Diegoisawesome
1b0079445d
Merge pull request #559 from Phlosioneer/finish-newgame-docs
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Finish and polish new_game.c
2019-02-18 13:28:50 -06:00
Diegoisawesome
924cbe9ee4
Merge pull request #560 from Phlosioneer/regi-documentation
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Document the regi* code more
2019-02-18 13:23:19 -06:00
Phlosioneer
486cf449b8
Make flag names more consistent
2019-02-18 14:17:02 -05:00
Phlosioneer
fcb541189d
Rename some flags, and use map ID macros
2019-02-18 02:02:20 -05:00
Diegoisawesome
047d8288cc
Merge pull request #557 from Phlosioneer/navgear-decompile
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Navgear decompile
2019-02-18 00:34:01 -06:00
Phlosioneer
0a7b97ee06
Merge branch 'master' into multiplayer-stuff
2019-02-18 01:19:16 -05:00
Phlosioneer
5695617d64
Merge branch 'master' into multiplayer-stuff
2019-02-18 01:12:47 -05:00
Phlosioneer
08579edbcd
Clean up mistakes and bad formatting
2019-02-18 01:03:44 -05:00
Phlosioneer
be08a662a8
More data moved into C code
2019-02-17 23:14:14 -05:00
Phlosioneer
a4aaf279ac
Move more data into pokenav, name some strings
2019-02-17 23:14:14 -05:00
Phlosioneer
bf4c1a73c0
Start moving pokenav data into C files
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The types and usage of many of the globals are now known.
2019-02-17 23:14:14 -05:00
Marcus Huderle
19b76bffda
Use strings for map json trainer_type and trainer_sight_or_berry_tree_id fields
2019-02-16 16:56:41 -06:00
garak
0b1bb9e4e9
use strings for map json coord_event var_value
2019-02-16 16:14:43 -06:00
DizzyEggg
9bc55246bc
AI handle Belch
2019-02-16 18:23:56 +01:00
DizzyEggg
a001faeced
New AI command for using priority moves in death situatiions
2019-02-16 14:54:17 +01:00
DizzyEggg
c1f9032989
Defiant and Competitive
2019-02-16 12:54:11 +01:00
Phlosioneer
e90e3458cb
Document the regi* code more
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Fixed some confusing naming, named some unknown symbols, and fixed the
names of some flags.
2019-02-15 18:24:55 -05:00
DizzyEggg
c0f47d67aa
Merge pull request #72 from PALPATlNE/battle_engine_work
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Mud bomb and Shadow Sneak Animations
2019-02-15 22:50:07 +01:00
Phlosioneer
986d3d8b2f
Finish and polish new_game.c
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Only one function is left undocumented. I tried to go into the assembly
to at least name it, but it clears fields in the save block that aren't
even documented yet.
2019-02-15 03:40:57 -05:00
DizzyEggg
94cd547e9a
Change move effect to u16
2019-02-14 13:17:27 +01:00
DizzyEggg
dc39f76a95
Spectral Thief effect
2019-02-14 12:15:53 +01:00
Diegoisawesome
dfb896356c
Merge branch 'master' of github.com:pret/pokeemerald
2019-02-12 00:40:42 -06:00
Diegoisawesome
449fb25f23
Clear up misnamed time-based flags and functions
2019-02-12 00:40:34 -06:00
Phlosioneer
e75f45dbcf
Reverse engineered many of the multiplayer events
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Some corrections to the way events are handled and identified.
2019-02-10 20:42:50 -05:00
PALPATlNE
136f767f1f
Replaced tab spaces with 4 spaces
2019-02-10 19:30:00 +01:00
DizzyEggg
4c535a1b03
Merge pull request #71 from thechurchofcage/partingshot
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Parting Shot
2019-02-10 18:18:49 +01:00
DizzyEggg
b5d0253890
Merge with master
2019-02-10 18:17:33 +01:00
Phlosioneer
f2f1b1978b
Done documenting link code in overworld.c
2019-02-10 03:54:50 -05:00
Phlosioneer
3fd878483f
Start renaming symbols
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I finally figured out what the code is trying to do. I have a foothold;
the rest should follow.
2019-02-10 00:50:46 -05:00
Papa Cancer
dd34272620
Parting Shot v3
2019-02-09 17:40:04 +00:00
Papa Cancer
a1be618c47
Parting Shot v2
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With DizzyEgg's amendment
2019-02-09 16:05:59 +00:00
Marcus Huderle
6f1d2b870c
Give proper names to dynamic map layouts
2019-02-09 09:57:30 -06:00
DizzyEggg
10536196f9
AI edge case with atk up
2019-02-09 16:45:02 +01:00
DizzyEggg
3d616dfffe
Add Surge Abilities
2019-02-09 14:30:16 +01:00
DizzyEggg
691544fa0b
AI takes split into account, debug view ai move points
2019-02-09 13:21:32 +01:00
DizzyEggg
413cf4f0ae
Merge pull request #68 from Fontbane/patch-2
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AI uses Swagger on allies with Own Tempo
2019-02-09 12:35:52 +01:00
Marcus Huderle
40dc6833c5
Fully document tileset animations
2019-02-08 15:07:42 -06:00
Marcus Huderle
6add3e1794
Document some battle dome stuff
2019-02-08 11:08:25 -06:00
PALPATlNE
e7f8186ccc
Mud bomb and Shadow Sneak Animations
2019-02-08 03:13:36 +01:00
DizzyEggg
aa33a61e58
Merge branch 'master' into battle_engine_v2
2019-02-07 21:17:30 +01:00
Marcus Huderle
3a88ab831d
Document more battle pyramid
2019-02-07 11:51:03 -06:00
Marcus Huderle
a1ad1bad3a
Document a bunch of battle pyramid
2019-02-06 21:14:28 -06:00
Papa Cancer
62fd90caa0
Parting Shot
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Effect plus animation (looks like Snarl)
2019-02-05 21:47:50 +00:00
huderlem
b0ee100975
Merge pull request #543 from pret/mapdata
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Convert map data to JSON
2019-02-04 21:36:18 -06:00
Marcus Huderle
d4125fef9b
Cleanup and add game version flag to mapjson tool
2019-02-04 17:28:45 -06:00
AJ Fontaine
b10c2ecf04
Use Swagger on allies with Own Tempo
2019-02-04 11:55:26 -05:00
DizzyEggg
f415871369
Merge with master
2019-02-03 10:44:05 +01:00
DizzyEggg
a7f94bbeea
Dump last battle anim file
2019-02-02 11:55:11 +01:00
DizzyEggg
a42bba755b
Add Crafty Shield effect
2019-02-01 14:34:16 +01:00
DizzyEggg
a3460c9e45
Code Belch effect
2019-02-01 14:17:24 +01:00
DizzyEggg
fab5b86d31
Fix Embargo string
2019-02-01 13:41:08 +01:00
Marcus Huderle
29d6221935
Convert map data to JSON
2019-01-31 15:51:20 -06:00
Marcus Huderle
5c1667b41a
Define layout constants
2019-01-29 16:55:25 -06:00
DizzyEggg
7bc4a3b3f7
Merge with master
2019-01-29 22:12:53 +01:00
Marcus Huderle
14641e916e
Cleanup Rustboro City House layout label
2019-01-29 14:36:02 -06:00
Marcus Huderle
bd667102fa
Fix PetaburgCity map scripts label
2019-01-29 14:36:02 -06:00
Marcus Huderle
e43f341799
Cleanup link contest map scripts
2019-01-29 14:36:02 -06:00
Marcus Huderle
d2d44a97b8
Cleanup link contest map events
2019-01-29 14:36:02 -06:00
Marcus Huderle
36a1825bbe
Document trainer approach funcs, and use movement type constants in scripts
2019-01-29 14:36:02 -06:00
Marcus Huderle
e81838dba3
Misc. documentation and move some data into .c files
2019-01-29 14:36:02 -06:00
DizzyEggg
94d2a30d44
Merge with master
2019-01-28 20:41:46 +01:00
Diegoisawesome
183b6857ff
Merge pull request #458 from ultima-soul/contest
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Decompile more of contest
2019-01-27 23:08:24 -06:00
DizzyEggg
736826e863
New feature - battle 2 vs 1 opponent
2019-01-27 20:54:34 +01:00
DizzyEggg
88b788bfab
Fix Charge Beam effect
2019-01-27 11:57:13 +01:00
DizzyEggg
897592a8d4
Merge branch 'master' into battle_engine_v2
2019-01-27 10:58:57 +01:00
Diegoisawesome
6b2dda422b
Merge branch 'master' of github.com:pret/pokeemerald
2019-01-27 00:11:44 -06:00
Diegoisawesome
7a60f36954
Clean up variable numbers mistakenly written as decimal
2019-01-27 00:11:32 -06:00
DizzyEggg
01c3f3fc05
Document all of frontier pass
2019-01-26 20:56:06 +01:00
DizzyEggg
ebfaf3f6be
Merge branch 'master' into dump
2019-01-24 21:30:19 +01:00
DizzyEggg
524db6068e
Merge branch 'master' into trainer_card
2019-01-22 21:59:32 +01:00
Diegoisawesome
900f294011
Add var const prefix for some missed var numbers
2019-01-21 22:34:01 -06:00
DizzyEggg
4e396207d3
document more of trainer card
2019-01-20 18:24:35 +01:00
DizzyEggg
576d1b3474
Document and match somne trainer card
2019-01-19 23:04:33 +01:00
DizzyEggg
f84b22fca4
Dump trainer hill trainers
2019-01-19 12:57:18 +01:00
DizzyEggg
f34ab49f63
Merge pull request #56 from SBird1337/feature/battle-engine-animpack1
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Add some animations (see below)
2019-01-18 23:06:19 +01:00
DizzyEggg
2c3210f4d1
merge with master
2019-01-18 22:30:34 +01:00
Diegoisawesome
6857b73ee3
Split pokenav so calcrom works properly
2019-01-14 15:25:29 -06:00
Karathan
5ad85f0d55
add bullet punch animation
2019-01-14 00:21:36 +01:00
DizzyEggg
edddd847c5
Document and clean up trainer hill
2019-01-13 20:50:08 +01:00
Karathan
200f0a09d3
add sticky web
2019-01-13 19:35:29 +01:00
Karathan
bb38edad23
add x-scissor animation
2019-01-13 19:13:37 +01:00
Karathan
cb617401a6
add air slash
2019-01-13 17:03:23 +01:00
DizzyEggg
c0bc01d301
Move some vars to C
2019-01-13 13:15:23 +01:00
SBird1337
3a5e5d04e7
add iceshard
2019-01-13 01:21:05 +01:00
Karathan
74ae0a6e83
add thunder fang and fire fang animations
2019-01-12 17:03:44 +01:00
Karathan
768af79b36
add ice fang animation
2019-01-12 17:02:24 +01:00
Karathan
e0be163978
add seed bomb animation
2019-01-12 17:02:24 +01:00
Karathan
832c0d6333
add toxic spike animation
2019-01-12 17:02:24 +01:00
Karathan
8c73045fd6
add brave bird animation
2019-01-12 17:02:24 +01:00
ultima-soul
284751e761
Decompile through ClearContestWinnerPicsInContestHall, 10 NONMATCHINGs present.
2019-01-06 13:41:18 -08:00
Slawter666
f8c2fcb9b2
Merge branch 'master' of https://github.com/pret/pokeemerald into secret-base
2019-01-05 19:54:26 +00:00
DizzyEggg
4827776a3c
Merge with master
2019-01-05 10:14:20 +01:00
Tetrable
30e7ac0dca
Fix merge conflicts
2019-01-03 02:28:18 +00:00
Tetrable
50aa222aff
Corrected typos
2019-01-03 01:54:55 +00:00
Marcus Huderle
b471bba55e
Use better names for match call texts
2019-01-02 19:46:15 -06:00
Marcus Huderle
e1092028ec
Decompile match_call.c
2019-01-02 19:46:15 -06:00
Diegoisawesome
0053e61535
Merge pull request #504 from Diegoisawesome/roulette
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Port/decompile roulette
2019-01-02 17:00:33 -06:00
Diegoisawesome
6202ae1df0
Extract rodata from roulette
2019-01-02 16:40:40 -06:00
Tetrable
a3ebca4d81
Fix merge conflicts
2019-01-02 21:25:14 +00:00
Tetrable
1e3da62d24
Finish off labelling flags
2019-01-02 21:12:43 +00:00