Eduardo Quezada D'Ottone
53d985eedd
Scald thaw flag config for <Gen 5
2021-09-22 10:29:32 -03:00
BuffelSaft
a4b630e6b5
Fix MOVE_EFFECT_REMOVE_STATUS
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Wake-Up Slap and Sparkling Aria now print the correct message when the target is cured.
Also, fix Ice Hammer's effect chance.
2021-09-07 16:34:32 +12:00
DizzyEggg
67fd379771
Merge pull request #1632 from BuffelSaft/hammer-arm
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Fix Hammer arm's effect chance
2021-09-06 10:16:47 +02:00
BuffelSaft
4c8a12006c
Fix Hammer Arm's effect chance
2021-09-06 19:45:30 +12:00
BuffelSaft
7d251c39f7
Correct Liquidation and Sparkling Aria
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Liquidation is affected by Sheer Force, Sparkling Aria should hit both foes and ally.
2021-09-02 16:05:36 +12:00
BuffelSaft
06111bdc63
Replace EFFECT_THAW_HIT
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Both moves that used EFFECT_THAW_HIT now use EFFECT_BURN_HIT.
2021-06-19 11:43:29 +12:00
BuffelSaft
e6a8faec1e
Fix thawing moves
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Replace IsThawingMove with a move flag and add a check for it to CANCELLER_FROZEN. This makes thawing moves actually thaw the user.
2021-06-10 23:48:18 +12:00
ExpoSeed
ec2c140ecb
Disambiguate Thousand Arrows flag from other flags
2021-06-04 19:34:37 -05:00
ExpoSeed
15914d7af8
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/rename-flags
2021-06-04 19:00:29 -05:00
LOuroboros
b215b44951
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into clanging_scales
2021-06-03 05:09:14 -03:00
LOuroboros
586c76d93a
Changed Clanging Scales' secondaryEffectChance to 0
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Review request.
2021-06-02 16:46:28 -03:00
BuffelSaft
2a6b989c92
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into body-press
2021-06-02 12:41:28 +12:00
amiosi
7b530a34bf
finish requested changes
2021-05-27 20:14:46 -04:00
amiosi
03a7020512
double oops
2021-05-27 16:16:12 -04:00
amiosi
f7651fd592
most fixes from requested changes
2021-05-27 15:55:19 -04:00
amiosi
fc81994579
Merge branch 'battle_engine' into old_findings
2021-05-27 15:28:02 -04:00
Eduardo Quezada D'Ottone
04c6331a60
Merge pull request #1432 from BuffelSaft/thousand_arrows
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Fix Thousand Arrows
2021-05-21 11:40:13 -04:00
LOuroboros
95d41524a2
Implemented Clanging Scales' effect
2021-05-09 18:20:03 -03:00
AmbientDinosaur
ad19b262eb
Corrected the move data for Gen 4 Overheat
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The contact flag was removed in Gen 4, and the base power was lowered in Gen 6. Currently, the changes are flipped around.
2021-04-08 03:21:51 +02:00
ExpoSeed
8494306d1d
Rename flags
2021-04-07 16:07:30 -05:00
BuffelSaft
35add44a90
Thousand Arrows hits airborne targets
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Thousand Arrows now hits flying types, Pokémon with Levitate, Pokémon holding an Air Balloon, and Pokémon under the effect of Magnet Rise, Telekinesis etc.
Also fixed its effect chance, which was 0 instead of 100.
2021-03-31 23:05:30 +13:00
BuffelSaft
7d237d8ff6
Implement Body Press' effect
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Body Press calculates damage using the user's defense stat instead of its attack. Also adds a special variant of the effect that uses the special defense stat.
2021-03-16 22:56:44 +13:00
amiosi
524982d218
rock blast was unaffected by bulletproof in gen 6
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source: bulbapedia
2021-02-19 22:25:57 -05:00
amiosi
62c3a8ce2a
spacing
2021-02-11 17:19:45 -05:00
amiosi
1df295a582
battle config and zippy zap
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plus fix mirror move mistakes
2021-02-11 17:11:07 -05:00
amiosi
c0ba7436af
water shuriken and howl
2021-02-11 16:20:13 -05:00
amiosi
172fe3a257
mirror move + nightmare fix
2021-02-11 09:49:45 -05:00
amiosi
eaf88687b9
do gen 4 king's rock
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fix some other mistakes as well
2021-02-10 19:14:05 -05:00
amiosi
648f7343a8
old gen fixes + lock-on & psych up
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fix beat up config option as well
2021-02-10 18:41:49 -05:00
amiosi
541f7eb7b6
targetting fixes
2021-02-10 13:57:23 -05:00
amiosi
160b08afb0
fix the rest of the flinching moves
2021-02-08 17:29:35 -05:00
amiosi
038bf42b51
kings rock Gen_X configs
2021-02-08 17:04:33 -05:00
amiosi
8416f65dac
king's rock changes
2021-02-06 19:47:06 -05:00
amiosi
30434b92de
update even more moves to Gen 8 standard
2021-02-06 19:41:38 -05:00
amiosi
d8e592bf46
update many moves to Gen 8 standard
2021-02-06 19:08:46 -05:00
ExpoSeed
8b8d4d4a9f
Merge pull request #1376 from ghoulslash/fire_blast
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Fix Fire Blast Power
2021-01-31 15:24:52 -06:00
amiosi
ae2b8be147
Update battle_moves.h
2021-01-29 18:07:36 -05:00
ghoulslash
00085d9d90
Merge pull request #1321 from amiosi/battle_engine
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remove redundant minimize interactions and add move config ifs
2021-01-29 12:24:56 -07:00
Evan
34908a2252
fix fire blast power
2021-01-27 19:56:11 -07:00
amiosi
c6ea2c28f8
fix steamroller
2021-01-24 18:22:51 -05:00
LOuroboros
267bbe2f70
Fixed Mind Blown's category
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As it was pointed out by BigAngryDev on Discord, Mind Blown is supposed to be a Special move, not a Physical one.
2021-01-22 19:20:55 -03:00
amiosi
50ce6b2374
Merge branch 'battle_engine' into battle_engine
2021-01-22 07:39:47 -05:00
surskitty
a0f1dcb9cf
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_engine
2021-01-10 15:40:21 -05:00
amiosi
19b82dcf57
tabs -> spaces
2021-01-03 19:12:47 -05:00
ExpoSeed
7dadcb94b8
Merge branch 'master' of https://github.com/pret/pokeemerald into HEAD
2021-01-03 17:14:43 -06:00
ExpoSeed
b7b1b26b57
Merge pull request #1289 from LOuroboros/final_gambit
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Corrected Final Gambit's move data and tweaked its effect
2020-12-31 18:39:00 -06:00
surskitty
aa9796a6ae
Renaming constants for High Jump Kick, Faint Attack, Smelling Salts, and Vise Grip.
2020-12-31 18:57:36 -05:00
amiosi
556a863ee3
minimize pr (also text)
2020-12-30 22:56:15 -05:00
LOuroboros
0aae069db8
Made Fiery Wrath unaffected by King's Rock
2020-12-19 21:11:17 -03:00
LOuroboros
ffa35a33c1
Review corrections
2020-12-19 07:44:34 -03:00