Commit Graph

105 Commits

Author SHA1 Message Date
ghoulslash
a595b213b4 merge with be 2021-03-28 17:29:22 -06:00
ghoulslash
3f9bf5acc0 merge with be 2021-03-09 10:33:48 -07:00
Evan
55649a67cc Merge branch 'terrain' of https://github.com/ghoulslash/pokeemerald into terrain 2021-03-01 11:23:05 -07:00
Evan
55b8538f68 merge with be 2021-03-01 11:22:37 -07:00
ultima-soul
f6147ee054
Merge pull request #1356 from ghoulslash/tailwind_turns
Update tailwind timer To Gen5
2021-03-01 08:51:40 -08:00
Evan
c003f1c023 check move effectiveness with status effects 2021-01-26 15:41:59 -07:00
Evan
5aff5333dc fix B_MEMENTO_FAIL comment 2021-01-21 12:05:01 -07:00
Evan
bfb7333507 memento gen4 failing 2021-01-21 12:03:30 -07:00
ExpoSeed
61db82e64a
Revert "Included global.h into battle_config.h" 2021-01-19 22:55:08 -06:00
ghoulslash
9d9da6a485
Update include/constants/battle_config.h
Co-authored-by: ultima-soul <33333039+ultima-soul@users.noreply.github.com>
2021-01-19 15:01:51 -07:00
Evan
b576eb5247 fix var_terrain default, wording 2021-01-19 13:26:36 -07:00
LOuroboros
77d714ead5 Included global.h into battle_config.h
Fixes the dupplicated defines issue.
2021-01-16 20:37:34 -03:00
Evan
544d598506 update tailwind timer 2021-01-15 18:34:47 -07:00
Evan
f1d89b2d79 merge with be 2021-01-15 11:17:45 -07:00
ExpoSeed
b166e9a5e3
Merge pull request #1276 from LOuroboros/x_items_BE
Reworked the effects of the X Items #1
2021-01-15 12:05:07 -06:00
Evan
d571c8b028 B_TERRAIN_BG_CHANGE TRUE by default 2021-01-13 16:02:32 -07:00
Evan
d26605c9fe fix bad bg fade if no permanent terrain 2021-01-13 16:01:47 -07:00
Evan
9902f6e603 merge with be 2021-01-13 14:32:14 -07:00
Evan
e748db8ef4 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into ai 2021-01-10 08:58:16 -07:00
ultima-soul
b5b4efdaa0
Merge pull request #1314 from LOuroboros/battle_debug_constant
battle_config.h tweaks
2021-01-09 12:36:37 -08:00
LOuroboros
3d124944b3 Review correction to B_X_ITEMS_BUFF's comment 2021-01-07 16:09:23 -03:00
Evan
5ae1e3c25b Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into ai 2021-01-04 11:43:36 -07:00
LOuroboros
dbc3690282 Tweaked preprocessor directives
Changed #ifdef X_ITEMS_REWORK == FALSE to #ifndef ITEM_EXPANSION
Changed #ifdef X_ITEMS_REWORK == TRUE to #ifdef ITEM_EXPANSION
2021-01-04 03:58:31 -03:00
BuffelSaft
10cf5b3673 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into Batte_Engine_Only 2021-01-04 10:55:30 +13:00
Evan
59813c9ce7 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into be_config 2020-12-23 10:27:54 -07:00
ghoulslash
450ac70ab2
Merge pull request #1288 from LOuroboros/comments
Some more small battle_config.h tweaks
2020-12-23 10:27:09 -07:00
LOuroboros
320cc37ac9 USE_BATTLE_DEBUG -> B_ENABLE_DEBUG 2020-12-23 14:04:14 -03:00
LOuroboros
b3c5613ff7 battle_config.h tweaks
-Moved the USE_BATTLE_DEBUG constant from include/battle_debug.h
-Slight correction to a few comments in battle_config.h
2020-12-23 13:16:01 -03:00
Evan
21e7d6d318 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into ai 2020-12-20 16:33:43 -07:00
Evan
67fefd0261 var terrain, surge fixes 2020-12-13 19:42:48 -07:00
Evan
97172fc5b5 merge with be 2020-12-13 17:21:22 -07:00
Evan
ac332d5e98 check bad move 2020-12-13 15:02:21 -07:00
Eduardo Quezada D'Ottone
47d96aed3c
Merge pull request #1285 from LOuroboros/spite
Updated Spite
2020-12-12 22:27:26 -03:00
LOuroboros
31d483ef44 Some more battle_config.h tweaks 2020-12-12 11:35:05 -03:00
LOuroboros
33d7f22494 Improved the comment of B_STANCE_CHANGE_FAIL 2020-12-11 21:54:17 -03:00
LOuroboros
17a9555715 Oopsie. 2020-12-11 21:43:18 -03:00
LOuroboros
9ec2e44f4c Updated Spite 2020-12-11 21:36:59 -03:00
LOuroboros
791d561f14 Reworked the effects of the X Items
Thanks to Karathan's indications.
2020-12-08 18:24:42 -03:00
BuffelSaft
72b769ec75 Add config options for Jump Kick
Added options for:
- Gen 4 style recoil when target is immune (user takes 50% of target's max HP)
- Gen 3 style recoil when target is immune (i.e no recoil)
- Gen 5+ recoil was already implemented but was bugged
2020-12-07 19:30:31 +13:00
Evan
dcefaf2563 anim particle changes false by default 2020-12-01 18:01:02 -05:00
Evan
7c6e74ab69 update terrain bg config option comment 2020-11-24 21:17:31 -05:00
Evan
5c658c6950 config option for terrain bg change 2020-11-17 20:26:09 -07:00
Eduardo Quezada D'Ottone
4da357aef4 Fixed compatibility with Pokémon Expansion 2020-11-15 13:35:02 -03:00
Eduardo Quezada D'Ottone
4b9d0d8e24 Added config option for Steel type resistances. 2020-11-11 17:48:02 -03:00
Eduardo Quezada D'Ottone
e021a4aa87
Critical Capture Config Option And Catching Charm #556 from ghoulslash
Critical Capture Config Option And Catching Charm
2020-11-10 17:31:08 -03:00
LOuroboros
bb4f00737e B_EXPANDED_INTIMIDATE->B_UPDATED_INTIMIDATE 2020-11-10 14:26:47 -03:00
Evan
de0518121e Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_engine 2020-11-10 09:00:30 -07:00
LOuroboros
e179b9b5fe Updated Intimidate to Gen. 8 standard 2020-11-10 10:18:16 -03:00
Eduardo Quezada D'Ottone
df4d927e31 Moved BATTLE_ENGINE define to global.h to fix reading from other branches 2020-11-09 12:45:31 -03:00
Evan
980f208b78 use NATIONAL_DEX_COUNT for critical capture odds 2020-11-08 14:07:43 -07:00