ghoulslash
4382420dd2
merge with be
2021-10-06 13:32:59 -04:00
GriffinR
6e62c057f5
Document remaining symbols in pokemon.c
2021-10-02 23:48:12 -04:00
ghoulslash
761006a164
merge with be
2021-09-26 19:19:32 -04:00
ghoulslash
2f69748e0d
merge with be
2021-09-23 14:38:01 -04:00
ghoulslash
768598b154
fix bad merge
2021-09-23 12:22:36 -04:00
ghoulslash
33972b5493
merge with be
2021-09-23 12:04:13 -04:00
BuffelSaft
530998c4b7
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike
2021-09-23 16:41:35 +12:00
BuffelSaft
2f03ac31b9
Multihit refactor and Parental Bond
...
Port multihit system from the CFRU, implement Parental Bond, refactor certain moves as required and implement all remaining multi hit moves except Dragon Darts.
2021-09-23 14:31:21 +12:00
ghoulslash
d738297f24
merge with be
2021-09-22 16:26:09 -04:00
ghoulslash
3559a1b8e6
fix prankster + magic coat
2021-09-22 16:09:23 -04:00
ghoulslash
1309eea8ec
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen8_move_effects
2021-09-22 09:43:48 -04:00
Eduardo Quezada D'Ottone
287ffff2e2
Merge branch 'battle_engine' into burmy-form-change
2021-09-21 22:34:37 -03:00
ghoulslash
0ea6c65b83
merge with be
2021-09-17 09:10:09 -04:00
ghoulslash
b916d7991c
merge with be
2021-09-16 21:52:29 -04:00
ghoulslash
af8d86f0c9
merge with be
2021-09-16 13:33:35 -04:00
ghoulslash
9d8672e3df
merge with be
2021-09-16 13:12:59 -04:00
ghoulslash
f61d516aad
some syntax/format fixes
2021-09-15 17:15:50 -04:00
ghoulslash
aa475ab300
merge with be
2021-09-15 16:42:23 -04:00
ghoulslash
55c3e152cf
replace some BufferStatChange, fix room service and terrain seeds
2021-09-14 15:07:15 -04:00
ghoulslash
60713a8f2d
fix room service activation msg, stat target
2021-09-14 12:50:36 -04:00
ghoulslash
c7a587913b
replace statStages checks with CompareStat
2021-09-03 13:13:02 -04:00
ghoulslash
93e2e09148
fix terrain seeds. create generic CompareStat function
2021-09-03 12:17:38 -04:00
ghoulslash
6ce1227447
fix throat spray bugs. move shell bell, throat spray etc to life orb moveend case
2021-09-03 11:05:11 -04:00
ExpoSeed
5a5c257f68
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves
2021-09-02 21:43:20 -05:00
ghoulslash
7c53214dad
merge with be
2021-09-02 15:33:42 -04:00
ExpoSeed
0f99d9d4c6
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves
2021-08-30 13:26:40 -05:00
ghoulslash
a2d885c0d4
merge with be
2021-08-12 14:48:58 -06:00
ghoulslash
c7c0fbc296
merge with be, make AI CanBeStatused functions separate from general util ones
2021-08-12 13:37:53 -06:00
ghoulslash
d218322b2c
merge with be
2021-08-12 01:26:13 -04:00
BuffelSaft
f0cb6190e0
Implement Burmy form change
...
Burmy changes form based on where it last battled.
2021-08-07 20:56:10 +12:00
ghoulslash
4ca6d76160
add bug bite
2021-07-25 14:55:52 -06:00
ghoulslash
a37d4c3da9
merge with be, give life dew jungle healing effect
2021-07-25 08:22:05 -06:00
ghoulslash
e6a2d2226f
Merge pull request #1540 from DizzyEggg/rage_powder
...
Rage powder updated to gen6
2021-07-24 07:15:58 -06:00
ghoulslash
45d4cee243
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into last_ball
2021-07-18 11:11:03 -06:00
BuffelSaft
90fdb74ccb
Remove UndoFormChangeOnSwitch
...
Handle switching out Mimikyu Busted in UndoFormChange.
2021-07-16 17:56:53 +12:00
BuffelSaft
63faa6e3a9
Fix Disguise reverting on switch out
...
Make Mimikyu's disguise stay busted when it's switched out.
2021-07-11 14:15:24 +12:00
ghoulslash
c06029bc72
add last used ball
2021-06-25 13:37:59 -06:00
BuffelSaft
e6a8faec1e
Fix thawing moves
...
Replace IsThawingMove with a move flag and add a check for it to CANCELLER_FROZEN. This makes thawing moves actually thaw the user.
2021-06-10 23:48:18 +12:00
DizzyEggg
f27dcab784
Rage powder has powder moves qualities when forcing a target
2021-06-10 12:55:05 +02:00
ghoulslash
c356ffaed4
merge with be. fix null ptr check in GetBattleMoveSplit
2021-05-24 10:46:53 -06:00
ghoulslash
5840b1f0ed
utility umbrella effect
2021-05-24 09:52:45 -06:00
ghoulslash
c3e28e9b1a
merge with be
2021-05-23 12:22:52 -06:00
ghoulslash
d89e2c1775
merge with be
2021-04-02 08:55:54 -06:00
ghoulslash
a595b213b4
merge with be
2021-03-28 17:29:22 -06:00
ultima-soul
5bab9474dc
Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
2021-03-22 23:08:19 -07:00
Evan
2ccdf1d89e
merge with be. magic guard checks
2021-03-03 09:21:06 -07:00
Evan
b130396c0e
merge with be
2021-03-01 17:05:10 -07:00
Evan
0664daf384
fix some post-merge errors
2021-02-12 11:02:10 -07:00
GriffinR
4eca05ccf5
Document remainder of battle_controllers.c
2021-01-22 02:48:22 -05:00
Evan
c2dfc571b2
misty terrain blocks confusion
2021-01-16 12:21:04 -07:00
Evan
10b1d33d13
handle battler being affected by terrain
2021-01-16 12:05:51 -07:00
Evan
9e29d303ec
electric and misty terrain preventions
2021-01-16 11:40:02 -07:00
Evan
5eb49722c0
add red card effect
2021-01-07 19:33:39 -07:00
Evan
bf644f23a7
add heavy duty boots
2021-01-06 20:53:48 -07:00
Evan
7fffe23e63
add terrain seeds
2021-01-06 20:22:05 -07:00
Evan
f2e486eb0d
custap berry effect, custap/quick claw activation message
2021-01-06 09:37:31 -07:00
Evan
67fefd0261
var terrain, surge fixes
2020-12-13 19:42:48 -07:00
Evan
ac332d5e98
check bad move
2020-12-13 15:02:21 -07:00
Evan
34dd11448b
sticky barb transfer + pickpocket combo, fix CanBattlerGetOrLoseItem
2020-12-09 10:28:18 -07:00
Evan
39cbc21925
fix trainer theft, update config option
2020-12-03 08:42:12 -05:00
Evan
2bfc7ea9b1
merge upstream
2020-12-01 15:42:04 -05:00
Evan
9755923cc3
light that burns the sky split, fix electric z move anims
2020-12-01 14:44:45 -05:00
Evan
348d70b309
z move indicator and some data
2020-11-26 15:56:18 -05:00
ultima-soul
e32659d4bb
Merge branch 'battle_engine' into ability_expansion and add Gen 8 DLC abilities.
2020-11-16 13:50:26 -08:00
Evan
66152538ec
add back accidentally deleted item theft battle type checks
2020-11-13 13:42:49 -07:00
Evan
435f928aa4
opponent trainer theft config option. Clean up code a bit
2020-11-13 11:00:44 -07:00
Evan
64bcac4589
move pickpocket to back of moveend sequence
2020-11-12 23:30:00 -07:00
Eduardo Quezada D'Ottone
09a5d6c722
Implemented Wish Mega Evolution
2020-11-07 10:13:32 -03:00
Eduardo Quezada
d596fa7e12
Merge remote-tracking branch 'RHH/battle_engine' into PR-MoveSplitOption
...
# Conflicts:
# include/battle_util.h
# include/constants/battle_config.h
# src/battle_util.c
2020-10-23 21:49:59 -03:00
LOuroboros
682d29b088
Removed the static variable from the ShouldGetStatBadgeBoost function
2020-10-21 15:30:20 -03:00
LOuroboros
4794c63066
Reincorporated badge based stat boosts
2020-10-21 12:57:57 -03:00
Eduardo Quezada
0d39b29691
Option to use Gen 3 Physical/Special split.
2020-10-15 00:16:50 -03:00
ExpoSeed
9e2c8a95c1
Sync bev2 with pret
2020-10-11 01:01:47 -05:00
PokeCodec
e84da39d8a
Match BattleIntroOpponent1SendsOutMonAnimation
2020-09-08 18:54:51 -04:00
DizzyEggg
f70a9ce153
Merge with master
2020-08-27 12:01:28 +02:00
ExpoSeed
b401e2eb86
Fix naming style of function
2020-07-27 21:22:16 -05:00
ExpoSeed
71dc5edf2e
Document some battle_util.c
2020-07-27 17:10:42 -05:00
ultima-soul
9ee5db6a96
Expand ability ids to u16. Thanks to ghoulslash for some assistance!
2020-05-18 14:54:12 -07:00
DizzyEggg
36b52eb063
Shed Shell
2020-04-28 11:14:20 +02:00
DizzyEggg
c01ed5325c
Poison Touch fix
2020-04-19 14:43:54 +02:00
DizzyEggg
cb5b673f8a
Big Root and STRENGTH Sap
2020-04-13 15:00:17 +02:00
DizzyEggg
14bc2f65f3
Fix AI trying to switch when it can't, also ghosts can escape
2020-02-08 14:20:02 +01:00
DizzyEggg
39e3b0b740
Form changes layout and Stance Change Aegi
2019-12-31 19:11:53 +01:00
Nephrite
0343f63eda
Dancer
...
Implemented Dancer and all relevant code for interacting with abilities, certain moves, etc
2019-12-07 10:19:01 +00:00
GriffinR
73b96fe145
Rename CONTACT macros to ON_DAMAGE
2019-09-27 12:27:36 -04:00
GriffinR
bb236b490d
Update BS constants for Cmd rename
2019-09-15 17:58:12 -04:00
DizzyEggg
f979987c2f
Fix Intimidate and Trace on new switch in system
2019-08-30 12:25:21 +02:00
DizzyEggg
91b364e8d6
Ai use most powerful move smarrter
2019-08-27 18:29:34 +02:00
DizzyEggg
c9de753ecc
Illusion
2019-08-08 13:06:55 +02:00
DizzyEggg
c80861d85e
Add hopefully support for Cherrim
2019-06-15 14:46:35 +02:00
DizzyEggg
e1ea4b62e9
Natural Gift
2019-05-20 12:03:00 +02:00
DizzyEggg
d027bb0d7a
Life Flame toxic orbs
2019-05-10 11:03:33 +02:00
DizzyEggg
875b413a09
Various battle target items
2019-05-09 20:31:58 +02:00
DizzyEggg
d39b5f6d26
Fix messing with move result flags when not needed
2019-04-02 00:14:01 +02:00
DizzyEggg
b12334c88b
Remove cases from ABE, add functionality of Flower Veil
2019-03-31 21:38:58 +02:00
DizzyEggg
7a8f524bc5
Proper Roar handling in double battles
2019-03-06 12:09:34 +01:00
DizzyEggg
fddb5159b4
Merge with master
2019-03-05 21:46:45 +01:00
Phlosioneer
4ea5e85bed
Fix typos
...
This is an updated version of #554 , since it hasn't been updated in two
weeks.
2019-03-03 09:31:47 -06:00
DizzyEggg
7bc4a3b3f7
Merge with master
2019-01-29 22:12:53 +01:00
Marcus Huderle
e81838dba3
Misc. documentation and move some data into .c files
2019-01-29 14:36:02 -06:00
DizzyEggg
bd817d70d6
Refactor battle intro, allow to speed it up
2018-12-23 18:47:00 +01:00
DizzyEggg
6ae949e360
Psychic Terrain blocks priority moves
2018-12-01 11:35:49 +01:00
DizzyEggg
162c83fcff
Bestow
2018-09-30 12:27:51 +02:00
DizzyEggg
ada76cbe4f
Synchronoise and Smack Down
2018-09-29 15:43:56 +02:00
DizzyEggg
602c1322e4
almost full support for link battles mega evolution
2018-09-20 11:23:12 +02:00
DizzyEggg
2042788fdc
Mega Evolution done except sprites.
2018-09-16 21:08:49 +02:00
DizzyEggg
55f21c1776
Mega Evolution support is mostly done.
2018-09-16 18:55:32 +02:00
DizzyEggg
f9af3bec9b
merge with master
2018-09-02 00:07:19 +02:00
DizzyEggg
44ba432dad
Label various battle scripts
2018-09-01 20:00:13 +02:00
DizzyEggg
674d35861c
Couple bug fixes
2018-08-11 12:16:00 +02:00
DizzyEggg
d6537c811b
Battle code enums in case switches
2018-08-03 00:13:44 +02:00
DizzyEggg
9088c0bdb5
Introduce battle config; Snow Warning Done.
2018-07-27 23:40:10 +02:00
DizzyEggg
f8b1f0a45c
Stealth Rock and Toxic Spikes
2018-07-24 21:47:00 +02:00
DizzyEggg
51dc76c7e8
Captivate and new accuracy calc
2018-07-22 15:08:32 +02:00
DizzyEggg
382f640809
Start Side/Field end turn
2018-07-21 12:10:08 +02:00
DizzyEggg
f3be5ad22d
Do new battler end turn effects.
2018-07-18 22:07:48 +02:00
DizzyEggg
9c7db9f45e
New AI damage and type functions
2018-07-15 12:39:07 +02:00
DizzyEggg
5a38bb61db
Basic damage calc is ready.
2018-07-14 22:56:03 +02:00
DizzyEggg
c00fa14b66
Create template of new dmg calc
2018-07-14 19:29:25 +02:00
DizzyEggg
939127bfff
Important battle util functions
2018-07-14 16:41:14 +02:00
DizzyEggg
b24427f3bf
Introduce Field Statuses
2018-07-14 13:17:10 +02:00
DizzyEggg
d2e47323fe
document frontier related
2018-07-01 11:15:42 +02:00
DizzyEggg
caa36b530a
label and document battle windows
2018-06-17 16:48:58 +02:00
DizzyEggg
b846015343
more battle files cleaning
2018-03-01 00:59:52 +01:00
DizzyEggg
96290f4ee3
pokemon and battle constants
2018-02-08 11:17:41 +01:00
camthesaxman
6a4967689e
more renaming
2018-02-06 13:48:02 -06:00
DizzyEggg
d75e7ace1d
label battle stuff
2017-12-02 14:08:55 +01:00
DizzyEggg
20d158cf4a
start decompiling emitters
2017-10-13 19:46:27 +02:00
DizzyEggg
3cc20c7c3f
battle 2 is done
2017-10-06 17:06:45 +02:00