Commit Graph

7007 Commits

Author SHA1 Message Date
LOuroboros
7d8b8083e8 Implemented Sand Spit 2020-12-11 16:47:23 -03:00
Michael Panzlaff
f177c736fc more CgbSound decipher work 2020-12-11 16:33:58 +01:00
Michael Panzlaff
15ff55eee5 use better m4a variable/constant names 2020-12-11 16:33:55 +01:00
NamNguyenUTSA
ee59fab143
Allow player partner NPC's to mega evolve
(i.e., Steven at Mossdeep)
2020-12-11 08:31:00 -06:00
Kurausukun
54acea6083 improve asmdiff.sh 2020-12-11 00:32:12 -05:00
Kurausukun
58976ebaa8 Merge remote-tracking branch 'upstream/master' into berry_crush 2020-12-10 23:30:52 -05:00
LOuroboros
322918e280 Implemented Steam Engine
And I also made the BattleScript created for Anger Point a bit more neutral friendly so it can be reused on situations like this.
2020-12-10 18:27:35 -03:00
ExpoSeed
76e40fe2dd
Fix incorrect bug description 2020-12-09 16:45:27 -06:00
Evan
964ec53a65 port cfru shadow sneak anim 2020-12-08 11:36:19 -07:00
ghoulslash
38b61ac5a0
Merge pull request #1273 from ghoulslash/battle_anims
Fix Terrain BG on new battles
2020-12-08 11:28:26 -07:00
GriffinR
628ade247b
Merge pull request #1263 from GriffinRichards/unown-constants
Define terminal species IDs relatively
2020-12-08 01:47:00 -05:00
GriffinR
f95192ed87 Define terminal species IDs relatively 2020-12-08 00:45:05 -05:00
LOuroboros
c9824a8dd9 Fixed Cotton Down
It was tough, but the nightmare is finally over.
Ghoulslash, Blurose, Cancer Fairy, thanks to all of you guys!
2020-12-07 20:08:36 -03:00
BuffelSaft
a3b891bd65 Cap recoil for Gen 4 Jump Kick
Jump Kick's recoil in Gen 4 cannot exceed half of the target's maximum HP.
2020-12-07 19:41:49 +13:00
BuffelSaft
72b769ec75 Add config options for Jump Kick
Added options for:
- Gen 4 style recoil when target is immune (user takes 50% of target's max HP)
- Gen 3 style recoil when target is immune (i.e no recoil)
- Gen 5+ recoil was already implemented but was bugged
2020-12-07 19:30:31 +13:00
Evan
426ea191ad style fix 2020-12-05 21:04:12 -07:00
Evan
d5ad14c349 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into popup 2020-12-05 21:03:20 -07:00
Evan
37aeeae277 fix terrain bg on subsequent battle start 2020-12-05 20:25:03 -07:00
BuffelSaft
ef41a4c14d Fix Jump Kick
* Now inflicts recoil damage on the user if the target was immune to the attack
* Gen V+ recoil damage is now half of the user's HP instead of half of the target's HP.
2020-12-06 16:14:02 +13:00
LOuroboros
42a06c6003 Fixed softlock caused by the majority of Techno Blast's animations
And made the checks that sets its animation use the Type constants instead of their internal IDs.
2020-12-05 21:23:59 -03:00
LOuroboros
b6d0681779 Included hold_effects.h in battle_anim_new.c
Otherwise the file won't recognize HOLD_EFFECT_PLATE and will refuse to build a ROM.
2020-12-05 20:50:33 -03:00
LOuroboros
49ca76f880 Made Techno Blast's animation change depending on the Drive held 2020-12-05 20:39:05 -03:00
LOuroboros
c83c67ff8e Implemented Stalwart 2020-12-05 14:19:25 -03:00
LOuroboros
6a0fee9c56 Fixed Intrepid Sword and Dauntless Shield
And also introduced a new BattleString for BattleScript_BattlerAbilityStatRaiseOnSwitchIn
2020-12-05 14:03:13 -03:00
LOuroboros
002973d373 Renamed BattleScript_TargetAbilityStatRaiseOnSwitchIn
This battlescript is meant to be called within the case ABILITYEFFECT_ON_SWITCHIN of AbilityBattleEffects, which refers to the currently selected battler as Battler instead of Attacker or Target.
2020-12-05 13:50:47 -03:00
LOuroboros
6bbd88049a Ball Fetch tweaks 2020-12-05 03:03:55 -03:00
LOuroboros
e2f4ca27b0 BattleScript_TargetAbilityStatRaiseOnSwitchin -> BattleScript_TargetAbilityStatRaiseOnSwitchIn 2020-12-05 02:43:29 -03:00
ultima-soul
e05b5fc8a3
Merge pull request #1260 from ghoulslash/BE_test
Fix Babydoll eyes animation
2020-12-04 15:46:17 -08:00
Eduardo Quezada D'Ottone
15a587f4e9
Merge pull request #1261 from ghoulslash/u16-abilities
Fix Buffering abilities > 255
2020-12-04 15:18:45 -03:00
ultima-soul
85d0693426
Merge pull request #1240 from ghoulslash/battle_anims
Terrain Moves Cause Permament BG Change
2020-12-03 20:04:21 -08:00
LOuroboros
9e8913c698 Implemented Propeller Tail 2020-12-02 23:23:34 -03:00
LOuroboros
9e1d7cc827 Implemented Ball Fetch 2020-12-02 23:09:35 -03:00
LOuroboros
0c4c6fc778 Implemented Cotton Down 2020-12-02 22:53:00 -03:00
LOuroboros
3d8308844c Implemented Libero
Kappa.
2020-12-02 19:09:59 -03:00
LOuroboros
e11fa09632 Implemented Intrepid Sword and Dauntless Shield and...
-Renamed BattleScript_TargetAbilityStatRaise to BattleScript_TargetAbilityStatRaiseOnMoveEnd
-Added a copy, BattleScript_TargetAbilityStatRaiseOnSwitchin

Their labels reflect the instances of a battle in which they can be called.
2020-12-02 19:07:08 -03:00
Evan
5c72a89105 fix B_BUFF_ABILITY 2020-12-02 15:03:49 -05:00
Evan
3102e499da fix babydoll eyes anim priority 2020-12-02 14:23:03 -05:00
Evan
58a79a4f37 shorten between-turn infestation anim length 2020-12-01 17:52:44 -05:00
Evan
1e68c46890 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into infestation 2020-12-01 17:51:38 -05:00
Evan
5478179464 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_anims 2020-12-01 17:46:26 -05:00
GriffinR
c76aaa2aa4
Merge pull request #1259 from GriffinRichards/fix-backpicindex
Designated initializers for gTrainerBackPicTable
2020-12-01 16:26:42 -05:00
GriffinR
076b2c2edc Designated initializers for gTrainerBackPicTable 2020-11-30 15:32:08 -05:00
ExpoSeed
aa7facf57b
Merge pull request #1243 from ghoulslash/abilities
Finish Switch In Ability Activation Messages
2020-11-28 20:27:32 -06:00
Eduardo Quezada D'Ottone
7aa999af59
Merge pull request #1235 from ultima-soul/ability_expansion
Expand Ability IDs to u16, Add SWSH Ability Data, and Remove Cacophony
2020-11-28 14:56:01 -03:00
GriffinR
571c5988ec
Merge pull request #1257 from Kurausukun/menu_nonmatching
[LEAK INFORMED] match sub_819A080
2020-11-27 11:10:03 -05:00
GriffinR
7b1fee3239
Merge pull request #1258 from V-FEXrt/master
Rename graphics files for COOLTRAINER to match define
2020-11-27 10:57:18 -05:00
Ashley Coleman
0f04944b81 Rename graphics files for COOLTRAINER to match define 2020-11-26 11:05:02 -08:00
Kurausukun
54becd2303
whitespace 2020-11-26 01:35:08 -05:00
Kurausukun
94cbd3ff1b [LEAK INFORMED] match sub_819A080 2020-11-26 01:30:59 -05:00
Evan
7c6e74ab69 update terrain bg config option comment 2020-11-24 21:17:31 -05:00