DizzyEggg
f2d2c1b76f
Merge pull request #438 from LOuroboros/effect_sleep_hit
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Implemented Relic Song's effect
2020-06-22 10:10:15 +02:00
LOuroboros
33a45ba181
Implemented Relic Song's effect
2020-06-16 07:06:38 -03:00
LOuroboros
5f763a8380
Fixed Freeze Shock's 1st turn battle string
2020-06-16 04:11:37 -03:00
Eduardo Alvaro Quezada D'Ottone
8d848997c9
Battle Configs: The Revenge ( #363 )
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* Turns for Uproar
* Chances for the amount of hits with multi-hit moves.
* Electric type mon's immunity to paralysis
* (Hi) Jump Kick to always do 1/2 of maxHP when crashing
* Turns for Disable.
* Minimized mons can always be hit by moves like Stomp
* Grass types immune to powder and spore moves.
* Psywave's damage formula
* Fixed random usage.
2020-05-28 10:38:27 +02:00
DizzyEggg
ee68f0f826
Fix switch-in abilities when shift style switch
2020-04-25 11:17:59 +02:00
DizzyEggg
738d92e39d
Infiltrator affects mist safeguard
2020-04-23 11:29:19 +02:00
DizzyEggg
40ce053ce1
Adrenaline Orb
2020-04-22 15:12:25 +02:00
DizzyEggg
d56aaf7c0b
Destiny Knot
2020-04-22 14:40:44 +02:00
DizzyEggg
c8ba013539
Power Herb
2020-04-22 10:44:19 +02:00
Eduardo Alvaro Quezada D'Ottone
c5a6acc7db
Corrosion ( #306 )
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* Status move poisoning for Steel and Poison types.
* Can poison itself with Toxic Orb.
* Secondary effect poisoning now working.
* Created a function that checks if abilities can bypass type immunities.
* Created macro to handle typeimmunity
* Applied review changes.
* Applied review requests.
* Left more readable version of HOLD_EFFECT_TOXIC_ORB.
2020-04-21 15:59:19 +02:00
DizzyEggg
328e951afa
Ally Switch, tbd
2020-04-20 20:05:04 +02:00
DizzyEggg
0f628c8ff2
Fairy Lock
2020-04-20 19:41:07 +02:00
DizzyEggg
2daf1fbbf8
Geomancy
2020-04-20 19:02:03 +02:00
DizzyEggg
d38e0d8ae5
AI dont rely on power if bad effects
2020-04-20 11:27:09 +02:00
DizzyEggg
dd17360ab0
Zen Mode and Shields Down
2020-04-19 21:18:39 +02:00
DizzyEggg
ad481c8688
Moody
2020-04-19 15:44:44 +02:00
DizzyEggg
6a3944d27c
Frisk, would be easier if it didnt scan 2 opponents
2020-04-19 13:37:56 +02:00
DizzyEggg
e62f1475d4
Beast Boost and Receiver
2020-04-19 12:07:56 +02:00
DizzyEggg
e42ead10c9
Soul Heart
2020-04-18 19:59:09 +02:00
DizzyEggg
cbc0d8a57d
Healer
2020-04-18 19:09:17 +02:00
DizzyEggg
7178ea6b46
Shore Up
2020-04-18 18:34:18 +02:00
DizzyEggg
1395a7d382
Loafing Around bug fix
2020-04-18 13:04:28 +02:00
DizzyEggg
a2813e63de
Slow Start
2020-04-18 12:52:15 +02:00
DizzyEggg
34f5d9e2ae
Burn Up And Purify
2020-04-17 21:14:26 +02:00
DizzyEggg
01b6b63e99
Some more move animations. Thanks Doesnt
2020-04-17 17:44:28 +02:00
Eduardo Alvaro Quezada D'Ottone
2b9eb00486
Mind blown ( #302 )
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* Mind Blown Part 1 (Definition and self-damage)
* Mind Blown Part 2 (Damp interaction)
2020-04-14 09:27:29 +02:00
DizzyEggg
51e1639513
Magic Guard protects from stuff
2020-04-13 15:49:40 +02:00
DizzyEggg
cb5b673f8a
Big Root and STRENGTH Sap
2020-04-13 15:00:17 +02:00
Eduardo Alvaro Quezada D'Ottone
6078cd3e15
Anticipation ability ( #282 )
2020-04-11 12:24:25 +02:00
DizzyEggg
6daab7a5c9
Fix Damp loop
2020-04-11 12:02:51 +02:00
DizzyEggg
1435cd4692
Change inner structure of semi invulerable moves
2020-04-11 11:47:13 +02:00
DizzyEggg
efe17d995c
Fix Healing Wish
2020-03-14 12:31:42 +01:00
DizzyEggg
6968124529
Merge battle anim documentation
2020-02-29 13:59:41 +01:00
Eduardo Alvaro Quezada D'Ottone
147f954ab5
Fixed Damp ability popup ( #295 )
2020-02-29 09:45:37 +01:00
GriffinR
e633b57593
Document remaining status/general/special anims
2020-02-25 12:54:08 -06:00
DizzyEggg
da965700ff
Draining abilities have the pop-up appear now
2020-02-22 19:25:35 +01:00
DizzyEggg
7c81accf7b
Switch-in abilities for megas
2020-02-16 13:34:25 +01:00
LOuroboros
0bccf91f1a
Cleaned up the transition of many battlescripts in battle_scripts_1.s ( #273 )
2020-02-16 13:14:18 +01:00
Eduardo Alvaro Quezada D'Ottone
33e8e20118
Disguise ability ( #258 )
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* Protection from attacks.
* Changes form when Busting Disguise.
* Ability changing moves set to fail.
- Simple Beam and Worry Seed now fail if the target has Disguise.
- Role Play and Skill Swap now fail if either the attacker or the target have Disguise.
* Disguise no longer triggers when transformed.
* Mimikyu reverts to Disguised
* No longer blocks from entry hazards and weather.
* Applied review changes
* Oops, new line
* yeah
2020-02-08 19:29:51 +01:00
DizzyEggg
e7d5ebb3b6
Make Charge raise sp.def
2020-02-08 11:55:16 +01:00
DizzyEggg
a6bf183653
Fix Aegi ability pop up sliding
2020-01-18 20:33:46 +01:00
DizzyEggg
5c486c15dd
Fix Moxie battler
2020-01-18 19:40:49 +01:00
DizzyEggg
06a9165f75
Fix Ice Body not working
2020-01-18 19:18:57 +01:00
DizzyEggg
952bdbd9f5
Steadfast string fix
2020-01-04 18:41:59 +01:00
DizzyEggg
39e3b0b740
Form changes layout and Stance Change Aegi
2019-12-31 19:11:53 +01:00
DizzyEggg
b15f0b3bb3
Comatose
2019-12-31 16:36:53 +01:00
DizzyEggg
eb029d557b
Merge pull request #215 from LOuroboros/aftermath
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Implemented Aftermath's effect
2019-12-25 12:04:09 +01:00
LOuroboros
3367bdaf51
Made Aftermath trigger the Ability Pop Up sign
2019-12-23 14:17:54 -03:00
LOuroboros
c690d577a5
Implemented Aftermath's effect
2019-12-21 05:01:42 -03:00
ultima-soul
df95c4801a
Spaces to tabs
2019-12-18 13:03:01 -08:00
ultima-soul
029ab67ff4
Implement Leaf Guard.
2019-12-16 00:29:20 -08:00
Nephrite
0343f63eda
Dancer
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Implemented Dancer and all relevant code for interacting with abilities, certain moves, etc
2019-12-07 10:19:01 +00:00
DizzyEggg
ea6736cd8d
merge
2019-11-10 12:09:14 +01:00
huderlem
a4b4ecd470
Merge pull request #787 from GriffinRichards/rename-tablecmds
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Rename table cmds
2019-11-04 16:31:27 -06:00
DizzyEggg
1d8cc9b741
Fix merge conflicts
2019-11-03 19:55:19 +01:00
DizzyEggg
48cb0d898d
Fix Psycho Shift string
2019-10-26 22:39:07 +02:00
GriffinR
5fd44d1e74
Rename some STAT_CHANGE macros
2019-10-26 11:53:00 -04:00
GriffinR
a4d6ce417d
Fix resetintimidatetracebits typo
2019-10-22 15:54:11 -05:00
GriffinR
73b96fe145
Rename CONTACT macros to ON_DAMAGE
2019-09-27 12:27:36 -04:00
GriffinR
3bf8129396
Clean up new Cmd macro names
2019-09-27 02:54:28 -04:00
GriffinR
bb236b490d
Update BS constants for Cmd rename
2019-09-15 17:58:12 -04:00
DizzyEggg
f979987c2f
Fix Intimidate and Trace on new switch in system
2019-08-30 12:25:21 +02:00
GriffinR
869d0eebc0
Rename atk## constants and states
2019-08-23 08:46:21 -04:00
DizzyEggg
c9de753ecc
Illusion
2019-08-08 13:06:55 +02:00
DizzyEggg
2863045241
Fix switch-in abilities text/pop-up
2019-08-05 11:24:49 +02:00
DizzyEggg
3e476adf4a
Stockpile gen4 effect and fixed spit up
2019-07-09 19:06:12 +02:00
Karathan
e9884154a9
added acupressure and wring out
2019-07-03 03:45:11 +02:00
DizzyEggg
aaea5398f4
Fix Castfrom ability pop-up and refactor one function
2019-06-14 12:58:29 +02:00
DizzyEggg
76c5287629
Bug Bite
2019-05-23 12:32:14 +02:00
DizzyEggg
1b7493e47a
Fix Flame Burst crashing the game
2019-05-23 10:02:04 +02:00
DizzyEggg
e00890a555
Fix Air Baloon msg
2019-05-20 12:20:49 +02:00
DizzyEggg
e1ea4b62e9
Natural Gift
2019-05-20 12:03:00 +02:00
DizzyEggg
824a95fe07
Incinerate
2019-05-10 15:12:33 +02:00
DizzyEggg
d027bb0d7a
Life Flame toxic orbs
2019-05-10 11:03:33 +02:00
DizzyEggg
875b413a09
Various battle target items
2019-05-09 20:31:58 +02:00
DizzyEggg
bb8e397e5b
Gems and dmg reducing berries
2019-05-07 15:26:58 +02:00
DizzyEggg
d0f91a996d
Tweak up mega evo
2019-05-02 23:10:01 +02:00
Papa Cancer
3cde800bd0
Magnetic Flux + Gear Up
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Both have the same effect so they're in one commit. Uses custom script to check both user and partner for stats and abilities.
Magnetic Flux uses Charge animation.
2019-04-20 20:17:56 +01:00
Papa Cancer
b50007e861
Instruct
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Re-PR'd due to excess "merges"
2019-04-20 20:11:49 +01:00
Papa Cancer
7e99272482
Laser Focus
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Re-PR'd due to excess "merges"
2019-04-20 20:02:52 +01:00
Papa Cancer
c4acc3dbf8
Merge branch 'battle_engine_v2' into beta
2019-04-20 16:49:57 +01:00
DizzyEggg
5b43a9289d
Merge pull request #134 from thechurchofcage/epsilon
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Baneful Bunker + King's Shield
2019-04-20 08:42:35 +02:00
Papa Cancer
e310d0f10e
Core Enforcer
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New code - uses Gastro Acid script instead through own move effect
2019-04-18 12:10:18 +01:00
Papa Cancer
754befe393
Baneful Bunker + King's Shield
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Both apply a move effect from atk49. King's Shield swaps attacker and defender for the sake of Defiant etc. and then swaps them back!
2019-04-17 14:54:21 +01:00
Papa Cancer
e5e45bbcf5
Throat Chop
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Added strings that show when Throat Chop prevents move usage. Added extra string (not present in games) to show when it ends as there is no indication otherwise. Fixed Embargo's string as well.
2019-04-17 13:52:25 +01:00
DizzyEggg
549a9cdcc2
Merge pull request #118 from thechurchofcage/beta
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Stomping Tantrum
2019-04-13 14:09:15 +02:00
Papa Cancer
fd6dc98045
Hold Hands fix
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Better check for valid ally. If there isn't one, the target defaults to the attacker, causing the move to fail.
2019-04-06 22:23:34 +01:00
Papa Cancer
33d484a7ed
Merge branch 'battle_engine_v2' into beta
2019-04-06 00:38:56 +01:00
Papa Cancer
43525d2a9c
Merge branch 'battle_engine_v2' into delta
2019-04-05 23:13:41 +01:00
DizzyEggg
794c9aa255
Merge pull request #121 from thechurchofcage/epsilon
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Three pointless moves
2019-04-05 23:47:54 +02:00
Papa Cancer
4c8bc9d526
Three pointless moves
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Celebrate, Hold Hands and Happy Hour. Yay(!)
Update: turns out Pay Day works differently to how I thought, so I added a new move effect for Happy Hour doubling prize money.
Made all three effects subset of EFFECT_SPLASH, now called EFFECT_DUMB, as per Egg's instructions ( ͡° ͜ʖ ͡°)
2019-04-05 18:10:02 +01:00
DizzyEggg
183b714ff1
Merge with master and fix web moves
2019-04-05 12:43:44 +02:00
Fontbane
90e32f4ec5
Document landmark setting and item balls
2019-04-04 19:34:35 -05:00
Papa Cancer
c9ad96d228
Stomping Tantrum
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Uses timer in gBattleStruct to count time since last failed move. This is augmented by a MOVE_FAILED result in atk_49 and decreased with an ENDTURN case. EFFECT_STOMPING_TANTRUM doubles base power if the timer is set.
2019-04-01 20:06:45 +01:00
DizzyEggg
62192b86f7
Aroma Veil
2019-04-01 11:42:37 +02:00
DizzyEggg
e878de782e
Merge pull request #114 from thechurchofcage/gamma
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Misc. move updates
2019-03-31 22:08:14 +02:00
DizzyEggg
6f9096c613
Add Sweet Veil
2019-03-31 22:02:39 +02:00
DizzyEggg
b12334c88b
Remove cases from ABE, add functionality of Flower Veil
2019-03-31 21:38:58 +02:00
Papa Cancer
1d5cf3acb5
Misc. move updates
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Bind: 75% Acc -> 85% Acc
Disable: 55% Acc. -> 100% Acc.
Freeze-Dry: 10% chance to freeze
Hammer Arm and Ice Hammer: lower user's speed
High Jump Kick: 130BP, 10 PP
Jump Kick: 100BP, 10 PP
Tail Glow: raises Sp. Atk by 3 stages
Waterfall: 20% chance to flinch
2019-03-31 18:25:37 +01:00
Papa Cancer
ebe2dc6bbb
Mat Block
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Nothing more needs to be said
2019-03-31 17:17:13 +01:00
DizzyEggg
17e74756cb
Merge with master, add defines to atk49 and statbuffchange commands
2019-03-31 15:19:25 +02:00
DizzyEggg
35cffea987
Helpful macros for atk49
2019-03-30 08:29:56 -05:00
DizzyEggg
876be1d9cd
Merge pull request #104 from thechurchofcage/beta
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Spiky Shield
2019-03-30 11:21:27 +01:00
DizzyEggg
5dd653a89e
Use constants in atk89_statbuffchange
2019-03-27 07:47:01 -05:00
Papa Cancer
a3b4767dd2
Spiky Shield
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Created generic string "Atk was hurt by Def's BUFF" for use for both Spiky Shield and Rough Skin - can also be used for Aftermath and Rocky Helmet, when programmed
2019-03-26 17:45:34 +00:00
Papa Cancer
61a7bd2788
Taunt fix etc.
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Taunt now works for the correct number of turns and has its own ending string - made by reusing the "Heal Block ends" string as a multi-purpose "X wore off" one. Fixed a bug in PREPARE_STRING_BUFFER and touched up the ENDTURN timers for various STATUS3's.
Heal Block now displays the correct string when preventing usage of a move.
2019-03-24 12:54:01 +00:00
DizzyEggg
b8a634770f
Touch up Weak Armor
2019-03-23 16:56:56 +01:00
DizzyEggg
b9052fb37d
Touch Up Justified and Rattled
2019-03-23 16:37:56 +01:00
DizzyEggg
e135ea47e5
Touch up Anger Point
2019-03-23 16:33:08 +01:00
DizzyEggg
c329252ce3
Add Safety Googles effect
2019-03-08 10:16:54 +01:00
DizzyEggg
f9ee31903d
VCreate and fix stat stage changes functions
2019-03-07 12:20:57 +01:00
DizzyEggg
666e2ac584
Fix allowing the player to run from wild double battles
2019-03-06 12:13:37 +01:00
DizzyEggg
7a8f524bc5
Proper Roar handling in double battles
2019-03-06 12:09:34 +01:00
DizzyEggg
fddb5159b4
Merge with master
2019-03-05 21:46:45 +01:00
Papa Cancer
2050ac3963
Grassy Terrain v2
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All corrected, simplest version
Also includes proper ending strings for all terrains
2019-03-05 19:13:25 +00:00
DizzyEggg
b150091436
Rename an erroneously named battlescript
2019-03-05 17:06:29 +01:00
Phlosioneer
4ea5e85bed
Fix typos
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This is an updated version of #554 , since it hasn't been updated in two
weeks.
2019-03-03 09:31:47 -06:00
Papa Cancer
cfd50eb65a
Grassy Terrain + minor fixes
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Includes strings for all
Fixes:
・Psychic Terrain blocks priority if the TARGET is grounded, not the user
・Psychic Terrain no longer targets an opponent
・Terrains no longer boost (or nerf, for Misty) the power of certain moves if the affect mon is semi-invulnerable
・Small fix: Meteor Mash corrected to being a physical attack
2019-03-02 22:52:43 +00:00
DizzyEggg
bf70861798
Powder moves on grass types
2019-03-02 13:08:50 +01:00
DizzyEggg
eea162d3d8
Effect Spore ability pop-up
2019-03-01 13:59:08 +01:00
DizzyEggg
fa81559793
Fix Sturdy's pop-up
2019-03-01 13:53:06 +01:00
Papa Cancer
d704b9cd5b
Gravity fix
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Brings down Pokémon in the middle of a two-turn flying move (only Bounce and Fly at the moment); says the appropriate message for all mons brought to the ground via Gravity
2019-02-24 13:28:24 +00:00
DizzyEggg
c1f9032989
Defiant and Competitive
2019-02-16 12:54:11 +01:00
DizzyEggg
94cd547e9a
Change move effect to u16
2019-02-14 13:17:27 +01:00
DizzyEggg
dc39f76a95
Spectral Thief effect
2019-02-14 12:15:53 +01:00
DizzyEggg
4c535a1b03
Merge pull request #71 from thechurchofcage/partingshot
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Parting Shot
2019-02-10 18:18:49 +01:00
Papa Cancer
dd34272620
Parting Shot v3
2019-02-09 17:40:04 +00:00
Papa Cancer
a1be618c47
Parting Shot v2
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With DizzyEgg's amendment
2019-02-09 16:05:59 +00:00
DizzyEggg
3d616dfffe
Add Surge Abilities
2019-02-09 14:30:16 +01:00
Papa Cancer
62fd90caa0
Parting Shot
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Effect plus animation (looks like Snarl)
2019-02-05 21:47:50 +00:00
DizzyEggg
a42bba755b
Add Crafty Shield effect
2019-02-01 14:34:16 +01:00
DizzyEggg
a3460c9e45
Code Belch effect
2019-02-01 14:17:24 +01:00
DizzyEggg
fab5b86d31
Fix Embargo string
2019-02-01 13:41:08 +01:00
DizzyEggg
88b788bfab
Fix Charge Beam effect
2019-01-27 11:57:13 +01:00
DizzyEggg
2c3210f4d1
merge with master
2019-01-18 22:30:34 +01:00
DizzyEggg
c0bc01d301
Move some vars to C
2019-01-13 13:15:23 +01:00
DizzyEggg
b60915539d
Fix Phantom Force
2018-12-08 16:19:50 +01:00
DizzyEggg
b9e711bbf4
Add Powder
2018-12-03 12:50:32 +01:00
DizzyEggg
d46c3ebe5b
Fix Future Sight
2018-12-02 18:47:39 +01:00
DizzyEggg
6ae949e360
Psychic Terrain blocks priority moves
2018-12-01 11:35:49 +01:00
DizzyEggg
1a8859b1d8
Add Dazzling
2018-11-30 22:12:18 +01:00
DizzyEggg
0329175f06
Add Protean
2018-11-30 21:21:43 +01:00
DizzyEggg
a0699dba52
Add Aromatic Mist
2018-11-25 12:59:22 +01:00
DizzyEggg
434e257943
Add Acupressure
2018-11-24 21:06:53 +01:00
DizzyEggg
194139a35b
Add Move Effect - Feint
2018-11-24 19:37:10 +01:00
DizzyEggg
15b8046b2b
Add third type
2018-11-17 12:10:24 +01:00
DizzyEggg
bb9dbc0c6d
Merge with master
2018-11-14 22:50:27 +01:00
DizzyEggg
a4235c9ff8
Document battle arena
2018-11-11 18:33:16 +01:00
DizzyEggg
bc42de5f60
Aurora Veil, Revelation Dance, Diamond Storm
2018-11-03 14:35:45 +01:00
DizzyEggg
68d94ad316
Implement trainer sliding
2018-11-03 01:17:16 +01:00