kittenchilly
c3e31af5f3
Ultra burst trigger
2023-08-09 22:12:26 -05:00
Eduardo Quezada
f94efa94e1
Merge branch 'RHH/master' into RHH/upcoming
2023-08-02 01:18:07 -04:00
DizzyEggg
5eec3b2fc3
fix various issues with primal weather blocking water/fire type moves ( #3138 )
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* fix various issues with primal weather blocking water/fire type moves
* forgot to change return to effect=1
* fix bugs
2023-07-30 10:50:51 -04:00
Eduardo Quezada
47cea526ec
Merge branch 'RHH/master' into RHH/upcoming
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# Conflicts:
# src/battle_util.c
2023-07-19 23:22:07 -04:00
DizzyEggg
1f1d24b3e4
Fix Primal Reversion not activating when switching in after fainting ( #3141 )
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* Fixed Primal Reversion not activating when switching in after a fainting
* add tests for primal reversion
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
2023-07-16 12:26:54 +01:00
Eduardo Quezada
2c4a9b754d
Merge branch 'RHH/master' into RHH/upcoming
2023-06-30 16:14:57 -04:00
Alex
20099274d8
Fix Clear Amulet visual bug + Tests ( #3074 )
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* Fix Clear Amulet visual bug + Tests
TODO Tests, additional tests + Triple Kick pp bug
* Wonder Guard message, switch instead of if, misalignments
2023-06-28 12:26:03 -04:00
LOuroboros
2bf88502a7
More corrections
2023-06-19 04:18:53 -03:00
LOuroboros
313f522622
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into gen_9_move_effects_batch2
2023-06-13 05:44:37 -03:00
AgustinGDLV
785b100693
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into castform_fix
2023-05-16 16:29:38 -07:00
AgustinGDLV
0c182345bf
reworked weather form reversion + added more tests
2023-05-16 16:24:25 -07:00
Salem
fe5e59c910
Merge branch 'upcoming' into RHH/content/gen9SnowWeather
2023-05-07 17:27:58 +02:00
AgustinGDLV
a5f28afe42
fixed Forecast and Flower Gift
2023-05-04 17:04:54 -07:00
CallmeEchoo
eb5b81684c
refactored snow into damaging weather
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this is necessary for ice body to properly work.
doesnt actually do any damage
2023-05-05 01:38:12 +02:00
CallmeEchoo
76721b16f8
add snow weather
2023-05-02 16:25:26 +02:00
ghoulslash
445e9c4b8b
merge w upcoming
2023-05-01 12:05:07 -04:00
ghoulslash
8cce130643
Add Frostbite status ( #2942 )
2023-05-01 09:45:47 -04:00
Bassoonian
c279830892
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into formbattlechangecontribution
2023-04-27 10:50:32 +02:00
Salem
78c4d07b23
Add Berserk Gene Item ( #2893 )
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Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-04-25 15:03:57 -04:00
Bassoonian
f13c39d784
Thawing out for frostbite
2023-04-23 21:20:23 +02:00
Bassoonian
13f6acf9a1
General mechanics
2023-04-23 19:20:48 +02:00
Bassoonian
a561c6da6a
Add config to Frostbite & allow it to be inflicted
2023-04-22 23:14:49 +02:00
Bassoonian
f50bfb3770
Frostbite hurts at the end of the turn and halves SpA
2023-04-22 18:47:36 +02:00
LOuroboros
43a5aa09ef
Corrections
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-Optimized BattleScript_EffectTakeHeart
-Updated the checks for EFFECT_JUNGLE_HEALING and EFFECT_TAKE_HEART in AI_CheckBadMove
-Updated the code for MOVE_EFFECT_TRIPLE_ARROWS inside SetMoveEffect
2023-04-18 07:34:05 -03:00
ghoulslash
afc4b4cdee
add mirror herb
2023-03-28 15:07:37 -04:00
LOuroboros
ed9e860400
Post cherrypick corrections and improvements
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-Made BattleScript_EffectTakeHeart use modifybattlerstatstage
-Optimized usage of BattleScript_EffectInfernalParade
-Tweaked the way in which Triple Arrows' increased crit. hit chance is handled
-Optimized syntax for case MOVE_EFFECT_TRIPLE_ARROWS in SetMoveEffect
-Optimized case EFFECT_INFERNAL_PARADE in CalcMoveBasePower
-Infernal Parade is not known to interact with Comatose, so Eduardo and I will extrapolate that here
-Added AI conditionals for some of the effects
-Made Triage notice Jungle Healing and moves that use its effect
2023-03-28 10:08:52 -03:00
AgustinGDLV
2017bee3f8
fixed Castform + Cherrim
2023-03-27 11:35:23 -07:00
LOuroboros
1595a66559
Implemented Triple Arrows' effect
2023-03-26 20:04:36 -03:00
LOuroboros
7ce5c5fc66
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into gen_9_move_effects_batch1
2023-03-23 06:27:09 -03:00
LOuroboros
aefd318945
Applied review suggestions and expanded usage of activateAfterFaint in Cmd_setmoveeffect
2023-03-14 11:43:52 -03:00
DizzyEggg
a04046dbb6
Add tests for Defog and fix Defog battle strings ( #2737 )
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* start working on defog tests
* defog tests + improve terrain end battlescripts
* newline
2023-03-06 20:35:08 +01:00
LOuroboros
23673c2e9d
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into gen_9_move_effects_batch1
2023-03-01 03:57:00 -03:00
DizzyEggg
3338a6b786
add messages for stockpile effects wear off
2023-02-27 12:31:29 +01:00
AgustinGDLV
e537be76ea
Z-moves bypass protection ( #2730 )
2023-02-27 09:17:07 +01:00
DizzyEggg
44d2cc7232
Fix bugs related to Trainer Slide messages ( #2699 )
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* start working on trainer slides
* use cmd->nextInstr
2023-02-27 09:11:25 +01:00
DizzyEggg
dc83708443
Remove unused script BattleScript_TargetAbilityStatRaiseOnMoveEnd
2023-02-22 22:51:59 +01:00
DizzyEggg
e0b76e98ff
Add MOVE_SHELL_TRAP Effect ( #2716 )
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* implemented Shell Trap
Co-authored-by: AgustinGDLV <agustingomezdelavega@gmail.com>
2023-02-22 13:55:34 +00:00
Martin Griffin
afe09e9653
Test Dragon Tail
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Remove the "But it failed!" message if the foe cannot be switched.
2023-02-21 10:43:57 +00:00
DizzyEggg
53180ebf87
Update Healing wish to gen5 / gen8 mechanics ( #2708 )
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* Updated Healing Wish and added config
* Fixed Lunar Dance message
Co-authored-by: AgustinGDLV <agustingomezdelavega@gmail.com>
Co-authored-by: AgustinGDLV <103095241+AgustinGDLV@users.noreply.github.com>
Co-authored-by: Martin Griffin <martinrgriffin@gmail.com>
2023-02-20 11:25:43 +00:00
DizzyEggg
0dc5e1e685
aftermath damp pop-ups and string
2023-02-07 13:01:56 +01:00
LOuroboros
4b5a6e2328
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into gen_9_move_effects_batch1
2023-02-01 20:18:56 -03:00
LOuroboros
bdcc84f019
Updated the implementation
2023-01-09 15:18:22 -03:00
LOuroboros
dccceb9689
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into iceFaceRedux
2023-01-09 14:59:41 -03:00
LOuroboros
72566e6323
Turned Stone Axe's and Ceaseless Edge's effects into MOVE_EFFECTs
2023-01-05 03:02:56 -03:00
LOuroboros
d0f5653f5e
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into mimicry
2023-01-02 19:00:41 -03:00
LOuroboros
f2e63a2e41
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into iceFaceRedux
2022-12-31 03:33:42 -03:00
LOuroboros
0ef148dfbb
Applied more corrections
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-Removed BattleScript_WindRiderActivatesEnd2
-Tweaked the condition of Wind Power in AbilityBattleEffects
-Renamed ApplySupremeOverlordModifier to GetSupremeOverlordModifier
2022-12-28 08:50:15 -03:00
LOuroboros
a56cfd1aa7
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dev_gen9_abilities
2022-12-12 19:55:48 -03:00
ghoulslash
340278c83b
Merge pull request #2452 from LOuroboros/intimidate
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Optimized Intimidate's code
2022-12-11 22:04:16 -05:00
LOuroboros
0d1f9d9613
Reimplemented Mimicry
2022-12-09 20:46:18 -03:00