GriffinR
73b96fe145
Rename CONTACT macros to ON_DAMAGE
2019-09-27 12:27:36 -04:00
GriffinR
3bf8129396
Clean up new Cmd macro names
2019-09-27 02:54:28 -04:00
GriffinR
1491b1855b
Merge branch 'master' into document-eventscripts
2019-09-26 15:03:22 -04:00
GriffinR
1016b23918
Merge branch 'master' into rename-tablecmds
2019-09-26 15:02:38 -04:00
GriffinR
4e98a0cc4b
Remove Egg parent constants
2019-09-25 18:46:25 -05:00
GriffinR
801ca37f04
Document day_care.inc and related
2019-09-25 18:46:25 -05:00
GriffinR
de6e1e9ecf
Use multi constants from merge
2019-09-23 00:36:49 -04:00
GriffinR
a180d2af49
Merge branch 'master' into document-eventscripts
2019-09-22 12:18:48 -04:00
GriffinR
8e4e344c7d
Merge branch 'master' into document-scriptmenu
2019-09-22 09:45:44 -04:00
GriffinR
1ffa890d27
Consolidate remaining pokemon constants
2019-09-22 08:14:22 -05:00
GriffinR
80f58f7b24
Document PLAYER_HAS constants, consolidate poke constants
2019-09-22 08:14:22 -05:00
GriffinR
b6dffcf8b7
Clean up script_menu documentation
2019-09-19 19:23:24 -04:00
GriffinR
9fb24bbbce
Remainder of script_menu documentation
2019-09-19 18:31:09 -04:00
GriffinR
275695c189
Document more script_menu, lilycove harbor
2019-09-19 17:27:34 -04:00
GriffinR
de0084ef7a
Document multichoice ids
2019-09-19 00:56:51 -04:00
GriffinR
b596322ca2
Initial script_menu documentation
2019-09-18 18:57:25 -04:00
GriffinR
58b8d7c297
Merge branch 'master' into document-eventscripts
2019-09-17 18:01:20 -04:00
GriffinR
6ab192e739
Review changes for #807
2019-09-17 16:50:17 -05:00
GriffinR
6ab49da811
Clean up field_specials documentation
2019-09-17 16:50:17 -05:00
GriffinR
3dbd375779
Some frontier field_specials documentation
2019-09-17 16:50:17 -05:00
GriffinR
aac9658a8e
Document some field_specials data
2019-09-17 16:50:17 -05:00
GriffinR
945d3d3a27
Merge branch 'master' into document-eventscripts
2019-09-17 00:10:23 -04:00
GriffinR
06af24bce5
Use misc ScrCmd constants
2019-09-16 19:44:47 -05:00
GriffinR
85d97542cd
Use MAX_MON_MOVES constants
2019-09-16 19:21:23 -05:00
GriffinR
bb236b490d
Update BS constants for Cmd rename
2019-09-15 17:58:12 -04:00
GriffinR
9fbcd552de
document remainder of secret_base scripts, delete unneeded scripts.incs
2019-09-06 02:12:00 -04:00
GriffinR
6b04ea0727
Merge branch 'master' into document-eventscripts
2019-09-03 22:22:14 -04:00
DizzyEggg
91b364e8d6
Ai use most powerful move smarrter
2019-08-27 18:29:34 +02:00
DizzyEggg
e96e98a8de
Merge branch 'master' of https://github.com/DizzyEggg/pokeemerald into battle_engine_v2
2019-08-25 13:10:32 +02:00
GriffinR
869d0eebc0
Rename atk## constants and states
2019-08-23 08:46:21 -04:00
GriffinR
a46f7952f9
Use DIR constants for createvobject
...
Also uses event object ids in LinkContestRoom1
2019-08-21 17:11:06 -05:00
GriffinR
f08615881e
Changes from review
2019-08-21 17:06:55 -05:00
GriffinR
5fb7ab05dd
clean up
2019-08-21 17:06:55 -05:00
GriffinR
d931ba9602
document remaining funcs
2019-08-21 17:06:55 -05:00
DizzyEggg
e4787bacbc
merge
2019-08-19 14:50:47 +02:00
Tustin2121
1069adae46
Renaming unknown link room ids to be the same as name
...
This descrepency was causing a lot of annoyance when using porymap, because porymap generated the ids in map_groups.h from the name, and mapjson was generating map_groups.h from the id in the json files. So just name them the same already like every other map in the repo.
2019-08-17 13:26:57 -04:00
GriffinR
ecf2097abb
initial event_scripts documentation
2019-08-14 23:38:42 -04:00
DizzyEggg
fabbc9ae31
Merge with master
2019-08-14 11:48:08 +02:00
DizzyEggg
c9de753ecc
Illusion
2019-08-08 13:06:55 +02:00
GriffinR
191f74525d
name unused route state vars
2019-08-05 11:50:29 -04:00
GriffinR
c2bf668fdd
rename town/city vars
2019-08-05 11:23:45 -04:00
DizzyEggg
2863045241
Fix switch-in abilities text/pop-up
2019-08-05 11:24:49 +02:00
GriffinR
0f5d96e5f5
name used and unnamed vars
2019-08-03 14:12:48 -04:00
Xhyzi
d66b9022a6
Added 46 move animations
...
- Magnet Bomb.
- Mirror Shot.
- Aqua Ring.
- Aqua Tail.
- Aqua Jet.
- Attack Order.
- Defend Order.
- Heal Order.
- Dragon Rush.
- Dragon Pulse.
- Discharge.
- Magnet Rise.
- Charge Beam.
- Shadow Claw.
- Shadow Force.
- Ominous Wind.
- Lava Plume.
- Magma Storm.
- Avalanche.
- Vacuum Wave.
- Force Palm.
- Lucky Chant.
- Double Hit.
- Giga Impact.
- Captivate.
- Rock Climb.
- Last Resort.
- Grass Knot.
- Wood Hammer.
- Zen Headbutt.
- Lunar Dance.
- Trick Room.
- Psycho Cut.
- Power Gem.
- Stone Edge.
- Rock Wrecker.
- Head Smash.
- Sealth Rock.
- Punishment.
- Sucker Punch.
- Nasty Plot.
- Switcheroo.
- Earth Power.
- Gunk Shot.
- Defog.
Fix Pyscho Shift
Hollow Orb graphics were not being loaded before creating the sprite
Fix Gastro Acid anim
Fix gastro acid palette asignation.
.
2019-07-13 01:02:09 +02:00
DizzyEggg
fc84033e3d
Merge with master
2019-07-12 11:20:24 +02:00
Gudf
75f165ed74
Use a constant instead of integer literals when checking for shinyness
2019-07-11 20:16:39 +02:00
DizzyEggg
385fc49ef3
Merge pull request #163 from SBird1337/feature/animpack2
...
Some animations
2019-07-07 09:49:09 +02:00
Karathan
d9b54c3c1c
add power swap, guard swap, worry seed
2019-07-06 05:22:18 +02:00
Karathan
e9884154a9
added acupressure and wring out
2019-07-03 03:45:11 +02:00
Karathan
501ae27390
add trump card, fix a few issues with pluck
2019-07-02 18:26:59 +02:00