pokeemerald/include/constants
2021-03-23 18:41:53 -07:00
..
abilities.h document frontier related 2018-07-01 11:15:42 +02:00
apprentice.h Merge master into ObjEvent rename and prune accidental inclusions 2020-01-08 05:43:06 -05:00
battle_ai.h Label all battle ai scripts 2018-09-01 19:05:06 +02:00
battle_anim.h List battle animation indexes alongside tables 2021-01-11 16:07:16 -05:00
battle_arena.h Set up remaining facility script doc, use Palace macros 2019-12-05 21:11:17 -06:00
battle_dome.h More battle_dome.c doc 2020-01-07 22:30:37 -05:00
battle_factory.h Set up Battle Factory macros 2019-12-05 21:11:17 -06:00
battle_frontier_mons.h More battle_dome.c doc 2020-01-07 22:30:37 -05:00
battle_frontier_trainers.h Add frontier trainer constants 2019-12-20 21:14:05 -05:00
battle_frontier.h docs: fix simple typo, redunant -> redundant 2020-12-13 22:14:50 +11:00
battle_move_effects.h Document battle tv data 2021-01-14 06:29:59 -05:00
battle_palace.h Clean up some battle scr cmd data 2020-07-18 18:10:15 -04:00
battle_pike.h Document Battle Pike scripts 2019-12-10 19:31:27 -06:00
battle_pyramid.h Undo PokeCodec's PRs 2020-09-13 06:30:55 -03:00
battle_script_commands.h Clean up some battle scr cmd data 2020-07-18 18:10:15 -04:00
battle_setup.h Document Trainer Hill 2019-11-16 13:02:35 -06:00
battle_string_ids.h rename string id to reflect usage 2021-01-11 08:48:00 -05:00
battle_tent_mons.h Add battle tent mon/trainer constants 2020-01-08 01:07:53 -05:00
battle_tent_trainers.h Add battle tent mon/trainer constants 2020-01-08 01:07:53 -05:00
battle_tent.h Set up Battle Tent macros 2019-12-05 21:11:17 -06:00
battle_tower.h Label battle tower link script 2021-03-04 19:30:19 -06:00
battle.h Label remaining battle types 2021-01-13 15:20:29 -05:00
berry.h Fix swapped route 102 berries 2021-02-10 16:26:09 -05:00
cable_club.h Second pass on documenting union room 2020-06-10 17:30:59 -04:00
coins.h Start documenting roulette 2020-07-30 19:37:16 -04:00
contest.h Document contest AI scripts 2020-08-21 14:57:17 -04:00
daycare.h Fix "Compatibility" Misspelling 2021-02-05 01:27:11 -05:00
decorations.h Port trader from Ruby 2018-05-01 15:19:24 -04:00
easy_chat.h Document easy chat 2021-02-24 11:03:45 -05:00
event_bg.h Fix event constant file names 2019-11-21 14:03:35 -05:00
event_object_movement.h Rename 'hidden' Trainers/obj events to 'buried' 2021-02-14 19:25:23 +00:00
event_objects.h Clarify Kecleon objects 2020-11-23 14:42:47 -05:00
field_effects.h Clean up field effect doc 2020-07-02 05:05:13 -04:00
field_poison.h Fix map script names 2019-10-13 15:29:53 -04:00
field_specials.h Document contest results 2020-06-18 17:50:13 -04:00
field_tasks.h Document Petalburg, Fortree, Sootopolis, and some of Mossdeep Gyms 2019-10-15 05:05:57 -04:00
field_weather.h Use fadescreen constants 2019-12-15 11:42:50 -05:00
flags.h Fix Lilcove Motel typos 2021-02-14 21:38:39 +00:00
frontier_util.h Merge master into ObjEvent rename and prune accidental inclusions 2020-01-08 05:43:06 -05:00
game_stat.h Finish union room battle 2019-04-01 22:08:50 -05:00
global.h Document easy chat 2021-02-24 11:03:45 -05:00
heal_locations.h Index heal location data, use better names 2020-04-28 19:59:08 -05:00
hold_effects.h add z crystal and z ring 2020-11-29 10:00:03 -05:00
item_config.h Moved ITEM_EXPANSION define to global.h to fix reading from other branches like Battle Engine 2020-11-09 12:38:53 -03:00
item_effects.h Merge branch 'master' of github.com:pret/pokeemerald into item_expansion_sync 2021-03-23 18:41:53 -07:00
item.h Begin item_menu.c cleanup 2020-06-10 13:07:42 -07:00
items.h Merge branch 'master' of github.com:pret/pokeemerald into item_expansion_sync 2021-03-23 18:41:53 -07:00
layouts.h Label unused layouts 2021-02-08 14:45:56 -05:00
lilycove_lady.h clean up 2019-08-21 17:06:55 -05:00
map_groups.h Label unused layouts 2021-02-08 14:45:56 -05:00
map_scripts.h Add MAP_SCRIPT descriptions 2020-08-11 15:50:09 -04:00
map_types.h Sync map types with pokefirered 2020-04-28 19:59:08 -05:00
maps.h Change names from MAP_AREA_ to MAP_GROUP_ 2019-03-31 20:40:14 -04:00
mauville_old_man.h Document mauville_man.inc 2019-10-21 17:21:53 -05:00
metatile_behaviors.h Document Sky Pillar outside 2019-11-09 08:41:43 -06:00
metatile_labels.h Add labels for cracked floor metatiles 2021-02-22 15:29:14 +00:00
mevent.h Clean up mystery event msg 2019-11-06 16:38:02 -06:00
moves.h document frontier related 2018-07-01 11:15:42 +02:00
opponents.h Allow flag/var counts to be updated alongside values 2020-06-24 17:00:19 -04:00
party_menu.h Document party_menu second pass 2019-10-31 03:25:56 -04:00
pokemon.h Merge branch 'master' of github.com:pret/pokeemerald into item_expansion_sync 2021-03-23 18:41:53 -07:00
region_map_sections.h Give proper names to underwater maps 2020-09-01 03:03:14 -04:00
rgb.h Name color return values more accurately 2021-01-19 17:59:36 +00:00
roulette.h Start documenting roulette 2020-07-30 19:37:16 -04:00
script_menu.h Use multi constants from merge 2019-09-23 00:36:49 -04:00
secret_bases.h Document secret_base.c 2021-02-05 12:08:25 -05:00
slot_machine.h Document slot machine funcs 2020-07-28 17:38:05 -04:00
songs.h Sync encounter musics with encounter music types 2020-08-20 21:03:24 -04:00
species.h Define terminal species IDs relatively 2020-12-08 00:45:05 -05:00
trade.h Document party_menu first pass 2019-10-25 15:41:06 -04:00
trainer_hill.h Continue documenting overworld/field effects 2020-06-29 01:26:29 -04:00
trainer_types.h More trainer type usage 2020-04-28 19:59:08 -05:00
trainers.h Label union room battle trainer 2020-06-03 15:28:29 -04:00
tv.h Document ribbon TV show, add new ribbon IDs/size 2021-02-18 09:59:24 -05:00
union_room.h Second pass on documenting union room 2020-06-10 17:30:59 -04:00
vars.h Allow flag/var counts to be updated alongside values 2020-06-24 17:00:19 -04:00
weather.h Clean up scrcmd.c 2021-01-26 02:16:26 -05:00