..
constants
Make battle pyramid defines into enums
2020-09-04 19:49:53 -04:00
gba
Fix
2020-09-05 16:49:33 -04:00
agb_flash.h
Clean up the last extern functions
2019-03-02 03:18:08 -05:00
AgbRfu_LinkManager.h
Tidy up headers
2020-09-05 16:41:44 -04:00
apprentice.h
Document Apprentice
2019-11-20 17:36:52 -05:00
bard_music.h
Fix labels, label more scripts
2019-04-04 19:34:35 -05:00
battle_ai_script_commands.h
label and document battle windows
2018-06-17 16:48:58 +02:00
battle_ai_switch_items.h
battle_anim.h
Rename to battle_anim_throw
2020-08-30 14:25:40 -04:00
battle_arena.h
Document battle arena
2019-02-08 09:41:36 -06:00
battle_bg.h
Document some battle_bg-related things
2019-11-07 18:24:04 -06:00
battle_controllers.h
Document party_menu first pass
2019-10-25 15:41:06 -04:00
battle_dome.h
Document Battle Dome scripts and some battle_dome.c
2019-12-20 16:53:33 -05:00
battle_factory_screen.h
Factory done
2018-11-11 16:44:27 +01:00
battle_factory.h
Document battle factory functions
2019-02-07 12:58:09 -06:00
battle_gfx_sfx_util.h
document battle bars
2018-06-19 00:43:15 +02:00
battle_interface.h
Decompile battle_anim_effects_1.c
2018-12-16 11:39:22 -06:00
battle_main.h
Match BattleIntroOpponent1SendsOutMonAnimation
2020-09-08 18:54:51 -04:00
battle_message.h
Make 0xFF have a lowercase "x"
2020-09-06 20:03:53 -04:00
battle_pike.h
Document Battle Pie
2018-11-12 14:36:31 +01:00
battle_pyramid_bag.h
Merge master into ObjEvent rename and prune accidental inclusions
2020-01-08 05:43:06 -05:00
battle_pyramid.h
Merge master into ObjEvent rename
2019-12-15 02:00:00 -05:00
battle_records.h
identify and name battle records things
2018-05-01 15:33:13 +02:00
battle_script_commands.h
Clean up some battle scr cmd data
2020-07-18 18:10:15 -04:00
battle_scripts.h
Clean up some battle scr cmd data
2020-07-18 18:10:15 -04:00
battle_setup.h
Document unk_transition
2020-07-02 15:45:37 -04:00
battle_tent.h
Use macros for summary windows
2019-03-03 16:50:51 -05:00
battle_tower.h
Merge pull request #949 from GriffinRichards/doc-dome
2020-01-12 20:10:03 -06:00
battle_transition_frontier.h
Document unk_transition
2020-07-02 15:45:37 -04:00
battle_transition.h
Merge branch 'master' into doc-overworld
2020-07-18 20:24:09 -04:00
battle_tv.h
decompile and document battle tv
2018-02-27 20:40:09 +01:00
battle_util2.h
Document party_menu second pass
2019-10-31 03:25:56 -04:00
battle_util.h
Match BattleIntroOpponent1SendsOutMonAnimation
2020-09-08 18:54:51 -04:00
battle.h
Minor battle_anim_throw cleanup
2020-08-30 15:11:44 -04:00
berry_blender.h
Finish documenting berry blender
2020-08-24 17:06:55 -04:00
berry_crush.h
Document union_room.c
2020-05-31 13:11:18 -04:00
berry_fix_program.h
decompile title screen
2018-02-04 16:11:00 +01:00
berry_powder.h
Decompile berry_powder.c
2019-03-24 14:50:16 -05:00
berry_tag_screen.h
forgot a semicolon LMAO
2018-02-02 16:09:17 +01:00
berry.h
Clarify stages
2020-05-02 13:38:25 -04:00
bike.h
Decompile field camera
2018-04-18 17:42:41 +05:30
braille_puzzles.h
Document the regi* code more
2019-02-15 18:24:55 -05:00
cable_club.h
Sync link_rfu_2.c
2020-06-07 12:54:50 -04:00
clear_save_data_menu.h
decompile title screen
2018-02-04 16:11:00 +01:00
clock.h
clean up files
2018-02-28 13:07:58 +01:00
coins.h
Give/Take to Add/Remove for silent script macros
2020-01-12 23:24:52 -05:00
confetti_util.h
Specify confetti util name
2020-06-18 18:14:30 -04:00
config.h
fix aggressive loop optimizations
2020-07-05 18:09:59 +02:00
contest_ai.h
Port contest ai from pokeruby
2018-08-15 11:43:57 +02:00
contest_effect.h
Decompile move tutor stuff
2019-03-08 01:56:38 -05:00
contest_link.h
Document misc contest
2020-08-16 02:50:35 -04:00
contest_painting.h
Document contest painting image processing effects
2019-11-10 16:37:26 -06:00
contest_util.h
Split contest funcs from script_pokemon_util
2020-08-13 17:42:12 -04:00
contest.h
Document contest AI scripts
2020-08-21 14:57:17 -04:00
coord_event_weather.h
decompile_coord_event_weather
2018-01-29 16:46:56 +01:00
credits.h
Documenting credits a bit
2019-08-17 13:26:44 -04:00
crt0.h
data.h
Use MAX_MON_MOVES constants
2019-09-16 19:21:23 -05:00
daycare.h
Review changes for #817
2019-09-25 18:46:25 -05:00
decompress.h
3.5 asm left
2018-12-17 23:00:08 +01:00
decoration_inventory.h
Document decoration.c
2020-03-06 09:47:20 +00:00
decoration.h
Document decoration.c
2020-03-06 09:47:20 +00:00
dewford_trend.h
Clean up the last extern functions
2019-03-02 03:18:08 -05:00
digit_obj_util.h
Sync digit_obj_util
2020-04-08 16:27:11 -04:00
diploma.h
dodrio_berry_picking.h
Document union_room.c
2020-05-31 13:11:18 -04:00
dynamic_placeholder_text_util.h
Clean up files and add entries to charmap
2018-07-24 21:18:23 -07:00
easy_chat.h
Document some easy chat specials
2020-01-12 19:39:30 -06:00
egg_hatch.h
Clear up misleading egg step name
2020-05-27 16:41:23 -04:00
ereader_helpers.h
Unify TrHillTag struct definitions (variable floors)
2019-09-05 20:48:48 -05:00
ereader_screen.h
Document mystery_gift
2019-03-31 18:59:52 -04:00
event_data.h
Allow flag/var counts to be updated alongside values
2020-06-24 17:00:19 -04:00
event_object_lock.h
Document union_room.c
2020-05-31 13:11:18 -04:00
event_object_movement.h
Merge branch 'master' into doc-overworld
2020-07-08 15:51:58 -04:00
event_scripts.h
Merge branch 'master' of https://github.com/pret/pokeemerald into doc-contest
2020-08-16 05:59:10 -04:00
evolution_graphics.h
evolution_scene.h
faraway_island.h
Document faraway island
2020-07-19 14:12:38 -04:00
field_camera.h
Document some overworld and field effects
2020-06-23 15:48:53 -04:00
field_control_avatar.h
Document some overworld and field effects
2020-06-23 15:48:53 -04:00
field_door.h
Label animated doors
2020-01-26 09:40:35 -06:00
field_effect_helpers.h
Continue documenting overworld/field effects
2020-06-29 01:26:29 -04:00
field_effect.h
Continue documenting overworld/field effects
2020-06-29 01:26:29 -04:00
field_message_box.h
Document cable_club.c
2020-06-06 16:10:03 -04:00
field_player_avatar.h
Continue documenting overworld/field effects
2020-06-29 01:26:29 -04:00
field_poison.h
Document field_poison
2019-10-06 20:04:30 -04:00
field_screen_effect.h
Document misc field control
2020-06-29 17:24:17 -04:00
field_special_scene.h
Document some warp/field screen effect
2019-12-17 05:23:07 -05:00
field_specials.h
Merge master into ObjEvent rename and prune accidental inclusions
2020-01-08 05:43:06 -05:00
field_tasks.h
decompile field tasks
2018-05-19 18:02:43 +02:00
field_weather.h
Use fadescreen constants
2019-12-15 11:42:50 -05:00
fieldmap.h
Merge branch 'master' into doc-overworld
2020-07-08 15:51:58 -04:00
fldeff_misc.h
Document more misc field effects
2020-06-29 16:32:46 -04:00
fldeff.h
Clean up field effect doc
2020-07-02 05:05:13 -04:00
frontier_pass.h
Document and decompile more of frontier pass.
2019-01-26 14:50:24 +01:00
frontier_util.h
Merge master into ObjEvent rename
2019-11-25 20:00:04 -05:00
global.berry.h
Fix the strings length issue
2018-09-01 22:03:21 +02:00
global.fieldmap.h
Document some overworld and field effects
2020-06-23 15:48:53 -04:00
global.h
Make JOY Macros match
2020-09-04 20:41:29 -04:00
global.tv.h
Finish documenting berry blender
2020-08-24 17:06:55 -04:00
graphics.h
Merge pull request #1161 from GriffinRichards/doc-wallclock
2020-09-04 19:48:04 -04:00
gym_leader_rematch.h
Clean up match call doc
2019-12-08 15:49:36 -05:00
hall_of_fame.h
Document confetti
2020-06-17 03:39:03 -04:00
heal_location.h
port larger heal location changes from poke ruby pr
2018-08-10 10:45:15 -04:00
image_processing_effects.h
Match ConvertImageProcessingToGBA
2019-11-12 17:25:02 +01:00
international_string_util.h
Decompile all of pokenav_unk_3.c
2019-04-14 13:44:44 -05:00
intro_credits_graphics.h
Document the intro movie state machine
2019-02-09 21:07:07 -05:00
intro.h
Document the intro movie state machine
2019-02-09 21:07:07 -05:00
item_icon.h
Start decompiling berry_crush.c
2019-03-31 09:13:19 -05:00
item_menu_icons.h
Start documenting berry blender
2020-08-22 19:39:39 -04:00
item_menu.h
Start documenting berry blender
2020-08-22 19:39:39 -04:00
item_use.h
Sync map header property names with pokefirered
2020-04-28 19:59:08 -05:00
item.h
Initial script_menu documentation
2019-09-18 18:57:25 -04:00
landmark.h
libgcnmultiboot.h
Typo Fix
2020-07-17 15:49:46 -04:00
librfu.h
Remove explicit padding
2020-09-06 13:06:09 -04:00
lilycove_lady.h
document remaining funcs
2019-08-21 17:06:55 -05:00
link_rfu.h
Finish documenting berry blender
2020-08-24 17:06:55 -04:00
link.h
Finish documenting berry blender
2020-08-24 17:06:55 -04:00
list_menu.h
Documentation of unk field
2020-08-23 21:34:31 -04:00
load_save.h
Standardize Event Object to Object Event
2019-11-20 22:55:44 -05:00
lottery_corner.h
m4a.h
Up to sub_81446DC
2018-12-31 19:39:41 -06:00
mail.h
main_menu.h
Document main_menu
2018-09-14 12:15:46 -05:00
main.h
Finish union room battle
2019-04-01 22:08:50 -05:00
map_name_popup.h
Decompile map_name_popup
2018-04-09 12:52:28 +05:30
match_call.h
Document field_message_box.c
2020-06-03 19:47:45 -05:00
math_util.h
Document math_util.c
2020-05-24 08:28:02 -05:00
mauville_old_man.h
Rename EventObj to ObjEvent
2019-11-21 00:14:40 -05:00
menu_helpers.h
Begin item_menu.c cleanup
2020-06-10 13:07:42 -07:00
menu_specialized.h
Clean up use_pokeblock doc, some menu_specialized
2020-08-12 18:39:15 -04:00
menu.h
Partially document item_menu.c
2020-08-28 13:32:23 -04:00
metatile_behavior.h
Fixed Pacifidlog typo.
2020-09-05 01:11:07 -04:00
mevent2.h
Document cable_club.c
2020-06-06 16:10:03 -04:00
mevent_801BAAC.h
Some symbol documentation
2019-04-03 17:04:42 -05:00
mevent_client.h
Minor fixes
2019-04-03 17:04:42 -05:00
mevent_news.h
Document mystery_gift
2019-03-31 18:59:52 -04:00
mevent_server_helpers.h
mevent_server_ish
2019-04-03 17:04:42 -05:00
mevent_server.h
Some symbol documentation
2019-04-03 17:04:42 -05:00
mevent.h
Document union_room.c
2020-05-31 13:11:18 -04:00
minigame_countdown.h
Sync minigame_countdown
2020-04-08 17:23:32 -04:00
mirage_tower.h
Document mirage_tower.c. (Combine fldeff_groundshake.c and fossil_specials.c)
2018-12-25 11:46:35 -06:00
mon_markings.h
more constant usage
2019-09-16 19:21:23 -05:00
money.h
move_relearner.h
Rename move tutor to move relearner
2019-03-04 20:56:39 -05:00
multiboot_pokemon_colosseum.h
Almost finish decompiling intro
2018-02-15 16:54:34 -06:00
multiboot.h
mystery_event_menu.h
decompile mystery event menu
2018-01-30 23:23:35 +01:00
mystery_event_msg.h
mystery_event_script.h
document record mixing
2018-05-26 00:25:36 +02:00
mystery_gift.h
Document union_room.c
2020-05-31 13:11:18 -04:00
naming_screen.h
Start documenting naming screen
2020-08-07 02:00:41 -04:00
new_game.h
Found a debug system for pokemon contests
2019-04-02 21:51:21 -04:00
option_menu.h
overworld.h
Document some overworld and field effects
2020-06-23 15:48:53 -04:00
palette_util.h
Rename roulette_util to palette_util
2020-08-04 19:24:36 -04:00
palette.h
Document first rayquaza scene
2020-08-27 15:43:18 -04:00
party_menu.h
Add misc party constant usage
2020-04-09 15:18:53 -04:00
pc_screen_effect.h
Decompile a bit of pokemon storarage system
2018-08-12 16:40:31 +02:00
play_time.h
player_pc.h
Modernize code
2019-06-26 12:12:10 -04:00
pokeball.h
Document throwing pokeball
2020-08-30 14:08:06 -04:00
pokeblock.h
Finish documenting berry blender
2020-08-24 17:06:55 -04:00
pokedex_area_region_map.h
Document some pokenav and region map
2020-02-05 21:04:43 -05:00
pokedex_area_screen.h
Decompile pokedex_area_screen.c ( #412 )
2018-11-30 10:41:03 -06:00
pokedex_cry_screen.h
Document pokedex cry screen
2020-03-10 14:02:03 -04:00
pokedex.h
Document pokedex.c
2020-03-09 16:24:01 -04:00
pokemon_animation.h
pokemon animation is decompiled
2018-01-29 12:36:56 +01:00
pokemon_icon.h
More battle_dome.c doc
2020-01-07 22:30:37 -05:00
pokemon_jump.h
Document union_room.c
2020-05-31 13:11:18 -04:00
pokemon_size_record.h
pokemon_storage_system.h
Document more trade.c
2019-10-08 20:25:46 -04:00
pokemon_summary_screen.h
More touches to pokemon summary screen document
2020-05-27 07:57:15 -05:00
pokemon.h
Document size field of unknown struct
2020-09-09 16:09:31 -04:00
pokenav.h
Make argument int
2020-09-04 19:49:53 -04:00
random.h
Use macro for randomization with ISO value
2020-02-25 12:54:08 -06:00
rayquaza_scene.h
Start documenting rayquaza_scene
2020-08-25 17:49:42 -04:00
record_mixing.h
Clean up mistakes and bad formatting
2019-02-18 01:03:44 -05:00
recorded_battle.h
Document recorded battle
2018-11-01 15:06:50 +01:00
region_map.h
Document some pokenav and region map
2020-02-05 21:04:43 -05:00
reset_rtc_screen.h
decompile title screen
2018-02-04 16:11:00 +01:00
reset_save_heap.h
reshow_battle_screen.h
roamer.h
rotating_gate.h
Move HEAP_SIZE to malloc and use void instead of empty argument list
2018-10-14 20:00:14 +02:00
rotating_tile_puzzle.h
Document rotating_tile_puzzle
2019-10-16 04:09:30 -04:00
roulette.h
More roulette doc
2020-08-04 14:25:13 -04:00
rtc.h
Decompile match_call.c
2019-01-02 19:46:15 -06:00
safari_zone.h
save_location.h
Label GCN link flags field
2020-04-13 08:42:31 -04:00
save.h
Document cable_club.c
2020-06-06 16:10:03 -04:00
scanline_effect.h
Decompile most of battle_anim_effects_3.c
2018-12-18 19:15:59 -06:00
script_menu.h
Remainder of script_menu documentation
2019-09-19 18:31:09 -04:00
script_movement.h
Standardize Event Object to Object Event
2019-11-20 22:55:44 -05:00
script_pokemon_util.h
Split contest funcs from script_pokemon_util
2020-08-13 17:42:12 -04:00
script.h
Standardize Event Object to Object Event
2019-11-20 22:55:44 -05:00
secret_base.h
Some script clean up, document secret base secrets show
2020-01-12 19:39:30 -06:00
shop.h
shop: document some constants s.t. object events don't break
2020-06-03 19:55:15 -05:00
siirtc.h
Bugfixes from #591
2019-03-03 09:31:08 -06:00
slot_machine.h
Rename tag offset functions
2020-05-24 08:24:20 -05:00
sound.h
start_menu.h
Document cable_club.c
2020-06-06 16:10:03 -04:00
starter_choose.h
Document starter_choose.c
2020-07-06 17:26:25 -04:00
strings.h
Finish documenting berry blender
2020-08-24 17:06:55 -04:00
task.h
Document script_movement
2019-09-16 19:30:36 -05:00
text_window.h
Start documenting naming screen
2020-08-07 02:00:41 -04:00
tileset_anims.h
Fully document tileset animations
2019-02-08 15:07:42 -06:00
tilesets.h
time_events.h
decompile time events
2018-01-29 15:55:34 +01:00
title_screen.h
Document the water droplet data.
2019-03-16 12:25:02 -05:00
trade.h
Port librfu from firered
2020-02-16 13:49:36 -05:00
trader.h
Document decoration.c
2020-03-06 09:47:20 +00:00
trainer_card.h
Document Trainer Card
2020-02-08 14:31:17 -06:00
trainer_hill.h
More documenting trainer hill
2020-09-20 01:50:54 -04:00
trainer_pokemon_sprites.h
Document Trainer Card
2020-02-08 14:31:17 -06:00
trainer_see.h
Standardize Event Object to Object Event
2019-11-20 22:55:44 -05:00
trig.h
tv.h
Merge branch 'master' of https://github.com/pret/pokeemerald into doc-contest
2020-08-16 05:59:10 -04:00
union_room_battle.h
Document union_room.c
2020-05-31 13:11:18 -04:00
union_room_chat.h
Document union_room_chat.c
2020-06-02 18:35:00 -04:00
union_room_player_avatar.h
Second pass on documenting union room
2020-06-10 17:30:59 -04:00
union_room.h
Second pass on documenting union room
2020-06-10 17:30:59 -04:00
util.h
Reformat mevent server and client scripts
2019-04-03 17:04:42 -05:00
walda_phrase.h
wallclock.h
Begin porting/decompiling field_specials
2018-08-08 01:37:12 -07:00
wild_encounter.h
Revert "Rename some specials"
2018-08-11 15:16:41 -07:00