tustin2121
1cb659df8c
Renaming Script Contexts
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- Determined how the various script contexts were used and renamed accordingly.
- ScriptContext2_Enable/Disable => Lock/UnlockPlayerFieldControls - The sole purpose of the flag is to make sure the player can't move around in the overworld. It has nothing to do with script contexts.
- ScriptContext1 => ScriptContext - It is the global script context used to set up scripts which run over many frames.
- ScriptContext2_RunNewScript => RunScriptImmediately - ScriptContext2's sole purpose was to run scripts immediately and in a separate context, usually while the global context is waiting for things like map loads or screen changes.
2022-08-15 15:18:12 -04:00
GriffinR
5515e328b2
Clean up lock/unlock anim movement
2022-08-12 21:18:10 -04:00
GriffinR
2df6cc1820
Merge pull request #1730 from GriffinRichards/sync-naming-screen
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Clean up naming screen graphics
2022-08-12 11:05:55 -04:00
GriffinR
574cf1ddb9
Merge pull request #1725 from GriffinRichards/security-signature
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Sector security -> signature
2022-08-12 10:47:10 -04:00
GriffinR
cf4d05e9e7
Fix typo
2022-08-11 12:09:38 -04:00
GriffinR
63468f9fcb
Add some missing battle arena constants
2022-08-11 12:02:56 -04:00
GriffinR
286a99eb1d
Merge pull request #1723 from GriffinRichards/fix-impassable
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MapGridIsImpassableAt -> MapGridGetCollisionAt, and add fixes
2022-08-10 21:28:14 -04:00
GriffinR
bfdbbad468
Split naming screen palettes/graphics, use correct image palettes, clean up
2022-08-09 09:27:28 -04:00
Eduardo Quezada
1fd1870a13
Moved enum to include/pokemon.h
2022-08-08 18:40:47 -04:00
Eduardo Quezada
75d52dc762
Convert MON_DATA constants into enum to ease editing and addition of fields.
2022-08-08 18:18:17 -04:00
Eduardo Quezada
4b08a511c3
Cleanup from https://github.com/pret/pokefirered/pull/532
2022-08-07 22:40:15 -04:00
GriffinR
2487ddb128
Sector security -> signature
2022-08-05 10:42:31 -04:00
DizzyEggg
c991131b75
Change language stuff based on the french decomp
2022-08-04 11:53:16 +02:00
GriffinR
e5c36cd745
MapGridIsImpassableAt -> MapGridGetCollisionAt, and add fixes
2022-08-03 14:21:13 -04:00
GriffinR
79384ec9f3
Merge pull request #1702 from GriffinRichards/clean-psn
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Clean up field_poison.c
2022-08-02 13:20:49 -04:00
GriffinR
99a37b5aa5
Merge pull request #1717 from mrgriffin/trainer-party-macro
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Macros for keeping .partyFlags, .partySize, and .party in sync
2022-08-02 13:11:43 -04:00
ExpoSeed
807c3fd17f
Delete item and ability defines in configs
2022-08-02 00:28:42 -05:00
ExpoSeed
49da2ee53f
Remove all the ifdefs for BATTLE_ENGINE, ITEM_EXPANSION, and POKEMON_EXPANSION
2022-08-02 00:15:55 -05:00
GriffinR
79c5a5983e
Merge pull request #1721 from AsparagusEduardo/pret_clean2
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Companion PR to pokefirered #525
2022-08-01 16:57:40 -04:00
Eduardo Quezada
c6cdb2a281
Merge remote-tracking branch 'RHH/battle_engine' into RHH_masterMerge
2022-07-31 22:57:46 -04:00
GriffinR
5101811407
Merge pull request #1719 from AsparagusEduardo/pret_cleanBattleScriptCommands
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Further cleaning after comparing with pokefirered
2022-07-30 09:09:23 -04:00
Eduardo Quezada
40805fffc0
Space cleanup
2022-07-29 21:28:39 -04:00
Eduardo Quezada
5d4b76c0ba
Review changes from pokefirered #524
2022-07-29 17:00:07 -04:00
Eduardo Quezada
9dc64b67cd
Review changes
2022-07-29 15:38:23 -04:00
Eduardo Quezada
01558ff8f3
Struct pointers star standarizing
2022-07-29 11:15:33 -04:00
Eduardo Quezada
13672680b0
void pointer standarized
2022-07-29 10:52:35 -04:00
Eduardo Quezada
7b3401ee27
Standarized use of star in pointer types
2022-07-29 10:17:58 -04:00
Eduardo Quezada
9caca17064
Cleanup by syncing src/battle_script_commands.c with pokefirered
2022-07-29 09:43:16 -04:00
Jaizu
7a8c28ccca
Remove duplicated CB2_InitCopyrightScreenAfterBootup
2022-07-29 10:52:36 +02:00
Greenphx9
05cbd6a906
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into 16-letter-move-names
2022-07-29 18:49:25 +10:00
LOuroboros
b9c83710c4
Sync this branch's include/constants/moves.h with the BE's
2022-07-28 11:12:28 -03:00
Eduardo Quezada
09af7422d5
Further cleaning after comparing with pokefirered
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STAT_BUFF changed to STAT_CHANGE, as it also uses debuffs
2022-07-28 01:27:05 -04:00
Martin Griffin
2380d13a43
Macros for keeping .partyFlags, .partySize, and .party in sync
2022-07-27 23:25:37 +01:00
GriffinR
1da46a4bbc
Merge pull request #1715 from AsparagusEduardo/pret_docBooleans
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Documented boolean uses
2022-07-27 12:09:02 -04:00
Eduardo Quezada
e1c15a9cf6
Merge remote-tracking branch 'RHH/battle_engine' into RHH_masterMerge
2022-07-27 08:16:10 -04:00
LOuroboros
b59f7aed7f
Added a constant for NPC trainer name length ( #1712 )
2022-07-25 22:59:13 -04:00
Eduardo Quezada
a37d8b1346
Documented boolean uses
2022-07-25 14:59:14 -04:00
LOuroboros
032b7b2ab9
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into yourAffection
2022-07-25 10:24:19 -03:00
Eduardo Quezada D'Ottone
bfb86fdc86
Config for Gen 3 faint switch mechanics
2022-07-24 14:57:47 -04:00
Eduardo Quezada
e96c9c87fa
Merge remote-tracking branch 'RHH/item_expansion' into RHH_masterMerge
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# Conflicts:
# src/battle_script_commands.c
# src/data/pokemon/base_stats.h
2022-07-22 23:38:52 -04:00
Eduardo Quezada
231727d02b
Merge remote-tracking branch 'RHH/pokemon_expansion' into RHH_masterMerge
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# Conflicts:
# asm/macros/event.inc
# data/specials.inc
# include/constants/species.h
# src/data/pokemon/base_stats.h
2022-07-22 23:33:04 -04:00
Eduardo Quezada
f3bebcd12c
Merge remote-tracking branch 'RHH/battle_engine' into RHH_masterMerge
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# Conflicts:
# include/battle_anim.h
# include/global.h
# include/pokemon.h
# src/battle_message.c
# src/battle_script_commands.c
# src/data/pokemon/base_stats.h
2022-07-22 22:57:02 -04:00
ghoulslash
1260666c91
Merge pull request #1911 from AsparagusEduardo/PE_breedOverrides
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Added Egg breeding species overrides.
2022-07-22 14:05:14 -04:00
ghoulslash
3a77b52bad
Merge pull request #2194 from AsparagusEduardo/BE_pretmerge
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Battle Engine pret merge
2022-07-22 14:00:40 -04:00
Eduardo Quezada D'Ottone
56b9a50109
Merge remote-tracking branch 'RHH/battle_engine' into BE_plusMinus
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# Conflicts:
# include/constants/battle_config.h
2022-07-21 16:28:16 -04:00
ghoulslash
49a932a892
Merge pull request #2205 from AsparagusEduardo/BE_LightThatBurnsTheSky
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Fixed Light That Burns The Sky not using the calculated damage category
2022-07-21 16:14:38 -04:00
ghoulslash
30a494f964
Merge pull request #2197 from AsparagusEduardo/BE_explosion
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Config for Explosion halving defense
2022-07-21 16:11:32 -04:00
ghoulslash
504600c996
Merge pull request #2201 from AsparagusEduardo/BE_sturdy
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Config for Sturdy's Gen5+ effect.
2022-07-21 16:09:01 -04:00
Eduardo Quezada D'Ottone
e4ae280ca6
Fixed calls to IsZMove
2022-07-21 15:32:14 -04:00
Eduardo Quezada D'Ottone
25397e5794
Fixed Light That Burns The Sky not using the calculated damage category
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Also:
- Modified move defines to ease with future move expansion.
- Enabled Instruct's check for Z Moves in AI_CheckBadMove.
2022-07-21 15:13:00 -04:00