Commit Graph

1354 Commits

Author SHA1 Message Date
DizzyEggg
d22c2110de Decompile mossdeep hym 2018-11-19 17:16:01 +01:00
Marcus Huderle
72f0a079a9 Decompile all of battle_anim_utility_funcs 2018-11-19 09:37:25 -06:00
DizzyEggg
27ee7d567e fix merge conflict and use EVENT_OBJECT_TEMPLATES_COUNT 2018-11-18 20:19:10 +01:00
Diegoisawesome
0bbe03f170
Merge pull request #388 from DizzyEggg/clean_savve
Clean up save related files
2018-11-18 13:13:56 -06:00
DizzyEggg
1b0cfb0757 Party Size and Num Stats 2018-11-18 20:00:36 +01:00
DizzyEggg
7ce3473b0e Clean up save related files 2018-11-18 19:37:18 +01:00
DizzyEggg
4e37723288 Document Battle Pyramid 2018-11-18 17:52:22 +01:00
DizzyEggg
eb66b60f38 Begin battle pyramid 2018-11-17 15:30:34 +01:00
Diegoisawesome
032dd251e6
Merge pull request #383 from garakmon/createsprite
Update createsprite macro and rename BANK to BATTLER
2018-11-15 14:45:13 -06:00
Slawter666
6fcf878e2f Tidy up header files 2018-11-13 22:28:46 +00:00
garak
c6833c903c remove extra macro and shorten names 2018-11-13 16:19:52 -05:00
garak
269aebaca7 update createsprite macro and rename BANK to BATTLER 2018-11-13 15:35:46 -05:00
Slawter666
1d46507110 Move field effects enum to defines 2018-11-13 14:19:04 +00:00
DizzyEggg
b5ea69cf74 Fix conflicts 2018-11-12 19:22:23 +01:00
DizzyEggg
69683f9572 Decompile Battle Palace 2018-11-12 15:41:19 +01:00
Slawter666
1b895ff52c Merge branch 'master' of https://github.com/pret/pokeemerald into synchronise 2018-11-12 14:14:50 +00:00
DizzyEggg
d5abd7b696 Document Battle Pie 2018-11-12 14:36:31 +01:00
DizzyEggg
3b3cffac44 Decompile battle pike 2018-11-12 14:07:31 +01:00
DizzyEggg
4fb463377c Start battle pike 2018-11-12 00:46:02 +01:00
DizzyEggg
a4235c9ff8 Document battle arena 2018-11-11 18:33:16 +01:00
DizzyEggg
81410fee17 Factory done 2018-11-11 16:44:27 +01:00
Diegoisawesome
9f50ba1ce3 Fix incorrect compressed types, part 2 2018-11-07 12:35:31 -06:00
Diegoisawesome
18839a4872 Merge remote-tracking branch 'pret/master' into script_menu 2018-11-06 20:20:56 -06:00
Diegoisawesome
054a015c95 Finish decompiling/porting script_menu 2018-11-06 20:13:40 -06:00
Slawter666
15117a8d09 Remove redundancy in berry.c 2018-11-06 23:15:57 +00:00
Diegoisawesome
9afe7a896e Merge remote-tracking branch 'pret/master' into render_text 2018-11-06 11:40:17 -06:00
Diegoisawesome
43a8534fce Merge remote-tracking branch 'origin/master' into render_text 2018-11-06 11:33:21 -06:00
Diegoisawesome
f8d337e491 Finish cleaning up text.c 2018-11-06 11:30:21 -06:00
Diegoisawesome
6d38431c33 Begin cleaning text.c 2018-11-06 10:44:48 -06:00
DizzyEggg
258ec3162f frontier util review changes 2018-11-05 22:13:59 +01:00
Diegoisawesome
7dd4ed7060 r5/r6 swap on sub_80E2578 2018-11-05 14:45:54 -06:00
DizzyEggg
487a6c2b2c this file is 2018-11-05 21:42:12 +01:00
DizzyEggg
6d0d69f3a5 Match Render Text 2018-11-04 23:09:10 +01:00
DizzyEggg
0bb51037d7 Finish frontier util 2018-11-01 21:31:10 +01:00
DizzyEggg
37d742cbd8 Document recorded battle 2018-11-01 15:06:50 +01:00
Diegoisawesome
645830624d Continue script_menu.c 2018-10-31 23:03:41 -05:00
DizzyEggg
7de1c4bd14 Make frontier util compile 2018-10-30 22:17:03 +01:00
DizzyEggg
90ef269426 Merge branch 'master' into battle_frontier_2 2018-10-30 21:48:18 +01:00
DizzyEggg
0da7d7e6ae why is this function so hard to match 2018-10-30 21:45:26 +01:00
Diegoisawesome
9adbb5d871
Merge pull request #375 from garakmon/animation-test-temp
Back animation names
2018-10-30 12:00:37 -05:00
Diegoisawesome
2837859bdb
Merge pull request #373 from garakmon/battle-anim
Split battle_anim_80FE840 and move data to C
2018-10-30 11:53:05 -05:00
garak
3cb7a33f42 label back animations 2018-10-30 12:37:53 -04:00
Diegoisawesome
c8ef69a00d
Merge pull request #372 from garakmon/sprite-tags
Synchronize sprite tags
2018-10-30 11:26:44 -05:00
Diegoisawesome
f3af20d3cf
Merge pull request #370 from DizzyEggg/battle_tower
Decompile Battle Tower
2018-10-30 11:18:24 -05:00
DizzyEggg
3a9eeef844 Frontier, finish ranking hall 2018-10-28 21:11:53 +01:00
DizzyEggg
98d8dbfd8a Up to sub_81a443c 2018-10-28 00:50:06 +02:00
DizzyEggg
e850517123 more battle frontier 2 2018-10-27 21:01:35 +02:00
DizzyEggg
826d0ea2ab Begin frontier records 2018-10-27 15:44:29 +02:00
DizzyEggg
b252bd0292 Window priority to window bg 2018-10-27 00:53:07 +02:00
DizzyEggg
52be8eeaf1 Merge branch 'master' into battle_tower 2018-10-26 23:55:36 +02:00
DizzyEggg
dc273cc19d Battle tower - ewram variables 2018-10-26 23:54:41 +02:00
garak
de90ce9123 finish 80FE840 data (almost) 2018-10-25 17:46:23 -04:00
DizzyEggg
1efdaebe23 finish decompiling battle tower 2018-10-25 21:27:10 +02:00
garak
17c26fae1a fire, electric, ice data 2018-10-24 20:01:40 -04:00
DizzyEggg
549b669f2a battle tower, match sth and dumb loop instead of goto 2018-10-24 23:14:45 +02:00
garak
22a0b58e57 effects_2 and water data 2018-10-24 15:52:21 -04:00
garak
2f4b00e34b finish effects_1 data 2018-10-23 12:17:31 -04:00
garak
68814c42de begin 80FE840 data 2018-10-23 08:25:51 -04:00
DizzyEggg
b330bdba51 More and more battle tower 2018-10-22 19:22:57 +02:00
garak
6cf39e8a6e clean up sprite tags 2018-10-22 10:51:40 -04:00
garak
d267fcbfb1 name remaining tags 2018-10-22 10:36:43 -04:00
garak
2b9fd18dd4 battle_anims.s data to C 2018-10-21 22:30:20 -04:00
garak
f2363f5982 more tag names 2018-10-21 19:30:27 -04:00
garak
7a9c7e5f06
Merge branch 'master' into sprite-tags 2018-10-21 15:12:18 -04:00
garak
2bb286ab4e begin ANIM_TAG port 2018-10-21 15:07:10 -04:00
DizzyEggg
0ab27e44b1 more tower, fail 2018-10-21 20:13:12 +02:00
Diegoisawesome
8e7202ec3d Fix LZ compressed data alignment 2018-10-21 12:05:34 -05:00
Diegoisawesome
97bbb326b8 GameClear nonsense 2018-10-20 19:53:41 -05:00
Slawter666
3d8874d919 Merge branch 'master' of https://github.com/pret/pokeemerald into synchronise 2018-10-21 00:20:09 +01:00
DizzyEggg
16026fe91d More battle tower. 2018-10-21 00:06:42 +02:00
Slawter666
7a072d4527 Continue synchronising 2018-10-20 21:01:45 +01:00
Diegoisawesome
2a3ba78831
Merge pull request #369 from garakmon/pan-constants
Use sound pan constants in data/battle_anim_scripts.s
2018-10-19 20:27:54 -05:00
DizzyEggg
f4e55999a5 begin porting and decomping battle tower 2018-10-20 00:33:51 +02:00
garak
38fcc46abb Merge remote-tracking branch 'upstream/master' into pan-constants 2018-10-19 16:05:14 -04:00
garak
901f3ff557 use sound panning constants in battle_anim_scripts 2018-10-19 15:57:19 -04:00
Diegoisawesome
bf8fa23462
Merge pull request #365 from garakmon/event-flags
[WIP] Event flags
2018-10-19 14:24:34 -05:00
garak
113a8d1efd clean flags and remove temp macro 2018-10-19 14:59:18 -04:00
garak
1441ee6bc3 finish event object flags 2018-10-19 13:04:47 -04:00
Diegoisawesome
95d8815721
Merge pull request #368 from Diegoisawesome/master
Finish porting/decompiling field_player_avatar
2018-10-19 00:08:59 -05:00
Diegoisawesome
dd3689fdbf Finish porting/decompiling field_player_avatar 2018-10-19 00:05:54 -05:00
garak
cb5981cdf2 name more event flags 2018-10-18 21:32:21 -04:00
garak
c27043bd3c more event flags 2018-10-18 15:28:59 -04:00
DizzyEggg
dfee5deca8 Move Bitmap struct and clear sprite/text files 2018-10-18 21:24:37 +02:00
Diegoisawesome
6206acd2d2 Finish shop and fldeff_escalator 2018-10-18 12:05:02 -05:00
garak
d1b7f32b0a begin event flag names, add temporary hidden item macro 2018-10-17 22:07:23 -04:00
garak
7d88b9647f
Merge branch 'master' into event-flags 2018-10-17 12:30:45 -04:00
garak
ff97873c30 label temp flags, test replace script 2018-10-17 12:25:12 -04:00
Slawter666
b7b1d609d0 More synchronisation 2018-10-17 13:52:26 +01:00
Diegoisawesome
e75f0b4f80 Port/decompile field_control_avatar 2018-10-16 21:47:08 -05:00
Slawter666
1435c96b41 Further synchronisation 2018-10-17 01:11:44 +01:00
Deokishisu
78a912a039
Fix "Vigaroth" misspelling to "Vigoroth" 2018-10-16 12:06:38 -04:00
Slawter666
3aff112127 Begin synchronising with pokeruby 2018-10-16 14:55:16 +01:00
Diegoisawesome
a9abb930aa
Merge pull request #352 from huderlem/shop
[WIP] Shop
2018-10-14 19:03:48 -05:00
Diegoisawesome
7f211b2588
Merge pull request #359 from Slawter666/label_field_effect_helpers
Label field_effect_helpers.c
2018-10-14 18:37:11 -05:00
Deokishisu
bf2063cc1a Update All EVENT_OBJ_GFX References
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
2018-10-14 19:09:18 -04:00
Slawter666
137f6549ff label field_effect_helpers 2018-10-14 23:43:40 +01:00
Diegoisawesome
02049d52ee
Merge pull request #351 from DizzyEggg/apprentice
Decompile apprentice
2018-10-14 13:20:38 -05:00
Diegoisawesome
43316ffae8
Merge pull request #356 from DizzyEggg/clean_battlestruct
Clean a couple of battlestructs' fields
2018-10-14 13:18:29 -05:00
Diegoisawesome
0979ea91fb
Merge pull request #357 from DizzyEggg/move_heap
Move HEAP_SIZE to malloc and use void instead of empty argument list
2018-10-14 13:15:31 -05:00
DizzyEggg
c3113db931 Move HEAP_SIZE to malloc and use void instead of empty argument list 2018-10-14 20:00:14 +02:00