GriffinR
0f15264595
Document rotating_tile_puzzle
2019-10-16 04:09:30 -04:00
GriffinR
90a05cf824
Finish Mossdeep Gym doc, beging documenting rotating tile puzzle
2019-10-15 05:06:13 -04:00
Marcus Huderle
e47b3efdfe
Unify showmonpic and hidemonpic script command names with their function names
2019-10-12 18:58:54 -05:00
Marcus Huderle
799edaf3e6
Document hide/show reflection movement actions
2019-10-06 14:17:34 -05:00
GriffinR
3bf8129396
Clean up new Cmd macro names
2019-09-27 02:54:28 -04:00
GriffinR
b6dffcf8b7
Clean up script_menu documentation
2019-09-19 19:23:24 -04:00
GriffinR
06af24bce5
Use misc ScrCmd constants
2019-09-16 19:44:47 -05:00
Tustin2121
18dee14170
Review fixes
2019-08-17 23:26:46 -04:00
Tustin2121
f4d4424618
Folded nops into hidemoneybox and updatemoneybox
...
The nops are essential to the hidemoneybox and updatemoneybox commands when using vanilla versions of those commands. Even though they're not actually used parameters in the command implementation, they are still consumed, which means if someone were to get rid of the nops (as I did in TriHard) it causes the commands to consume bytecode that are not theirs, resulting in undefined behavior usually leading to softlocks. Folding the extra bytes into the macros means there's no chance of the extra bytes getting losts in scripts.
2019-08-17 13:25:36 -04:00
Tustin2121
6508469259
Rename movobjectoffscreen to copyobjectxytoperm
...
Renaming the command to something that makes more sense as to what the command actually does. The command copies the current xy of the instantiated object back to its template, so that the object remains in the same place if the player walks away and despawns the object, and then comes back. "moveobjectoffscreen" implies that it might be taking the object and moving it physically to an off-screen location somehow.
2019-08-17 13:18:56 -04:00
DizzyEggg
382a29ad40
Update battle_anim_script.inc
2019-04-09 07:19:03 -05:00
Fontbane
90e32f4ec5
Document landmark setting and item balls
2019-04-04 19:34:35 -05:00
PikalaxALT
4fadbaf161
Minor fixes
...
gotoram --> returnram
cmdCF/execram --> gotoram
fix indentation in sym_ewram.txt
fix mevent_client.h guard name
2019-04-03 17:04:42 -05:00
DizzyEggg
1aa95a1821
Document a bit of anims
2019-04-02 07:31:06 -05:00
DizzyEggg
35cffea987
Helpful macros for atk49
2019-03-30 08:29:56 -05:00
Phlosioneer
4ea5e85bed
Fix typos
...
This is an updated version of #554 , since it hasn't been updated in two
weeks.
2019-03-03 09:31:47 -06:00
huderlem
ee9694d9ba
Merge pull request #587 from Phlosioneer/document-all-event-vars
...
Document all event vars
2019-03-02 08:24:46 -06:00
Phlosioneer
da0687987d
Pick better names for constants
2019-02-28 22:21:16 -06:00
Phlosioneer
189d387f01
Add macros for metatile manipulation
2019-02-28 22:21:16 -06:00
Phlosioneer
e77e7844ea
Name several vars, document some related events
2019-02-27 20:25:09 -05:00
DizzyEggg
cb57044531
Fix two battle scripting macros
2019-02-14 13:05:49 +01:00
Diegoisawesome
449fb25f23
Clear up misnamed time-based flags and functions
2019-02-12 00:40:34 -06:00
Diegoisawesome
900f294011
Add var const prefix for some missed var numbers
2019-01-21 22:34:01 -06:00
Marcus Huderle
a1ea3b5e39
Use map_header_flags macro ( #483 )
2018-12-26 12:20:15 -06:00
Melody
55005f1588
improve call_if macros
2018-12-21 21:32:45 -05:00
Melody
ac2e4adf2d
improve goto_if macros
2018-12-21 20:28:24 -05:00
Deokishisu
e15c7fc7cf
Fix deleted line
2018-12-19 12:28:37 -05:00
Deokishisu
8edbad78e5
Add requirements to the fields of the object_event macro
...
With these changes, the compiler will yell at you if you screw up the number of fields for your event objects while manually editing a map's events.inc. Making these fields required will prevent event corruption of all map events that are included after the map with the messed up fields.
2018-12-19 12:20:38 -05:00
DizzyEggg
6068495619
Document trainer battle scripts ( #430 )
2018-12-07 16:50:56 -06:00
Melody
a2a99bde11
adds req for macro arguments
2018-12-02 15:14:29 -05:00
Melody
10725def8e
trainerbattle_normal → trainerbattle_single
...
* trainerbattle_normal → trainerbattle_single
* TRAINER_BATTLE_NORMAL → TRAINER_BATTLE_SINGLE
* improves the macro documentation a little
2018-12-02 15:08:19 -05:00
Melody
bad5323642
cleans up trainer battle scripts
...
* adds battle type macros
* adds `trainerbattle_normal` macro
* adds `trainerbattle_double` macro
* adds rematch macros
* adds no intro macro
2018-12-02 15:08:19 -05:00
DizzyEggg
9828e0e97b
Merge with master
2018-12-02 19:38:05 +01:00
DizzyEggg
725f99a1bf
Use :req macros
2018-12-02 19:24:06 +01:00
Melody
862265b73a
defines register_matchcall
macro
2018-12-02 06:04:59 -05:00
Melody
c557ac61ae
adds constants, cleans up callstd and msgbox code
...
* adds some constants for standard script names and messagebox types
* replaces some callstd calls with msgbox calls where equivalent
* replaces msgbox and callstd calls using raw digits with versions that use the constants
2018-12-02 03:37:46 -05:00
Diegoisawesome
032dd251e6
Merge pull request #383 from garakmon/createsprite
...
Update createsprite macro and rename BANK to BATTLER
2018-11-15 14:45:13 -06:00
garak
c6833c903c
remove extra macro and shorten names
2018-11-13 16:19:52 -05:00
garak
269aebaca7
update createsprite macro and rename BANK to BATTLER
2018-11-13 15:35:46 -05:00
DizzyEggg
a4235c9ff8
Document battle arena
2018-11-11 18:33:16 +01:00
garak
113a8d1efd
clean flags and remove temp macro
2018-10-19 14:59:18 -04:00
garak
d1b7f32b0a
begin event flag names, add temporary hidden item macro
2018-10-17 22:07:23 -04:00
Marcus Huderle
b9e38a569e
Merge pull request #320 from DizzyEggg/anims
...
Document battle animation scripts
2018-10-06 08:20:41 -05:00
DizzyEggg
611360c29e
calledattack to calledmove
2018-09-22 19:08:41 +02:00
DizzyEggg
e362c06aea
gRandomMove to gCalledMove
2018-09-22 18:41:00 +02:00
DizzyEggg
8a81bd1bce
Sync battle anim labels with pokeruby
2018-09-12 22:58:03 +02:00
DizzyEggg
10b479a3ca
Document battle animation scripts.
2018-09-10 21:19:19 +02:00
DizzyEggg
38c89b9d0f
Bank to battler
2018-09-01 18:36:08 +02:00
DizzyEggg
2b7c138cbe
Some labels
2018-08-25 21:04:12 +02:00
DizzyEggg
ea5ffa3375
Merge with master
2018-07-16 20:23:05 +02:00
Marcus Huderle
7d375972ba
Sync bg_event macros with pokeruby
2018-07-11 11:12:26 -05:00
DizzyEggg
30c85a5128
more battle documentation
2018-06-30 14:12:17 +02:00
DizzyEggg
272b98da6c
document party status summary
2018-06-28 21:06:32 +02:00
Marcus Huderle
f807eb1f2d
Split out movement radius in object_event macro
2018-06-15 07:49:21 -05:00
Marcus Huderle
2807abe3ba
Remove filler bytes from object_event macro
2018-06-15 07:49:21 -05:00
Marcus Huderle
acc1a5d446
Get all map constants from include/ rather than constants/
2018-06-15 07:49:21 -05:00
Marcus Huderle
e01dd90bb3
Update applymovement actions to reflect movement action names
2018-06-13 18:19:19 -05:00
PikalaxALT
ea347199a2
Merge branch 'master' into link
2018-02-11 19:22:06 -05:00
DizzyEggg
96290f4ee3
pokemon and battle constants
2018-02-08 11:17:41 +01:00
camthesaxman
663ecd0014
Merge branch 'master' of https://github.com/pret/pokeemerald into battle_refactor
2018-01-21 22:29:35 -06:00
PikalaxALT
d4e8c20f84
Merge branch 'master' into link
2018-01-21 23:20:13 -05:00
DizzyEggg
f53a39e7a2
mystery event labels
2018-01-21 19:30:01 +01:00
DizzyEggg
0bc7fb92db
start decompiling mystery event script
2018-01-21 12:36:11 +01:00
PikalaxALT
772f0aa3fd
Merge branch 'master' into link
2018-01-20 22:08:41 -05:00
Diegoisawesome
b22a800581
Extract data from trade.s
...
Also rename window_template_terminator to null_window_template, in keeping with naming conventions
2018-01-19 19:52:46 -06:00
scnorton
c6ff1a6ce3
Merge branch 'master' into link
2018-01-18 12:53:31 -05:00
camthesaxman
c3c13d0acf
more renaming
2018-01-16 15:12:38 -06:00
Diegoisawesome
dcdb5d7693
Create sound data files
2018-01-08 01:30:28 -06:00
Diegoisawesome
31140b10c5
Merge remote-tracking branch 'Egg/dump_battle_anim_scripts'
2017-12-31 13:35:14 -06:00
DizzyEggg
4f950d698c
dump battle animation scripts
2017-12-31 16:28:57 +01:00
DizzyEggg
ca29ad22e8
dump trainer ai scripts
2017-12-30 16:04:31 +01:00
sceptillion
d6987ee9b9
dump songs
2017-12-21 14:30:11 -08:00
Diegoisawesome
eb65458b67
Fix setvaddress params
2017-12-21 16:06:12 -06:00
Marcus Huderle
66f9d4c266
Revert initclock arg sizes
2017-12-21 16:02:42 -06:00
Marcus Huderle
173761a5a1
Port generic event script macros from pokeruby
2017-12-21 13:47:52 -06:00
DizzyEggg
54dccc8512
give batter script command names
2017-12-17 20:38:01 +01:00
DizzyEggg
44abbae60b
nerge with master, fix conflicts
2017-12-16 01:08:55 +01:00
camthesaxman
c681b482c2
convert more constants
2017-12-11 12:27:51 -06:00
DizzyEggg
d75e7ace1d
label battle stuff
2017-12-02 14:08:55 +01:00
DizzyEggg
273474d57a
give names to some battlescripts
2017-12-02 00:03:46 +01:00
DizzyEggg
646664ff29
battle setup file is decompiled
2017-12-01 21:25:13 +01:00
DizzyEggg
77a6c30bd4
make various macros
2017-11-26 21:04:00 +01:00
DizzyEggg
9886eeb5d8
fix, rename, label battle labels and battlescripts
2017-11-26 13:26:58 +01:00
DizzyEggg
cc572f7c00
clear battle code and battlescripts
2017-11-26 11:55:17 +01:00
DizzyEggg
938d346b6d
fixes and labels
2017-11-26 01:19:57 +01:00
DizzyEggg
847bfa1540
add more battlescript macros
2017-11-25 21:32:17 +01:00
DizzyEggg
fe658cc2fd
create setword macro
2017-11-25 21:11:20 +01:00
DizzyEggg
9151a6d094
dump battlescripts, rename battlescripts
2017-11-25 18:42:31 +01:00
Diegoisawesome
2e40384fa2
Extract baseroms from event_scripts
2017-11-10 18:12:18 -06:00
Diegoisawesome
de8a058714
Extract more baseroms from maps
2017-11-10 02:52:05 -06:00
Diegoisawesome
29079c4b99
Dump numerous baseroms, begin moving data to proper files
2017-11-10 01:49:12 -06:00
Diegoisawesome
49c88e6343
Merge branch 'master' of github.com:pret/pokeemerald into dump_maps
2017-10-27 02:02:36 -05:00
Diegoisawesome
431e737453
Final predump fixes
2017-10-27 00:26:34 -05:00
Diegoisawesome
7827feaa2f
Final fixes before dump
2017-10-26 18:03:19 -05:00
Diegoisawesome
32bf0849d2
Test
2017-10-24 14:35:06 -05:00
Diegoisawesome
17303d963e
More prep
2017-10-24 00:11:26 -05:00
Diegoisawesome
26f9776f6f
Fix some stuff
2017-10-23 22:18:35 -05:00
Diegoisawesome
c23a633a44
Prepare for dumping
2017-10-23 21:18:49 -05:00
PikalaxALT
70eaf5d1be
port def_special
2017-10-14 16:28:22 -04:00
Diegoisawesome
6f230848f6
Add window_template_terminator macro
2017-09-25 20:24:14 -05:00
YamaArashi
a793e62d83
.s -> .inc
2016-11-01 08:29:13 -07:00
YamaArashi
6874afafe5
contest AI
2016-09-03 15:27:28 -07:00
YamaArashi
92fa2f05f4
update pokedex entries for preproc
2016-09-02 22:10:43 -07:00
YamaArashi
7bef2a2783
convert comments (; -> @)
2016-09-02 19:51:16 -07:00
YamaArashi
f7a92b9a95
string ref charmap consts and field effect script macros
2015-11-24 18:04:56 -08:00
YamaArashi
832b0b525f
wild pokemon data
...
- Thanks to Sanqui for many Ruby/Sapphire names. https://github.com/Sanqui/romhacking/blob/master/pokemon/location-area-names
2015-10-25 22:56:06 -07:00
yenatch
316be8337a
truncate nonexistent command macros
2015-10-20 10:21:48 -07:00
yenatch
cd857e0e84
fix a broken comment and a repeated command name
2015-10-20 09:55:59 -07:00
yenatch
8fb91c74b2
add event script macros
2015-10-19 09:42:57 -07:00