ultima-soul
02c9e040df
Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
2021-08-11 16:33:10 -07:00
ghoulslash
4ca6d76160
add bug bite
2021-07-25 14:55:52 -06:00
ghoulslash
c914ed8572
fix sucker punch, surging strikes, obstruct, and snipe shot
2021-07-25 09:38:54 -06:00
ghoulslash
a37d4c3da9
merge with be, give life dew jungle healing effect
2021-07-25 08:22:05 -06:00
GriffinR
b4f66496ed
Merge pull request #1471 from GriffinRichards/fix-lock
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Fix some object lock names
2021-07-03 11:21:10 -04:00
ultima-soul
092f02f119
Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
2021-06-07 12:00:23 -07:00
MissingNoL
bfc66a21cc
gBattlescriptCurrInstr[3]
is not reading species
parameter
2021-06-06 19:14:11 -07:00
ghoulslash
5840b1f0ed
utility umbrella effect
2021-05-24 09:52:45 -06:00
ExpoSeed
6a977bdbfc
Document second parameter of playbgm
2021-05-21 15:08:00 -05:00
GriffinR
4206359862
Fix some object lock names
2021-05-04 01:21:50 -04:00
ultima-soul
56fc420187
Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
2021-04-28 21:34:30 -07:00
ultima-soul
14a0303e2f
Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
2021-04-27 18:36:37 -07:00
GriffinR
dbe24f0baa
Clean up contest_painting
2021-04-21 20:04:12 -04:00
GriffinR
f4d8a91ba4
Misc battle script cleanup
2021-04-03 14:07:31 -04:00
ultima-soul
939608f5b8
Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
2021-04-02 13:16:40 -07:00
GriffinR
21fd6827b0
Merge pull request #1394 from GriffinRichards/fix-bgevent
...
Fix bg event macros
2021-04-01 14:22:48 -04:00
GriffinR
038505984c
Fix bg event macros
2021-04-01 02:42:02 -04:00
GriffinR
f602a9dcbf
Use bool for multichoice ignoreBPress
2021-03-31 00:35:56 -04:00
GriffinR
7a5c6d4d86
Standardize Friendship/Happiness
2021-03-27 17:27:20 -05:00
ultima-soul
5bab9474dc
Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
2021-03-22 23:08:19 -07:00
Evan
6cb8c6309a
merge with be
2021-03-01 11:28:51 -07:00
GriffinR
c6141fea83
Document easy chat
2021-02-24 11:03:45 -05:00
Deokishisu
7b2bf8c7e2
Rename obedient/fatefulEncounter to eventLegal
...
Per discussion on pret, `obedient`/`fatefulEncounter` has been renamed to `eventLegal`, and all related functions and constants have been modified with this in mind.
Additionally, fixed some whitespace alignment issues in `script_cmd_table.h`, `pokemon.h`, and `tv.c` from the last commit.
2021-02-15 14:54:35 -05:00
Deokishisu
b89c3e901e
Fix giftRibbons Field in SaveBlock1 & Relabel Gift Ribbons in pokemon.h
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The giftRibbons field has been split out into proper subfields. The new ExternalEvent structs deal with interconnectivity between external games/peripherals and Emerald, such as PokéCoupon storage and the flag for receiving Wishmaker Jirachi.
The giftRibbon fields in `PokemonSubstruct3` have also been renamed to their appropriate ribbons, and commented with distribution info if applicable. The previous `fatefulEncounter` field was actually filler, and relabeled as such, while the obedient bit was renamed `fatefulEncounter`. All relevant constants and functions dealing with the Pokémon data structure were renamed with these changes in mind.
2021-02-15 11:40:16 -05:00
GriffinR
64460e01ae
Merge pull request #1314 from GriffinRichards/doc-controllers
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Document battle controllers, misc other battle
2021-02-02 00:24:16 -05:00
LOuroboros
fc04c6974b
Edit->Blank Operations->Trim Trailing Space for the win
2021-02-01 17:05:49 -03:00
Evan
c009b51ae8
add grassy glide, misty explosion, steel roller, obstruct, behemoth, decorate, snipe shot
2021-01-28 13:27:00 -07:00
Evan
dd51edd881
add eerie spell, surging strikes, jungle healing
2021-01-28 10:51:00 -07:00
GriffinR
9e59581220
Document object lock and some trainer approach
2021-01-26 04:42:18 -05:00
GriffinR
0064333e4a
Clean up scrcmd.c
2021-01-26 02:16:26 -05:00
GriffinR
4eca05ccf5
Document remainder of battle_controllers.c
2021-01-22 02:48:22 -05:00
Evan
8ec12c665c
merge with be
2021-01-20 17:36:13 -07:00
Evan
e61309dce6
merge with be
2021-01-20 17:34:24 -07:00
Evan
16d54b6d32
merge with be, add form checks to CanBattlerGetOrLoseItem
2021-01-20 14:28:03 -07:00
Evan
10b1d33d13
handle battler being affected by terrain
2021-01-16 12:05:51 -07:00
Evan
1e22ae4cf2
merge with be
2021-01-10 09:08:25 -07:00
Evan
d4e4405cf5
merge with be
2021-01-10 09:04:21 -07:00
Evan
b5128be68b
eject packer invisible before openpartymenu
2021-01-08 08:02:00 -07:00
Evan
6dabff1ee3
merge with be
2021-01-07 21:24:21 -07:00
Evan
7fffe23e63
add terrain seeds
2021-01-06 20:22:05 -07:00
Evan
0a3908ee92
add neigh and as one abilities
2021-01-05 19:37:23 -07:00
ExpoSeed
7dadcb94b8
Merge branch 'master' of https://github.com/pret/pokeemerald into HEAD
2021-01-03 17:14:43 -06:00
GriffinR
769ddf22c2
Label remaining subs in battle_tower.c
2020-12-24 16:18:47 -05:00
Evan
a0b9ece980
merge with BE
2020-12-20 16:39:50 -07:00
Evan
b85dacce9d
fix conflicts
2020-12-14 08:50:41 -07:00
Evan
d5ad14c349
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into popup
2020-12-05 21:03:20 -07:00
Evan
21cab1b7a7
better negative totem boost system, totems occur before switch in abilities
2020-12-05 21:00:51 -07:00
Evan
39cbc21925
fix trainer theft, update config option
2020-12-03 08:42:12 -05:00
Evan
4ad5e368a9
fix merge conflicts
2020-12-01 17:57:57 -05:00
Eduardo Quezada D'Ottone
7aa999af59
Merge pull request #1235 from ultima-soul/ability_expansion
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Expand Ability IDs to u16, Add SWSH Ability Data, and Remove Cacophony
2020-11-28 14:56:01 -03:00
Evan
ef43596a79
toggleable manual ability popup destruction
2020-11-19 15:16:27 -07:00
Evan
1c398c3d4b
totem format fixes
2020-11-19 10:37:15 -07:00
Evan
99d9a36860
add totem boosts
2020-11-19 10:35:37 -07:00
Aaron B-D
151aca8365
Changed how scripted wild encounters work to include double battles
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Removed the old commands for scripted wild double encounters
2020-11-17 03:13:00 -05:00
ultima-soul
e32659d4bb
Merge branch 'battle_engine' into ability_expansion and add Gen 8 DLC abilities.
2020-11-16 13:50:26 -08:00
Evan
435f928aa4
opponent trainer theft config option. Clean up code a bit
2020-11-13 11:00:44 -07:00
Evan
64bcac4589
move pickpocket to back of moveend sequence
2020-11-12 23:30:00 -07:00
Aaron B-D
b83a87c8e8
Added scripted double wild battles
2020-10-19 14:47:32 -04:00
ExpoSeed
9e2c8a95c1
Sync bev2 with pret
2020-10-11 01:01:47 -05:00
ExpoSeed
3860551777
Mark unused script commands
2020-09-25 13:41:17 -05:00
Kurausukun
f4a49dcd1d
Make all arguments for audio macros required
2020-09-17 19:56:55 -04:00
Kurausukun
b9644e9583
Update Audio Macros
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Information: Our current audio macros preclude the definition of root
key and pan (applicable when used in drumsets, aka "keysplit_all") for
GB channels. However, this functionality does exist in m4a--Pokemon
Emerald just happens not to use it. However, for the sake of people
working with custom music, I believe these values should be modifiable
by users.
Additionally, given the recent events that have occurred with this repo,
I would like to make something fully clear: I have indeed looked at the
GBA SDK before, which contains notes on how these sounds are defined;
therefore, I cannot blame you if you reject this PR on the grounds that
the information is "tainted." However, this information is readily
available and matches the same macros used for directsound--it's hardly
information that one would need the source to know.
2020-09-17 03:12:19 -04:00
DizzyEggg
f70a9ce153
Merge with master
2020-08-27 12:01:28 +02:00
GriffinR
fbb70b3727
Document contest AI scripts
2020-08-21 14:57:17 -04:00
GriffinR
469ec5f248
Document contest AI commands
2020-08-21 02:36:48 -04:00
GriffinR
65bd2faf94
Merge branch 'master' of https://github.com/pret/pokeemerald into doc-contest
2020-08-16 05:59:10 -04:00
DizzyEggg
0066640a1e
Merge with master
2020-07-27 14:51:39 +02:00
DizzyEggg
3a220d0733
ai tweaks
2020-07-26 13:48:25 +02:00
GriffinR
aca50c87be
Continue new contest documentation
2020-07-24 00:14:53 -04:00
GriffinR
af09e73d67
Merge branch 'master' into doc-overworld
2020-07-18 20:24:09 -04:00
GriffinR
aba42513d3
Clean up some battle scr cmd data
2020-07-18 18:10:15 -04:00
DizzyEggg
ec4c73711e
Rest Sleep Talk wake up awaraness
2020-07-15 21:30:24 +02:00
DizzyEggg
1a94d27fe6
Emergency Exit
2020-07-15 17:21:12 +02:00
GriffinR
e129d04b93
Merge branch 'master' into doc-overworld
2020-07-15 00:40:47 -04:00
DizzyEggg
4c3f40a361
Merge with master
2020-07-11 12:59:23 +02:00
Ryuhouji
8e2128f22c
Fix indentation
2020-07-09 15:36:22 -04:00
Ryuhouji
d261374044
Made documentation more readable
...
This change will make the script command documentation more user-friendly to read.
Additionally, provided the information on the 'delay' macro. I have confirmed that this
is indeed Frames and not Milliseconds. Updated the macro respectively.
2020-07-09 15:16:37 -04:00
GriffinR
4ea6992172
Continue documenting overworld/field effects
2020-06-29 01:26:29 -04:00
Eduardo Alvaro Quezada D'Ottone
9fb073ca23
Some cleanup ( #454 )
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* Toxic Thread doesn't have power.
* Added missing commas.
* Autotomize typo.
It wasn't until today that I learned that autotomize was a word.
2020-06-27 11:21:13 +02:00
DizzyEggg
548a43f8d9
Rocky Helmet before Knock Off
2020-06-25 16:15:11 +02:00
DizzyEggg
19699bee23
Merge pull request #390 from ghoulslash/battle_engine
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add animations for all moves
2020-05-29 12:53:17 +02:00
Eduardo Alvaro Quezada D'Ottone
8d848997c9
Battle Configs: The Revenge ( #363 )
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* Turns for Uproar
* Chances for the amount of hits with multi-hit moves.
* Electric type mon's immunity to paralysis
* (Hi) Jump Kick to always do 1/2 of maxHP when crashing
* Turns for Disable.
* Minimized mons can always be hit by moves like Stomp
* Grass types immune to powder and spore moves.
* Psywave's damage formula
* Fixed random usage.
2020-05-28 10:38:27 +02:00
Evan
6c20a49dc6
animations for all moves
2020-05-25 00:37:32 -06:00
ultima-soul
9ee5db6a96
Expand ability ids to u16. Thanks to ghoulslash for some assistance!
2020-05-18 14:54:12 -07:00
DizzyEggg
4fc88d18aa
Merge branch 'master' of https://github.com/DizzyEggg/pokeemerald into battle_engine_v2
2020-04-29 09:17:25 +02:00
GriffinR
b1d26e10a8
Sync map header property names with pokefirered
2020-04-28 19:59:08 -05:00
DizzyEggg
738d92e39d
Infiltrator affects mist safeguard
2020-04-23 11:29:19 +02:00
DizzyEggg
40ce053ce1
Adrenaline Orb
2020-04-22 15:12:25 +02:00
DizzyEggg
d56aaf7c0b
Destiny Knot
2020-04-22 14:40:44 +02:00
DizzyEggg
c8ba013539
Power Herb
2020-04-22 10:44:19 +02:00
Eduardo Alvaro Quezada D'Ottone
c5a6acc7db
Corrosion ( #306 )
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* Status move poisoning for Steel and Poison types.
* Can poison itself with Toxic Orb.
* Secondary effect poisoning now working.
* Created a function that checks if abilities can bypass type immunities.
* Created macro to handle typeimmunity
* Applied review changes.
* Applied review requests.
* Left more readable version of HOLD_EFFECT_TOXIC_ORB.
2020-04-21 15:59:19 +02:00
DizzyEggg
328e951afa
Ally Switch, tbd
2020-04-20 20:05:04 +02:00
DizzyEggg
0f628c8ff2
Fairy Lock
2020-04-20 19:41:07 +02:00
DizzyEggg
5d412d37d8
More Ai tweaks
2020-04-20 14:47:00 +02:00
DizzyEggg
dd17360ab0
Zen Mode and Shields Down
2020-04-19 21:18:39 +02:00
DizzyEggg
6a3944d27c
Frisk, would be easier if it didnt scan 2 opponents
2020-04-19 13:37:56 +02:00
DizzyEggg
e62f1475d4
Beast Boost and Receiver
2020-04-19 12:07:56 +02:00
DizzyEggg
e42ead10c9
Soul Heart
2020-04-18 19:59:09 +02:00
DizzyEggg
34f5d9e2ae
Burn Up And Purify
2020-04-17 21:14:26 +02:00
Eduardo Alvaro Quezada D'Ottone
2b9eb00486
Mind blown ( #302 )
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* Mind Blown Part 1 (Definition and self-damage)
* Mind Blown Part 2 (Damp interaction)
2020-04-14 09:27:29 +02:00