Commit Graph

324 Commits

Author SHA1 Message Date
DizzyEggg
e42ead10c9 Soul Heart 2020-04-18 19:59:09 +02:00
DizzyEggg
cbc0d8a57d Healer 2020-04-18 19:09:17 +02:00
DizzyEggg
7178ea6b46 Shore Up 2020-04-18 18:34:18 +02:00
DizzyEggg
1395a7d382 Loafing Around bug fix 2020-04-18 13:04:28 +02:00
DizzyEggg
a2813e63de Slow Start 2020-04-18 12:52:15 +02:00
DizzyEggg
34f5d9e2ae Burn Up And Purify 2020-04-17 21:14:26 +02:00
DizzyEggg
01b6b63e99 Some more move animations. Thanks Doesnt 2020-04-17 17:44:28 +02:00
Eduardo Alvaro Quezada D'Ottone
2b9eb00486
Mind blown (#302)
* Mind Blown Part 1 (Definition and self-damage)

* Mind Blown Part 2 (Damp interaction)
2020-04-14 09:27:29 +02:00
DizzyEggg
51e1639513 Magic Guard protects from stuff 2020-04-13 15:49:40 +02:00
DizzyEggg
cb5b673f8a Big Root and STRENGTH Sap 2020-04-13 15:00:17 +02:00
Eduardo Alvaro Quezada D'Ottone
6078cd3e15
Anticipation ability (#282) 2020-04-11 12:24:25 +02:00
DizzyEggg
6daab7a5c9 Fix Damp loop 2020-04-11 12:02:51 +02:00
DizzyEggg
1435cd4692 Change inner structure of semi invulerable moves 2020-04-11 11:47:13 +02:00
DizzyEggg
efe17d995c Fix Healing Wish 2020-03-14 12:31:42 +01:00
DizzyEggg
6968124529 Merge battle anim documentation 2020-02-29 13:59:41 +01:00
Eduardo Alvaro Quezada D'Ottone
147f954ab5
Fixed Damp ability popup (#295) 2020-02-29 09:45:37 +01:00
GriffinR
e633b57593 Document remaining status/general/special anims 2020-02-25 12:54:08 -06:00
DizzyEggg
da965700ff Draining abilities have the pop-up appear now 2020-02-22 19:25:35 +01:00
DizzyEggg
7c81accf7b Switch-in abilities for megas 2020-02-16 13:34:25 +01:00
LOuroboros
0bccf91f1a
Cleaned up the transition of many battlescripts in battle_scripts_1.s (#273) 2020-02-16 13:14:18 +01:00
Eduardo Alvaro Quezada D'Ottone
33e8e20118
Disguise ability (#258)
* Protection from attacks.

* Changes form when Busting Disguise.

* Ability changing moves set to fail.

- Simple Beam and Worry Seed now fail if the target has Disguise.
- Role Play and Skill Swap now fail if either the attacker or the target have Disguise.

* Disguise no longer triggers when transformed.

* Mimikyu reverts to Disguised

* No longer blocks from entry hazards and weather.

* Applied review changes

* Oops, new line

* yeah
2020-02-08 19:29:51 +01:00
DizzyEggg
e7d5ebb3b6 Make Charge raise sp.def 2020-02-08 11:55:16 +01:00
DizzyEggg
a6bf183653 Fix Aegi ability pop up sliding 2020-01-18 20:33:46 +01:00
DizzyEggg
5c486c15dd Fix Moxie battler 2020-01-18 19:40:49 +01:00
DizzyEggg
06a9165f75 Fix Ice Body not working 2020-01-18 19:18:57 +01:00
DizzyEggg
952bdbd9f5 Steadfast string fix 2020-01-04 18:41:59 +01:00
DizzyEggg
39e3b0b740 Form changes layout and Stance Change Aegi 2019-12-31 19:11:53 +01:00
DizzyEggg
b15f0b3bb3 Comatose 2019-12-31 16:36:53 +01:00
DizzyEggg
eb029d557b
Merge pull request #215 from LOuroboros/aftermath
Implemented Aftermath's effect
2019-12-25 12:04:09 +01:00
LOuroboros
3367bdaf51 Made Aftermath trigger the Ability Pop Up sign 2019-12-23 14:17:54 -03:00
LOuroboros
c690d577a5 Implemented Aftermath's effect 2019-12-21 05:01:42 -03:00
ultima-soul
df95c4801a
Spaces to tabs 2019-12-18 13:03:01 -08:00
ultima-soul
029ab67ff4 Implement Leaf Guard. 2019-12-16 00:29:20 -08:00
Nephrite
0343f63eda Dancer
Implemented Dancer and all relevant code for interacting with abilities, certain moves, etc
2019-12-07 10:19:01 +00:00
DizzyEggg
ea6736cd8d merge 2019-11-10 12:09:14 +01:00
huderlem
a4b4ecd470
Merge pull request #787 from GriffinRichards/rename-tablecmds
Rename table cmds
2019-11-04 16:31:27 -06:00
DizzyEggg
1d8cc9b741 Fix merge conflicts 2019-11-03 19:55:19 +01:00
DizzyEggg
48cb0d898d Fix Psycho Shift string 2019-10-26 22:39:07 +02:00
GriffinR
5fd44d1e74 Rename some STAT_CHANGE macros 2019-10-26 11:53:00 -04:00
GriffinR
a4d6ce417d Fix resetintimidatetracebits typo 2019-10-22 15:54:11 -05:00
GriffinR
73b96fe145 Rename CONTACT macros to ON_DAMAGE 2019-09-27 12:27:36 -04:00
GriffinR
3bf8129396 Clean up new Cmd macro names 2019-09-27 02:54:28 -04:00
GriffinR
bb236b490d Update BS constants for Cmd rename 2019-09-15 17:58:12 -04:00
DizzyEggg
f979987c2f Fix Intimidate and Trace on new switch in system 2019-08-30 12:25:21 +02:00
GriffinR
869d0eebc0
Rename atk## constants and states 2019-08-23 08:46:21 -04:00
DizzyEggg
c9de753ecc Illusion 2019-08-08 13:06:55 +02:00
DizzyEggg
2863045241 Fix switch-in abilities text/pop-up 2019-08-05 11:24:49 +02:00
DizzyEggg
3e476adf4a Stockpile gen4 effect and fixed spit up 2019-07-09 19:06:12 +02:00
Karathan
e9884154a9 added acupressure and wring out 2019-07-03 03:45:11 +02:00
DizzyEggg
aaea5398f4 Fix Castfrom ability pop-up and refactor one function 2019-06-14 12:58:29 +02:00
DizzyEggg
76c5287629 Bug Bite 2019-05-23 12:32:14 +02:00
DizzyEggg
1b7493e47a Fix Flame Burst crashing the game 2019-05-23 10:02:04 +02:00
DizzyEggg
e00890a555 Fix Air Baloon msg 2019-05-20 12:20:49 +02:00
DizzyEggg
e1ea4b62e9 Natural Gift 2019-05-20 12:03:00 +02:00
DizzyEggg
824a95fe07 Incinerate 2019-05-10 15:12:33 +02:00
DizzyEggg
d027bb0d7a Life Flame toxic orbs 2019-05-10 11:03:33 +02:00
DizzyEggg
875b413a09 Various battle target items 2019-05-09 20:31:58 +02:00
DizzyEggg
bb8e397e5b Gems and dmg reducing berries 2019-05-07 15:26:58 +02:00
DizzyEggg
d0f91a996d Tweak up mega evo 2019-05-02 23:10:01 +02:00
Papa Cancer
3cde800bd0 Magnetic Flux + Gear Up
Both have the same effect so they're in one commit. Uses custom script to check both user and partner for stats and abilities.
Magnetic Flux uses Charge animation.
2019-04-20 20:17:56 +01:00
Papa Cancer
b50007e861 Instruct
Re-PR'd due to excess "merges"
2019-04-20 20:11:49 +01:00
Papa Cancer
7e99272482 Laser Focus
Re-PR'd due to excess "merges"
2019-04-20 20:02:52 +01:00
Papa Cancer
c4acc3dbf8
Merge branch 'battle_engine_v2' into beta 2019-04-20 16:49:57 +01:00
DizzyEggg
5b43a9289d
Merge pull request #134 from thechurchofcage/epsilon
Baneful Bunker + King's Shield
2019-04-20 08:42:35 +02:00
Papa Cancer
e310d0f10e Core Enforcer
New code - uses Gastro Acid script instead through own move effect
2019-04-18 12:10:18 +01:00
Papa Cancer
754befe393 Baneful Bunker + King's Shield
Both apply a move effect from atk49. King's Shield swaps attacker and defender for the sake of Defiant etc. and then swaps them back!
2019-04-17 14:54:21 +01:00
Papa Cancer
e5e45bbcf5 Throat Chop
Added strings that show when Throat Chop prevents move usage. Added extra string (not present in games) to show when it ends as there is no indication otherwise. Fixed Embargo's string as well.
2019-04-17 13:52:25 +01:00
DizzyEggg
549a9cdcc2
Merge pull request #118 from thechurchofcage/beta
Stomping Tantrum
2019-04-13 14:09:15 +02:00
Papa Cancer
fd6dc98045 Hold Hands fix
Better check for valid ally. If there isn't one, the target defaults to the attacker, causing the move to fail.
2019-04-06 22:23:34 +01:00
Papa Cancer
33d484a7ed
Merge branch 'battle_engine_v2' into beta 2019-04-06 00:38:56 +01:00
Papa Cancer
43525d2a9c
Merge branch 'battle_engine_v2' into delta 2019-04-05 23:13:41 +01:00
DizzyEggg
794c9aa255
Merge pull request #121 from thechurchofcage/epsilon
Three pointless moves
2019-04-05 23:47:54 +02:00
Papa Cancer
4c8bc9d526 Three pointless moves
Celebrate, Hold Hands and Happy Hour. Yay(!)
Update: turns out Pay Day works differently to how I thought, so I added a new move effect for Happy Hour doubling prize money.
Made all three effects subset of EFFECT_SPLASH, now called EFFECT_DUMB, as per Egg's instructions ( ͡° ͜ʖ ͡°)
2019-04-05 18:10:02 +01:00
DizzyEggg
183b714ff1 Merge with master and fix web moves 2019-04-05 12:43:44 +02:00
Fontbane
90e32f4ec5 Document landmark setting and item balls 2019-04-04 19:34:35 -05:00
Papa Cancer
c9ad96d228 Stomping Tantrum
Uses timer in gBattleStruct to count time since last failed move. This is augmented by a MOVE_FAILED result in atk_49 and decreased with an ENDTURN case. EFFECT_STOMPING_TANTRUM doubles  base power if the timer is set.
2019-04-01 20:06:45 +01:00
DizzyEggg
62192b86f7 Aroma Veil 2019-04-01 11:42:37 +02:00
DizzyEggg
e878de782e
Merge pull request #114 from thechurchofcage/gamma
Misc. move updates
2019-03-31 22:08:14 +02:00
DizzyEggg
6f9096c613 Add Sweet Veil 2019-03-31 22:02:39 +02:00
DizzyEggg
b12334c88b Remove cases from ABE, add functionality of Flower Veil 2019-03-31 21:38:58 +02:00
Papa Cancer
1d5cf3acb5 Misc. move updates
Bind: 75% Acc -> 85% Acc
Disable: 55% Acc. -> 100% Acc.
Freeze-Dry: 10% chance to freeze
Hammer Arm and Ice Hammer: lower user's speed
High Jump Kick: 130BP, 10 PP
Jump Kick: 100BP, 10 PP
Tail Glow: raises Sp. Atk by 3 stages
Waterfall: 20% chance to flinch
2019-03-31 18:25:37 +01:00
Papa Cancer
ebe2dc6bbb Mat Block
Nothing more needs to be said
2019-03-31 17:17:13 +01:00
DizzyEggg
17e74756cb Merge with master, add defines to atk49 and statbuffchange commands 2019-03-31 15:19:25 +02:00
DizzyEggg
35cffea987 Helpful macros for atk49 2019-03-30 08:29:56 -05:00
DizzyEggg
876be1d9cd
Merge pull request #104 from thechurchofcage/beta
Spiky Shield
2019-03-30 11:21:27 +01:00
DizzyEggg
5dd653a89e Use constants in atk89_statbuffchange 2019-03-27 07:47:01 -05:00
Papa Cancer
a3b4767dd2 Spiky Shield
Created generic string "Atk was hurt by Def's BUFF" for use for both Spiky Shield and Rough Skin - can also be used for Aftermath and Rocky Helmet, when programmed
2019-03-26 17:45:34 +00:00
Papa Cancer
61a7bd2788 Taunt fix etc.
Taunt now works for the correct number of turns and has its own ending string - made by reusing the "Heal Block ends" string as a multi-purpose "X wore off" one. Fixed a bug in PREPARE_STRING_BUFFER and touched up the ENDTURN timers for various STATUS3's.
Heal Block now displays the correct string when preventing usage of a move.
2019-03-24 12:54:01 +00:00
DizzyEggg
b8a634770f Touch up Weak Armor 2019-03-23 16:56:56 +01:00
DizzyEggg
b9052fb37d Touch Up Justified and Rattled 2019-03-23 16:37:56 +01:00
DizzyEggg
e135ea47e5 Touch up Anger Point 2019-03-23 16:33:08 +01:00
DizzyEggg
c329252ce3 Add Safety Googles effect 2019-03-08 10:16:54 +01:00
DizzyEggg
f9ee31903d VCreate and fix stat stage changes functions 2019-03-07 12:20:57 +01:00
DizzyEggg
666e2ac584 Fix allowing the player to run from wild double battles 2019-03-06 12:13:37 +01:00
DizzyEggg
7a8f524bc5 Proper Roar handling in double battles 2019-03-06 12:09:34 +01:00
DizzyEggg
fddb5159b4 Merge with master 2019-03-05 21:46:45 +01:00
Papa Cancer
2050ac3963 Grassy Terrain v2
All corrected, simplest version
Also includes proper ending strings for all terrains
2019-03-05 19:13:25 +00:00
DizzyEggg
b150091436 Rename an erroneously named battlescript 2019-03-05 17:06:29 +01:00
Phlosioneer
4ea5e85bed Fix typos
This is an updated version of #554, since it hasn't been updated in two
weeks.
2019-03-03 09:31:47 -06:00
Papa Cancer
cfd50eb65a Grassy Terrain + minor fixes
Includes strings for all
Fixes:
・Psychic Terrain blocks priority if the TARGET is grounded, not the user
・Psychic Terrain no longer targets an opponent
・Terrains no longer boost (or nerf, for Misty) the power of certain moves if the affect mon is semi-invulnerable
・Small fix: Meteor Mash corrected to being a physical attack
2019-03-02 22:52:43 +00:00