
91a68cd5db Implemented Primal Reversion 2021-10-09 00:36:41 -03:00
GriffinR
31b501e7eb Start misc battle documentation 2021-10-08 16:39:46 -04:00
LOuroboros
b85b3094c8 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into primalAbilitiesDev 2021-10-03 07:05:56 -03:00
LOuroboros
69b7910f47 Gave an entrance animation to Delta Stream 2021-08-31 00:15:17 -03:00
LOuroboros
f1195e1884 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gulp_missile 2021-07-27 09:08:52 -03:00
Xhyzi
c2bd046ea6 Shell Trap 2021-06-15 20:22:50 +02:00
Xhyzi
0202b75822 Beak Blast 2021-06-15 19:57:21 +02:00
ultima-soul
14a0303e2f Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-04-27 18:36:37 -07:00
GriffinR
72ba8cf58d Document pokemon animation types 2021-04-10 00:50:28 -04:00
LOuroboros
68980cf18c Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gulp_missile 2021-03-10 03:58:21 -03:00
Evan
55b8538f68 merge with be 2021-03-01 11:22:37 -07:00
ultima-soul
2a20d50904 Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-02-01 15:54:08 -08:00
LOuroboros
c2f718d3d3 Implemented Cramorant's Gulp Missile form change 2021-01-14 17:23:09 -03:00
Evan
d26605c9fe fix bad bg fade if no permanent terrain 2021-01-13 16:01:47 -07:00
GriffinR
92de664f79 List battle animation indexes alongside tables 2021-01-11 16:07:16 -05:00
Evan
f172245ad6 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into totem 2021-01-01 08:49:43 -07:00
Evan
ead8637e4f Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into infestation 2020-12-13 17:09:04 -07:00
Evan
21cab1b7a7 better negative totem boost system, totems occur before switch in abilities 2020-12-05 21:00:51 -07:00
Evan
6c0878b5fe infestation between turn anim 2020-11-24 17:21:59 -05:00
Evan
99d9a36860 add totem boosts 2020-11-19 10:35:37 -07:00
Evan
c026f705b3 permanent terrain move bgs 2020-11-17 19:45:27 -07:00
DizzyEggg
97d0643110 Merge with master 2020-09-08 12:48:28 +02:00
GriffinR
afb3472282 Minor battle_anim_throw cleanup 2020-08-30 15:11:44 -04:00
DizzyEggg
1a94d27fe6 Emergency Exit 2020-07-15 17:21:12 +02:00
ghoulslash
8f669bb57d
Add critical capture (#402)
* add critical capture

* synax and format fixes
2020-07-14 17:47:15 +02:00
Evan
fdc6e80e1e fix anim defines 2020-05-28 12:19:07 -06:00
Evan
6c20a49dc6 animations for all moves 2020-05-25 00:37:32 -06:00
Evan
181bfbf5fd cfru particles and bgs 2020-05-22 10:10:10 -06:00
Evan
c18b5966bf undo some revert(?) 2020-05-03 22:09:03 -06:00
DizzyEggg
6968124529 Merge battle anim documentation 2020-02-29 13:59:41 +01:00
GriffinR
51cd0ac081 Rename battle anim type files, remove unneeded ARG_RET_IDs 2020-02-25 12:54:08 -06:00
GriffinR
e633b57593 Document remaining status/general/special anims 2020-02-25 12:54:08 -06:00
GriffinR
501d0d3c18 Document move anims C-H 2020-02-25 12:54:08 -06:00
DizzyEggg
39e3b0b740 Form changes layout and Stance Change Aegi 2019-12-31 19:11:53 +01:00
DizzyEggg
dcb5d16cb3 Merge with master 2019-11-29 21:47:31 +01:00
Sewef
07b79c3fc3 battle_anim_effects_3 (5) 2019-11-24 18:00:51 +01:00
Sewef
1dfe34dee3 TriForce → TriAttack 2019-11-23 15:51:08 +01:00
DizzyEggg
c9de753ecc Illusion 2019-08-08 13:06:55 +02:00
Xhyzi
d66b9022a6 Added 46 move animations
- Magnet Bomb.
- Mirror Shot.
- Aqua Ring.
- Aqua Tail.
- Aqua Jet.
- Attack Order.
- Defend Order.
- Heal Order.
- Dragon Rush.
- Dragon Pulse.
- Discharge.
- Magnet Rise.
- Charge Beam.
- Shadow Claw.
- Shadow Force.
- Ominous Wind.
- Lava Plume.
- Magma Storm.
- Avalanche.
- Vacuum Wave.
- Force Palm.
- Lucky Chant.
- Double Hit.
- Giga Impact.
- Captivate.
- Rock Climb.
- Last Resort.
- Grass Knot.
- Wood Hammer.
- Zen Headbutt.
- Lunar Dance.
- Trick Room.
- Psycho Cut.
- Power Gem.
- Stone Edge.
- Rock Wrecker.
- Head Smash.
- Sealth Rock.
- Punishment.
- Sucker Punch.
- Nasty Plot.
- Switcheroo.
- Earth Power.
- Gunk Shot.
- Defog.

Fix Pyscho Shift

Hollow Orb graphics were not being loaded before creating the sprite

Fix Gastro Acid anim

Fix gastro acid palette asignation.

.
2019-07-13 01:02:09 +02:00