Bassoonian
b1f75569a1
Merge branch 'upcoming' into rhhupcomingdev
2023-04-25 19:50:26 +02:00
Bassoonian
2aa4d2da38
Fix Ice Heal message
2023-04-25 19:38:47 +02:00
ghoulslash
868838a87d
Add thunder cage case to trap anim IDs ( #2941 )
2023-04-24 14:35:42 -04:00
LOuroboros
a128192bfe
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into trainerSlideMsgUpdate
2023-04-24 09:36:09 -03:00
LOuroboros
330e85ba64
Updates
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-Undeclared size for certain trainer slide-in variables at struct BattleStruct for reasons.
-Added a BattlerHPPercentage function to make HP threshold checks in ShouldDoTrainerSlide a bit more readable.
2023-04-24 09:34:11 -03:00
Bassoonian
a2bc21d902
Update battle_ai_util.h
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Co-Authored-By: Salem <65783283+callmeechoo@users.noreply.github.com>
2023-04-24 14:05:35 +02:00
Bassoonian
f13c39d784
Thawing out for frostbite
2023-04-23 21:20:23 +02:00
Bassoonian
0b8d148c26
Let AI take Frostbite into account
2023-04-23 20:53:51 +02:00
Bassoonian
13f6acf9a1
General mechanics
2023-04-23 19:20:48 +02:00
ghoulslash
909a20c27a
Reset battle vars and flags after player whites out ( #2875 )
2023-04-23 08:42:52 -04:00
ghoulslash
594bc831d6
Adds define B_RESTORE_HELD_BATTLE_ITEMS
following Gen9 ( #2932 )
2023-04-23 08:26:51 -04:00
Bassoonian
a561c6da6a
Add config to Frostbite & allow it to be inflicted
2023-04-22 23:14:49 +02:00
Bassoonian
9c9a1fb831
Allow for healing with items
2023-04-22 19:18:10 +02:00
Bassoonian
f50bfb3770
Frostbite hurts at the end of the turn and halves SpA
2023-04-22 18:47:36 +02:00
Bassoonian
623e7c5f25
Add Frostbite status
2023-04-22 18:23:08 +02:00
citrusbolt
6c7f5881e4
Add two EV-related configs ( #2825 )
2023-04-20 10:05:32 -04:00
Alex
3aec63b8cf
new define to restore items after battle
2023-04-20 15:08:42 +02:00
psf
d3fed5639b
Added config to enable NEW_ROCKS_PARTICLE ( #2929 )
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Co-authored-by: LOuroboros <lunosouroboros@gmail.com>
2023-04-19 18:54:57 -04:00
Bassoonian
52ce399240
Fix TM reusability shortcomings ( #2930 )
2023-04-19 11:01:00 -04:00
Bassoonian
d5b36c7c60
Reusable TMs ( #2903 )
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* Reusable TMs
* Forgot about Gen9 making TMs expendable again
* Change importance check based on Alex's suggestion
* Prevent items with importance from being bought more than once
* Change importance check to ghoul's suggestion
* Update include/config/item.h
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
---------
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-04-18 19:52:20 -04:00
Alex
76d0d8a94e
Fix battle message strings for stats ( #2927 )
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* Fix battle message strings for stats
2023-04-18 22:02:51 +01:00
AgustinGDLV
2eabcea86e
Battle Item Refactor ( #2902 )
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* items that can be used in battle now use battlescripts
* removed ExecuteTableBasedItemEffect_
* taught AI how to use items, removed AI_itemtype/flag
* X-Items store stages raised in holdEffectParam
* USE_ITEM in tests
2023-04-14 19:25:50 +01:00
Eduardo Quezada
7c29a24110
Merge remote-tracking branch 'pret/master' into RHH/pr/sync/pretsync20230413
2023-04-13 17:05:48 -04:00
AgustinGDLV
86242c1c70
MOVE_REVIVAL_BLESSING Effect ( #2883 )
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* implemented Revival Blessing
2023-04-12 01:14:25 +01:00
ghoulslash
e3ca217d64
rename IsBattlerAIControlled
2023-04-10 11:36:17 -04:00
ghoulslash
5f4bfd9bb4
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into be/aiflag
2023-04-10 09:48:49 -04:00
Jaizu
0f958806ea
Remove unused battle funcs
2023-04-10 14:39:14 +02:00
aaghaht
bd54c70020
Add PLA evo items
2023-04-10 10:47:31 +05:30
Eduardo Quezada D'Ottone
5c1efe9419
RandomElement for structured RNG ( #2868 )
2023-04-09 21:20:04 -04:00
Eduardo Quezada D'Ottone
1094861667
Modify "FillPartnerParty" to work with "Everything Customized" ( #2889 )
2023-04-08 13:02:47 -04:00
ghoulslash
ff2afb0eec
Fixed Comatose AI checks ( #2866 )
2023-04-07 09:27:28 -04:00
ghoulslash
c3e9f4b571
Added B_DOUBLE_WILD_REQUIRE_2_MONS to use of B_DOUBLE_WILD_CHANCE even when there is only one Pokémon in the party ( #2878 )
2023-04-07 09:26:22 -04:00
psf
59dfc7c3ad
Update include/config/battle.h
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Took suggestions from https://github.com/rh-hideout/pokeemerald-expansion/pull/2875#discussion_r1160574308
Co-authored-by: LOuroboros <lunosouroboros@gmail.com>
2023-04-07 06:07:12 -07:00
Alex
bd4736cc97
initial commit
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test multi battle
final
remove empty line
2023-04-06 20:56:44 +02:00
Bassoonian
50b5dba655
Fix string issue as requested by Jaizu
2023-04-06 10:13:32 +02:00
Bassoonian
dfee8a4759
OW Poison configs
2023-04-06 00:26:52 +02:00
Martin Griffin
35952cf7ad
Clamp RandomPercentage to 0...100
2023-04-05 13:07:02 +01:00
psf
48f90a7155
Update explanation in include/config/battle.h
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Changed the comment in include/config/battle.h per PR comment: https://github.com/rh-hideout/pokeemerald-expansion/pull/2878#discussion_r1154322931
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-04-01 14:12:50 -07:00
PSF
24df9823e8
In response to PR discussion, added new preproc config for developers to toggle Overworld_ResetBattleFlagsAndVars
2023-03-30 06:35:38 -07:00
pkmnsnfrn
6a7466c929
Added B_DOUBLE_WILD_REQUIRE_2_MONS to allow use of B_DOUBLE_WILD_CHANCE even when there is only one Pokémon in the party
2023-03-29 11:11:07 -07:00
PSF
686d42709a
Added documentation on resetting battle flags and vars
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Added Overworld_ResetBattleFlagsAndVars to Overworld_ResetStateAfterWhiteOut
2023-03-28 15:50:58 -07:00
ghoulslash
00d695ac2b
add AI_FLAG_OMNISCIENT
2023-03-28 10:38:48 -04:00
Martin Griffin
7b306b6147
RandomElement for structured RNG
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Converts Tri Attack and Dire Claw to use structured RNG.
2023-03-27 18:50:18 +01:00
Eduardo Quezada
0b8285737a
Fixed Comatose AI checks
2023-03-27 09:19:48 -03:00
ghoulslash
6574e01e73
Gen. 9 Move Effects, 1st batch ( #2534 )
2023-03-26 16:20:47 -04:00
ghoulslash
dc9f0b5107
Implement Customizable NPC Trainer Parties ( #2733 )
2023-03-26 09:32:51 -04:00
ghoulslash
5d71afd1c0
Add Gen IX items ( #2838 )
2023-03-26 07:29:14 -04:00
sbird
aea5d79aa2
[trainer_parties] implement fully customizable npc trainer parties
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fix nature related bug, fix hash generation, add tests
2023-03-25 20:00:04 +01:00
Philipp AUER
4928911cd0
Speed up PASSES_RANDOMLY via structured RNG ( #2720 )
2023-03-24 15:16:29 +01:00
ghoulslash
dca6182ed2
remove assist array from battle struct ( #2816 )
2023-03-24 09:23:49 -04:00