Eduardo Quezada D'Ottone
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3afda445ce
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Merge pull request #2031 from LOuroboros/patch-2
Fixed usage of B_MULTI_BATTLE_WHITEOUT
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2022-01-09 15:04:05 -03:00 |
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LOuroboros
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352523403a
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Fixed usage of B_MULTI_BATTLE_WHITEOUT
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2022-01-09 14:57:45 -03:00 |
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Eduardo Quezada D'Ottone
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f6b32c8d17
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Fixed Anchor Shot description.
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2022-01-08 20:19:53 -03:00 |
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Eduardo Quezada D'Ottone
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eba4c36189
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Merge pull request #2024 from TheXaman/rhh_BE_B_SLEEP_TURNS
Yawn now uses B_SLEEP_TURNS
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2022-01-07 21:56:06 -03:00 |
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Eduardo Quezada D'Ottone
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97baedbd5e
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Merge pull request #1923 from WiserVisor/battle_engine
Added Sky Drop to Battle Engine
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2022-01-07 18:14:40 -03:00 |
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TheXaman
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328b501394
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Update src/battle_util.c
Co-authored-by: LOuroboros <lunosouroboros@gmail.com>
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2022-01-05 18:54:42 +01:00 |
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TheXaman
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9733f92c7f
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Yawn now uses B_SLEEP_TURNS, resolves #1873
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2022-01-05 18:48:01 +01:00 |
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W1serV1ser
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178c4c66ba
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Fixed gSideTimers typo
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2022-01-04 12:38:50 -08:00 |
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W1serV1ser
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66faa6aa15
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Follow Me/Rage Powder effect on target goes away once affected by Sky Drop
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2022-01-04 12:33:31 -08:00 |
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Eduardo Quezada D'Ottone
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d433d67558
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Extrapolated Assist forbidden flags to Gen 8 moves
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2022-01-01 20:21:29 -03:00 |
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Eduardo Quezada D'Ottone
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221e38ff86
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Merge pull request #1957 from ghoulslash/be/ability_popup
Ability Popup Fixes + Longer Ability Names config
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2022-01-01 19:39:55 -03:00 |
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Eduardo Quezada D'Ottone
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6fcbc4c074
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Merge pull request #2012 from LOuroboros/patch-2
Update battle_ai_util.c
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2021-12-30 07:32:30 -03:00 |
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LOuroboros
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34c6e6ca31
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Update battle_ai_util.c
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2021-12-30 01:48:56 -03:00 |
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Eduardo Quezada D'Ottone
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5b54986e6b
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Merge pull request #1980 from LOuroboros/multiBattles
Multi battle updates
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2021-12-29 22:09:06 -03:00 |
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Eduardo Quezada D'Ottone
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ba43280a7c
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Refactored Instruct to use the regular forbidden move lookup table
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2021-12-29 21:04:15 -03:00 |
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Eduardo Quezada D'Ottone
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16398d4dc6
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Merge pull request #2009 from LOuroboros/patch-2
Update pokemon.h
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2021-12-28 22:49:10 -03:00 |
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LOuroboros
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ce7815ebcc
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Update pokemon.h
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2021-12-28 15:11:52 -03:00 |
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LOuroboros
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cc1a243145
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Update src/battle_script_commands.c
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
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2021-12-28 12:18:44 -03:00 |
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W1serV1ser
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e0f7e7a2d9
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Updated variable name in MOVEEND_SKY_DROP_CONFUSE
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2021-12-27 12:10:38 -08:00 |
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Eduardo Quezada D'Ottone
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4d6f54e8d6
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Merge pull request #2007 from ghoulslash/be/roleplay
Update Role Play
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2021-12-25 11:37:57 -03:00 |
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Eduardo Quezada D'Ottone
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7bffe6d1d5
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Merge pull request #2004 from ghoulslash/be/sports
Add sport effects back
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2021-12-24 18:59:50 -03:00 |
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Eduardo Quezada D'Ottone
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75fbc5c0ab
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Merge pull request #1981 from ghoulslash/be/aquaring
Fix aqua ring heal anim
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2021-12-24 15:11:28 -03:00 |
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ghoulslash
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93a7e139ec
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merge w be
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2021-12-24 09:40:12 -05:00 |
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Eduardo Quezada D'Ottone
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2ebe427a42
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Merge branch 'BattleEngine' into BE_wildNaturalEnemies
# Conflicts:
# src/battle_controller_opponent.c
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2021-12-23 21:19:59 -03:00 |
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ghoulslash
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770224d341
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increase TEXT_BUFF_ARRAY_COUNT for expanded ability names
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2021-12-23 18:58:15 -05:00 |
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WiserVisor
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8923ffb3af
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Merge branch 'battle_engine' into battle_engine
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2021-12-23 15:29:10 -08:00 |
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W1serV1ser
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58a5a9cbec
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Simplified skyDropTargets storage and made other minor improvements
A lot of these changes are based on ghoulslash's version of Sky Drop.
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2021-12-23 15:27:11 -08:00 |
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Eduardo Quezada D'Ottone
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a725592a6b
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Merge pull request #1999 from ghoulslash/be/moveeffect
More battle-will-end checks on stat-changing damaging effects
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2021-12-23 20:23:16 -03:00 |
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Eduardo Quezada D'Ottone
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67697d2de3
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Merge pull request #1582 from ghoulslash/smart_wild_ai
Smart Wild AI Option
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2021-12-23 20:18:18 -03:00 |
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ghoulslash
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0a95a31ee9
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fix formatting
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2021-12-23 08:44:54 -05:00 |
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ghoulslash
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b6b5d862f4
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update role play mechanics
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2021-12-23 08:37:11 -05:00 |
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LOuroboros
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713d97891f
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Update include/constants/battle_config.h
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
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2021-12-22 21:32:10 -03:00 |
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ghoulslash
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4b5c5d14fc
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Merge pull request #1989 from AsparagusEduardo/BE_debugHoldEffects
Updated AI debug hold effect name display.
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2021-12-20 14:07:29 -05:00 |
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ghoulslash
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78b42fabef
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Merge pull request #2001 from AsparagusEduardo/BE_debugDoc
Using TAG_NONE in battle debug
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2021-12-20 14:06:59 -05:00 |
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ghoulslash
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05f91bc243
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Update include/constants/battle_config.h
Co-authored-by: LOuroboros <lunosouroboros@gmail.com>
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2021-12-20 14:06:32 -05:00 |
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ghoulslash
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02fe96cc08
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fix config settings
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2021-12-20 13:06:23 -05:00 |
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LOuroboros
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cb44de13b3
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B_NEW_MULTI_BATTLE_DEFEAT_CONDITION -> B_MULTI_BATTLE_WHITEOUT
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2021-12-19 20:53:57 -03:00 |
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Eduardo Quezada D'Ottone
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4ab4250d5d
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Merge branch 'battle_engine' into be/sports
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2021-12-19 20:42:15 -03:00 |
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Eduardo Quezada D'Ottone
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a57043b589
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Merge pull request #1983 from sphericalice/last_ball_refactor
Refactor CanThrowLastUsedBall and related functions
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2021-12-19 20:21:50 -03:00 |
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Eduardo Quezada D'Ottone
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6d17156f74
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Merge pull request #1934 from BuffelSaft/fix-burmy
Fix Burmy form change
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2021-12-19 20:18:19 -03:00 |
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LOuroboros
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ffe35fbb06
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Updated defeat condition on multi battles
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2021-12-19 08:30:43 -03:00 |
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Eduardo Quezada D'Ottone
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4ca9f406f6
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Merge pull request #1947 from LOuroboros/lightBall
Updated Light Ball's effect and improved readability
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2021-12-18 15:03:18 -03:00 |
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Eduardo Quezada D'Ottone
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66e6b140ac
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Merge pull request #1987 from rh-hideout/DizzyEggg-patch-1
Fix Intimidate affecting fainted mons
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2021-12-18 15:01:19 -03:00 |
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Eduardo Quezada D'Ottone
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3a24bc8298
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Merge branch 'battle_engine' into DizzyEggg-patch-1
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2021-12-18 14:52:19 -03:00 |
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Eduardo Quezada D'Ottone
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1772997082
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Merge pull request #1994 from AsparagusEduardo/BE_HPDrain
Config for HP bars moving faster for higher HP amounts. Credit to Dat.H
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2021-12-18 13:50:05 -03:00 |
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Eduardo Quezada D'Ottone
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a075cca448
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Merge branch 'battle_engine' into fix-burmy
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2021-12-18 13:38:12 -03:00 |
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Eduardo Quezada D'Ottone
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bd75ee9688
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Using TAG_NONE in battle debug
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2021-12-18 10:55:04 -03:00 |
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ultima-soul
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84ce9745d5
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Merge pull request #1990 from AsparagusEduardo/BE_debugArrows
Improved battle debug number value changing
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2021-12-17 09:21:04 -08:00 |
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ghoulslash
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31bbc4ddde
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prevent stat-raising damage effects if battle will end
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2021-12-17 10:24:07 -05:00 |
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Eduardo Quezada D'Ottone
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837641f304
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Update src/battle_debug.c
Co-authored-by: ultima-soul <33333039+ultima-soul@users.noreply.github.com>
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2021-12-17 06:47:46 -03:00 |
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