Commit Graph

163 Commits

Author SHA1 Message Date
ultima-soul
6a0939cd4e Remove special handling for Deoxys. 2020-12-21 22:39:19 -08:00
Evan
e70e2bcd65 merge with be 2020-12-14 09:09:51 -07:00
Evan
752aca7698 finish z move anims 2020-11-29 09:22:31 -05:00
Evan
f114534ae3 z move anim/effect, black hole eclipse anim 2020-11-28 13:09:43 -05:00
Evan
c026f705b3 permanent terrain move bgs 2020-11-17 19:45:27 -07:00
DizzyEggg
97d0643110 Merge with master 2020-09-08 12:48:28 +02:00
hondew
5c7fa11390 Rename to battle_anim_throw 2020-08-30 14:25:40 -04:00
hondew
328aecc96e Document throwing pokeball
continue

Document more

Doc more funcs

Remove workspace

Document shiny stars

Document PokeBlock

Clean up

Clean more
2020-08-30 14:08:06 -04:00
ghoulslash
8f669bb57d
Add critical capture (#402)
* add critical capture

* synax and format fixes
2020-07-14 17:47:15 +02:00
DizzyEggg
3cf091d635 Improve animations of moves hitting all foes 2020-06-26 23:28:46 +02:00
Evan
fdc6e80e1e fix anim defines 2020-05-28 12:19:07 -06:00
Evan
6c20a49dc6 animations for all moves 2020-05-25 00:37:32 -06:00
Evan
c18b5966bf undo some revert(?) 2020-05-03 22:09:03 -06:00
DizzyEggg
6968124529 Merge battle anim documentation 2020-02-29 13:59:41 +01:00
GriffinR
51cd0ac081 Rename battle anim type files, remove unneeded ARG_RET_IDs 2020-02-25 12:54:08 -06:00
GriffinR
dc3c2b72f2 Clean up move anim doc 2020-02-25 12:54:08 -06:00
GriffinR
68dc68907b Label move anim data 2020-02-25 12:54:08 -06:00
GriffinR
efd53d080c Clean up battle anim C for doc 2020-02-25 12:54:08 -06:00
GriffinR
afa1ae2209 Finish documenting move anim scripts 2020-02-25 12:54:08 -06:00
GriffinR
208057d7ae Document move anims S-Z 2020-02-25 12:54:08 -06:00
GriffinR
501d0d3c18 Document move anims C-H 2020-02-25 12:54:08 -06:00
DizzyEggg
dcb5d16cb3 Merge with master 2019-11-29 21:47:31 +01:00
Sewef
07b79c3fc3 battle_anim_effects_3 (5) 2019-11-24 18:00:51 +01:00
Sewef
4f590e8f61 battle_anim_effects_3 (4) 2019-11-23 11:57:39 +01:00
DizzyEggg
1d8cc9b741 Fix merge conflicts 2019-11-03 19:55:19 +01:00
Sewef
e9675bdd24 battle_anims_effects_2 2019-10-20 12:29:08 -05:00
Sewef
3b0d9e134f battle_anims_effects_2 2019-10-20 12:29:08 -05:00
Sewef
49ad6da8fb starting battle_anim_effects_2 2019-10-20 12:29:08 -05:00
DizzyEggg
e736c369d6 Merge with master 2019-10-19 17:47:55 +02:00
Sewef
19fb0fb220
Merge branch 'master' into patch-2 2019-10-16 19:35:33 +02:00
Sewef
07ac727c6d Document Oamdata in battle_anim (#838) 2019-10-14 18:26:47 -05:00
Sewef
5a366e8d72 More battle_anim_effects_1 labels 2019-10-14 22:51:45 +02:00
Sewef
63b5be9259 Ended battle_anims_effects_1 SpriteTemplates 2019-10-14 21:05:40 +02:00
GriffinR
2b0c944286 Document more of trade 2019-10-04 07:42:45 -04:00
DizzyEggg
900c15c20c Mega evo animation 2019-05-03 17:27:49 +02:00
DizzyEggg
2646f3b26a Merge with master 2019-04-13 13:42:44 +02:00
ultima-soul
2c432c314a Match sub_8159308 2019-04-08 17:29:44 -05:00
DizzyEggg
1c73e61a2b Parabolic Charge anim 2019-04-08 16:48:04 +02:00
Papa Cancer
255ac6b54d Leaf Storm animation
All credit to Doesnt, just stole it from his pokeruby build
2019-04-06 22:02:22 +01:00
DizzyEggg
944dc4f6bf Merge with master 2019-04-01 13:40:42 +02:00
Marcus Huderle
462b196abc Give battle_anim files appropriate names 2019-03-31 12:15:39 -05:00
DizzyEggg
54ab6b43dc Merge with master 2019-03-22 10:40:31 +01:00
Phlosioneer
80a4ee1145 Remove water.h and flying.h 2019-03-02 17:23:10 -05:00
Phlosioneer
49bef25856 Clean up the last extern functions 2019-03-02 03:18:08 -05:00
Phlosioneer
3ceb1667c9 Reduce externs 2019-03-01 22:32:50 -05:00
DizzyEggg
aa33a61e58 Merge branch 'master' into battle_engine_v2 2019-02-07 21:17:30 +01:00
Marcus Huderle
1253cbf5f6 Document some battle anim things 2019-02-06 21:14:28 -06:00
DizzyEggg
f415871369 Merge with master 2019-02-03 10:44:05 +01:00
DizzyEggg
a7f94bbeea Dump last battle anim file 2019-02-02 11:55:11 +01:00
DizzyEggg
4827776a3c Merge with master 2019-01-05 10:14:20 +01:00
Marcus Huderle
a0ff38d0be Fix build 2018-12-31 16:53:38 -06:00
Marcus Huderle
fb2d1591c1 Document more battle anim effects 2018-12-31 16:53:38 -06:00
Diegoisawesome
d004ce065c Merge branch 'master' of github.com:pret/pokeemerald into trade 2018-12-31 02:30:30 -06:00
Marcus Huderle
58f130d007 Document some battle anims and helpers 2018-12-30 11:04:17 -06:00
DizzyEggg
6411d1d693
Merge pull request #55 from huderlem/anims
Some battle anims
2018-12-26 17:48:03 +01:00
Diegoisawesome
d8948a5cda Merge remote-tracking branch 'pret/master' into trade 2018-12-25 15:03:13 -06:00
Marcus Huderle
c2fdbb0ef7 Decompile psychic.c 2018-12-24 10:52:56 -06:00
Marcus Huderle
f1213ebb4b Decompile dark.c 2018-12-24 09:55:00 -06:00
Marcus Huderle
c17f7d73fa Merge remote-tracking branch 'origin/battle_engine_v2' into features
# Conflicts:
#	ld_script.txt
#	src/effects_1.c
2018-12-23 17:24:14 -06:00
Diegoisawesome
052d458f48 sub_80796B4 is a pain 2018-12-21 12:20:28 -06:00
golem galvanize
64832ff67e start ice 2018-12-20 16:20:34 -05:00
Marcus Huderle
0369780db9 Add Rock Polish animation 2018-12-20 10:18:17 -06:00
Marcus Huderle
b7ce383a96 Document a bunch of battle anims 2018-12-19 21:19:44 -06:00
golem galvanize
cd785011fe decompiled water 2018-12-19 10:31:37 -05:00
Diegoisawesome
bd7c251859 Fix compressed palette alignment 2018-12-18 20:15:59 -06:00
Marcus Huderle
b2ac3b6d6f Decompile most of battle_anim_effects_3.c 2018-12-18 19:15:59 -06:00
Marcus Huderle
c74468fd11 Document a bunch of battle anim stuff 2018-12-17 22:16:17 -06:00
Marcus Huderle
c04ce0ee64 Decompile battle_anim_effects_2.c 2018-12-17 22:16:17 -06:00
shinny456
60484153a5 decompile electric.s 2018-12-16 22:23:05 -05:00
Marcus Huderle
d1e6e705cc Decompile battle_anim_effects_1.c 2018-12-16 11:39:22 -06:00
Marcus Huderle
2c6849bee8
Decompile battle_anim_8170478.c (#445) 2018-12-13 21:33:54 -06:00
Marcus Huderle
170b6ef449
Decompile battle_intro.c (#444) 2018-12-12 23:18:25 -06:00
KDSKardabox
f8838491f6 Initial commit for ghost 2018-12-09 13:44:07 +05:30
KDSKardabox
2dfbe75b05 Shift externs to header file 2018-12-08 23:52:52 +05:30
Marcus Huderle
0e32a3adf3
Decompile normal.c (#414) 2018-11-30 17:29:55 -06:00
Marcus Huderle
2425a14b19 Decompile fight.c 2018-11-26 10:25:51 -06:00
Marcus Huderle
35c0fb5154 Decompile ground.c 2018-11-26 09:55:31 -06:00
Marcus Huderle
839c629d5b Decompile dragon.c 2018-11-26 09:31:03 -06:00
Marcus Huderle
2c2431aa4c
Decopmile bug.c (#399) 2018-11-26 09:03:50 -06:00
Marcus Huderle
5947e0d229 Decompile rock 2018-11-25 17:00:18 -06:00
Marcus Huderle
72f0a079a9 Decompile all of battle_anim_utility_funcs 2018-11-19 09:37:25 -06:00
Diegoisawesome
9f50ba1ce3 Fix incorrect compressed types, part 2 2018-11-07 12:35:31 -06:00
garak
de90ce9123 finish 80FE840 data (almost) 2018-10-25 17:46:23 -04:00
garak
17c26fae1a fire, electric, ice data 2018-10-24 20:01:40 -04:00
garak
22a0b58e57 effects_2 and water data 2018-10-24 15:52:21 -04:00
garak
2f4b00e34b finish effects_1 data 2018-10-23 12:17:31 -04:00
garak
68814c42de begin 80FE840 data 2018-10-23 08:25:51 -04:00
garak
7a9c7e5f06
Merge branch 'master' into sprite-tags 2018-10-21 15:12:18 -04:00
garak
2bb286ab4e begin ANIM_TAG port 2018-10-21 15:07:10 -04:00
garak
38fcc46abb Merge remote-tracking branch 'upstream/master' into pan-constants 2018-10-19 16:05:14 -04:00
garak
901f3ff557 use sound panning constants in battle_anim_scripts 2018-10-19 15:57:19 -04:00
DizzyEggg
413e26e83d port 80d51ac 2018-10-07 17:45:37 +02:00
DizzyEggg
61343d5069 Decompile battle_anim_80A9C70 2018-10-07 15:39:46 +02:00
DizzyEggg
8c834b9ae8 battle anim 80a5c6c decompiled 2018-10-07 12:32:20 +02:00
DizzyEggg
54fc92bc92 Start porting ruby battle anim file 2018-10-06 23:04:53 +02:00
PikalaxALT
9bee601b16 through sub_80DB174 2018-05-10 19:28:52 -04:00
DizzyEggg
3d12a02f3e almost decomp sound tasks battle anim 2018-04-18 16:03:15 +02:00
DizzyEggg
5ac6cc4860 move battle vars to c file 2018-02-07 22:53:40 +01:00
camthesaxman
aba388d332 GetBattlerSpriteId -> GetAnimBattlerSpriteId 2018-02-06 14:00:01 -06:00
camthesaxman
6a4967689e more renaming 2018-02-06 13:48:02 -06:00