Commit Graph

  • bdc0ea1037 Add MOD to match mod with powers of 2 GriffinR 2023-08-16 16:44:45 -0400
  • 057928438a Document ChooseMoveAndTargetInBattlePalace GriffinR 2023-08-16 16:41:29 -0400
  • aca7998b93 Add missing use of ALL_MOVES_MASK GriffinR 2023-05-23 13:07:52 -0400
  • 74de0ef3ca set background colour CyanSMP64 2023-08-16 13:58:31 +1200
  • 10a10e914b
    Merge pull request #1910 from GriffinRichards/misc-constants GriffinR 2023-08-15 17:53:41 -0400
  • 0c27db10d6 Review mon sprites 0001-0080 CyanSMP64 2023-08-15 20:24:07 +1200
  • dba28cf93f
    Allow Z-Moves to be selected after Mega Evolution (#3233) kittenchilly 2023-08-14 19:10:15 -0400
  • 2d45b9b8fe
    Corrected conditionals used for B_SPEED_BUFFING_RAPID_SPIN and I_GEM_BOOST_POWER (#3232) LOuroboros 2023-08-14 17:14:12 -0300
  • c414a0103c
    Made Cmd_jumpifnopursuitswitchdmg and Cmd_pursuitdoubles use Pursuit's effect ID instead of its move ID (#3231) LOuroboros 2023-08-14 09:45:37 -0300
  • 32c3c33376 Missing master merge organization Eduardo Quezada 2023-08-13 19:01:03 -0400
  • b8a22eb119
    Remove soundMove from Steam Eruption and replace it with sheerForceBoost (#3229) PCG 2023-08-13 10:23:22 +0530
  • 4c2b12541b
    Merge pull request #1908 from GriffinRichards/name-buffer GriffinR 2023-08-12 23:36:19 -0400
  • 344fe4dd65 Stop double-counting EOS in assert GriffinR 2023-08-12 23:13:11 -0400
  • c5fb5fbb5f
    Merge pull request #1906 from AsparagusEduardo/pret/pr2/butItFailed GriffinR 2023-08-12 23:00:57 -0400
  • 3435c590c9 Merge branch 'upcoming' into ultraburst kittenchilly 2023-08-12 18:58:38 -0500
  • f493ae8c69
    Fixed item sprites with palette errors (#3222) gruxor 2023-08-12 18:13:33 -0400
  • 09fc48461f Merge branch 'RHH/master' into RHH/upcoming Eduardo Quezada 2023-08-12 16:31:44 -0400
  • d62c0d6d51
    Organized tests into subfolders (#2822) Eduardo Quezada D'Ottone 2023-08-12 15:00:15 -0400
  • 5e8caa8d45 Merge branch 'upcoming' into ultraburst kittenchilly 2023-08-12 12:36:11 -0500
  • 2b27b0bf00 Constants kittenchilly 2023-08-12 12:30:36 -0500
  • 952bacd858 Merge branch 'RHH/master' into RHH/upcoming Eduardo Quezada 2023-08-11 17:50:28 -0400
  • ada29313de
    Fix for wild double battles with an in-game partner (#3210) Eduardo Quezada D'Ottone 2023-08-11 17:29:10 -0400
  • 1ba70a46f2
    Fixed Jump Kick's recoil not happening after Spiky Shield's damage (#3208) Eduardo Quezada D'Ottone 2023-08-11 17:26:43 -0400
  • 33b16cb82d 2nd pass Eduardo Quezada 2023-08-11 16:55:27 -0400
  • 59da940283
    Refactor damage formula to match Gen5+ (#3196) Philipp AUER 2023-08-11 22:28:38 +0200
  • b248791f47
    Merge pull request #1904 from GriffinRichards/temp-alias GriffinR 2023-08-11 15:45:00 -0400
  • 063d83b58e Fix build kittenchilly 2023-08-11 14:01:45 -0500
  • c3a8edae32 Sprites and fixes kittenchilly 2023-08-11 13:36:01 -0500
  • bd7960ef21
    Updated versions for issue templates (#3220) Eduardo Quezada D'Ottone 2023-08-11 12:04:03 -0400
  • f026b51b48 Merge branch 'RHH/upcoming' into RHH/pr/upcoming/cleanup/customTrainer Eduardo Quezada 2023-08-11 11:41:44 -0400
  • a0b42d0cd6
    Merge pull request #1911 from Kermalis/remove-ewram-in-headers GriffinR 2023-08-10 20:16:12 -0400
  • 9226b23fb8 Remove ewram in headers Kermalis 2023-08-10 20:11:07 -0400
  • 60a6c9d160
    Merge pull request #1903 from GriffinRichards/frontier-gfx GriffinR 2023-08-10 14:49:44 -0400
  • bcb6f723d9 Use AI_DATA->holdEffects instead AI_GetHoldEffect Alex 2023-08-10 16:24:29 +0200
  • 275e5ef5e6 Make more use of AI_GetHoldEffect + Fake Out changes Alex 2023-08-10 13:29:10 +0200
  • d5d46bb438 More DISPLAY_WIDTH/HEIGHT constant usage GriffinR 2023-08-10 01:42:38 -0400
  • 18319e8da3 Misc missing constant use GriffinR 2023-08-10 01:21:38 -0400
  • 079f2da0f6 Fix some missing constant use in Apprentice GriffinR 2023-08-10 00:38:23 -0400
  • c3e31af5f3 Ultra burst trigger kittenchilly 2023-08-09 22:12:26 -0500
  • d1c2a30149
    Merge pull request #1907 from GriffinRichards/fix-tv GriffinR 2023-08-09 15:25:45 -0400
  • 6eaaa50ad5
    Correct berry fix graphics colors, more PLTT constant use (#1892) GriffinR 2023-08-09 12:49:21 -0400
  • 912a80e27a
    Reference TMs and HMs by move instead of number (#1732) Martin Griffin 2023-08-09 15:51:01 +0100
  • f6e6a1f383
    Initialize save to empty in test runner (#3215) Martin Griffin 2023-08-09 15:06:03 +0100
  • 5f7819f697 no exp for ai mons DizzyEggg 2023-08-09 16:03:02 +0200
  • fec8f14fff IsAiAiBattle function DizzyEggg 2023-08-09 15:57:22 +0200
  • d0fe75b06a fixes DizzyEggg 2023-08-09 09:57:42 +0200
  • a0c34813f1 small fixes DizzyEggg 2023-08-09 09:34:41 +0200
  • 8d5ba6c6d1 allow ai vs ai battles DizzyEggg 2023-08-09 09:15:42 +0200
  • 6598cb30bc Document stat change animation GriffinR 2023-08-08 23:37:21 -0400
  • 65fee186f8 Automatically update nickname buffer sizes GriffinR 2023-08-08 15:27:52 -0400
  • 087a2cecef Fix Bravo Trainer Tower member names GriffinR 2023-08-08 14:38:00 -0400
  • be0861b746
    Update src/battle_ai_main.c DizzyEggg 2023-08-08 20:03:19 +0200
  • 8a3eaadf7b Renamed "ButItFailed" script name to align with names below it Eduardo Quezada 2023-08-08 08:58:57 -0400
  • f72ec368fc improve switching with ai bad moves DizzyEggg 2023-08-08 12:55:47 +0200
  • 42992ca5ce
    Fix Teleport ending trainer battles (#3166) Alex 2023-08-07 17:23:12 +0200
  • 1fb42e4497
    Sticky web / Court Change / Mirror Armor tests + small fixes (#3160) DizzyEggg 2023-08-07 16:27:57 +0200
  • fc66a8c476
    Adds Mortal Spin and Population Bomb (#3178) Eduardo Quezada D'Ottone 2023-08-07 08:54:18 -0400
  • 8ee3a3c5bb solve conflics Alex 2023-08-07 14:25:30 +0200
  • ce18df46e6 replace global usage of gActiveBattler in controller files DizzyEggg 2023-08-07 12:51:58 +0200
  • b8ba6139cb health bar update DizzyEggg 2023-08-07 10:29:02 +0200
  • 546b0c7e97 handle move anim DizzyEggg 2023-08-07 09:26:03 +0200
  • d74cbca0b9 LF shenanigans Eduardo Quezada 2023-08-06 21:02:16 -0400
  • 34d38bdbae Merge branch 'RHH/master' into RHH/upcoming Eduardo Quezada 2023-08-06 20:31:45 -0400
  • 833f7dd9d3 LF shenanigans Eduardo Quezada 2023-08-06 20:25:23 -0400
  • e8d6c99e6d more controllers work DizzyEggg 2023-08-07 01:05:09 +0200
  • ef8024d8c5 draw trainer pic DizzyEggg 2023-08-06 21:50:59 +0200
  • d9a17467cf Kept previous check while using gTestRunnerEnabled Eduardo Quezada 2023-08-06 14:28:02 -0400
  • a9483c361b trainer intro ball throw DizzyEggg 2023-08-06 12:41:36 +0200
  • af899c9679 stuff DizzyEggg 2023-08-06 00:44:22 +0200
  • ffb0e20049 hide show party status summary DizzyEggg 2023-08-05 23:27:56 +0200
  • 18db0cb3b7 controller string DizzyEggg 2023-08-05 22:41:13 +0200
  • f9e131b6ac fix recorded, exp update the same for player partner DizzyEggg 2023-08-05 21:34:17 +0200
  • 0b4c1aa275 more work on controllers DizzyEggg 2023-08-05 20:42:19 +0200
  • 1793b9e1da more controller functions DizzyEggg 2023-08-05 14:11:25 +0200
  • a505cd7fb9 simplify the get mon set mon data functions more DizzyEggg 2023-08-05 12:53:14 +0200
  • cbebdf044a handle se, bgm and fainting cry DizzyEggg 2023-08-05 12:13:50 +0200
  • c4bfe40da6 remove empty controller functions DizzyEggg 2023-08-05 11:39:42 +0200
  • 5a8b6c18ef ball throw and start removing empty controller functions DizzyEggg 2023-08-05 11:05:37 +0200
  • 5226935857
    Fixed Trainer class ball not assigned to second Pokémon (#3203) Eclipse 2023-08-05 04:56:05 +0200
  • 41847cd5aa STAT_ANIM constant usage GriffinR 2023-08-04 16:27:45 -0400
  • c72bb27325 faint animation DizzyEggg 2023-08-04 22:15:39 +0200
  • 866c32a735 Add temp var aliases GriffinR 2023-08-04 14:17:28 -0400
  • 7360a4a18a up to return mon to ball DizzyEggg 2023-08-04 17:29:29 +0200
  • 7ba8a0216f more work on controllers DizzyEggg 2023-08-04 13:42:40 +0200
  • a0dd77dd41
    Improve AI switching, so it doesn't get killed on switch-in (#3146) ghoulslash 2023-08-04 07:34:58 -0400
  • dc1d44eefd
    Updated Cmd_jumpifsideaffecting (#3200) ghoulslash 2023-08-04 07:32:54 -0400
  • cc30d2fb53 start removing duplicate controller functions DizzyEggg 2023-08-04 12:10:38 +0200
  • 4ae6ae4de3
    Reset all battler IDs at battle start (#3111) ghoulslash 2023-08-04 02:57:06 -0400
  • 6d4dadd7b5 Add temp flag aliases GriffinR 2023-08-03 15:45:53 -0400
  • e7bc42fcaf use IsValidForBattle DizzyEggg 2023-08-03 21:17:39 +0200
  • 0bace94dc7
    Updated Cmd_jumpifsideaffecting LOuroboros 2023-08-03 14:46:45 -0300
  • 16c0be7ed2 Fix some frontier gfx, adjacent cleanup GriffinR 2023-07-31 20:00:34 -0400
  • 7d8bcce9a5
    Optimize sprite.c (#3175) Philipp AUER 2023-08-03 15:57:04 +0300
  • 17555feb20
    Animation script cleanup and fixes - Part 2 (#3193) Martin Griffin 2023-08-02 12:28:29 +0100
  • b08b6a37cb Optimize BuildOamBuffer Martin Griffin 2023-07-25 08:03:08 +0100
  • b3295d1cfb
    Reverted BattleMove power to u8 (#3187) Martin Griffin 2023-08-02 12:20:11 +0100
  • cd51471c96
    Revamped GetTotalAccuracy (#3182) Martin Griffin 2023-08-02 12:19:36 +0100
  • 5543c9da8b
    [battle, movesets] revert bulbasaur's level up change (#3194) Martin Griffin 2023-08-02 09:06:48 +0100
  • 1d8ad1b756 [battle, movesets] revert bulbasaur's level up change sbird 2023-08-02 09:51:45 +0200
  • f94efa94e1 Merge branch 'RHH/master' into RHH/upcoming Eduardo Quezada 2023-08-02 01:18:07 -0400