Commit Graph

37 Commits

Author SHA1 Message Date
GriffinR
b7d92e8537 Revert incorrect constant usage, add new correct ones 2023-01-18 12:11:09 -05:00
GriffinR
5a906c33ac
Merge branch 'master' into sync_battle_anim_args 2023-01-18 11:47:33 -05:00
GriffinR
a8437493c1 Document generic argument names in battle anim palettes 2022-06-01 12:25:01 -04:00
PikalaxALT
ff936c15e1 Sync arg descriptions from FireRed
https://github.com/pret/pokefirered/pull/501
2022-04-28 13:46:23 -04:00
Eduardo Quezada D'Ottone
f3013d8ee9 Standarized Solarbeam into Solar Beam 2021-11-01 18:36:35 -03:00
GriffinR
f23e0beeba Rename battle anim cmds, move its data, name remaining symbols 2021-10-11 13:18:21 -04:00
GriffinR
31b501e7eb Start misc battle documentation 2021-10-08 16:39:46 -04:00
GriffinR
72ba8cf58d Document pokemon animation types 2021-04-10 00:50:28 -04:00
GriffinR
92de664f79 List battle animation indexes alongside tables 2021-01-11 16:07:16 -05:00
GriffinR
afb3472282 Minor battle_anim_throw cleanup 2020-08-30 15:11:44 -04:00
GriffinR
51cd0ac081 Rename battle anim type files, remove unneeded ARG_RET_IDs 2020-02-25 12:54:08 -06:00
GriffinR
e633b57593 Document remaining status/general/special anims 2020-02-25 12:54:08 -06:00
GriffinR
501d0d3c18 Document move anims C-H 2020-02-25 12:54:08 -06:00
Sewef
07b79c3fc3 battle_anim_effects_3 (5) 2019-11-24 18:00:51 +01:00
Sewef
1dfe34dee3 TriForce → TriAttack 2019-11-23 15:51:08 +01:00
DizzyEggg
59797e4801 Use constants in battle_anim_special.c 2019-04-14 10:19:50 -05:00
DizzyEggg
b85a74afc5 Give names to battle anim backgrounds 2019-04-06 12:44:27 -05:00
DizzyEggg
19f151417e Rename sprite sheet to sprite gfx 2019-04-06 10:14:48 -05:00
DizzyEggg
b93581b519 Rename battle anim sprites 2019-04-06 10:14:48 -05:00
DizzyEggg
311c1b9cba Change anim tag names 2019-04-06 10:14:48 -05:00
garak
c6833c903c remove extra macro and shorten names 2018-11-13 16:19:52 -05:00
garak
269aebaca7 update createsprite macro and rename BANK to BATTLER 2018-11-13 15:35:46 -05:00
garak
3cb7a33f42 label back animations 2018-10-30 12:37:53 -04:00
garak
6cf39e8a6e clean up sprite tags 2018-10-22 10:51:40 -04:00
garak
d267fcbfb1 name remaining tags 2018-10-22 10:36:43 -04:00
garak
f2363f5982 more tag names 2018-10-21 19:30:27 -04:00
garak
7a9c7e5f06
Merge branch 'master' into sprite-tags 2018-10-21 15:12:18 -04:00
garak
2bb286ab4e begin ANIM_TAG port 2018-10-21 15:07:10 -04:00
garak
38fcc46abb Merge remote-tracking branch 'upstream/master' into pan-constants 2018-10-19 16:05:14 -04:00
garak
901f3ff557 use sound panning constants in battle_anim_scripts 2018-10-19 15:57:19 -04:00
DizzyEggg
17c5b4089a Label most of the anim tags 2018-10-06 09:37:52 +02:00
Tetrable
61ab631dec
Fixed a small error 2018-10-05 23:02:04 +01:00
Tetrable
e80a53060b Start anim tags 2018-10-05 23:00:07 +01:00
DizzyEggg
8a81bd1bce Sync battle anim labels with pokeruby 2018-09-12 22:58:03 +02:00
DizzyEggg
10b479a3ca Document battle animation scripts. 2018-09-10 21:19:19 +02:00
DizzyEggg
5ac6cc4860 move battle vars to c file 2018-02-07 22:53:40 +01:00
DizzyEggg
4f950d698c dump battle animation scripts 2017-12-31 16:28:57 +01:00