BuffelSaft
6232b046b1
Fix Burn Up
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Now works properly with and without Parental Bond. It wasn't broken before, but its interaction with Parental Bond was.
2021-11-13 12:40:45 +13:00
BuffelSaft
e407883b58
Rethink final strike effects
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This is now checked in SetMoveEffect instead of in each move that should behave this way. Some effects will need to be redone to make them play nice with this change, but some just work as is.
2021-11-07 20:31:09 +13:00
BuffelSaft
72d12a575d
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike
2021-11-07 12:13:18 +13:00
BuffelSaft
5acebe32aa
Merge pull request #1817 from LOuroboros/photonGeyser
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Implemented Photon Geyser and Shell Side Arm
2021-11-06 16:04:53 +13:00
BuffelSaft
14ebba04af
Align comment with others
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Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2021-11-06 12:43:57 +13:00
BuffelSaft
4007a8d1f8
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into relic_song
2021-11-06 11:52:51 +13:00
LOuroboros
5f458c9cd3
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into photonGeyser
2021-11-05 10:58:53 -03:00
BuffelSaft
bf786c6c9a
Fix Magma Storm
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Fix the strings and animation displayed when Magma Storm. Also move gTrappingMoves to battle_script_message.c as it's only sued in this file, and this allows ARRAY_COUNT(sTrappingMoves) to replace the constant in SetMoveEffect.
2021-11-05 18:22:52 +13:00
BuffelSaft
a8d44f84a1
Merge pull request #1852 from Blackforest92/battle_engine_2
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Update waterfall, trick room, & focus blast BG
2021-11-05 15:27:52 +13:00
BuffelSaft
6df3975fc6
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into hunger_switch2
2021-11-05 14:32:33 +13:00
LOuroboros
22f7e81bef
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into mimicry
2021-11-04 12:25:26 -03:00
LOuroboros
4f251e6ec2
Moved VARIOUS_TRY_TO_REVERT_MIMICRY to VARIOUS_REMOVE_TERRAIN
2021-11-04 12:13:55 -03:00
BuffelSaft
e930dae278
Remove ability pop up for Hunger Switch
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Morpeko should change form each turn without showing its ability.
2021-11-04 15:40:26 +13:00
BuffelSaft
616be576fc
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into hunger_switch2
2021-11-04 15:29:38 +13:00
LOuroboros
b931e34172
Handled Mimicry's interaction with Steel Roller's effect
2021-11-03 23:23:28 -03:00
BuffelSaft
eeb40daede
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into pastel_veil2
2021-11-04 13:52:58 +13:00
LOuroboros
f6628e301f
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into mimicry
2021-11-03 20:43:33 -03:00
LOuroboros
f0d7c75ec8
Syntax corrections
2021-11-03 17:48:04 -03:00
ghoulslash
48c29a9cd8
proper mirror armor sticky web targeting
2021-11-03 15:05:52 -04:00
LOuroboros
af6e72ecfe
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into photonGeyser
2021-11-03 08:56:01 -03:00
Blackforest92
b9c23f7c62
Update waterfall, trick room, & focus blast BG
2021-11-03 16:29:09 +07:00
BuffelSaft
6ce1f01b8c
Hunger Switch and Aura Wheel
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Implement the ability Hunger Switch and the move Aura Wheel.
2021-11-03 19:45:03 +13:00
BuffelSaft
18b87416d5
Fixes
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- Fix Sheer Force interaction (needed after adding | MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN)
- Fix "X Transformed!" target
- Allow switching between both forms
- Allow form change if target is KO'ed
2021-11-03 17:56:16 +13:00
BuffelSaft
74c85b5818
Implement Relic Song's form change
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Meloetta transforms into its pirouette form after using Relic Song, unless it has Sheer Force or the move has no effect. It also has a chance to put both targets to sleep.
2021-11-03 17:23:33 +13:00
BuffelSaft
f323e2c047
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into pastel_veil
2021-11-03 14:18:28 +13:00
BuffelSaft
d99fd30e4d
Looping battle script, correct message
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Testing in Sword showed that the pop up should happen once if two mons are cured, and that the correct message is "X was cured of its poisoning!"
2021-11-03 11:51:20 +13:00
LOuroboros
69b42de0d9
Implemented Mimicry
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Thanks to AsparagusEduardo for helping me optimize RestoreBattlerOriginalTypes.
2021-11-02 14:44:55 -03:00
ghoulslash
592a1dab63
fix mirror armor setstatchanger, handle reflected stat blockage
2021-11-02 12:02:58 -04:00
ghoulslash
ffcba355b0
merge w be
2021-11-02 10:36:08 -04:00
BuffelSaft
4668e11765
Looping battlescript version 1
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Would be better if it simply updated the target, cured the status and returned I think, needs testing.
2021-11-03 00:45:24 +13:00
BuffelSaft
95435b5f7f
Pastel Veil switchin effect attempt
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Battle script isn't working for partner for some reason.
2021-11-02 23:06:10 +13:00
BuffelSaft
40bced517a
Pastel Veil blocks poison for whole side
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Tested vs Toxic, Toxic Thread and Sludge with 100% effect chance.
2021-11-02 20:00:57 +13:00
BuffelSaft
1e3b3d482b
Merge pull request #1838 from Blackforest92/battle_engine
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Edit Spacial Rend and Hurricane background
2021-11-02 17:11:47 +13:00
ghoulslash
b5d20da927
merge with be
2021-11-01 11:36:18 -04:00
BuffelSaft
5d678bc2ce
Fix move effect defines
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Had a define in a comment, which offset all the new move effects and misaligned their battle scripts.
2021-11-01 23:51:03 +13:00
BuffelSaft
0345dea918
Replace EFFECT_DOUBLE_HIT with FLAG_TWO_STRIKES
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This removes the need to have separate move effects for Twineedle, Double Iron Bash, and any custom two strike moves.
2021-11-01 23:39:37 +13:00
BuffelSaft
fb25e1ac98
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike
2021-11-01 22:37:23 +13:00
BuffelSaft
fbce8b2ff0
Merge pull request #1749 from ghoulslash/wandering_spirit
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Wandering Spirit
2021-11-01 11:26:53 +13:00
Blackforest92
9b6cd383a4
Optimized Rock Wrecker and Hurricane
2021-11-01 01:06:39 +07:00
ghoulslash
52d4d1cd34
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into utility_umbrella
2021-10-31 11:40:00 -04:00
ghoulslash
bc170f3a43
merge with be
2021-10-31 11:04:39 -04:00
Blackforest92
c87e2433a7
Minor fix to Steel Beam
2021-10-31 21:41:39 +07:00
ghoulslash
e1f0e6285b
Merge pull request #1828 from BuffelSaft/gorilla-tactics
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Implement Gorilla Tactics
2021-10-30 21:44:33 -04:00
LOuroboros
0ddcb69c65
Fixed Move_SPECIAL_REND typo
2021-10-30 12:14:28 -03:00
ghoulslash
468ee66cd8
fix synthesis and leaf guard w utility umbrella
2021-10-30 11:04:50 -04:00
ghoulslash
ee7b63e372
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into utility_umbrella
2021-10-30 09:26:33 -04:00
ghoulslash
3e364b4870
switchin abilities activate after wandering spirit
2021-10-30 09:16:33 -04:00
ghoulslash
f4537b1213
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into wandering_spirit
2021-10-30 09:14:32 -04:00
Blackforest92
799852ea77
Introduce alternate Steel Beam
2021-10-30 17:00:55 +07:00
BuffelSaft
47bfeaeecd
Implement Gorilla Tactics
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It's Choice Band but as an ability.
2021-10-30 18:31:44 +13:00