Commit Graph

186 Commits

Author SHA1 Message Date
CallmeEchoo
c5a73f59a4 ad suggested changes 2023-05-02 21:17:14 +02:00
CallmeEchoo
76721b16f8 add snow weather 2023-05-02 16:25:26 +02:00
Bassoonian
a561c6da6a Add config to Frostbite & allow it to be inflicted 2023-04-22 23:14:49 +02:00
AgustinGDLV
86242c1c70
MOVE_REVIVAL_BLESSING Effect (#2883)
* implemented Revival Blessing
2023-04-12 01:14:25 +01:00
LOuroboros
7ce5c5fc66 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into gen_9_move_effects_batch1 2023-03-23 06:27:09 -03:00
LOuroboros
f4e8389779 Added Psyblade and Hydro Steam 2023-03-17 09:25:39 -03:00
LOuroboros
fe735f9700 Applied review suggestions
-Merged EFFECT_CEASELESS_EDGE and EFFECT_STONE_AXE into EFFECT_HIT_SET_ENTRY_HAZARD

-Updated gDmgHazardsStringIds and relevant battle scripts. Can't say that I like it at all. String tables are stupid imo.

-Coupled Barb Barrage's effect in CalcMoveBasePower with Venoshock's
2023-03-02 01:39:44 -03:00
LOuroboros
23673c2e9d Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into gen_9_move_effects_batch1 2023-03-01 03:57:00 -03:00
DizzyEggg
e0b76e98ff
Add MOVE_SHELL_TRAP Effect (#2716)
* implemented Shell Trap

Co-authored-by: AgustinGDLV <agustingomezdelavega@gmail.com>
2023-02-22 13:55:34 +00:00
DizzyEggg
56c9564e7a
8th gen Howl's effect (#2700)
* Howl gen8 effect
2023-02-17 10:28:46 +00:00
LOuroboros
4b5a6e2328 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into gen_9_move_effects_batch1 2023-02-01 20:18:56 -03:00
Eduardo Quezada
d72a3731d4 Merge branch 'RHH/upcoming' into RHH/pr/feature/reworkScald
# Conflicts:
#	include/constants/battle_move_effects.h
2023-01-06 15:25:49 -03:00
LOuroboros
0a00942a26 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into gen_9_move_effects_batch1 2023-01-02 16:00:13 -03:00
LOuroboros
13d8c0d167 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dev_gen9_abilities 2023-01-02 14:34:24 -03:00
LOuroboros
e8dfb66c30 Adding ability effect triggers for terrains and weather
A new, probably better way to handle the announcement trigger that abilities such as Protosynthesis and Quark Drive have, when the battle weather or the field terrain change.

Misc. changes:
-EFFECT_DAMAGE_SET_TERRAIN -> EFFECT_HIT_SET_REMOVE_TERRAIN
 -It's more appropriate as the effect can be used to force set a terrain or simply to remove an active terrain, after all.
 -The main reason for the rename was the inconsistency with the battle script's label.
-Reverted accidentally committed change to B_DOUBLE_WILD_CHANCE, performed back in c8abf00c.
2022-12-30 03:25:16 -03:00
LOuroboros
0159065dea Removed Shell Trap
It's time to let it go for my own mental sanity.
Besides, it's a Gen. 7 move. I shouldn't have added it here.
2022-12-28 07:51:11 -03:00
LOuroboros
4bb86c5d96 Implemented Barb Barrage's effect 2022-12-21 19:48:50 -03:00
LOuroboros
1229fa752a Fixed Triple Axe's target, added its effect and fixed Ceaseless Edge's 2022-12-21 19:48:49 -03:00
LOuroboros
2cb9400ef0 Implemented Dire Claw's effect 2022-12-21 19:48:48 -03:00
LOuroboros
3ce4869766 Implemented Shell Trap's effect 2022-12-21 19:48:10 -03:00
LOuroboros
ae482ed1f4 Implemented Ceaseless Edge's effect 2022-12-21 19:47:00 -03:00
Eduardo Quezada
c0d4e14a61 Merge branch 'RHH/upcoming' into RHH/pr/feature/reworkScald
# Conflicts:
#	include/config/battle.h
#	include/constants/battle_move_effects.h
2022-12-21 12:46:09 -03:00
SonikkuA-DatH
f0aee1f8d3
Merge branch 'upcoming' into SonikkuA-DatH-Teatime2 2022-12-18 17:50:39 -08:00
Bassoonian
739680e425 Victory Dance effect 2022-11-18 22:23:34 +01:00
Bassoonian
29ae22183b Mystical Power effect 2022-11-18 22:17:08 +01:00
Bassoonian
9512b3a57a Implement Double Shock functionality with temporary string 2022-11-18 22:12:26 +01:00
Bassoonian
3ac3cb249e Wicked Torque effect 2022-11-18 22:00:21 +01:00
Eduardo Quezada
44bf4a15e3 Merge branch 'RHH/upcoming' into RHH/pr/feature/reworkScald
# Conflicts:
#	include/constants/battle_config.h
#	include/constants/battle_move_effects.h
2022-11-04 12:19:40 -03:00
Eduardo Quezada
edf4e45c4d Config for Dark Void being only usable by Darkrai 2022-11-03 21:36:12 -03:00
BuffelSaft
3775c5d00c Fix move effects
Restore unintentionally removed MOVEEND_DEFROST, fix move effect definitions.
2022-10-22 18:54:25 +13:00
BuffelSaft
6035c5a280 Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald into multistrike 2022-10-22 14:31:13 +13:00
Eduardo Quezada
77696ca686 Rolled EFFECT_SCALD into EFFECT_BURN_HIT with a config for its Gen6+ change 2022-09-16 10:31:02 -03:00
ghoulslash
6b84a9f0b3 merge w be 2022-07-17 12:40:43 -04:00
BuffelSaft
bb25746e05 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike 2022-05-13 22:40:43 +12:00
BuffelSaft
57003c62fd EFFECT_SOLAR_BEAM
Fix definition.
2022-05-07 14:20:56 +12:00
BuffelSaft
8693db632b Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike 2022-05-07 12:27:20 +12:00
sneed
60d7d8f97e Initial Commit 2022-05-03 03:38:44 +03:00
ExpoSeed
f50a406b18 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves 2022-03-22 12:56:23 -05:00
BuffelSaft
9d1800f53e Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen_8_moves_batch2 2022-01-27 17:18:51 +13:00
WiserVisor
8923ffb3af
Merge branch 'battle_engine' into battle_engine 2021-12-23 15:29:10 -08:00
ExpoSeed
d6747527da Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves 2021-12-16 21:44:01 -06:00
SonikkuA-DatH
7b5dfa83af
Update battle_move_effects.h 2021-11-28 19:44:02 -08:00
BuffelSaft
ff60882b29 Requested changes 2021-11-23 11:04:39 +13:00
BuffelSaft
d2eb5f0e61 Remove shell trap effect code
Left strings and animations as those were fine, but code was non-functional and fixing it was not trivial.
2021-11-22 14:46:47 +13:00
BuffelSaft
42b8f18cb1 Remove Corrosive Gas code
This was not working at all in testing, so it can be done by a separate PR later.
2021-11-22 14:35:01 +13:00
ultima-soul
3ed51d6d91 Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-11-21 10:40:26 -08:00
W1serV1ser
c2f81cd5f5 Added Sky Drop 2021-11-20 11:44:48 -08:00
BuffelSaft
98712e576e Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen_8_moves_batch2 2021-11-19 17:48:11 +13:00
BuffelSaft
04867ac0d3 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike 2021-11-13 17:33:25 +13:00
BuffelSaft
e2599c2469 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen_8_moves_batch1 2021-11-10 14:31:32 +13:00