pokeemerald/include/battle.h

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#ifndef GUARD_BATTLE_H
#define GUARD_BATTLE_H
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// should they be included here or included individually by every file?
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#include "constants/battle.h"
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#include "battle_main.h"
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#include "battle_message.h"
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#include "battle_util.h"
#include "battle_script_commands.h"
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#include "battle_ai_switch_items.h"
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#include "battle_gfx_sfx_util.h"
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#include "battle_util2.h"
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#include "battle_bg.h"
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#define GET_BATTLER_POSITION(battler) (gBattlerPositions[battler])
#define GET_BATTLER_SIDE(battler) (GetBattlerPosition(battler) & BIT_SIDE)
#define GET_BATTLER_SIDE2(battler) (GET_BATTLER_POSITION(battler) & BIT_SIDE)
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#define TRAINER_OPPONENT_3FE 0x3FE
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#define TRAINER_OPPONENT_C00 0xC00
#define TRAINER_OPPONENT_800 0x800
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#define STEVEN_PARTNER_ID 0xC03
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#define SECRET_BASE_OPPONENT 0x400
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// Battle Actions
// These determine what each battler will do in a turn
#define B_ACTION_USE_MOVE 0
#define B_ACTION_USE_ITEM 1
#define B_ACTION_SWITCH 2
#define B_ACTION_RUN 3
#define B_ACTION_SAFARI_WATCH_CAREFULLY 4
#define B_ACTION_SAFARI_BALL 5
#define B_ACTION_SAFARI_POKEBLOCK 6
#define B_ACTION_SAFARI_GO_NEAR 7
#define B_ACTION_SAFARI_RUN 8
// The exact purposes of these are unclear
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#define B_ACTION_WALLY_THROW 9
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#define B_ACTION_EXEC_SCRIPT 10 // when executing an action
#define B_ACTION_CANCEL_PARTNER 12 // when choosing an action
#define B_ACTION_FINISHED 12 // when executing an action
#define B_ACTION_NOTHING_FAINTED 13 // when choosing an action
#define B_ACTION_NONE 0xFF
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#define MAX_TRAINER_ITEMS 4
#define MAX_MON_MOVES 4
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#define BATTLE_TERRAIN_GRASS 0
#define BATTLE_TERRAIN_LONG_GRASS 1
#define BATTLE_TERRAIN_SAND 2
#define BATTLE_TERRAIN_UNDERWATER 3
#define BATTLE_TERRAIN_WATER 4
#define BATTLE_TERRAIN_POND 5
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#define BATTLE_TERRAIN_MOUNTAIN 6
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#define BATTLE_TERRAIN_CAVE 7
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#define BATTLE_TERRAIN_BUILDING 8
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#define BATTLE_TERRAIN_PLAIN 9
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// array entries for battle communication
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#define MULTIUSE_STATE 0x0
#define CURSOR_POSITION 0x1
#define TASK_ID 0x1 // task Id and cursor position share the same field
#define SPRITES_INIT_STATE1 0x1 // shares the Id as well
#define SPRITES_INIT_STATE2 0x2
#define MOVE_EFFECT_BYTE 0x3
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#define ACTIONS_CONFIRMED_COUNT 0x4
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#define MULTISTRING_CHOOSER 0x5
#define MSG_DISPLAY 0x7
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#define BATTLE_COMMUNICATION_ENTRIES_COUNT 0x8
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#define MOVE_TARGET_SELECTED 0x0
#define MOVE_TARGET_DEPENDS 0x1
#define MOVE_TARGET_USER_OR_SELECTED 0x2
#define MOVE_TARGET_RANDOM 0x4
#define MOVE_TARGET_BOTH 0x8
#define MOVE_TARGET_USER 0x10
#define MOVE_TARGET_FOES_AND_ALLY 0x20
#define MOVE_TARGET_OPPONENTS_FIELD 0x40
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#define BATTLE_BUFFER_LINK_SIZE 0x1000
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struct TrainerMonNoItemDefaultMoves
{
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u16 iv;
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u8 lvl;
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u16 species;
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};
struct TrainerMonItemDefaultMoves
{
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u16 iv;
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u8 lvl;
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u16 species;
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u16 heldItem;
};
struct TrainerMonNoItemCustomMoves
{
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u16 iv;
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u8 lvl;
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u16 species;
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u16 moves[4];
};
struct TrainerMonItemCustomMoves
{
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u16 iv;
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u8 lvl;
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u16 species;
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u16 heldItem;
u16 moves[4];
};
union TrainerMonPtr
{
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struct TrainerMonNoItemDefaultMoves *NoItemDefaultMoves;
struct TrainerMonNoItemCustomMoves *NoItemCustomMoves;
struct TrainerMonItemDefaultMoves *ItemDefaultMoves;
struct TrainerMonItemCustomMoves *ItemCustomMoves;
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};
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struct Trainer
{
/*0x00*/ u8 partyFlags;
/*0x01*/ u8 trainerClass;
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/*0x02*/ u8 encounterMusic_gender; // last bit is gender
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/*0x03*/ u8 trainerPic;
/*0x04*/ u8 trainerName[12];
/*0x10*/ u16 items[4];
/*0x18*/ bool8 doubleBattle;
/*0x1C*/ u32 aiFlags;
/*0x20*/ u8 partySize;
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/*0x24*/ union TrainerMonPtr party;
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};
extern const struct Trainer gTrainers[];
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#define TRAINER_ENCOUNTER_MUSIC(trainer)((gTrainers[trainer].encounterMusic_gender & 0x7F))
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struct UnknownFlags
{
u32 flags[4];
};
#define UNKNOWN_FLAG_FLASH_FIRE 1
struct DisableStruct
{
/*0x00*/ u32 transformedMonPersonality;
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/*0x04*/ u16 disabledMove;
/*0x06*/ u16 encoredMove;
/*0x08*/ u8 protectUses;
/*0x09*/ u8 stockpileCounter;
/*0x0A*/ u8 substituteHP;
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/*0x0B*/ u8 disableTimer1:4;
/*0x0B*/ u8 disableTimer2:4;
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/*0x0C*/ u8 encoredMovePos;
/*0x0D*/ u8 unkD;
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/*0x0E*/ u8 encoreTimer1:4;
/*0x0E*/ u8 encoreTimer2:4;
/*0x0F*/ u8 perishSongTimer1:4;
/*0x0F*/ u8 perishSongTimer2:4;
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/*0x10*/ u8 furyCutterCounter;
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/*0x11*/ u8 rolloutCounter1:4;
/*0x11*/ u8 rolloutCounter2:4;
/*0x12*/ u8 chargeTimer1:4;
/*0x12*/ u8 chargeTimer2:4;
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/*0x13*/ u8 tauntTimer1:4;
/*0x13*/ u8 tauntTimer2:4;
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/*0x14*/ u8 battlerPreventingEscape;
/*0x15*/ u8 battlerWithSureHit;
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/*0x16*/ u8 isFirstTurn;
/*0x17*/ u8 unk17;
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/*0x18*/ u8 truantCounter:1;
/*0x18*/ u8 truantUnknownBit:1;
/*0x18*/ u8 unk18_a_2:2;
/*0x18*/ u8 unk18_b:4;
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/*0x19*/ u8 rechargeCounter;
/*0x1A*/ u8 unk1A[2];
};
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struct ProtectStruct
{
/* field_0 */
u32 protected:1;
u32 endured:1;
u32 onlyStruggle:1;
u32 helpingHand:1;
u32 bounceMove:1;
u32 stealMove:1;
u32 flag0Unknown:1;
u32 prlzImmobility:1;
/* field_1 */
u32 confusionSelfDmg:1;
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u32 targetNotAffected:1;
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u32 chargingTurn:1;
u32 fleeFlag:2; // for RunAway and Smoke Ball
u32 usedImprisionedMove:1;
u32 loveImmobility:1;
u32 usedDisabledMove:1;
/* field_2 */
u32 usedTauntedMove:1; // 0x1
u32 flag2Unknown:1; // 0x2
u32 flinchImmobility:1; // 0x4
u32 notFirstStrike:1; // 0x8
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u32 flag_x10:1; // 0x10
u32 flag_x20:1; // 0x20
u32 flag_x40:1; // 0x40
u32 flag_x80:1; // 0x80
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/* field_3 */
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u32 field3:8;
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/* field_4 */ u32 physicalDmg;
/* field_8 */ u32 specialDmg;
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/* field_C */ u8 physicalBattlerId;
/* field_D */ u8 specialBattlerId;
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/* field_E */ u16 fieldE;
};
struct SpecialStatus
{
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u8 statLowered:1; // 0x1
u8 lightningRodRedirected:1; // 0x2
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u8 restoredBankSprite: 1; // 0x4
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u8 intimidatedPoke:1; // 0x8
u8 traced:1; // 0x10
u8 flag20:1;
u8 flag40:1;
u8 focusBanded:1;
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u8 field1[3];
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s32 dmg;
s32 physicalDmg;
s32 specialDmg;
u8 physicalBattlerId;
u8 specialBattlerId;
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u8 field12;
u8 field13;
};
struct SideTimer
{
/*0x00*/ u8 reflectTimer;
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/*0x01*/ u8 reflectBattlerId;
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/*0x02*/ u8 lightscreenTimer;
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/*0x03*/ u8 lightscreenBattlerId;
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/*0x04*/ u8 mistTimer;
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/*0x05*/ u8 mistBattlerId;
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/*0x06*/ u8 safeguardTimer;
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/*0x07*/ u8 safeguardBattlerId;
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/*0x08*/ u8 followmeTimer;
/*0x09*/ u8 followmeTarget;
/*0x0A*/ u8 spikesAmount;
/*0x0B*/ u8 fieldB;
};
struct WishFutureKnock
{
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u8 futureSightCounter[MAX_BATTLERS_COUNT];
u8 futureSightAttacker[MAX_BATTLERS_COUNT];
s32 futureSightDmg[MAX_BATTLERS_COUNT];
u16 futureSightMove[MAX_BATTLERS_COUNT];
u8 wishCounter[MAX_BATTLERS_COUNT];
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u8 wishMonId[MAX_BATTLERS_COUNT];
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u8 weatherDuration;
u8 knockedOffPokes[2];
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};
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struct AI_ThinkingStruct
{
u8 aiState;
u8 movesetIndex;
u16 moveConsidered;
s8 score[4];
u32 funcResult;
u32 aiFlags;
u8 aiAction;
u8 aiLogicId;
u8 filler12[6];
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u8 simulatedRNG[4];
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};
struct UsedMoves
{
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u16 moves[MAX_BATTLERS_COUNT];
u16 unknown[MAX_BATTLERS_COUNT];
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};
struct BattleHistory
{
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struct UsedMoves usedMoves[MAX_BATTLERS_COUNT];
u8 abilities[MAX_BATTLERS_COUNT];
u8 itemEffects[MAX_BATTLERS_COUNT];
u16 trainerItems[MAX_BATTLERS_COUNT];
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u8 itemsNo;
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};
struct BattleScriptsStack
{
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const u8 *ptr[8];
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u8 size;
};
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struct BattleCallbacksStack
{
void (*function[8])(void);
u8 size;
};
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struct StatsArray
{
u16 hp;
u16 atk;
u16 def;
u16 spd;
u16 spAtk;
u16 spDef;
};
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struct BattleResources
{
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struct SecretBaseRecord* secretBase;
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struct UnknownFlags *flags;
struct BattleScriptsStack* battleScriptsStack;
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struct BattleCallbacksStack* battleCallbackStack;
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struct StatsArray* statsBeforeLvlUp;
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struct AI_ThinkingStruct *ai;
struct BattleHistory *battleHistory;
struct BattleScriptsStack *AI_ScriptsStack;
};
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struct BattleResults
{
u8 playerFaintCounter; // 0x0
u8 opponentFaintCounter; // 0x1
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u8 playerSwitchesCounter; // 0x2
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u8 unk3; // 0x3
u8 unk4; // 0x4
Decompile TV (#80) * ClearTVShowData * special_0x44 * DoTVShow (nonmatching because align) * DoTVShowBravoTrainerPokemonProfile * Update field names * DoTVShowBravoTrainerBattleTower * Renaming of struct fields * sub_80EBFF4 and UpdateTVScreensOnMap * SetTVMetatilesOnMap * Power buttons for the TV screens on the map * special_0x45 * sub_80EC18C * special_0x4a * ResetGabbyAndTy * GabbyAndTyBeforeInterview * GabbyAndTyAfterInterview * Through IsTVShowInSearchOfTrainersAiring * GabbyAndTyGetLastQuote * GabbyAndTyGetLastBattleTrivia * GabbyAndTySetScriptVarsToFieldObjectLocalIds * InterviewAfter; use TVShow as a precursor for making the individual show structs anonymous * Make TV structs anonymous within the union * Move the TV union to its own subheader * Move TV show enums to the global.tv.h subheader * Funcion renaming * Apply static attributes where able * PutPokemonTodayCaughtOnAir * sub_80EC8A4 * PutPokemonTodayFailedOnTheAir * sub_80EC9E8, sub_80ECA10 * sub_80ECA38 * sub_80ECB00 * Put3CheersForPokeblocksOnTheAir * PutFanClubSpecialOnTheAir * ContestLiveUpdates_BeforeInterview * Other before-interview Contest Live Updates functions * ContestLiveUpdates_BeforeInterview_5 * InterviewAfter_BravoTrainerPokemonProfile * BravoTrainerPokemonProfile_BeforeInterview1 * BravoTrainerPokemonProfile_BeforeInterview2 * Disassemble TV data * Decompile TV data * InterviewAfter_BravoTrainerBattleTowerProfile * SaveRecordedItemPurchasesForTVShow * PutNameRaterShowOnTheAir * StartMassOutbreak * PutLilycoveContestLadyShowOnTheAir * InterviewAfter_FanClubLetter * Rip TV strings * InterviewAfter_RecentHappenings * InterviewAfter_PkmnFanClubOpinions * sub_80ED718 * EndMassOutbreak * sub_80ED888 * sub_80ED8B4 * UpdateMassOutbreakTimeLeft * sub_80ED950 * PutFishingAdviceShowOnTheAir * through sub_80EDA80 * ewram and common syms are now fetched from the object files * BSS symbols are taken from the tv.o file * through sub_80EDC60 * sub_80EDCE8 * sub_80EDD78 * through sub_80EDE84 * nomatching sub_80EDE98 * sub_80EDFB4 * sub_80EE104 * sub_80EE104 * sub_80EE184 * sub_80EE2CC * sub_80EE35C * sub_80EE44C * sub_80EE4DC * sub_80EE5A4 * sub_80EE69C * sub_80EE72C * sub_80EE7C0 * sub_80EE818 * sub_80EE8C8 * sub_80EEA70 * sub_80EEB98 * sub_80EEBF4 * through sub_80EED60 * Functions relating to Pokemon News * sub_80EEF6C * GetPriceReduction * IsPriceDiscounted * sub_80EF120 * through sub_80EF370 * sub_80EF40C * HasMixableShowAlreadyBeenSpawnedWithPlayerID * TV_SortPurchasesByQuantity * FindActiveBroadcastByShowType_SetScriptResult * InterviewBefore * through sub_80EF88C * through sub_80EF93C * through sub_80EFA24 * through TV_BernoulliTrial * sub_80EFB58 * sub_80EFBA4 * sub_80EFBDC * through sub_80EFD98 * ChangePokemonNickname * ChangeBoxPokemonNickname * sub_80EFF9C * through player_id_to_dword * CheckForBigMovieOrEmergencyNewsOnTV * GetMomOrDadStringForTVMessage * sub_80F01E8 * sub_80F0358 * sub_80F049C * TV record mixing functions * sub_80F06D0 * sub_80F0708 nonmatching * through sub_80F0B24 * sub_80F0B64 * through sub_80F0C04 * sub_80F0C7C * sub_80F0D60 * sub_80F0E58 * sub_80F0E84 * through sub_80F0F24 * sub_80F0F64 * sub_80F1208 * sub_80F1254 * sub_80F1290 * sub_80F12A4 * sub_80F14F8 * DoTVShowTodaysSmartShopper * DoTVShowTheNameRaterShow * DoTVShowPokemonTodaySuccessfulCapture * DoTVShowPokemonTodayFailedCapture * DoTVShowPokemonFanClubLetter * DoTVShowRecentHappenings * DoTVShowPokemonFanClubOpinions * DoTVShowPokemonNewsMassOutbreak * DoTVShowPokemonContestLiveUpdates * DoTVShowPokemonBattleUpdate * DoTVShow3CheersForPokeblocks * DoTVShowInSearchOfTrainers * Label GabbyAndTyData fields; remove ddump comments from data/text/tv.inc * DoTVShowPokemonAngler * DoTVShowTheWorldOfMasters; update RAM symbols and field names * Decorate static functions * DoTVShowTodaysRivalTrainer; region map enums * TVDewfordTrendWatcherNetworkTextGroup * DoTVShowHoennTreasureInvestigators * DoTVShowFindThatGamer * DoTVShowBreakingNewsTV * DoTVShowSecretBaseVisit * DoTVShowPokemonLotterWinnerFlashReport * DoTVShowThePokemonBattleSeminar * DoTVShowTrainerFanClubSpecial, DoTVShowTrainerFanClub * DoTVShowSpotTheCuties * DoTVShowPokemonNewsBattleFrontier * DoTVShowWhatsNo1InHoennToday * Helpers for DoTVShowSecretBaseSecrets * DoTVShowSecretBaseSecrets * DoTVShowSafariFanClub * Finish decompilation of tv.s * Some renaming * Rename text group pointers * revoke statis; pokenews enums * Labels are number one * Label all TV struct fields * Make data/text/tv.inc more readable * Split data/text/tv.inc * Rename pokenews text pointers * Frontier Symbol constants; indicate static rodata objects with 's' prefix * Fix leading spaces/tabs F*** CLion sometimes * Fix inconsequential warning
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u8 unk5_0:1; // 0x5
u8 usedMasterBall:1; // 0x5
u8 caughtMonBall:4; // 0x5
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u8 shinyWildMon:1; // 0x5
Decompile TV (#80) * ClearTVShowData * special_0x44 * DoTVShow (nonmatching because align) * DoTVShowBravoTrainerPokemonProfile * Update field names * DoTVShowBravoTrainerBattleTower * Renaming of struct fields * sub_80EBFF4 and UpdateTVScreensOnMap * SetTVMetatilesOnMap * Power buttons for the TV screens on the map * special_0x45 * sub_80EC18C * special_0x4a * ResetGabbyAndTy * GabbyAndTyBeforeInterview * GabbyAndTyAfterInterview * Through IsTVShowInSearchOfTrainersAiring * GabbyAndTyGetLastQuote * GabbyAndTyGetLastBattleTrivia * GabbyAndTySetScriptVarsToFieldObjectLocalIds * InterviewAfter; use TVShow as a precursor for making the individual show structs anonymous * Make TV structs anonymous within the union * Move the TV union to its own subheader * Move TV show enums to the global.tv.h subheader * Funcion renaming * Apply static attributes where able * PutPokemonTodayCaughtOnAir * sub_80EC8A4 * PutPokemonTodayFailedOnTheAir * sub_80EC9E8, sub_80ECA10 * sub_80ECA38 * sub_80ECB00 * Put3CheersForPokeblocksOnTheAir * PutFanClubSpecialOnTheAir * ContestLiveUpdates_BeforeInterview * Other before-interview Contest Live Updates functions * ContestLiveUpdates_BeforeInterview_5 * InterviewAfter_BravoTrainerPokemonProfile * BravoTrainerPokemonProfile_BeforeInterview1 * BravoTrainerPokemonProfile_BeforeInterview2 * Disassemble TV data * Decompile TV data * InterviewAfter_BravoTrainerBattleTowerProfile * SaveRecordedItemPurchasesForTVShow * PutNameRaterShowOnTheAir * StartMassOutbreak * PutLilycoveContestLadyShowOnTheAir * InterviewAfter_FanClubLetter * Rip TV strings * InterviewAfter_RecentHappenings * InterviewAfter_PkmnFanClubOpinions * sub_80ED718 * EndMassOutbreak * sub_80ED888 * sub_80ED8B4 * UpdateMassOutbreakTimeLeft * sub_80ED950 * PutFishingAdviceShowOnTheAir * through sub_80EDA80 * ewram and common syms are now fetched from the object files * BSS symbols are taken from the tv.o file * through sub_80EDC60 * sub_80EDCE8 * sub_80EDD78 * through sub_80EDE84 * nomatching sub_80EDE98 * sub_80EDFB4 * sub_80EE104 * sub_80EE104 * sub_80EE184 * sub_80EE2CC * sub_80EE35C * sub_80EE44C * sub_80EE4DC * sub_80EE5A4 * sub_80EE69C * sub_80EE72C * sub_80EE7C0 * sub_80EE818 * sub_80EE8C8 * sub_80EEA70 * sub_80EEB98 * sub_80EEBF4 * through sub_80EED60 * Functions relating to Pokemon News * sub_80EEF6C * GetPriceReduction * IsPriceDiscounted * sub_80EF120 * through sub_80EF370 * sub_80EF40C * HasMixableShowAlreadyBeenSpawnedWithPlayerID * TV_SortPurchasesByQuantity * FindActiveBroadcastByShowType_SetScriptResult * InterviewBefore * through sub_80EF88C * through sub_80EF93C * through sub_80EFA24 * through TV_BernoulliTrial * sub_80EFB58 * sub_80EFBA4 * sub_80EFBDC * through sub_80EFD98 * ChangePokemonNickname * ChangeBoxPokemonNickname * sub_80EFF9C * through player_id_to_dword * CheckForBigMovieOrEmergencyNewsOnTV * GetMomOrDadStringForTVMessage * sub_80F01E8 * sub_80F0358 * sub_80F049C * TV record mixing functions * sub_80F06D0 * sub_80F0708 nonmatching * through sub_80F0B24 * sub_80F0B64 * through sub_80F0C04 * sub_80F0C7C * sub_80F0D60 * sub_80F0E58 * sub_80F0E84 * through sub_80F0F24 * sub_80F0F64 * sub_80F1208 * sub_80F1254 * sub_80F1290 * sub_80F12A4 * sub_80F14F8 * DoTVShowTodaysSmartShopper * DoTVShowTheNameRaterShow * DoTVShowPokemonTodaySuccessfulCapture * DoTVShowPokemonTodayFailedCapture * DoTVShowPokemonFanClubLetter * DoTVShowRecentHappenings * DoTVShowPokemonFanClubOpinions * DoTVShowPokemonNewsMassOutbreak * DoTVShowPokemonContestLiveUpdates * DoTVShowPokemonBattleUpdate * DoTVShow3CheersForPokeblocks * DoTVShowInSearchOfTrainers * Label GabbyAndTyData fields; remove ddump comments from data/text/tv.inc * DoTVShowPokemonAngler * DoTVShowTheWorldOfMasters; update RAM symbols and field names * Decorate static functions * DoTVShowTodaysRivalTrainer; region map enums * TVDewfordTrendWatcherNetworkTextGroup * DoTVShowHoennTreasureInvestigators * DoTVShowFindThatGamer * DoTVShowBreakingNewsTV * DoTVShowSecretBaseVisit * DoTVShowPokemonLotterWinnerFlashReport * DoTVShowThePokemonBattleSeminar * DoTVShowTrainerFanClubSpecial, DoTVShowTrainerFanClub * DoTVShowSpotTheCuties * DoTVShowPokemonNewsBattleFrontier * DoTVShowWhatsNo1InHoennToday * Helpers for DoTVShowSecretBaseSecrets * DoTVShowSecretBaseSecrets * DoTVShowSafariFanClub * Finish decompilation of tv.s * Some renaming * Rename text group pointers * revoke statis; pokenews enums * Labels are number one * Label all TV struct fields * Make data/text/tv.inc more readable * Split data/text/tv.inc * Rename pokenews text pointers * Frontier Symbol constants; indicate static rodata objects with 's' prefix * Fix leading spaces/tabs F*** CLion sometimes * Fix inconsequential warning
2017-10-13 17:09:36 +02:00
u8 unk5_7:1; // 0x5
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u16 playerMon1Species; // 0x6
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u8 playerMon1Name[POKEMON_NAME_LENGTH + 1]; // 0x8
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u8 battleTurnCounter; // 0x13
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u8 playerMon2Name[POKEMON_NAME_LENGTH + 1]; // 0x14
u8 pokeblockThrows; // 0x1F
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u16 lastOpponentSpecies; // 0x20
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u16 lastUsedMovePlayer; // 0x22
u16 lastUsedMoveOpponent; // 0x24
u16 playerMon2Species; // 0x26
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u16 caughtMonSpecies; // 0x28
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u8 caughtMonNick[POKEMON_NAME_LENGTH + 1]; // 0x2A
u8 filler35[1]; // 0x35
Decompile TV (#80) * ClearTVShowData * special_0x44 * DoTVShow (nonmatching because align) * DoTVShowBravoTrainerPokemonProfile * Update field names * DoTVShowBravoTrainerBattleTower * Renaming of struct fields * sub_80EBFF4 and UpdateTVScreensOnMap * SetTVMetatilesOnMap * Power buttons for the TV screens on the map * special_0x45 * sub_80EC18C * special_0x4a * ResetGabbyAndTy * GabbyAndTyBeforeInterview * GabbyAndTyAfterInterview * Through IsTVShowInSearchOfTrainersAiring * GabbyAndTyGetLastQuote * GabbyAndTyGetLastBattleTrivia * GabbyAndTySetScriptVarsToFieldObjectLocalIds * InterviewAfter; use TVShow as a precursor for making the individual show structs anonymous * Make TV structs anonymous within the union * Move the TV union to its own subheader * Move TV show enums to the global.tv.h subheader * Funcion renaming * Apply static attributes where able * PutPokemonTodayCaughtOnAir * sub_80EC8A4 * PutPokemonTodayFailedOnTheAir * sub_80EC9E8, sub_80ECA10 * sub_80ECA38 * sub_80ECB00 * Put3CheersForPokeblocksOnTheAir * PutFanClubSpecialOnTheAir * ContestLiveUpdates_BeforeInterview * Other before-interview Contest Live Updates functions * ContestLiveUpdates_BeforeInterview_5 * InterviewAfter_BravoTrainerPokemonProfile * BravoTrainerPokemonProfile_BeforeInterview1 * BravoTrainerPokemonProfile_BeforeInterview2 * Disassemble TV data * Decompile TV data * InterviewAfter_BravoTrainerBattleTowerProfile * SaveRecordedItemPurchasesForTVShow * PutNameRaterShowOnTheAir * StartMassOutbreak * PutLilycoveContestLadyShowOnTheAir * InterviewAfter_FanClubLetter * Rip TV strings * InterviewAfter_RecentHappenings * InterviewAfter_PkmnFanClubOpinions * sub_80ED718 * EndMassOutbreak * sub_80ED888 * sub_80ED8B4 * UpdateMassOutbreakTimeLeft * sub_80ED950 * PutFishingAdviceShowOnTheAir * through sub_80EDA80 * ewram and common syms are now fetched from the object files * BSS symbols are taken from the tv.o file * through sub_80EDC60 * sub_80EDCE8 * sub_80EDD78 * through sub_80EDE84 * nomatching sub_80EDE98 * sub_80EDFB4 * sub_80EE104 * sub_80EE104 * sub_80EE184 * sub_80EE2CC * sub_80EE35C * sub_80EE44C * sub_80EE4DC * sub_80EE5A4 * sub_80EE69C * sub_80EE72C * sub_80EE7C0 * sub_80EE818 * sub_80EE8C8 * sub_80EEA70 * sub_80EEB98 * sub_80EEBF4 * through sub_80EED60 * Functions relating to Pokemon News * sub_80EEF6C * GetPriceReduction * IsPriceDiscounted * sub_80EF120 * through sub_80EF370 * sub_80EF40C * HasMixableShowAlreadyBeenSpawnedWithPlayerID * TV_SortPurchasesByQuantity * FindActiveBroadcastByShowType_SetScriptResult * InterviewBefore * through sub_80EF88C * through sub_80EF93C * through sub_80EFA24 * through TV_BernoulliTrial * sub_80EFB58 * sub_80EFBA4 * sub_80EFBDC * through sub_80EFD98 * ChangePokemonNickname * ChangeBoxPokemonNickname * sub_80EFF9C * through player_id_to_dword * CheckForBigMovieOrEmergencyNewsOnTV * GetMomOrDadStringForTVMessage * sub_80F01E8 * sub_80F0358 * sub_80F049C * TV record mixing functions * sub_80F06D0 * sub_80F0708 nonmatching * through sub_80F0B24 * sub_80F0B64 * through sub_80F0C04 * sub_80F0C7C * sub_80F0D60 * sub_80F0E58 * sub_80F0E84 * through sub_80F0F24 * sub_80F0F64 * sub_80F1208 * sub_80F1254 * sub_80F1290 * sub_80F12A4 * sub_80F14F8 * DoTVShowTodaysSmartShopper * DoTVShowTheNameRaterShow * DoTVShowPokemonTodaySuccessfulCapture * DoTVShowPokemonTodayFailedCapture * DoTVShowPokemonFanClubLetter * DoTVShowRecentHappenings * DoTVShowPokemonFanClubOpinions * DoTVShowPokemonNewsMassOutbreak * DoTVShowPokemonContestLiveUpdates * DoTVShowPokemonBattleUpdate * DoTVShow3CheersForPokeblocks * DoTVShowInSearchOfTrainers * Label GabbyAndTyData fields; remove ddump comments from data/text/tv.inc * DoTVShowPokemonAngler * DoTVShowTheWorldOfMasters; update RAM symbols and field names * Decorate static functions * DoTVShowTodaysRivalTrainer; region map enums * TVDewfordTrendWatcherNetworkTextGroup * DoTVShowHoennTreasureInvestigators * DoTVShowFindThatGamer * DoTVShowBreakingNewsTV * DoTVShowSecretBaseVisit * DoTVShowPokemonLotterWinnerFlashReport * DoTVShowThePokemonBattleSeminar * DoTVShowTrainerFanClubSpecial, DoTVShowTrainerFanClub * DoTVShowSpotTheCuties * DoTVShowPokemonNewsBattleFrontier * DoTVShowWhatsNo1InHoennToday * Helpers for DoTVShowSecretBaseSecrets * DoTVShowSecretBaseSecrets * DoTVShowSafariFanClub * Finish decompilation of tv.s * Some renaming * Rename text group pointers * revoke statis; pokenews enums * Labels are number one * Label all TV struct fields * Make data/text/tv.inc more readable * Split data/text/tv.inc * Rename pokenews text pointers * Frontier Symbol constants; indicate static rodata objects with 's' prefix * Fix leading spaces/tabs F*** CLion sometimes * Fix inconsequential warning
2017-10-13 17:09:36 +02:00
u8 catchAttempts[11]; // 0x36
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};
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struct BattleTv_Side
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{
u32 spikesMonId:3;
u32 reflectMonId:3;
u32 lightScreenMonId:3;
u32 safeguardMonId:3;
u32 mistMonId:3;
u32 futureSightMonId:3;
u32 doomDesireMonId:3;
u32 perishSongMonId:3;
u32 wishMonId:3;
u32 grudgeMonId:3;
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u32 usedMoveSlot:2;
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u32 spikesMoveSlot:2;
u32 reflectMoveSlot:2;
u32 lightScreenMoveSlot:2;
u32 safeguardMoveSlot:2;
u32 mistMoveSlot:2;
u32 futureSightMoveSlot:2;
u32 doomDesireMoveSlot:2;
u32 perishSongMoveSlot:2;
u32 wishMoveSlot:2;
u32 grudgeMoveSlot:2;
u32 destinyBondMonId:3;
u32 destinyBondMoveSlot:2;
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u32 faintCause:4;
u32 faintCauseMonId:3;
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u32 explosion:1;
u32 explosionMoveSlot:2;
u32 explosionMonId:3;
u32 perishSong:1;
};
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struct BattleTv_Position
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{
u32 curseMonId:3;
u32 leechSeedMonId:3;
u32 nightmareMonId:3;
u32 wrapMonId:3;
u32 attractMonId:3;
u32 confusionMonId:3;
u32 curseMoveSlot:2;
u32 leechSeedMoveSlot:2;
u32 nightmareMoveSlot:2;
u32 wrapMoveSlot:2;
u32 attractMoveSlot:2;
u32 confusionMoveSlot:2;
u32 waterSportMoveSlot:2;
u32 waterSportMonId:3;
u32 mudSportMonId:3;
u32 mudSportMoveSlot:2;
u32 ingrainMonId:3;
u32 ingrainMoveSlot:2;
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u32 attackedByMonId:3;
u32 attackedByMoveSlot:2;
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};
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struct BattleTv_Mon
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{
u32 psnMonId:3;
u32 badPsnMonId:3;
u32 brnMonId:3;
u32 prlzMonId:3;
u32 slpMonId:3;
u32 frzMonId:3;
u32 psnMoveSlot:2;
u32 badPsnMoveSlot:2;
u32 brnMoveSlot:2;
u32 prlzMoveSlot:2;
u32 slpMoveSlot:2;
u32 frzMoveSlot:2;
};
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struct BattleTv
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{
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struct BattleTv_Mon mon[2][6]; // [side][partyId]
struct BattleTv_Position pos[2][2]; // [side][flank]
struct BattleTv_Side side[2]; // [side]
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};
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struct BattleTvMovePoints
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{
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s16 points[2][PARTY_SIZE * 4];
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};
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struct BattleStruct
{
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u8 turnEffectsTracker;
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u8 turnEffectsBattlerId;
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u8 filler2;
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u8 turnCountersTracker;
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u8 wrappedMove[8]; // ask gamefreak why they declared it that way
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u8 moveTarget[4];
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u8 expGetterMonId;
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u8 field_11;
u8 wildVictorySong;
u8 dynamicMoveType;
u8 wrappedBy[4];
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u16 assistPossibleMoves[5 * 4]; // 5 mons, each of them knowing 4 moves
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u8 field_40;
u8 field_41;
u8 field_42;
u8 field_43;
u8 field_44;
u8 field_45;
u8 field_46;
u8 field_47;
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u8 focusPunchBattlerId;
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u8 field_49;
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u8 moneyMultiplier;
u8 savedTurnActionNumber;
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u8 switchInAbilitiesCounter;
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u8 faintedActionsState;
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u8 faintedActionsBattlerId;
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u8 field_4F;
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u16 expValue;
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u8 field_52;
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u8 sentInPokes;
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bool8 selectionScriptFinished[MAX_BATTLERS_COUNT];
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u8 field_58[4];
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u8 monToSwitchIntoId[MAX_BATTLERS_COUNT];
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u8 field_60[4][3];
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u8 runTries;
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u8 caughtMonNick[11];
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u8 field_78;
u8 field_79;
u8 field_7A;
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u8 field_7B;
u8 field_7C;
u8 field_7D;
u8 field_7E;
u8 formToChangeInto;
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u8 chosenMovePositions[MAX_BATTLERS_COUNT];
u8 stateIdAfterSelScript[MAX_BATTLERS_COUNT];
u8 field_88;
u8 field_89;
u8 field_8A;
u8 field_8B;
u8 field_8C;
u8 field_8D;
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u8 stringMoveType;
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u8 expGetterBattlerId;
u8 field_90;
u8 field_91;
u8 field_92;
u8 field_93;
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u8 wallyBattleState;
u8 wallyMovesState;
u8 wallyWaitFrames;
u8 wallyMoveFrames;
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u8 mirrorMoves[8]; // ask gamefreak why they declared it that way
u8 field_A0;
u8 field_A1;
u8 field_A2;
u8 field_A3;
u8 field_A4;
u8 field_A5;
u8 field_A6;
u8 field_A7;
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u16 hpOnSwitchout[2];
u32 savedBattleTypeFlags;
u8 field_B0;
u8 hpScale;
u8 synchronizeMoveEffect;
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bool8 anyMonHasTransformed;
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void (*savedCallback)(void);
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u16 usedHeldItems[MAX_BATTLERS_COUNT];
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u8 chosenItem[4]; // why is this an u8?
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u8 AI_itemType[2];
u8 AI_itemFlags[2];
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u16 choicedMove[MAX_BATTLERS_COUNT];
u16 changedItems[MAX_BATTLERS_COUNT];
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u8 intimidateBank;
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u8 switchInItemsCounter;
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u8 field_DA;
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u8 turnSideTracker;
u8 fillerDC[0xDF-0xDC];
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u8 field_DF;
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u8 mirrorMoveArrays[32];
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u16 castformPalette[MAX_BATTLERS_COUNT][16];
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u8 field_180;
u8 field_181;
u8 field_182;
u8 field_183;
struct BattleEnigmaBerry battleEnigmaBerry;
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u8 wishPerishSongState;
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u8 wishPerishSongBattlerId;
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bool8 overworldWeatherDone;
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u8 atkCancellerTracker;
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struct BattleTvMovePoints tvMovePoints;
struct BattleTv tv;
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u8 notSureWhatFieldLol[0x28];
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u8 AI_monToSwitchIntoId[MAX_BATTLERS_COUNT];
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u8 field_298[8];
u8 field_2A0;
u8 field_2A1;
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u8 field_2A2;
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};
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#define GET_MOVE_TYPE(move, typeArg) \
{ \
if (gBattleStruct->dynamicMoveType) \
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typeArg = gBattleStruct->dynamicMoveType & 0x3F; \
else \
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typeArg = gBattleMoves[move].type; \
}
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#define IS_MOVE_PHYSICAL(moveType)(moveType < TYPE_MYSTERY)
#define IS_MOVE_SPECIAL(moveType)(moveType > TYPE_MYSTERY)
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#define TARGET_TURN_DAMAGED ((gSpecialStatuses[gBattlerTarget].physicalDmg != 0 || gSpecialStatuses[gBattlerTarget].specialDmg != 0))
#define IS_BATTLER_OF_TYPE(battlerId, type)((gBattleMons[battlerId].type1 == type || gBattleMons[battlerId].type2 == type))
#define SET_BATTLER_TYPE(battlerId, type) \
{ \
gBattleMons[battlerId].type1 = type; \
gBattleMons[battlerId].type2 = type; \
}
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#define GET_STAT_BUFF_ID(n)((n & 0xF)) // first four bits 0x1, 0x2, 0x4, 0x8
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#define GET_STAT_BUFF_VALUE(n)(((n >> 4) & 7)) // 0x10, 0x20, 0x40
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#define STAT_BUFF_NEGATIVE 0x80 // 0x80, the sign bit
#define SET_STAT_BUFF_VALUE(n)(((s8)(((s8)(n) << 4)) & 0xF0))
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#define SET_STATCHANGER(statId, stage, goesDown)(gBattleScripting.statChanger = (statId) + (stage << 4) + (goesDown << 7))
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struct BattleScripting
{
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s32 painSplitHp;
s32 bideDmg;
u8 multihitString[6];
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u8 dmgMultiplier;
u8 twoTurnsMoveStringId;
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u8 animArg1;
u8 animArg2;
u16 tripleKickPower;
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u8 atk49_state;
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u8 battlerWithAbility;
u8 multihitMoveEffect;
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u8 battler;
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u8 animTurn;
u8 animTargetsHit;
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u8 statChanger;
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u8 field_1B;
u8 atk23_state;
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u8 battleStyle;
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u8 atk6C_state;
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u8 learnMoveState;
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u8 field_20;
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u8 reshowMainState;
u8 reshowHelperState;
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u8 field_23;
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u8 windowsType; // 0 - normal, 1 - battle arena
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u8 multiplayerId;
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};
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enum
{
BACK_PIC_BRENDAN,
BACK_PIC_MAY,
BACK_PIC_RED,
BACK_PIC_LEAF,
BACK_PIC_RS_BRENDAN,
BACK_PIC_RS_MAY,
BACK_PIC_WALLY,
BACK_PIC_STEVEN
};
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// rom_80A5C6C
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u8 GetBattlerSide(u8 battler);
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u8 GetBattlerPosition(u8 bank);
u8 GetBattlerAtPosition(u8 bank);
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struct BattleSpriteInfo
{
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u16 invisible:1; // 0x1
u16 lowHpSong:1; // 0x2
u16 behindSubstitute:1; // 0x4
u16 flag_x8:1; // 0x8
u16 hpNumbersNoBars:1; // 0x10
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u16 transformSpecies;
};
struct BattleAnimationInfo
{
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u16 animArg; // to fill up later
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u8 field_2;
u8 field_3;
u8 field_4;
u8 field_5;
u8 field_6;
u8 field_7;
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u8 ballThrowCaseId;
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u8 field_9_x1:1;
u8 field_9_x2:1;
u8 field_9_x1C:3;
u8 field_9_x20:1;
u8 field_9_x40:1;
u8 field_9_x80:1;
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u8 field_A;
u8 field_B;
u8 field_C;
u8 field_D;
u8 field_E;
u8 field_F;
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};
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struct BattleHealthboxInfo
{
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u8 partyStatusSummaryShown:1;
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u8 healthboxIsBouncing:1;
u8 battlerIsBouncing:1;
u8 ballAnimActive:1; // 0x8
u8 statusAnimActive:1; // x10
u8 animFromTableActive:1; // x20
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u8 specialAnimActive:1; // x40
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u8 flag_x80:1;
u8 field_1_x1:1;
u8 field_1_x1E:4;
u8 field_1_x20:1;
u8 field_1_x40:1;
u8 field_1_x80:1;
u8 healthboxBounceSpriteId;
u8 battlerBounceSpriteId;
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u8 animationState;
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u8 field_5;
u8 field_6;
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u8 shadowSpriteId;
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u8 field_8;
u8 field_9;
u8 field_A;
u8 field_B;
};
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struct BattleBarInfo
{
u8 healthboxSpriteId;
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s32 maxValue;
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s32 oldValue;
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s32 receivedValue;
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s32 currValue;
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};
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struct BattleSpriteData
{
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struct BattleSpriteInfo *battlerData;
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struct BattleHealthboxInfo *healthBoxesData;
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struct BattleAnimationInfo *animationData;
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struct BattleBarInfo *battleBars;
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};
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#include "sprite.h"
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struct MonSpritesGfx
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{
void* firstDecompressed; // ptr to the decompressed sprite of the first pokemon
void* sprites[4];
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struct SpriteTemplate templates[4];
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struct SpriteFrameImage field_74[4][4];
u8 field_F4[0x80];
u8 *barFontGfx;
void *field_178;
void *field_17C;
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};
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// All battle variables are declared in battle_main.c
extern u8 gDisplayedStringBattle[300];
extern u8 gBattleTextBuff1[TEXT_BUFF_ARRAY_COUNT];
extern u8 gBattleTextBuff2[TEXT_BUFF_ARRAY_COUNT];
extern u8 gBattleTextBuff3[TEXT_BUFF_ARRAY_COUNT];
Decompile TV (#80) * ClearTVShowData * special_0x44 * DoTVShow (nonmatching because align) * DoTVShowBravoTrainerPokemonProfile * Update field names * DoTVShowBravoTrainerBattleTower * Renaming of struct fields * sub_80EBFF4 and UpdateTVScreensOnMap * SetTVMetatilesOnMap * Power buttons for the TV screens on the map * special_0x45 * sub_80EC18C * special_0x4a * ResetGabbyAndTy * GabbyAndTyBeforeInterview * GabbyAndTyAfterInterview * Through IsTVShowInSearchOfTrainersAiring * GabbyAndTyGetLastQuote * GabbyAndTyGetLastBattleTrivia * GabbyAndTySetScriptVarsToFieldObjectLocalIds * InterviewAfter; use TVShow as a precursor for making the individual show structs anonymous * Make TV structs anonymous within the union * Move the TV union to its own subheader * Move TV show enums to the global.tv.h subheader * Funcion renaming * Apply static attributes where able * PutPokemonTodayCaughtOnAir * sub_80EC8A4 * PutPokemonTodayFailedOnTheAir * sub_80EC9E8, sub_80ECA10 * sub_80ECA38 * sub_80ECB00 * Put3CheersForPokeblocksOnTheAir * PutFanClubSpecialOnTheAir * ContestLiveUpdates_BeforeInterview * Other before-interview Contest Live Updates functions * ContestLiveUpdates_BeforeInterview_5 * InterviewAfter_BravoTrainerPokemonProfile * BravoTrainerPokemonProfile_BeforeInterview1 * BravoTrainerPokemonProfile_BeforeInterview2 * Disassemble TV data * Decompile TV data * InterviewAfter_BravoTrainerBattleTowerProfile * SaveRecordedItemPurchasesForTVShow * PutNameRaterShowOnTheAir * StartMassOutbreak * PutLilycoveContestLadyShowOnTheAir * InterviewAfter_FanClubLetter * Rip TV strings * InterviewAfter_RecentHappenings * InterviewAfter_PkmnFanClubOpinions * sub_80ED718 * EndMassOutbreak * sub_80ED888 * sub_80ED8B4 * UpdateMassOutbreakTimeLeft * sub_80ED950 * PutFishingAdviceShowOnTheAir * through sub_80EDA80 * ewram and common syms are now fetched from the object files * BSS symbols are taken from the tv.o file * through sub_80EDC60 * sub_80EDCE8 * sub_80EDD78 * through sub_80EDE84 * nomatching sub_80EDE98 * sub_80EDFB4 * sub_80EE104 * sub_80EE104 * sub_80EE184 * sub_80EE2CC * sub_80EE35C * sub_80EE44C * sub_80EE4DC * sub_80EE5A4 * sub_80EE69C * sub_80EE72C * sub_80EE7C0 * sub_80EE818 * sub_80EE8C8 * sub_80EEA70 * sub_80EEB98 * sub_80EEBF4 * through sub_80EED60 * Functions relating to Pokemon News * sub_80EEF6C * GetPriceReduction * IsPriceDiscounted * sub_80EF120 * through sub_80EF370 * sub_80EF40C * HasMixableShowAlreadyBeenSpawnedWithPlayerID * TV_SortPurchasesByQuantity * FindActiveBroadcastByShowType_SetScriptResult * InterviewBefore * through sub_80EF88C * through sub_80EF93C * through sub_80EFA24 * through TV_BernoulliTrial * sub_80EFB58 * sub_80EFBA4 * sub_80EFBDC * through sub_80EFD98 * ChangePokemonNickname * ChangeBoxPokemonNickname * sub_80EFF9C * through player_id_to_dword * CheckForBigMovieOrEmergencyNewsOnTV * GetMomOrDadStringForTVMessage * sub_80F01E8 * sub_80F0358 * sub_80F049C * TV record mixing functions * sub_80F06D0 * sub_80F0708 nonmatching * through sub_80F0B24 * sub_80F0B64 * through sub_80F0C04 * sub_80F0C7C * sub_80F0D60 * sub_80F0E58 * sub_80F0E84 * through sub_80F0F24 * sub_80F0F64 * sub_80F1208 * sub_80F1254 * sub_80F1290 * sub_80F12A4 * sub_80F14F8 * DoTVShowTodaysSmartShopper * DoTVShowTheNameRaterShow * DoTVShowPokemonTodaySuccessfulCapture * DoTVShowPokemonTodayFailedCapture * DoTVShowPokemonFanClubLetter * DoTVShowRecentHappenings * DoTVShowPokemonFanClubOpinions * DoTVShowPokemonNewsMassOutbreak * DoTVShowPokemonContestLiveUpdates * DoTVShowPokemonBattleUpdate * DoTVShow3CheersForPokeblocks * DoTVShowInSearchOfTrainers * Label GabbyAndTyData fields; remove ddump comments from data/text/tv.inc * DoTVShowPokemonAngler * DoTVShowTheWorldOfMasters; update RAM symbols and field names * Decorate static functions * DoTVShowTodaysRivalTrainer; region map enums * TVDewfordTrendWatcherNetworkTextGroup * DoTVShowHoennTreasureInvestigators * DoTVShowFindThatGamer * DoTVShowBreakingNewsTV * DoTVShowSecretBaseVisit * DoTVShowPokemonLotterWinnerFlashReport * DoTVShowThePokemonBattleSeminar * DoTVShowTrainerFanClubSpecial, DoTVShowTrainerFanClub * DoTVShowSpotTheCuties * DoTVShowPokemonNewsBattleFrontier * DoTVShowWhatsNo1InHoennToday * Helpers for DoTVShowSecretBaseSecrets * DoTVShowSecretBaseSecrets * DoTVShowSafariFanClub * Finish decompilation of tv.s * Some renaming * Rename text group pointers * revoke statis; pokenews enums * Labels are number one * Label all TV struct fields * Make data/text/tv.inc more readable * Split data/text/tv.inc * Rename pokenews text pointers * Frontier Symbol constants; indicate static rodata objects with 's' prefix * Fix leading spaces/tabs F*** CLion sometimes * Fix inconsequential warning
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extern u32 gBattleTypeFlags;
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extern u8 gBattleTerrain;
extern u32 gUnknown_02022FF4;
extern u8 *gUnknown_0202305C;
extern u8 *gUnknown_02023060;
extern u8 gBattleBufferA[MAX_BATTLERS_COUNT][0x200];
extern u8 gBattleBufferB[MAX_BATTLERS_COUNT][0x200];
extern u8 gActiveBattler;
extern u32 gBattleControllerExecFlags;
extern u8 gBattlersCount;
extern u16 gBattlerPartyIndexes[MAX_BATTLERS_COUNT];
extern u8 gBattlerPositions[MAX_BATTLERS_COUNT];
extern u8 gActionsByTurnOrder[MAX_BATTLERS_COUNT];
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extern u8 gBattlerByTurnOrder[MAX_BATTLERS_COUNT];
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extern u8 gCurrentTurnActionNumber;
extern u8 gCurrentActionFuncId;
extern struct BattlePokemon gBattleMons[MAX_BATTLERS_COUNT];
extern u8 gBattlerSpriteIds[MAX_BATTLERS_COUNT];
extern u8 gCurrMovePos;
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extern u8 gChosenMovePos;
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extern u16 gCurrentMove;
extern u16 gChosenMove;
extern u16 gRandomMove;
extern s32 gBattleMoveDamage;
extern s32 gHpDealt;
extern s32 gTakenDmg[MAX_BATTLERS_COUNT];
extern u16 gLastUsedItem;
extern u8 gLastUsedAbility;
extern u8 gBattlerAttacker;
extern u8 gBattlerTarget;
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extern u8 gBattlerFainted;
extern u8 gEffectBattler;
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extern u8 gPotentialItemEffectBattler;
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extern u8 gAbsentBattlerFlags;
extern u8 gCritMultiplier;
extern u8 gMultiHitCounter;
extern const u8 *gBattlescriptCurrInstr;
extern u32 gUnusedBattleMainVar;
extern u8 gChosenActionByBattler[MAX_BATTLERS_COUNT];
extern const u8 *gSelectionBattleScripts[MAX_BATTLERS_COUNT];
extern const u8 *gPalaceSelectionBattleScripts[MAX_BATTLERS_COUNT];
extern u16 gLastPrintedMoves[MAX_BATTLERS_COUNT];
extern u16 gLastMoves[MAX_BATTLERS_COUNT];
extern u16 gLastLandedMoves[MAX_BATTLERS_COUNT];
extern u16 gLastHitByType[MAX_BATTLERS_COUNT];
extern u16 gLastResultingMoves[MAX_BATTLERS_COUNT];
extern u16 gLockedMoves[MAX_BATTLERS_COUNT];
extern u8 gLastHitBy[MAX_BATTLERS_COUNT];
extern u16 gChosenMoveByBattler[MAX_BATTLERS_COUNT];
extern u8 gMoveResultFlags;
extern u32 gHitMarker;
extern u8 gTakenDmgByBattler[MAX_BATTLERS_COUNT];
extern u8 gUnknown_0202428C;
extern u16 gSideStatuses[2];
extern struct SideTimer gSideTimers[2];
extern u32 gStatuses3[MAX_BATTLERS_COUNT];
extern struct DisableStruct gDisableStructs[MAX_BATTLERS_COUNT];
extern u16 gPauseCounterBattle;
extern u16 gPaydayMoney;
extern u16 gRandomTurnNumber;
extern u8 gBattleCommunication[BATTLE_COMMUNICATION_ENTRIES_COUNT];
extern u8 gBattleOutcome;
extern struct ProtectStruct gProtectStructs[MAX_BATTLERS_COUNT];
extern struct SpecialStatus gSpecialStatuses[MAX_BATTLERS_COUNT];
extern u16 gBattleWeather;
extern struct WishFutureKnock gWishFutureKnock;
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extern u16 gIntroSlideFlags;
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extern u8 gSentPokesToOpponent[2];
extern u16 gDynamicBasePower;
extern u16 gExpShareExp;
extern struct BattleEnigmaBerry gEnigmaBerries[MAX_BATTLERS_COUNT];
extern struct BattleScripting gBattleScripting;
extern struct BattleStruct *gBattleStruct;
extern u8 *gLinkBattleSendBuffer;
extern u8 *gLinkBattleRecvBuffer;
extern struct BattleResources *gBattleResources;
extern u8 gActionSelectionCursor[MAX_BATTLERS_COUNT];
extern u8 gMoveSelectionCursor[MAX_BATTLERS_COUNT];
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extern u8 gBattlerStatusSummaryTaskId[MAX_BATTLERS_COUNT];
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extern u8 gBattlerInMenuId;
extern bool8 gDoingBattleAnim;
extern u32 gTransformedPersonalities[MAX_BATTLERS_COUNT];
extern u8 gPlayerDpadHoldFrames;
extern struct BattleSpriteData *gBattleSpritesDataPtr;
extern struct MonSpritesGfx *gMonSpritesGfxPtr;
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extern struct BattleHealthboxInfo *gUnknown_020244D8;
extern struct BattleHealthboxInfo *gUnknown_020244DC;
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extern u16 gBattleMovePower;
extern u16 gMoveToLearn;
extern u8 gBattleMonForms[MAX_BATTLERS_COUNT];
extern void (*gPreBattleCallback1)(void);
extern void (*gBattleMainFunc)(void);
extern struct BattleResults gBattleResults;
extern u8 gLeveledUpInBattle;
extern void (*gBattlerControllerFuncs[MAX_BATTLERS_COUNT])(void);
extern u8 gHealthboxSpriteIds[MAX_BATTLERS_COUNT];
extern u8 gMultiUsePlayerCursor;
extern u8 gNumberOfMovesToChoose;
extern u8 gUnknown_03005D7C[MAX_BATTLERS_COUNT];
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#endif // GUARD_BATTLE_H