mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-16 19:47:35 +01:00
1fa9a05470
* Slicing moves to new bitfield * Wind moves to new bitfield * Two-strike moves to new bitfield * Forgot to add flagTwoStrikes to battle_moves.h * Removed "flag" from field names * FLAG_HIT_IN_SUBSTITUTE and FLAG_THAW_USER * Airborne moves * FLAG_POWDER, FLAG_TARGET_ABILITY_IGNORED and FLAG_DANCE * FLAG_BALLISTIC and FLAG_PROTECTION_MOVE * Fixed missing uses of MOVE_UNAVAILABLE in battle_ai_util.c * FLAG_SOUND * FLAG_DMG_UNDERGROUND and FLAG_DMG_UNDERWATER * FLAG_DMG_MINIMIZE * Cleanup * FLAG_STAT_STAGES_IGNORED * Updated Pollen Puff's ballistic flag * FLAG_STRONG_JAW_BOOST and FLAG_MEGA_LAUNCHER_BOOST * thaw * FLAG_THREE_STRIKES * FLAG_IRON_FIST_BOOST * FLAG_RECKLESS_BOOST * FLAG_HIGH_CRIT * Removed empty flags * Moves that fail when called by Me First + added missing Shell Trap * Moves that fail when Gravity is active * Better names for banned fields * Moves that fail when called by Instruct * Cleanup * Contact Moves + Fixed Wandering Spirit skipping contact checks * Inverted FLAG_PROTECT_AFFECTED so that there's a flag for moves that SKIP protect. * Simplified B_MOVE_FLAGS configs * FORBIDDEN_METRONOME * Renamed hitsPastSubstitute to ignoresSubstitute * FORBIDDEN_PARENTAL_BOND * Struggle uncallable by Metronome * FORBIDDEN_MIMIC * FLAG_KINGS_ROCK_AFFECTED * Made a single config for move flags * Macro for checking move flags * FLAG_MAGIC_COAT_AFFECTED * Fixed HasMagicCoatAffectedMove * FLAG_SNATCH_AFFECTED * Removed unused EFFECT_FLINCH_MINIMIZE_HIT * Fixed Stench/King's Rock interaction * Removed sMovesNotAffectedByStench in favor of checking move effects * Removed EFFECT_TWISTER, which was a repeat of EFFECT_FLINCH_HIT * Changed Gen2 configs to less than Gen 3 * FORBIDDEN_SLEEP_TALK * Cleanup * Inverted FLAG_MIRROR_MOVE_AFFECTED * FLAG_SHEER_FORCE_BOOST * Ordered * FORBIDDEN_ASSIST and FORBIDDEN_COPYCAT * Removed TestMoveFlags and TestMoveFlagsInMoveset + flags field * Fixed Triple Arrows test |
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.. | ||
abilities.h | ||
apprentice.h | ||
battle_ai.h | ||
battle_anim_scripts.h | ||
battle_anim.h | ||
battle_arena.h | ||
battle_dome.h | ||
battle_factory.h | ||
battle_frontier_mons.h | ||
battle_frontier_trainers.h | ||
battle_frontier.h | ||
battle_move_effects.h | ||
battle_palace.h | ||
battle_pike.h | ||
battle_pyramid.h | ||
battle_script_commands.h | ||
battle_setup.h | ||
battle_string_ids.h | ||
battle_tent_mons.h | ||
battle_tent_trainers.h | ||
battle_tent.h | ||
battle_tower.h | ||
battle.h | ||
berry.h | ||
cable_club.h | ||
coins.h | ||
contest.h | ||
daycare.h | ||
decorations.h | ||
easy_chat.h | ||
event_bg.h | ||
event_object_movement.h | ||
event_objects.h | ||
field_effects.h | ||
field_poison.h | ||
field_specials.h | ||
field_tasks.h | ||
field_weather.h | ||
flags.h | ||
form_change_types.h | ||
frontier_util.h | ||
game_stat.h | ||
global.h | ||
heal_locations.h | ||
hold_effects.h | ||
item_effects.h | ||
item.h | ||
items.h | ||
layouts.h | ||
lilycove_lady.h | ||
map_groups.h | ||
map_scripts.h | ||
map_types.h | ||
maps.h | ||
mauville_old_man.h | ||
metatile_behaviors.h | ||
metatile_labels.h | ||
moves.h | ||
mystery_gift.h | ||
opponents.h | ||
party_menu.h | ||
pokedex.h | ||
pokemon_debug.h | ||
pokemon.h | ||
region_map_sections.h | ||
rgb.h | ||
roulette.h | ||
script_menu.h | ||
secret_bases.h | ||
slot_machine.h | ||
songs.h | ||
sound.h | ||
species.h | ||
trade.h | ||
trainer_hill.h | ||
trainer_types.h | ||
trainers.h | ||
tv.h | ||
union_room.h | ||
vars.h | ||
weather.h | ||
wild_encounter.h | ||
z_move_effects.h |