Commit Graph

2728 Commits

Author SHA1 Message Date
BuffelSaft
6232b046b1 Fix Burn Up
Now works properly with and without Parental Bond. It wasn't broken before, but its interaction with Parental Bond was.
2021-11-13 12:40:45 +13:00
BuffelSaft
e407883b58 Rethink final strike effects
This is now checked in SetMoveEffect instead of in each move that should behave this way. Some effects will need to be redone to make them play nice with this change, but some just work as is.
2021-11-07 20:31:09 +13:00
BuffelSaft
72d12a575d Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike 2021-11-07 12:13:18 +13:00
BuffelSaft
5acebe32aa
Merge pull request #1817 from LOuroboros/photonGeyser
Implemented Photon Geyser and Shell Side Arm
2021-11-06 16:04:53 +13:00
BuffelSaft
14ebba04af
Align comment with others
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2021-11-06 12:43:57 +13:00
BuffelSaft
4007a8d1f8 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into relic_song 2021-11-06 11:52:51 +13:00
LOuroboros
5f458c9cd3 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into photonGeyser 2021-11-05 10:58:53 -03:00
BuffelSaft
bf786c6c9a Fix Magma Storm
Fix the strings and animation displayed when Magma Storm. Also move gTrappingMoves to battle_script_message.c as it's only sued in this file, and this allows ARRAY_COUNT(sTrappingMoves) to replace the constant in SetMoveEffect.
2021-11-05 18:22:52 +13:00
BuffelSaft
a8d44f84a1
Merge pull request #1852 from Blackforest92/battle_engine_2
Update waterfall, trick room, & focus blast BG
2021-11-05 15:27:52 +13:00
BuffelSaft
6df3975fc6 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into hunger_switch2 2021-11-05 14:32:33 +13:00
LOuroboros
22f7e81bef Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into mimicry 2021-11-04 12:25:26 -03:00
LOuroboros
4f251e6ec2 Moved VARIOUS_TRY_TO_REVERT_MIMICRY to VARIOUS_REMOVE_TERRAIN 2021-11-04 12:13:55 -03:00
BuffelSaft
e930dae278 Remove ability pop up for Hunger Switch
Morpeko should change form each turn without showing its ability.
2021-11-04 15:40:26 +13:00
BuffelSaft
616be576fc Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into hunger_switch2 2021-11-04 15:29:38 +13:00
LOuroboros
b931e34172 Handled Mimicry's interaction with Steel Roller's effect 2021-11-03 23:23:28 -03:00
BuffelSaft
eeb40daede Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into pastel_veil2 2021-11-04 13:52:58 +13:00
LOuroboros
f6628e301f Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into mimicry 2021-11-03 20:43:33 -03:00
LOuroboros
f0d7c75ec8 Syntax corrections 2021-11-03 17:48:04 -03:00
ghoulslash
48c29a9cd8 proper mirror armor sticky web targeting 2021-11-03 15:05:52 -04:00
LOuroboros
af6e72ecfe Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into photonGeyser 2021-11-03 08:56:01 -03:00
Blackforest92
b9c23f7c62 Update waterfall, trick room, & focus blast BG 2021-11-03 16:29:09 +07:00
BuffelSaft
6ce1f01b8c Hunger Switch and Aura Wheel
Implement the ability Hunger Switch and the move Aura Wheel.
2021-11-03 19:45:03 +13:00
BuffelSaft
18b87416d5 Fixes
- Fix Sheer Force interaction (needed after adding | MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN)
- Fix "X Transformed!" target
- Allow switching between both forms
- Allow form change if target is KO'ed
2021-11-03 17:56:16 +13:00
BuffelSaft
74c85b5818 Implement Relic Song's form change
Meloetta transforms into its pirouette form after using Relic Song, unless it has Sheer Force or the move has no effect. It also has a chance to put both targets to sleep.
2021-11-03 17:23:33 +13:00
BuffelSaft
f323e2c047 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into pastel_veil 2021-11-03 14:18:28 +13:00
BuffelSaft
d99fd30e4d Looping battle script, correct message
Testing in Sword showed that the pop up should happen once if two mons are cured, and that the correct message is "X was cured of its poisoning!"
2021-11-03 11:51:20 +13:00
LOuroboros
69b42de0d9 Implemented Mimicry
Thanks to AsparagusEduardo for helping me optimize RestoreBattlerOriginalTypes.
2021-11-02 14:44:55 -03:00
ghoulslash
592a1dab63 fix mirror armor setstatchanger, handle reflected stat blockage 2021-11-02 12:02:58 -04:00
ghoulslash
ffcba355b0 merge w be 2021-11-02 10:36:08 -04:00
BuffelSaft
4668e11765 Looping battlescript version 1
Would be better if it simply updated the target, cured the status and returned I think, needs testing.
2021-11-03 00:45:24 +13:00
BuffelSaft
95435b5f7f Pastel Veil switchin effect attempt
Battle script isn't working for partner for some reason.
2021-11-02 23:06:10 +13:00
BuffelSaft
40bced517a Pastel Veil blocks poison for whole side
Tested vs Toxic, Toxic Thread and Sludge with 100% effect chance.
2021-11-02 20:00:57 +13:00
BuffelSaft
1e3b3d482b
Merge pull request #1838 from Blackforest92/battle_engine
Edit Spacial Rend and Hurricane background
2021-11-02 17:11:47 +13:00
ghoulslash
b5d20da927 merge with be 2021-11-01 11:36:18 -04:00
BuffelSaft
5d678bc2ce Fix move effect defines
Had a define in a comment, which offset all the new move effects and misaligned their battle scripts.
2021-11-01 23:51:03 +13:00
BuffelSaft
0345dea918 Replace EFFECT_DOUBLE_HIT with FLAG_TWO_STRIKES
This removes the need to have separate move effects for Twineedle, Double Iron Bash, and any custom two strike moves.
2021-11-01 23:39:37 +13:00
BuffelSaft
fb25e1ac98 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike 2021-11-01 22:37:23 +13:00
BuffelSaft
fbce8b2ff0
Merge pull request #1749 from ghoulslash/wandering_spirit
Wandering Spirit
2021-11-01 11:26:53 +13:00
Blackforest92
9b6cd383a4 Optimized Rock Wrecker and Hurricane 2021-11-01 01:06:39 +07:00
ghoulslash
52d4d1cd34 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into utility_umbrella 2021-10-31 11:40:00 -04:00
ghoulslash
bc170f3a43 merge with be 2021-10-31 11:04:39 -04:00
Blackforest92
c87e2433a7 Minor fix to Steel Beam 2021-10-31 21:41:39 +07:00
ghoulslash
e1f0e6285b
Merge pull request #1828 from BuffelSaft/gorilla-tactics
Implement Gorilla Tactics
2021-10-30 21:44:33 -04:00
LOuroboros
0ddcb69c65
Fixed Move_SPECIAL_REND typo 2021-10-30 12:14:28 -03:00
ghoulslash
468ee66cd8 fix synthesis and leaf guard w utility umbrella 2021-10-30 11:04:50 -04:00
ghoulslash
ee7b63e372 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into utility_umbrella 2021-10-30 09:26:33 -04:00
ghoulslash
3e364b4870 switchin abilities activate after wandering spirit 2021-10-30 09:16:33 -04:00
ghoulslash
f4537b1213 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into wandering_spirit 2021-10-30 09:14:32 -04:00
Blackforest92
799852ea77 Introduce alternate Steel Beam 2021-10-30 17:00:55 +07:00
BuffelSaft
47bfeaeecd Implement Gorilla Tactics
It's Choice Band but as an ability.
2021-10-30 18:31:44 +13:00