Eduardo Quezada
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965e2c3394
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Newline fix
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2023-01-01 10:31:09 -03:00 |
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SonikkuA-DatH
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f0aee1f8d3
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Merge branch 'upcoming' into SonikkuA-DatH-Teatime2
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2022-12-18 17:50:39 -08:00 |
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Blackforest92
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431cb6fa7c
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Tidying graphics - Trio Weather
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2022-09-09 21:57:40 +07:00 |
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Blackforest92
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3acb32acb8
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Tyding graphics - Acupressure
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2022-09-09 00:25:43 +07:00 |
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Blackforest92
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7e9d243677
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Tidying graphics/battle_anims
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2022-09-04 23:24:37 +07:00 |
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Eduardo Quezada
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f3bebcd12c
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Merge remote-tracking branch 'RHH/battle_engine' into RHH_masterMerge
# Conflicts:
# include/battle_anim.h
# include/global.h
# include/pokemon.h
# src/battle_message.c
# src/battle_script_commands.c
# src/data/pokemon/base_stats.h
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2022-07-22 22:57:02 -04:00 |
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hamish
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307d5d93c4
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add potlergeist animation
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2022-05-23 08:53:08 -04:00 |
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LOuroboros
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fa39dc76dc
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Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into HEAD
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2022-04-02 18:45:18 -03:00 |
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SonikkuA-DatH
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9d14cb3309
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Add files via upload
Teapot sprited by me. Based on this: https://cdn.discordapp.com/attachments/425852970689626123/914062336476708874/unknown.png
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2021-11-28 19:59:38 -08:00 |
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ultima-soul
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3ed51d6d91
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Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
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2021-11-21 10:40:26 -08:00 |
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Blackforest92
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76ba9d835a
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pulled latest RHH battle_engine 08-11-2021
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2021-11-08 16:38:42 +07:00 |
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Blackforest92
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b9c23f7c62
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Update waterfall, trick room, & focus blast BG
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2021-11-03 16:29:09 +07:00 |
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Blackforest92
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2d5ed4a1e2
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Allow Giga Impact fadein background & upgrade its graphic
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2021-11-02 12:53:11 +07:00 |
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Blackforest92
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9b6cd383a4
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Optimized Rock Wrecker and Hurricane
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2021-11-01 01:06:39 +07:00 |
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Blackforest92
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e59d0dd5cf
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clean Spacial Rend background
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2021-10-31 22:58:43 +07:00 |
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PikalaxALT
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de23b3b04d
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New move tilemap bins are easier to edit
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2021-10-30 11:51:22 -03:00 |
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ghoulslash
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eedd255b18
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Merge pull request #1832 from Blackforest92/battle_engine
Alternate fix to Steel Beam
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2021-10-30 09:19:54 -04:00 |
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Blackforest92
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799852ea77
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Introduce alternate Steel Beam
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2021-10-30 17:00:55 +07:00 |
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BuffelSaft
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da30f023e8
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Revert "Ex fix move bg tilemaps"
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2021-10-30 19:32:37 +13:00 |
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ghoulslash
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cb9f4fbb42
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Merge pull request #1760 from PikalaxALT/ex_fix_move_bg_tilemaps
Ex fix move bg tilemaps
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2021-10-29 09:12:15 -04:00 |
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GriffinR
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41ecae91f8
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Label remaining symbols in graphics.c
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2021-10-27 13:47:18 -04:00 |
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PikalaxALT
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e12c7c07ac
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New move tilemap bins are easier to edit
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2021-10-13 21:01:47 -04:00 |
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LOuroboros
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91a68cd5db
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Implemented Primal Reversion
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2021-10-09 00:36:41 -03:00 |
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GriffinR
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31b501e7eb
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Start misc battle documentation
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2021-10-08 16:39:46 -04:00 |
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LOuroboros
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b520fe5d89
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Tweaked Strong Winds' animation
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2021-10-06 08:38:19 -03:00 |
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LOuroboros
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69b7910f47
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Gave an entrance animation to Delta Stream
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2021-08-31 00:15:17 -03:00 |
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ultima-soul
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14a0303e2f
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Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
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2021-04-27 18:36:37 -07:00 |
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GriffinR
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7645be27eb
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Label unused move anims in anim_effects_3
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2021-04-13 03:28:03 -04:00 |
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ultima-soul
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5bab9474dc
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Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
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2021-03-22 23:08:19 -07:00 |
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Marcus Huderle
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a85fada314
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Document more battle anim effects
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2021-02-28 09:54:55 -06:00 |
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ultima-soul
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2a20d50904
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Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
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2021-02-01 15:54:08 -08:00 |
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GriffinR
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e0c0143f41
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Fix substitute back sprite
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2021-01-04 10:14:01 -05:00 |
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Evan
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638d585fc0
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update apple sprites
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2020-05-26 10:16:24 -06:00 |
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Evan
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181bfbf5fd
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cfru particles and bgs
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2020-05-22 10:10:10 -06:00 |
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Evan
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c18b5966bf
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undo some revert(?)
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2020-05-03 22:09:03 -06:00 |
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DizzyEggg
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6968124529
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Merge battle anim documentation
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2020-02-29 13:59:41 +01:00 |
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GriffinR
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68dc68907b
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Label move anim data
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2020-02-25 12:54:08 -06:00 |
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DizzyEggg
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dcb5d16cb3
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Merge with master
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2019-11-29 21:47:31 +01:00 |
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Sewef
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1dfe34dee3
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TriForce → TriAttack
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2019-11-23 15:51:08 +01:00 |
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Xhyzi
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d66b9022a6
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Added 46 move animations
- Magnet Bomb.
- Mirror Shot.
- Aqua Ring.
- Aqua Tail.
- Aqua Jet.
- Attack Order.
- Defend Order.
- Heal Order.
- Dragon Rush.
- Dragon Pulse.
- Discharge.
- Magnet Rise.
- Charge Beam.
- Shadow Claw.
- Shadow Force.
- Ominous Wind.
- Lava Plume.
- Magma Storm.
- Avalanche.
- Vacuum Wave.
- Force Palm.
- Lucky Chant.
- Double Hit.
- Giga Impact.
- Captivate.
- Rock Climb.
- Last Resort.
- Grass Knot.
- Wood Hammer.
- Zen Headbutt.
- Lunar Dance.
- Trick Room.
- Psycho Cut.
- Power Gem.
- Stone Edge.
- Rock Wrecker.
- Head Smash.
- Sealth Rock.
- Punishment.
- Sucker Punch.
- Nasty Plot.
- Switcheroo.
- Earth Power.
- Gunk Shot.
- Defog.
Fix Pyscho Shift
Hollow Orb graphics were not being loaded before creating the sprite
Fix Gastro Acid anim
Fix gastro acid palette asignation.
.
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2019-07-13 01:02:09 +02:00 |
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Karathan
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bcffc2655e
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fix style issues
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2019-07-06 05:25:56 +02:00 |
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Karathan
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d9b54c3c1c
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add power swap, guard swap, worry seed
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2019-07-06 05:22:18 +02:00 |
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Karathan
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e9884154a9
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added acupressure and wring out
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2019-07-03 03:45:11 +02:00 |
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Karathan
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f1c82abc7e
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fix change requests
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2019-07-02 18:34:53 +02:00 |
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Karathan
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501ae27390
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add trump card, fix a few issues with pluck
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2019-07-02 18:26:59 +02:00 |
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Karathan
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5f7b5ba453
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add feint and pluck animation sprites and implementations
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2019-07-02 06:22:05 +02:00 |
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DizzyEggg
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900c15c20c
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Mega evo animation
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2019-05-03 17:27:49 +02:00 |
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DizzyEggg
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bbe3a28b78
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Merge with master
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2019-05-01 11:10:41 +02:00 |
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DizzyEggg
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59797e4801
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Use constants in battle_anim_special.c
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2019-04-14 10:19:50 -05:00 |
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DizzyEggg
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f8713f9c15
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Merge with master
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2019-04-06 20:43:13 +02:00 |
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