crater-git
940f9f1726
Moved branch defs to config.h, now only for compat
2022-08-24 16:10:32 -04:00
DizzyEggg
e3ab439ec0
Fix multi wild battles
2022-08-24 21:56:24 +02:00
Blackforest92
07a07ddc8d
Update to latest master branch + allow Reveal Glass to work with Enamorus
2022-08-24 15:00:48 +07:00
Ct11217
67f473f38b
Fixed recommended issues.
...
Added additional comments.
Reordered switching ladder in ShouldSwitch() function.
Functions that can specify a specific party mon to switch into need to come first.
2022-08-23 19:49:54 -06:00
Eduardo Quezada
1f5adf93c7
Cleaned up use of configs be almost exclusively preproc functions
2022-08-23 21:00:08 -04:00
Eduardo Quezada
7c7887aa65
Moved ABILITY_NAME_LENGTH back to include/constants/global.h to keep in line with upstream pret
2022-08-23 08:25:27 -04:00
Eduardo Quezada
afcc1178b2
Merge remote-tracking branch 'pret/master' into MergedBranchUltimate
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# Conflicts:
# data/battle_ai_scripts.s
# data/battle_scripts_1.s
# include/battle_controllers.h
# include/battle_script_commands.h
# include/battle_util.h
# include/constants/battle_script_commands.h
# include/constants/global.h
# include/decompress.h
# src/battle_anim_effects_1.c
# src/battle_anim_normal.c
# src/battle_anim_poison.c
# src/battle_anim_water.c
# src/battle_arena.c
# src/battle_controller_link_opponent.c
# src/battle_controller_link_partner.c
# src/battle_controller_opponent.c
# src/battle_controller_player.c
# src/battle_controller_player_partner.c
# src/battle_controller_recorded_opponent.c
# src/battle_controller_recorded_player.c
# src/battle_controller_safari.c
# src/battle_controller_wally.c
# src/battle_gfx_sfx_util.c
# src/battle_interface.c
# src/battle_main.c
# src/battle_message.c
# src/battle_script_commands.c
# src/battle_util.c
# src/berry.c
# src/data/trainers.h
# src/decompress.c
# src/field_effect.c
# src/hall_of_fame.c
# src/overworld.c
# src/pokeball.c
# src/pokemon.c
# src/pokemon_icon.c
# src/pokemon_storage_system.c
# src/scrcmd.c
2022-08-22 20:30:45 -04:00
Eduardo Quezada
75ac960365
Introduced P_NEW_POKEMON, which will disable all Gen4+ Pokémon and Forms
2022-08-22 17:27:21 -04:00
GriffinR
898ec580ae
Merge pull request #1737 from GriffinRichards/lock-unlock
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Clean up lock/unlock anim movement
2022-08-22 01:30:33 -04:00
GriffinR
261b0ff118
Standardize judgement vs judgment spelling
2022-08-20 22:58:46 -04:00
GriffinR
9e175a1037
Merge pull request #1735 from GriffinRichards/arena-const
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Add some missing battle arena constants
2022-08-20 22:54:32 -04:00
GriffinR
1685365cd4
Merge pull request #1727 from AsparagusEduardo/pret_clean
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Cleanup from https://github.com/pret/pokefirered/pull/532
2022-08-19 21:27:55 -04:00
Blackforest92
a9d09bcd17
Merge branch 'pokemon_expansion' of https://github.com/rh-hideout/pokeemerald-expansion into Legends_Arceus_Expansion
2022-08-19 17:53:01 +07:00
Ct11217
a4b53126f6
Added AI_FLAG_ACE_POKEMON
...
When this flag is set, the trainer will have an "Ace" pokemon that will
always be sent out last.
If this flag is set, the last Pokemon in the party will be considered the
"Ace" Pokemon.
This is similar to the gym leader functionality found in Sword & Shield.
2022-08-17 18:23:12 -06:00
Eduardo Quezada
5933c42439
Synced Route 4 and 10's MapSec labels
2022-08-16 18:23:37 -04:00
GriffinR
5515e328b2
Clean up lock/unlock anim movement
2022-08-12 21:18:10 -04:00
GriffinR
cf4d05e9e7
Fix typo
2022-08-11 12:09:38 -04:00
GriffinR
63468f9fcb
Add some missing battle arena constants
2022-08-11 12:02:56 -04:00
Eduardo Quezada
1fd1870a13
Moved enum to include/pokemon.h
2022-08-08 18:40:47 -04:00
Eduardo Quezada
75d52dc762
Convert MON_DATA constants into enum to ease editing and addition of fields.
2022-08-08 18:18:17 -04:00
Eduardo Quezada
4b08a511c3
Cleanup from https://github.com/pret/pokefirered/pull/532
2022-08-07 22:40:15 -04:00
ExpoSeed
807c3fd17f
Delete item and ability defines in configs
2022-08-02 00:28:42 -05:00
ExpoSeed
49da2ee53f
Remove all the ifdefs for BATTLE_ENGINE, ITEM_EXPANSION, and POKEMON_EXPANSION
2022-08-02 00:15:55 -05:00
Eduardo Quezada
c6cdb2a281
Merge remote-tracking branch 'RHH/battle_engine' into RHH_masterMerge
2022-07-31 22:57:46 -04:00
Eduardo Quezada
9caca17064
Cleanup by syncing src/battle_script_commands.c with pokefirered
2022-07-29 09:43:16 -04:00
Greenphx9
05cbd6a906
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into 16-letter-move-names
2022-07-29 18:49:25 +10:00
LOuroboros
b9c83710c4
Sync this branch's include/constants/moves.h with the BE's
2022-07-28 11:12:28 -03:00
Eduardo Quezada
09af7422d5
Further cleaning after comparing with pokefirered
...
STAT_BUFF changed to STAT_CHANGE, as it also uses debuffs
2022-07-28 01:27:05 -04:00
Eduardo Quezada
e1c15a9cf6
Merge remote-tracking branch 'RHH/battle_engine' into RHH_masterMerge
2022-07-27 08:16:10 -04:00
LOuroboros
b59f7aed7f
Added a constant for NPC trainer name length ( #1712 )
2022-07-25 22:59:13 -04:00
LOuroboros
032b7b2ab9
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into yourAffection
2022-07-25 10:24:19 -03:00
Eduardo Quezada D'Ottone
bfb86fdc86
Config for Gen 3 faint switch mechanics
2022-07-24 14:57:47 -04:00
Eduardo Quezada
231727d02b
Merge remote-tracking branch 'RHH/pokemon_expansion' into RHH_masterMerge
...
# Conflicts:
# asm/macros/event.inc
# data/specials.inc
# include/constants/species.h
# src/data/pokemon/base_stats.h
2022-07-22 23:33:04 -04:00
Eduardo Quezada
f3bebcd12c
Merge remote-tracking branch 'RHH/battle_engine' into RHH_masterMerge
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# Conflicts:
# include/battle_anim.h
# include/global.h
# include/pokemon.h
# src/battle_message.c
# src/battle_script_commands.c
# src/data/pokemon/base_stats.h
2022-07-22 22:57:02 -04:00
ghoulslash
1260666c91
Merge pull request #1911 from AsparagusEduardo/PE_breedOverrides
...
Added Egg breeding species overrides.
2022-07-22 14:05:14 -04:00
ghoulslash
3a77b52bad
Merge pull request #2194 from AsparagusEduardo/BE_pretmerge
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Battle Engine pret merge
2022-07-22 14:00:40 -04:00
Eduardo Quezada D'Ottone
56b9a50109
Merge remote-tracking branch 'RHH/battle_engine' into BE_plusMinus
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# Conflicts:
# include/constants/battle_config.h
2022-07-21 16:28:16 -04:00
ghoulslash
49a932a892
Merge pull request #2205 from AsparagusEduardo/BE_LightThatBurnsTheSky
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Fixed Light That Burns The Sky not using the calculated damage category
2022-07-21 16:14:38 -04:00
ghoulslash
30a494f964
Merge pull request #2197 from AsparagusEduardo/BE_explosion
...
Config for Explosion halving defense
2022-07-21 16:11:32 -04:00
ghoulslash
504600c996
Merge pull request #2201 from AsparagusEduardo/BE_sturdy
...
Config for Sturdy's Gen5+ effect.
2022-07-21 16:09:01 -04:00
Eduardo Quezada D'Ottone
25397e5794
Fixed Light That Burns The Sky not using the calculated damage category
...
Also:
- Modified move defines to ease with future move expansion.
- Enabled Instruct's check for Z Moves in AI_CheckBadMove.
2022-07-21 15:13:00 -04:00
Eduardo Quezada D'Ottone
0f3fdd410a
Config for Sturdy's Gen5+ effect.
2022-07-20 13:06:41 -04:00
Eduardo Quezada D'Ottone
e14afd8957
Added Growth's Atk. raise to the its configuration, as that was also introduced in Gen 5.
2022-07-20 10:33:18 -04:00
Eduardo Quezada D'Ottone
cb34119711
Config for Charge raising Sp. Def.
2022-07-20 10:13:18 -04:00
Eduardo Quezada D'Ottone
fe63dafcc1
Merge branch 'battle_engine' into BE_pretmerge
...
# Conflicts:
# src/battle_anim_fire.c
# src/battle_controller_player.c
2022-07-20 08:50:30 -04:00
ghoulslash
2b5bb9f6e4
move gSwapDamagecategory to battle struct, use GetSplitBasedOnStats for photon geyser check
2022-07-19 18:24:53 -04:00
Eduardo Quezada D'Ottone
1cfb267b34
Config for Explosion halving defense
2022-07-18 13:10:27 -04:00
Eduardo Quezada D'Ottone
1dcbf59686
Config for Plus and Minus interaction
2022-07-18 08:11:02 -04:00
ghoulslash
6b84a9f0b3
merge w be
2022-07-17 12:40:43 -04:00
Eduardo Quezada D'Ottone
e791cf90ad
Merge tag 'pretmaster' into BE_pretmerge2
...
# Conflicts:
# data/battle_anim_scripts.s
# include/battle_anim.h
# include/battle_controllers.h
# include/battle_interface.h
# include/battle_main.h
# include/battle_setup.h
# include/constants/battle_anim.h
# include/constants/battle_string_ids.h
# src/battle_ai_switch_items.c
# src/battle_anim_fire.c
# src/battle_anim_normal.c
# src/battle_controllers.c
# src/battle_dome.c
# src/battle_gfx_sfx_util.c
# src/battle_interface.c
# src/battle_message.c
# src/battle_script_commands.c
# src/battle_util.c
# src/pokemon.c
2022-07-15 12:58:46 -04:00