4659 Commits

Author SHA1 Message Date
Ct11217
a4b53126f6 Added AI_FLAG_ACE_POKEMON
When this flag is set, the trainer will have an "Ace" pokemon that will
always be sent out last.
If this flag is set, the last Pokemon in the party will be considered the
"Ace" Pokemon.

This is similar to the gym leader functionality found in Sword & Shield.
2022-08-17 18:23:12 -06:00
Eduardo Quezada
5933c42439 Synced Route 4 and 10's MapSec labels 2022-08-16 18:23:37 -04:00
GriffinR
26734d80f3
Merge pull request #1728 from AsparagusEduardo/pret_monDataEnum
Convert MON_DATA constants into enum to ease editing and addition of fields.
2022-08-15 18:51:32 -04:00
Eduardo Quezada
0149f420f9 Corrected comment 2022-08-15 17:36:55 -04:00
Eduardo Quezada
e8a05e92e4 Corrected additional inconsistent uses of whitespace 2022-08-15 17:04:34 -04:00
tustin2121
ec73158f16 Moving documentation comments per request
from the discord chat.
2022-08-15 16:37:38 -04:00
tustin2121
1cb659df8c Renaming Script Contexts
- Determined how the various script contexts were used and renamed accordingly.
- ScriptContext2_Enable/Disable => Lock/UnlockPlayerFieldControls - The sole purpose of the flag is to make sure the player can't move around in the overworld. It has nothing to do with script contexts.
- ScriptContext1 => ScriptContext - It is the global script context used to set up scripts which run over many frames.
- ScriptContext2_RunNewScript => RunScriptImmediately - ScriptContext2's sole purpose was to run scripts immediately and in a separate context, usually while the global context is waiting for things like map loads or screen changes.
2022-08-15 15:18:12 -04:00
GriffinR
5515e328b2 Clean up lock/unlock anim movement 2022-08-12 21:18:10 -04:00
GriffinR
2df6cc1820
Merge pull request #1730 from GriffinRichards/sync-naming-screen
Clean up naming screen graphics
2022-08-12 11:05:55 -04:00
GriffinR
574cf1ddb9
Merge pull request #1725 from GriffinRichards/security-signature
Sector security -> signature
2022-08-12 10:47:10 -04:00
Ct11217
b95e450cb6 Added corner case logic for AI Switching.
1. Refactor Perish Song
2. Yawn
3. Secondary Damage (Leech Seed, Cursed etc).
4. Added Preliminary logic to help AI be smarter against semi-invulnerable

Added AI logic regarding abilities that benefit from switching
1. Natural Cure
2. Regenerator
2022-08-11 22:48:36 -06:00
GriffinR
cf4d05e9e7 Fix typo 2022-08-11 12:09:38 -04:00
GriffinR
63468f9fcb Add some missing battle arena constants 2022-08-11 12:02:56 -04:00
GriffinR
286a99eb1d
Merge pull request #1723 from GriffinRichards/fix-impassable
MapGridIsImpassableAt -> MapGridGetCollisionAt, and add fixes
2022-08-10 21:28:14 -04:00
GriffinR
bfdbbad468 Split naming screen palettes/graphics, use correct image palettes, clean up 2022-08-09 09:27:28 -04:00
Eduardo Quezada
1fd1870a13 Moved enum to include/pokemon.h 2022-08-08 18:40:47 -04:00
Eduardo Quezada
75d52dc762 Convert MON_DATA constants into enum to ease editing and addition of fields. 2022-08-08 18:18:17 -04:00
Eduardo Quezada
4b08a511c3 Cleanup from https://github.com/pret/pokefirered/pull/532 2022-08-07 22:40:15 -04:00
GriffinR
2487ddb128 Sector security -> signature 2022-08-05 10:42:31 -04:00
DizzyEggg
c991131b75 Change language stuff based on the french decomp 2022-08-04 11:53:16 +02:00
GriffinR
e5c36cd745 MapGridIsImpassableAt -> MapGridGetCollisionAt, and add fixes 2022-08-03 14:21:13 -04:00
GriffinR
79384ec9f3
Merge pull request #1702 from GriffinRichards/clean-psn
Clean up field_poison.c
2022-08-02 13:20:49 -04:00
GriffinR
99a37b5aa5
Merge pull request #1717 from mrgriffin/trainer-party-macro
Macros for keeping .partyFlags, .partySize, and .party in sync
2022-08-02 13:11:43 -04:00
ExpoSeed
807c3fd17f Delete item and ability defines in configs 2022-08-02 00:28:42 -05:00
ExpoSeed
49da2ee53f Remove all the ifdefs for BATTLE_ENGINE, ITEM_EXPANSION, and POKEMON_EXPANSION 2022-08-02 00:15:55 -05:00
GriffinR
79c5a5983e
Merge pull request #1721 from AsparagusEduardo/pret_clean2
Companion PR to pokefirered #525
2022-08-01 16:57:40 -04:00
Eduardo Quezada
c6cdb2a281 Merge remote-tracking branch 'RHH/battle_engine' into RHH_masterMerge 2022-07-31 22:57:46 -04:00
GriffinR
5101811407
Merge pull request #1719 from AsparagusEduardo/pret_cleanBattleScriptCommands
Further cleaning after comparing with pokefirered
2022-07-30 09:09:23 -04:00
Eduardo Quezada
40805fffc0 Space cleanup 2022-07-29 21:28:39 -04:00
Eduardo Quezada
5d4b76c0ba Review changes from pokefirered #524 2022-07-29 17:00:07 -04:00
Eduardo Quezada
9dc64b67cd Review changes 2022-07-29 15:38:23 -04:00
Eduardo Quezada
01558ff8f3 Struct pointers star standarizing 2022-07-29 11:15:33 -04:00
Eduardo Quezada
13672680b0 void pointer standarized 2022-07-29 10:52:35 -04:00
Eduardo Quezada
7b3401ee27 Standarized use of star in pointer types 2022-07-29 10:17:58 -04:00
Eduardo Quezada
9caca17064 Cleanup by syncing src/battle_script_commands.c with pokefirered 2022-07-29 09:43:16 -04:00
Jaizu
7a8c28ccca
Remove duplicated CB2_InitCopyrightScreenAfterBootup 2022-07-29 10:52:36 +02:00
Greenphx9
05cbd6a906 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into 16-letter-move-names 2022-07-29 18:49:25 +10:00
LOuroboros
b9c83710c4
Sync this branch's include/constants/moves.h with the BE's 2022-07-28 11:12:28 -03:00
Eduardo Quezada
09af7422d5 Further cleaning after comparing with pokefirered
STAT_BUFF changed to STAT_CHANGE, as it also uses debuffs
2022-07-28 01:27:05 -04:00
Martin Griffin
2380d13a43 Macros for keeping .partyFlags, .partySize, and .party in sync 2022-07-27 23:25:37 +01:00
GriffinR
1da46a4bbc
Merge pull request #1715 from AsparagusEduardo/pret_docBooleans
Documented boolean uses
2022-07-27 12:09:02 -04:00
Eduardo Quezada
e1c15a9cf6 Merge remote-tracking branch 'RHH/battle_engine' into RHH_masterMerge 2022-07-27 08:16:10 -04:00
LOuroboros
b59f7aed7f
Added a constant for NPC trainer name length (#1712) 2022-07-25 22:59:13 -04:00
Eduardo Quezada
a37d8b1346 Documented boolean uses 2022-07-25 14:59:14 -04:00
LOuroboros
032b7b2ab9 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into yourAffection 2022-07-25 10:24:19 -03:00
Eduardo Quezada D'Ottone
bfb86fdc86 Config for Gen 3 faint switch mechanics 2022-07-24 14:57:47 -04:00
Eduardo Quezada
e96c9c87fa Merge remote-tracking branch 'RHH/item_expansion' into RHH_masterMerge
# Conflicts:
#	src/battle_script_commands.c
#	src/data/pokemon/base_stats.h
2022-07-22 23:38:52 -04:00
Eduardo Quezada
231727d02b Merge remote-tracking branch 'RHH/pokemon_expansion' into RHH_masterMerge
# Conflicts:
#	asm/macros/event.inc
#	data/specials.inc
#	include/constants/species.h
#	src/data/pokemon/base_stats.h
2022-07-22 23:33:04 -04:00
Eduardo Quezada
f3bebcd12c Merge remote-tracking branch 'RHH/battle_engine' into RHH_masterMerge
# Conflicts:
#	include/battle_anim.h
#	include/global.h
#	include/pokemon.h
#	src/battle_message.c
#	src/battle_script_commands.c
#	src/data/pokemon/base_stats.h
2022-07-22 22:57:02 -04:00
ghoulslash
1260666c91
Merge pull request #1911 from AsparagusEduardo/PE_breedOverrides
Added Egg breeding species overrides.
2022-07-22 14:05:14 -04:00