Eduardo Quezada D'Ottone
47d96aed3c
Merge pull request #1285 from LOuroboros/spite
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Updated Spite
2020-12-12 22:27:26 -03:00
Eduardo Quezada D'Ottone
ea1dca3024
Merge pull request #1270 from LOuroboros/drives_and_types
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Made Techno Blast's animation change depending on the Drive held
2020-12-12 21:43:45 -03:00
LOuroboros
dc34ad7e83
Tweaked abilitypopup usage on Cotton Down's BattleScript
2020-12-12 21:24:39 -03:00
LOuroboros
1f10b94a11
Implemented Power Spot
2020-12-12 21:22:42 -03:00
Eduardo Quezada D'Ottone
db9933ce67
Merge pull request #1244 from ghoulslash/popup
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toggleable manual ability popup destruction
2020-12-12 20:36:55 -03:00
LOuroboros
305bea32df
Added missing check to Flower Gift (offensive)
2020-12-12 20:32:52 -03:00
LOuroboros
8e187d1d5b
Implemented Ice Scales
2020-12-12 19:39:35 -03:00
Eduardo Quezada D'Ottone
2d742dc879
Merge pull request #1286 from LOuroboros/B_STANCE_CHANGE_FAIL
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Improved the comment of B_STANCE_CHANGE_FAIL
2020-12-12 16:56:24 -03:00
GriffinR
ba3021db64
Merge pull request #1268 from LOuroboros/move_flags
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Corrected small inconsistency in move flag names
2020-12-12 11:14:48 -05:00
LOuroboros
55bc2b4bb9
Corrected small inconsistency in move flag names
2020-12-12 12:18:56 -03:00
LOuroboros
e9c6c96b9d
Corrected Final Gambit's move data
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It didn't have its own working effect assigned, and it wasn't being affected by King's Rock even though it should.
2020-12-12 11:57:49 -03:00
LOuroboros
31d483ef44
Some more battle_config.h tweaks
2020-12-12 11:35:05 -03:00
Michael Panzlaff
eaff64e223
remove trailing spaces
2020-12-12 13:19:08 +01:00
Michael Panzlaff
91ccf9e343
fix typo
2020-12-12 13:07:56 +01:00
LOuroboros
c5e04cf243
Removed the unnecessary Dragon Energy effect
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The move is an Eruption clone, whose effect was already done. Thanks to BuffelSaft for the heads up.
I took the chance and fixed its target too.
2020-12-12 01:35:54 -03:00
GriffinR
52b7576a5e
Merge pull request #1266 from Kurausukun/asmdiff
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improve asmdiff.sh
2020-12-11 21:33:29 -05:00
GriffinR
25282fbaa8
Merge pull request #1264 from ExpoSeed/patch-2
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Fix incorrect bug description
2020-12-11 21:23:48 -05:00
LOuroboros
33d7f22494
Improved the comment of B_STANCE_CHANGE_FAIL
2020-12-11 21:54:17 -03:00
LOuroboros
17a9555715
Oopsie.
2020-12-11 21:43:18 -03:00
LOuroboros
9ec2e44f4c
Updated Spite
2020-12-11 21:36:59 -03:00
LOuroboros
0ac026e6ca
Added the data of SwSh's Crown Tundra's moves
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And Dragon Energy's effect. Eerie Spell's is the only one missing out of this bunch.
2020-12-11 20:49:23 -03:00
LOuroboros
c930a63c84
Implemented Punk Rock
2020-12-11 19:46:33 -03:00
LOuroboros
2b0702ec04
Implemented Perish Body
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Inspired by Raguzero's implementation.
2020-12-11 19:44:32 -03:00
LOuroboros
7d8b8083e8
Implemented Sand Spit
2020-12-11 16:47:23 -03:00
Michael Panzlaff
f177c736fc
more CgbSound decipher work
2020-12-11 16:33:58 +01:00
Michael Panzlaff
15ff55eee5
use better m4a variable/constant names
2020-12-11 16:33:55 +01:00
Evan
28698a982d
try to faint script -> c
2020-12-11 08:05:00 -07:00
NamNguyenUTSA
ee59fab143
Allow player partner NPC's to mega evolve
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(i.e., Steven at Mossdeep)
2020-12-11 08:31:00 -06:00
Kurausukun
54acea6083
improve asmdiff.sh
2020-12-11 00:32:12 -05:00
Evan
aad3a800c3
c functions for ai roamers/safari/first battle
2020-12-10 22:10:21 -07:00
Evan
eac8135687
set up ai c function table
2020-12-10 21:37:37 -07:00
Kurausukun
58976ebaa8
Merge remote-tracking branch 'upstream/master' into berry_crush
2020-12-10 23:30:52 -05:00
LOuroboros
322918e280
Implemented Steam Engine
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And I also made the BattleScript created for Anger Point a bit more neutral friendly so it can be reused on situations like this.
2020-12-10 18:27:35 -03:00
ExpoSeed
76e40fe2dd
Fix incorrect bug description
2020-12-09 16:45:27 -06:00
LOuroboros
791d561f14
Reworked the effects of the X Items
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Thanks to Karathan's indications.
2020-12-08 18:24:42 -03:00
Evan
964ec53a65
port cfru shadow sneak anim
2020-12-08 11:36:19 -07:00
ghoulslash
38b61ac5a0
Merge pull request #1273 from ghoulslash/battle_anims
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Fix Terrain BG on new battles
2020-12-08 11:28:26 -07:00
GriffinR
628ade247b
Merge pull request #1263 from GriffinRichards/unown-constants
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Define terminal species IDs relatively
2020-12-08 01:47:00 -05:00
GriffinR
f95192ed87
Define terminal species IDs relatively
2020-12-08 00:45:05 -05:00
LOuroboros
c9824a8dd9
Fixed Cotton Down
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It was tough, but the nightmare is finally over.
Ghoulslash, Blurose, Cancer Fairy, thanks to all of you guys!
2020-12-07 20:08:36 -03:00
BuffelSaft
a3b891bd65
Cap recoil for Gen 4 Jump Kick
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Jump Kick's recoil in Gen 4 cannot exceed half of the target's maximum HP.
2020-12-07 19:41:49 +13:00
BuffelSaft
72b769ec75
Add config options for Jump Kick
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Added options for:
- Gen 4 style recoil when target is immune (user takes 50% of target's max HP)
- Gen 3 style recoil when target is immune (i.e no recoil)
- Gen 5+ recoil was already implemented but was bugged
2020-12-07 19:30:31 +13:00
Evan
426ea191ad
style fix
2020-12-05 21:04:12 -07:00
Evan
d5ad14c349
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into popup
2020-12-05 21:03:20 -07:00
Evan
21cab1b7a7
better negative totem boost system, totems occur before switch in abilities
2020-12-05 21:00:51 -07:00
Evan
37aeeae277
fix terrain bg on subsequent battle start
2020-12-05 20:25:03 -07:00
BuffelSaft
ef41a4c14d
Fix Jump Kick
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* Now inflicts recoil damage on the user if the target was immune to the attack
* Gen V+ recoil damage is now half of the user's HP instead of half of the target's HP.
2020-12-06 16:14:02 +13:00
LOuroboros
42a06c6003
Fixed softlock caused by the majority of Techno Blast's animations
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And made the checks that sets its animation use the Type constants instead of their internal IDs.
2020-12-05 21:23:59 -03:00
LOuroboros
b6d0681779
Included hold_effects.h in battle_anim_new.c
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Otherwise the file won't recognize HOLD_EFFECT_PLATE and will refuse to build a ROM.
2020-12-05 20:50:33 -03:00
LOuroboros
49ca76f880
Made Techno Blast's animation change depending on the Drive held
2020-12-05 20:39:05 -03:00