Eduardo Quezada
d0277fc04f
Cleaned: createvisualtask AnimTask_BlendColorCycle
2023-08-01 19:05:18 -04:00
Eduardo Quezada
2cf7f54a6b
Cleaned: 3 more createvisualtask
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- AnimTask_CanBattlerSwitch
- AnimTask_BlendMonInAndOut
- AnimTask_CentredFrozenIceCube
2023-08-01 19:05:11 -04:00
Eduardo Quezada
ac519bd5d3
Cleaned: createvisualtask AnimTask_FlailMovement & AnimTask_ElectricChargingParticles
2023-08-01 19:05:04 -04:00
Eduardo Quezada
eef07a9f9f
Cleaned: createvisualtask AnimTask_HorizontalShake
2023-08-01 19:04:56 -04:00
Eduardo Quezada
5fc5e5703c
Cleaned: createvisualtask AnimTask_RockMonBackAndForth & AnimTask_PositionFissureBgOnBattler
2023-08-01 19:04:47 -04:00
Eduardo Quezada
323b771630
Cleaned: createvisualtask AnimTask_ScaleMonAndRestore & AnimTask_RotateMonSpriteToSide
2023-08-01 19:03:52 -04:00
Eduardo Quezada
b4ad3be0cb
Cleaned: createvisualtask AnimTask_ShakeMon
2023-08-01 19:02:59 -04:00
Eduardo Quezada
1d25dd0c93
Cleaned: createvisualtask AnimTask_ShakeMon2
2023-08-01 19:02:57 -04:00
Eduardo Quezada
d3f170ef0f
Cleaned: createvisualtask AnimTask_ShakeMonInPlace
2023-08-01 19:02:14 -04:00
GriffinR
da238562f0
Merge pull request #1902 from AsparagusEduardo/pret/rgb
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Using RGB color constants where appropiate
2023-07-31 17:55:11 -04:00
Eduardo Quezada D'Ottone
15c0ea253a
Animation script cleanup and fixes - Part 1 ( #3185 )
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* Cleaned: visible, monbg & invisible
* Cleaned: createvisualtaskontargets AnimTask_ShakeMon
* Cleaned: createvisualtask SoundTask_PlayDoubleCry
* Fixed: createvisualtask SoundTask_PlayCryWithEcho
Checksum changed from
7a05d0b5b2cd65346597a9a598c7f7cde1570475
to
35eae7f4357391b1ce38f0d79715f47f92c82087
* Cleaned: createvisualtask SoundTask_PlayCryHighPitch
* Cleaned: createvisualtask AnimTask_WindUpLunge
* Cleaned: createvisualtask AnimTask_TranslateMonEllipticalRespectSide
* Cleaned: createvisualtask AnimTask_SwayMon
* Cleaned: createvisualtask AnimTask_Splash
* Removed bad use of: createvisualtask AnimTask_Splash in Move_ROCK_CLIMB
It wasn't breaking the animation because ANIM_ATTACKER (0) was being passed for the hop count, essentially skipping the animation.
* Cleaned: createvisualtask AnimTask_ShockWaveProgressingBolt & AnimTask_ShakeMonInPlace
* Fixed Move_PLASMA_FISTS's use of AnimTask_ShockWaveProgressingBolt
2023-07-31 23:17:50 +02:00
Eduardo Quezada
f8c0f91c66
Using RGB color constants where appropiate
2023-07-31 15:33:14 -04:00
Eduardo Quezada D'Ottone
54816816a0
Fixed null dereferencing errors with -fanalyzer on modern ( #3165 )
2023-07-31 14:49:08 -04:00
Eduardo Quezada D'Ottone
f0d03dd99b
Set GEN_LATEST to GEN_9 ( #3186 )
2023-07-31 15:41:53 +02:00
DizzyEggg
efb98e97c7
remove unused config B_CHECK_IF_CHARGED_UP
2023-07-31 14:22:48 +02:00
DizzyEggg
5eec3b2fc3
fix various issues with primal weather blocking water/fire type moves ( #3138 )
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* fix various issues with primal weather blocking water/fire type moves
* forgot to change return to effect=1
* fix bugs
2023-07-30 10:50:51 -04:00
Eduardo Quezada D'Ottone
8196bea2d7
Pret merge 23-07-25 ( #3176 )
2023-07-30 10:46:23 -04:00
Eclipse
c76e5deb9f
Fixed Wailord icon ( #3183 )
2023-07-30 10:08:56 -04:00
Alex
5167b01b14
var for ability + hold effect, loaded dice comparison
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fix for small bug introduced in the latest commit
2023-07-29 23:36:01 +02:00
LOuroboros
4a657c7eaf
Revamped GetTotalAccuracy
2023-07-29 17:22:10 -03:00
Alex
5fa7a6d4c6
Skill Link Tests, Loaded Dice stuff
2023-07-28 13:20:06 +02:00
DizzyEggg
1baa57418e
Fixed copyright screen not showing up on certain emulators ( #2664 )
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* Fix old intro not showing up on VBA
* Update intro.c
* Update intro.c
* Update intro.c
2023-07-26 21:33:01 -04:00
Eduardo Quezada
8dafc5e208
Fixed B_ATK_TRAINER_NAME not working properly in tests
2023-07-26 17:36:37 -04:00
Alex
bca29d8586
Adds Mortal Spin and Population Bomb
2023-07-26 17:37:56 +02:00
DizzyEggg
6f31314c4a
Fix uturn typo in test
2023-07-26 09:42:29 +02:00
DizzyEggg
a3d6e31227
Merge branch 'rattled' into stamina_fix
2023-07-26 09:36:46 +02:00
DizzyEggg
c11839c648
Use isValidForBattle
2023-07-26 09:34:23 +02:00
DizzyEggg
7b7cbf506d
Merge branch 'upcoming' into ai_switching
2023-07-26 09:23:53 +02:00
DizzyEggg
6658899841
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into upcoming
2023-07-26 09:23:13 +02:00
Martin Griffin
0e5c78aeb6
Merge remote-tracking branch 'pret/master' into 'rhh/master'
2023-07-25 19:49:18 +01:00
Eduardo Quezada
ad78dfcf68
Merge branch 'RHH/master' into RHH/upcoming
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# Conflicts:
# src/battle_script_commands.c
# src/battle_util.c
2023-07-25 14:38:53 -04:00
GriffinR
39192725f2
Merge pull request #1901 from mrgriffin/pret-potential-misalignment
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Detect potential misalignment in modern
2023-07-25 14:21:42 -04:00
DizzyEggg
0c0373a6b9
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into upcoming
2023-07-25 12:37:00 +02:00
Alex
da9b421ae1
Fix Ruin ability calcs ( #3171 )
2023-07-25 09:59:26 +02:00
Martin Griffin
b499f41a5c
Print ticks
2023-07-25 07:40:51 +01:00
Martin Griffin
31a3ada7de
Detect potential misalignment in modern
2023-07-24 19:42:56 +01:00
Martin Griffin
3f5daa8cf1
Add BENCHMARK to test runner
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Counts the time spent in the block in arbitrary time units (64-cycles
currently). If the block takes more than ~4 million cycles (~0.25s) the
benchmark will wrap around.
Note that the time can be affected by the timeout IRQs, and should only
be taken as a loose indication of relative performance.
2023-07-24 15:18:28 +01:00
Martin Griffin
b53cca1a06
Declarations for 2- and 3-argument GetMonData ( #1756 )
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* Type-safe GetMonData/GetBoxMonData
* Comments
2023-07-24 09:57:37 -04:00
ghoulslash
b5431898c2
RNG for Metronome, multi-hit moves, and Loaded Dice ( #3159 )
2023-07-23 08:15:14 -04:00
Martin Griffin
6f40d44a23
Cleanup RandomUniform and RandomElementArray
2023-07-23 10:24:58 +01:00
Martin Griffin
fc321965a9
RNG_HITS and RNG_LOADED_DICE
2023-07-23 10:24:58 +01:00
ghoulslash
a527d6c7de
Fix wrong color in stat move animation ( #3161 )
2023-07-23 04:38:25 -04:00
ghoulslash
f5d5e544d1
Fix trainer slide messages appearing for frontier trainers ( #3162 )
2023-07-23 04:37:36 -04:00
gruxor
5a6532ddfb
Merge branch 'upcoming-fixes' of https://github.com/gruxor/pokeemerald-expansion into upcoming-fixes
2023-07-22 14:50:12 -04:00
gruxor
3d25dadcd0
Fixed whitespace indent on switches
2023-07-22 14:49:37 -04:00
gruxor
215d57e871
Update src/fieldmap.c
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Co-authored-by: LOuroboros <lunosouroboros@gmail.com>
2023-07-22 14:47:07 -04:00
gruxor
4e75f6d454
Minor fix to null check
2023-07-21 16:22:43 -04:00
gruxor
fc8ee625b6
Fixed outstanding UB with -fanalyzer on modern
2023-07-21 15:51:03 -04:00
Alex
ad25dfe1e9
Set otGender + Moves in FillPartnerParty ( #3163 )
2023-07-21 14:43:39 -04:00
LOuroboros
cd5f997ee3
Added a debug feature to hatch eggs ( #3155 )
2023-07-21 12:06:05 +02:00