Commit Graph

2917 Commits

Author SHA1 Message Date
Evan
e70e2bcd65 merge with be 2020-12-14 09:09:51 -07:00
Eduardo Quezada D'Ottone
47d96aed3c
Merge pull request #1285 from LOuroboros/spite
Updated Spite
2020-12-12 22:27:26 -03:00
Eduardo Quezada D'Ottone
db9933ce67
Merge pull request #1244 from ghoulslash/popup
toggleable manual ability popup destruction
2020-12-12 20:36:55 -03:00
LOuroboros
33d7f22494 Improved the comment of B_STANCE_CHANGE_FAIL 2020-12-11 21:54:17 -03:00
LOuroboros
17a9555715 Oopsie. 2020-12-11 21:43:18 -03:00
LOuroboros
9ec2e44f4c Updated Spite 2020-12-11 21:36:59 -03:00
Evan
426ea191ad style fix 2020-12-05 21:04:12 -07:00
Evan
d5ad14c349 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into popup 2020-12-05 21:03:20 -07:00
Evan
5478179464 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_anims 2020-12-01 17:46:26 -05:00
Evan
25abdeacc5 tidy up z move code 2020-12-01 16:36:44 -05:00
Evan
2bfc7ea9b1 merge upstream 2020-12-01 15:42:04 -05:00
Evan
f54cd0b25d fix z effect scripts 2020-12-01 15:35:39 -05:00
Evan
9755923cc3 light that burns the sky split, fix electric z move anims 2020-12-01 14:44:45 -05:00
Evan
ce19e33cc4 handle double and multi battles 2020-12-01 13:43:15 -05:00
Evan
fd8951d040 trainer z move ai 2020-12-01 08:24:33 -05:00
Evan
a0bde70493 z move effects 2020-11-30 10:55:46 -05:00
Evan
752aca7698 finish z move anims 2020-11-29 09:22:31 -05:00
ExpoSeed
aa7facf57b
Merge pull request #1243 from ghoulslash/abilities
Finish Switch In Ability Activation Messages
2020-11-28 20:27:32 -06:00
Evan
f114534ae3 z move anim/effect, black hole eclipse anim 2020-11-28 13:09:43 -05:00
Eduardo Quezada D'Ottone
7aa999af59
Merge pull request #1235 from ultima-soul/ability_expansion
Expand Ability IDs to u16, Add SWSH Ability Data, and Remove Cacophony
2020-11-28 14:56:01 -03:00
Evan
2b1dfe73cf z move unleash anim, fix active/used flags 2020-11-27 23:38:29 -05:00
Evan
4060b09bd6 expand top left move window. add z move init anim 2020-11-27 17:06:36 -05:00
Evan
348d70b309 z move indicator and some data 2020-11-26 15:56:18 -05:00
Evan
7c6e74ab69 update terrain bg config option comment 2020-11-24 21:17:31 -05:00
Evan
ef43596a79 toggleable manual ability popup destruction 2020-11-19 15:16:27 -07:00
Evan
07a4400d50 finish switch in ability messages 2020-11-19 11:42:00 -07:00
ultima-soul
fdfe330330
Merge pull request #519 from Pyredrid/doublescriptedwilds
Added commands for scripted double wild battles
2020-11-18 08:57:19 -08:00
Evan
5c658c6950 config option for terrain bg change 2020-11-17 20:26:09 -07:00
Evan
c026f705b3 permanent terrain move bgs 2020-11-17 19:45:27 -07:00
ultima-soul
e15a86caae Add ifdef for Hidden Abilities from Pokémon Expansion and change gBattlerAbility back to a u8. 2020-11-17 10:32:24 -08:00
ultima-soul
63bd0ec836 Remove Cacophony and fix some Gen 8 ability descriptions to fit. 2020-11-16 15:42:09 -08:00
ultima-soul
e32659d4bb Merge branch 'battle_engine' into ability_expansion and add Gen 8 DLC abilities. 2020-11-16 13:50:26 -08:00
Eduardo Quezada D'Ottone
4da357aef4 Fixed compatibility with Pokémon Expansion 2020-11-15 13:35:02 -03:00
ghoulslash
686ff59b11
Merge pull request #13 from AsparagusEduardo/PR-LGPE_IOA_Moves
LGPE & Isle of Armor move data.
2020-11-15 08:29:10 -07:00
Eduardo Quezada D'Ottone
f0154028ff Review changes 2 2020-11-14 09:01:43 -03:00
Eduardo Quezada D'Ottone
e87f0f1ddb Review changes 2020-11-13 14:51:50 -03:00
ultima-soul
236d7145ae
Merge pull request #1220 from AsparagusEduardo/BE-SteelResistances
Added config option for Steel type resistances.
2020-11-12 23:25:21 -08:00
ultima-soul
c3423b4212
Merge pull request #1206 from ExpoSeed/type-changing-moves
Refactor move effects for type changing moves
2020-11-12 19:10:48 -08:00
Eduardo Quezada D'Ottone
4b9d0d8e24 Added config option for Steel type resistances. 2020-11-11 17:48:02 -03:00
ExpoSeed
0912577ea1
Merge pull request #575 from AsparagusEduardo/BE-WishMegaEvo
Implemented Wish Mega Evolution
2020-11-11 11:05:06 -06:00
Eduardo Quezada D'Ottone
e021a4aa87
Critical Capture Config Option And Catching Charm #556 from ghoulslash
Critical Capture Config Option And Catching Charm
2020-11-10 17:31:08 -03:00
Eduardo Quezada D'Ottone
e6f8d57f08 Merge remote-tracking branch 'RHH/battle_engine' into BE-WishMegaEvo
# Conflicts:
#	include/constants/battle_string_ids.h
2020-11-10 17:28:17 -03:00
LOuroboros
bb4f00737e B_EXPANDED_INTIMIDATE->B_UPDATED_INTIMIDATE 2020-11-10 14:26:47 -03:00
Evan
de0518121e Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_engine 2020-11-10 09:00:30 -07:00
LOuroboros
a25190f357 A few things.
-Introduced a Gen. 8 styled text string for Intimidate
-Added an ability popup to BattleScript_IntimidatePrevented
2020-11-10 10:34:51 -03:00
LOuroboros
e179b9b5fe Updated Intimidate to Gen. 8 standard 2020-11-10 10:18:16 -03:00
Eduardo Quezada D'Ottone
33ed87e2cb Capitalization 2020-11-09 14:52:18 -03:00
Eduardo Quezada D'Ottone
3a984136e7 Updated comment. 2020-11-09 14:50:18 -03:00
Eduardo Quezada D'Ottone
df4d927e31 Moved BATTLE_ENGINE define to global.h to fix reading from other branches 2020-11-09 12:45:31 -03:00
Eduardo Quezada D'Ottone
ddb6142709 Review changes 3. 2020-11-08 21:08:58 -03:00