Commit Graph

7400 Commits

Author SHA1 Message Date
Eduardo Quezada D'Ottone
934ffd5a7e
Merge pull request #2002 from LOuroboros/gen78footprints
Added the footprints of all Gen. 7 and 8 species
2021-12-23 20:28:55 -03:00
ghoulslash
2736223b1b
Merge pull request #1698 from AsparagusEduardo/PE_FormChangeHoldItems
Form changing by holding items
2021-12-21 09:10:23 -05:00
ghoulslash
b4cc5e3cd8
Merge pull request #1952 from AsparagusEduardo/PE_natureEvo
Added Nature evolution methods
2021-12-20 14:08:47 -05:00
Eduardo Quezada D'Ottone
7e3282fba5
Merge pull request #1972 from LOuroboros/spaces
Removed weird spaces in 7 dex descriptions
2021-12-19 20:14:05 -03:00
Eduardo Quezada D'Ottone
793de70068 Fixed reference to PlayCry2 2021-12-19 13:09:01 -03:00
Eduardo Quezada D'Ottone
8b49f8f925
Merge branch 'pokemon_expansion' into PE_FormChangeHoldItems 2021-12-19 12:08:52 -03:00
LOuroboros
a21d2ca98f Fixed syntax in footprint_table.h 2021-12-18 18:35:18 -03:00
LOuroboros
614c0ee8d7 Added Gen. 8 footprint sprites 2021-12-18 18:24:49 -03:00
LOuroboros
834ab37b2c Added Gen. 7 footprint sprites 2021-12-18 17:48:45 -03:00
Eduardo Quezada D'Ottone
39ef356be1
Merge pull request #1935 from LOuroboros/someGenderDiffs
Added gender differences for a couple of Gen. 4 Pokémon
2021-12-18 13:46:23 -03:00
Eduardo Quezada D'Ottone
c3939cd32b
Merge pull request #1978 from LOuroboros/pikaPal
Fixed the palette of Pikachu Partner Cap's back
2021-12-18 13:28:23 -03:00
Eduardo Quezada D'Ottone
9adbf3350e
Merge pull request #1965 from TheXaman/pokemon_expansion_debug
Pokemon expansion debug
2021-12-18 13:08:37 -03:00
ultima-soul
5788caef39
Merge pull request #1996 from ghoulslash/pe/evo_weather
fix EVO_LEVEL_RAIN
2021-12-16 16:14:08 -08:00
ultima-soul
f0ffc749e9
Fix formatting for EVO_LEVEL_RAIN checks. 2021-12-16 16:05:51 -08:00
ghoulslash
bb9fb72436 fix evo_level_rain 2021-12-14 13:56:25 -05:00
TheXaman
cbd6553c43 changed L/R Button position to account for numbered animations 2021-12-14 10:15:13 +01:00
TheXaman
7a669565cc fixed the back button, didnt work as intended 2021-12-14 10:04:57 +01:00
TheXaman
9ce83b559e if elevation is changed to != 0 the shadow is shown 2021-12-14 10:01:04 +01:00
TheXaman
c4fea6a189 fixed Groudon terrain (dont forget your breaks...) 2021-12-14 09:46:26 +01:00
TheXaman
e23d49d802
Merge pull request #10 from AsparagusEduardo/PR_PEDebug
Fixed form wrapping to the left in PE debug
2021-12-14 09:44:26 +01:00
Eduardo Quezada D'Ottone
7738d67314 Slight documentation 2021-12-13 23:52:16 -03:00
Eduardo Quezada D'Ottone
037370fe19 Showing animation number 2021-12-13 23:33:25 -03:00
Eduardo Quezada D'Ottone
5d7ac2171f Animations reload when switching Forms 2021-12-13 22:57:39 -03:00
Eduardo Quezada D'Ottone
e95020c59a Fixed form wrapping to the left. 2021-12-13 22:01:31 -03:00
TheXaman
fe95e88938 added option to view changes for front/back sprite picCoords and elevation live 2021-12-13 22:31:37 +01:00
TheXaman
f1f4082f62 added footprints 2021-12-13 19:24:19 +01:00
TheXaman
a334f7f5e0 changed all missed ones to #if P_ENABLE_DEBUG == TRUE @LOuroboros 2021-12-13 18:58:13 +01:00
TheXaman
d113d5efd9
Update include/battle_bg.h
Co-authored-by: LOuroboros <lunosouroboros@gmail.com>
2021-12-13 18:56:50 +01:00
LOuroboros
46977b52fa Added the footprints of all Gen. 7 and 8 species 2021-12-13 13:39:12 -03:00
TheXaman
d300b8f56c fixed front sprite shadow palette 2021-12-13 15:37:06 +01:00
TheXaman
e33abe6213 fixed castform elevation calculation 2021-12-13 15:13:51 +01:00
TheXaman
123969f093 fixed front sprite position including elevation and shadow for flying mon's (shadow palette too dark atm) 2021-12-13 15:05:17 +01:00
TheXaman
a249737e0e removed dead code (arrows dont have a left animation) 2021-12-11 15:06:54 +01:00
TheXaman
51371661c2 Added new menu naviagtion, now all options can be changed 2021-12-11 15:03:56 +01:00
TheXaman
bbe918941e added include/constants/pokemon_debug,h for defines, restructured code order 2021-12-11 12:13:14 +01:00
TheXaman
8c23ad34ee fixed 2021-12-10 20:59:34 +01:00
TheXaman
44121b041c added battle bg's and platforms and a function LoadBattleBg to change them 2021-12-10 20:40:34 +01:00
TheXaman
ef01c401f7 another fix for the shared front and back palette 2021-12-10 17:50:55 +01:00
TheXaman
f6d9b74a1a Merge branch 'pokemon_expansion' of https://github.com/rh-hideout/pokeemerald-expansion into pokemon_expansion_debug 2021-12-10 16:48:46 +01:00
TheXaman
963642d309 added the option to change a sprites animation to check which animation fits the best 2021-12-10 16:18:39 +01:00
TheXaman
31330bef96 proper Window usage 2021-12-10 12:29:50 +01:00
TheXaman
5bef2d0fb2 moved pokemon icon to the top left 2021-12-10 11:14:25 +01:00
Eduardo Quezada D'Ottone
e4315c89e9
Merge pull request #1930 from ultima-soul/pokemon_expansion_sync
Pokemon Expansion Upstream Sync
2021-12-09 20:02:52 -03:00
ultima-soul
d99ac2e44a Resolved review suggestions for upstream Pokemon Expansion sync. 2021-12-09 09:51:28 -08:00
LOuroboros
be05ff2e3b Fixed the palette of Pikachu Partner Cap's back 2021-12-04 16:32:53 -03:00
TheXaman
f07f31f401
Update src/pokemon_debug.c
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2021-12-04 19:37:35 +01:00
TheXaman
9306b19ced fixed wrong icon palettes on some icons 2021-12-04 19:36:51 +01:00
TheXaman
fa435b058c fixed sprite animations overlapping 2021-12-04 12:51:36 +01:00
TheXaman
6a15b938e9 front and back sprites now used separate palettes 2021-12-04 12:42:22 +01:00
TheXaman
1cf4824575 Prevents the debug menu beeing opened in battle and breaking the game 2021-12-04 10:57:40 +01:00