DizzyEggg
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11a49a7f02
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Decompile trainer hill
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2019-01-13 12:12:27 +01:00 |
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DizzyEggg
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7e4db39da5
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Fix bldcnt gpu reg args
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2018-12-26 13:43:07 +01:00 |
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Marcus Huderle
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f1213ebb4b
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Decompile dark.c
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2018-12-24 09:55:00 -06:00 |
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DizzyEggg
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ecee02816d
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Merge with master
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2018-12-20 22:53:08 +01:00 |
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Marcus Huderle
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b7ce383a96
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Document a bunch of battle anims
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2018-12-19 21:19:44 -06:00 |
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Marcus Huderle
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c74468fd11
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Document a bunch of battle anim stuff
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2018-12-17 22:16:17 -06:00 |
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DizzyEggg
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9ffd0c7382
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3.5 asm left
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2018-12-17 23:00:08 +01:00 |
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shinny456
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60484153a5
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decompile electric.s
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2018-12-16 22:23:05 -05:00 |
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Marcus Huderle
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2c6849bee8
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Decompile battle_anim_8170478.c (#445)
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2018-12-13 21:33:54 -06:00 |
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nullableVoidPtr
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f9ff7316d5
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Remove uses of INVALID_ defines, clean up some arrays with constants, and spaces -> tabs
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2018-12-06 10:38:28 +08:00 |
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nullableVoidPtr
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3909b6408c
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Fix alloc.c as per #386, define INVALID_ constants and rename malloc to alloc as per #325
Some of the INVALID_ are likely erroneously placed, due to lack of documentation
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2018-12-06 09:44:08 +08:00 |
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Marcus Huderle
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72f0a079a9
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Decompile all of battle_anim_utility_funcs
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2018-11-19 09:37:25 -06:00 |
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Slawter666
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6fcf878e2f
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Tidy up header files
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2018-11-13 22:28:46 +00:00 |
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Diegoisawesome
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9f50ba1ce3
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Fix incorrect compressed types, part 2
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2018-11-07 12:35:31 -06:00 |
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garak
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d267fcbfb1
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name remaining tags
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2018-10-22 10:36:43 -04:00 |
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garak
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2b9fd18dd4
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battle_anims.s data to C
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2018-10-21 22:30:20 -04:00 |
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garak
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38fcc46abb
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Merge remote-tracking branch 'upstream/master' into pan-constants
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2018-10-19 16:05:14 -04:00 |
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garak
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901f3ff557
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use sound panning constants in battle_anim_scripts
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2018-10-19 15:57:19 -04:00 |
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DizzyEggg
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413e26e83d
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port 80d51ac
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2018-10-07 17:45:37 +02:00 |
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DizzyEggg
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8c834b9ae8
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battle anim 80a5c6c decompiled
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2018-10-07 12:32:20 +02:00 |
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DizzyEggg
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54fc92bc92
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Start porting ruby battle anim file
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2018-10-06 23:04:53 +02:00 |
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DizzyEggg
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2a7811456a
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Add anim tag sprite defines
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2018-09-15 00:30:20 +02:00 |
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DizzyEggg
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8a81bd1bce
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Sync battle anim labels with pokeruby
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2018-09-12 22:58:03 +02:00 |
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DizzyEggg
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10b479a3ca
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Document battle animation scripts.
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2018-09-10 21:19:19 +02:00 |
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Diegoisawesome
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d9941cd1a8
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Standardize sprite visibility to boolean
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2018-09-10 10:25:58 -05:00 |
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DizzyEggg
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caa36b530a
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label and document battle windows
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2018-06-17 16:48:58 +02:00 |
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DizzyEggg
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3d12a02f3e
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almost decomp sound tasks battle anim
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2018-04-18 16:03:15 +02:00 |
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DizzyEggg
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b846015343
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more battle files cleaning
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2018-03-01 00:59:52 +01:00 |
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DizzyEggg
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caf9af321d
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get rid of unnecessary externs
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2018-02-08 00:00:25 +01:00 |
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camthesaxman
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c3dc14ba66
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more renaming
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2018-02-06 16:09:39 -06:00 |
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camthesaxman
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aba388d332
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GetBattlerSpriteId -> GetAnimBattlerSpriteId
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2018-02-06 14:00:01 -06:00 |
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camthesaxman
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6a4967689e
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more renaming
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2018-02-06 13:48:02 -06:00 |
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camthesaxman
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f78fa6aabf
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rename bank to battler
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2018-02-05 19:46:59 -06:00 |
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camthesaxman
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a78b0636f5
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more renaming
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2018-01-16 16:42:31 -06:00 |
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camthesaxman
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c3c13d0acf
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more renaming
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2018-01-16 15:12:38 -06:00 |
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camthesaxman
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157b88b6db
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identity -> position
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2018-01-16 14:01:31 -06:00 |
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Diegoisawesome
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3241b1405f
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Add symbols to music_player_table
Also rename gMPlay structs to gMPlayInfo
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2018-01-09 21:30:54 -06:00 |
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DizzyEggg
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4f950d698c
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dump battle animation scripts
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2017-12-31 16:28:57 +01:00 |
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DizzyEggg
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c27f7a8131
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start working on pokeball
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2017-12-02 19:39:07 +01:00 |
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DizzyEggg
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1506184465
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battle controller opponent is done
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2017-10-26 23:12:48 +02:00 |
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DizzyEggg
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df4e32a307
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player battle controller is done
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2017-10-22 18:43:15 +02:00 |
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DizzyEggg
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ccd7e8b3b1
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battle interface review changes
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2017-10-20 19:24:46 +02:00 |
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DizzyEggg
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b65da491a9
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merge with master, fix conflicts
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2017-10-20 10:49:21 +02:00 |
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DizzyEggg
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36035518dc
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review battle anim changes
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2017-10-20 00:01:17 +02:00 |
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DizzyEggg
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dd0f19476c
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battle anim file is decompiled
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2017-10-15 23:21:59 +02:00 |
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DizzyEggg
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ebb2999c03
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more of battle anim done
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2017-10-14 23:37:44 +02:00 |
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DizzyEggg
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752ce9b90d
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start working on battle anim
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2017-10-14 16:55:25 +02:00 |
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