Commit Graph

99 Commits

Author SHA1 Message Date
Diegoisawesome
bd7c251859 Fix compressed palette alignment 2018-12-18 20:15:59 -06:00
Marcus Huderle
b2ac3b6d6f Decompile most of battle_anim_effects_3.c 2018-12-18 19:15:59 -06:00
Marcus Huderle
c74468fd11 Document a bunch of battle anim stuff 2018-12-17 22:16:17 -06:00
Marcus Huderle
c04ce0ee64 Decompile battle_anim_effects_2.c 2018-12-17 22:16:17 -06:00
shinny456
60484153a5 decompile electric.s 2018-12-16 22:23:05 -05:00
Marcus Huderle
d1e6e705cc Decompile battle_anim_effects_1.c 2018-12-16 11:39:22 -06:00
Marcus Huderle
2c6849bee8
Decompile battle_anim_8170478.c (#445) 2018-12-13 21:33:54 -06:00
Marcus Huderle
170b6ef449
Decompile battle_intro.c (#444) 2018-12-12 23:18:25 -06:00
KDSKardabox
f8838491f6 Initial commit for ghost 2018-12-09 13:44:07 +05:30
KDSKardabox
2dfbe75b05 Shift externs to header file 2018-12-08 23:52:52 +05:30
Marcus Huderle
0e32a3adf3
Decompile normal.c (#414) 2018-11-30 17:29:55 -06:00
Marcus Huderle
2425a14b19 Decompile fight.c 2018-11-26 10:25:51 -06:00
Marcus Huderle
35c0fb5154 Decompile ground.c 2018-11-26 09:55:31 -06:00
Marcus Huderle
839c629d5b Decompile dragon.c 2018-11-26 09:31:03 -06:00
Marcus Huderle
2c2431aa4c
Decopmile bug.c (#399) 2018-11-26 09:03:50 -06:00
Marcus Huderle
5947e0d229 Decompile rock 2018-11-25 17:00:18 -06:00
Marcus Huderle
72f0a079a9 Decompile all of battle_anim_utility_funcs 2018-11-19 09:37:25 -06:00
Diegoisawesome
9f50ba1ce3 Fix incorrect compressed types, part 2 2018-11-07 12:35:31 -06:00
garak
de90ce9123 finish 80FE840 data (almost) 2018-10-25 17:46:23 -04:00
garak
17c26fae1a fire, electric, ice data 2018-10-24 20:01:40 -04:00
garak
22a0b58e57 effects_2 and water data 2018-10-24 15:52:21 -04:00
garak
2f4b00e34b finish effects_1 data 2018-10-23 12:17:31 -04:00
garak
68814c42de begin 80FE840 data 2018-10-23 08:25:51 -04:00
garak
7a9c7e5f06
Merge branch 'master' into sprite-tags 2018-10-21 15:12:18 -04:00
garak
2bb286ab4e begin ANIM_TAG port 2018-10-21 15:07:10 -04:00
garak
38fcc46abb Merge remote-tracking branch 'upstream/master' into pan-constants 2018-10-19 16:05:14 -04:00
garak
901f3ff557 use sound panning constants in battle_anim_scripts 2018-10-19 15:57:19 -04:00
DizzyEggg
413e26e83d port 80d51ac 2018-10-07 17:45:37 +02:00
DizzyEggg
61343d5069 Decompile battle_anim_80A9C70 2018-10-07 15:39:46 +02:00
DizzyEggg
8c834b9ae8 battle anim 80a5c6c decompiled 2018-10-07 12:32:20 +02:00
DizzyEggg
54fc92bc92 Start porting ruby battle anim file 2018-10-06 23:04:53 +02:00
PikalaxALT
9bee601b16 through sub_80DB174 2018-05-10 19:28:52 -04:00
DizzyEggg
3d12a02f3e almost decomp sound tasks battle anim 2018-04-18 16:03:15 +02:00
DizzyEggg
5ac6cc4860 move battle vars to c file 2018-02-07 22:53:40 +01:00
camthesaxman
aba388d332 GetBattlerSpriteId -> GetAnimBattlerSpriteId 2018-02-06 14:00:01 -06:00
camthesaxman
6a4967689e more renaming 2018-02-06 13:48:02 -06:00
camthesaxman
f78fa6aabf rename bank to battler 2018-02-05 19:46:59 -06:00
camthesaxman
157b88b6db identity -> position 2018-01-16 14:01:31 -06:00
DizzyEggg
4f950d698c dump battle animation scripts 2017-12-31 16:28:57 +01:00
DizzyEggg
c2fdde3a49 pokeball file is decompiled 2017-12-02 20:38:26 +01:00
DizzyEggg
c27f7a8131 start working on pokeball 2017-12-02 19:39:07 +01:00
DizzyEggg
6c8155074b battle 7 is decompiled 2017-11-04 16:11:13 +01:00
DizzyEggg
1506184465 battle controller opponent is done 2017-10-26 23:12:48 +02:00
DizzyEggg
df4e32a307 player battle controller is done 2017-10-22 18:43:15 +02:00
DizzyEggg
ccd7e8b3b1 battle interface review changes 2017-10-20 19:24:46 +02:00
DizzyEggg
36035518dc review battle anim changes 2017-10-20 00:01:17 +02:00
DizzyEggg
dd0f19476c battle anim file is decompiled 2017-10-15 23:21:59 +02:00
DizzyEggg
ebb2999c03 more of battle anim done 2017-10-14 23:37:44 +02:00
DizzyEggg
752ce9b90d start working on battle anim 2017-10-14 16:55:25 +02:00