Commit Graph

2657 Commits

Author SHA1 Message Date
DizzyEggg
b6661e7736 name some pokemon and battle labels 2017-09-05 20:13:34 +02:00
DizzyEggg
e18241d8ec dumped a lot of strings 2017-09-05 17:04:11 +02:00
DizzyEggg
1680fc0b81 start start menu decomp 2017-09-05 13:01:24 +02:00
DizzyEggg
54b8306115 really clean up battle ai 2017-09-05 09:41:48 +02:00
Diegoisawesome
afa3bf20c6 Continue work on bg.s 2017-09-05 01:02:31 -05:00
Diegoisawesome
ea33650dc1 Begin disassembling bg.s 2017-09-04 21:18:52 -05:00
DizzyEggg
2702b0ec9b decomp calc dmg and clean up battle ai 2017-09-04 21:43:13 +02:00
DizzyEggg
92892d140a begin load_save.c 2017-09-04 18:26:39 +02:00
DizzyEggg
1a9b1a45ca split battle rodata 2017-09-04 15:05:11 +02:00
DizzyEggg
0b39bfb2c2 label a bit of battle transition 2017-09-04 13:46:03 +02:00
DizzyEggg
a83501f3bc find pokemon animation and recorded 2017-09-04 13:23:40 +02:00
DizzyEggg
4bf54bfdd4 split roamer and decor inventories 2017-09-04 13:01:57 +02:00
DizzyEggg
75a94ce58e split and label 2017-09-04 12:22:04 +02:00
DizzyEggg
5afd2d5bfb begin new save.c, label lots of things 2017-09-03 22:50:17 +02:00
DizzyEggg
d09f39e971 label battle animation unknowns 2017-09-03 20:13:23 +02:00
DizzyEggg
9dedb3a8bd split more battle buffer files 2017-09-03 18:58:40 +02:00
DizzyEggg
ddf85539c1 move ram save variables to C 2017-09-03 15:39:33 +02:00
DizzyEggg
a3f602f17c begin save.s decomp, thanks revo! 2017-09-03 14:13:01 +02:00
DizzyEggg
907e281de6 decompile label more of item.s 2017-09-03 13:33:13 +02:00
DizzyEggg
50530b4666 begin decompiling item.s 2017-09-03 00:47:51 +02:00
DizzyEggg
d5806bfe6a label some item functions 2017-09-03 00:00:38 +02:00
DizzyEggg
048700fe57 decompile rtc 2017-09-02 23:28:44 +02:00
DizzyEggg
b5fea95a46 finish event data 2017-09-02 22:31:37 +02:00
DizzyEggg
a4cc67008e begin event data 2017-09-02 21:43:53 +02:00
DizzyEggg
a47face8cf split battle buffer files 2017-09-02 20:56:53 +02:00
DizzyEggg
7a831c215e decompile decompress.s 2017-09-02 19:55:39 +02:00
DizzyEggg
591837e3c3 decompile sound.s 2017-09-02 17:03:46 +02:00
DizzyEggg
2089dd0f86 start labelling, decompiling sound.s 2017-09-02 16:03:53 +02:00
DizzyEggg
84240b1a5a sprite.c: move ewram, iwram, rom data 2017-09-02 13:11:19 +02:00
DizzyEggg
24a1e3e544 decompile more of sprite.s 2017-09-02 12:12:09 +02:00
DizzyEggg
c146c247f2 decompile more of sprite.s 2017-09-02 01:42:44 +02:00
DizzyEggg
26bf61e06f start decompiling sprite.s 2017-09-02 00:21:11 +02:00
DizzyEggg
bc5acf7394 more splitting, move ewram sprite vars to C 2017-09-02 00:09:46 +02:00
DizzyEggg
449d546556 split some battle files 2017-09-01 23:40:13 +02:00
DizzyEggg
b614971cba find b scripting commands table, thx revo 2017-09-01 22:35:45 +02:00
DizzyEggg
cb12aaec65 git commit -m "label sprite for real this time"
git commit -m
2017-09-01 22:29:13 +02:00
DizzyEggg
ee7580753b rename sprite labels 2017-09-01 19:43:26 +02:00
DizzyEggg
6987dd9a21 decompile text window 2017-09-01 19:01:58 +02:00
DizzyEggg
7daeebd3f4 decompile window.s 2017-09-01 16:53:06 +02:00
DizzyEggg
6f03356237 begin working on pokeemerald 2017-08-31 16:48:24 +02:00
camthesaxman
cbe13acff1 split out battle_3.s 2017-07-29 15:18:01 -05:00
camthesaxman
16d30072cb fix the alignment, maybe? 2017-07-28 19:53:49 -05:00
camthesaxman
b89f1431f8 stop optimizing literal pool loads 2017-07-28 19:26:59 -05:00
Diegoisawesome
b95747dc69 Begin disassembling window.s 2017-03-29 19:02:15 -05:00
Diegoisawesome
5a8eeb353d Mostly decompile text.s 2017-03-27 19:30:49 -05:00
Diegoisawesome
1d95689766 Continue disassembling text.s 2017-03-08 14:44:44 -06:00
Diegoisawesome
20358c4c96 Begin disassembling text.s 2017-03-07 07:44:41 -06:00
ProjectRevoTPP
b2ec63d69e resolve implicit declarations and enforce warnings as errors 2017-03-05 13:27:22 -06:00
Diegoisawesome
d12fd5c5ce Merge remote-tracking branch 'refs/remotes/pret/master' 2017-03-04 23:32:12 -06:00
Diegoisawesome
56f5e8bdab Disassemble palette.s
All but two functions match.
2017-03-04 22:43:34 -06:00
YamaArashi
a60e850a86 make VBlankIntr() match 2017-02-17 10:52:03 -08:00
ProjectRevoTPP
afd45e9dd4 finish decompiling dma3_manager.c except for ProcessDma3Requests (#18) 2017-02-17 09:26:45 -08:00
ProjectRevoTPP
9a80b550f0 finish decompiling main.c (#17)
* partially decompile battle_ai.c up to tai60_unk

* nonmatching tai60_unk

* decompile more of battle_ai.c

* formatting

* finish porting battle_ai.c

* formatting

* decompile up to nonmatching VBlankIntr

* finish decompiling main.c

* formatting
2017-02-15 13:25:21 -08:00
ProjectRevoTPP
689df5cff8 finish decompiling battle_ai.c (#16)
* partially decompile battle_ai.c up to tai60_unk

* nonmatching tai60_unk

* decompile more of battle_ai.c

* formatting

* finish porting battle_ai.c

* formatting
2017-02-03 18:34:56 -08:00
YamaArashi
e2b834d21d begin decompiling main.s 2017-02-03 16:44:06 -08:00
YamaArashi
8f9ed6e585 decompile rng 2017-02-02 16:30:30 -08:00
camthesaxman
bcff8d1b45 start decompiling battle_ai 2017-02-01 22:15:38 -06:00
YamaArashi
0f27bfba8d split more code 2017-01-15 17:14:00 -08:00
YamaArashi
c01a3f4285 rename some functions to match pokeruby 2017-01-14 17:33:43 -08:00
YamaArashi
53935efc64 mostly finish string_util.c 2017-01-14 15:17:51 -08:00
YamaArashi
1268134668 decompile string_util 2017-01-14 14:20:49 -08:00
YamaArashi
2f76de380c placeholder strings 2017-01-14 02:22:08 -08:00
YamaArashi
ebf4c5ca76 decompile multiboot 2017-01-13 17:46:05 -08:00
YamaArashi
452bbe41cf port siirtc from pokeruby 2016-11-02 14:06:41 -07:00
Diegoisawesome
69c734c9a8 Ported libmks4agb from pokeruby (#12)
* Port agb_flash from pokeruby

* use ramscrgen

* formatting

* delete ewram_syms.txt and iwram_syms.txt

* Finish port of agb_flash

* Ported libmks4agb from pokeruby

* Reordered declarations to match pokeruby
2016-11-01 20:03:16 -07:00
Diegoisawesome
f5743c7d6f Ported libmks4agb from pokeruby 2016-11-01 21:48:22 -05:00
Diegoisawesome
2f6f3f8256 Port agb_flash from pokeruby (#11)
* Port agb_flash from pokeruby

* use ramscrgen

* formatting

* delete ewram_syms.txt and iwram_syms.txt

* Finish port of agb_flash
2016-11-01 16:04:03 -07:00
Diegoisawesome
67ac6db95e Finish port of agb_flash 2016-11-01 17:36:43 -05:00
YamaArashi
652600ba5d use ramscrgen 2016-11-01 17:36:37 -05:00
Diegoisawesome
7dad2846f8 Port agb_flash from pokeruby 2016-11-01 14:15:48 -05:00
YamaArashi
734ec8dd51 use ramscrgen 2016-11-01 12:10:55 -07:00
YamaArashi
6f0e42a91a split asm files 2016-11-01 10:16:34 -07:00
YamaArashi
fef81187dc add address of main function 2016-11-01 09:51:03 -07:00
YamaArashi
a793e62d83 .s -> .inc 2016-11-01 08:29:13 -07:00
Diegoisawesome
442002dada Ported libc from pokeruby 2016-11-01 10:17:40 -05:00
Diegoisawesome
4df1937738 Ported task.c and others from pokeruby 2016-10-31 09:43:17 -05:00
YamaArashi
6874afafe5 contest AI 2016-09-03 15:27:28 -07:00
YamaArashi
231ea2f27c base_emerald to baserom 2016-09-03 15:07:51 -07:00
YamaArashi
13a00040d7 eliminate libgcc.s 2016-09-03 04:11:10 -07:00
YamaArashi
c9b1c40b86 split out graphics data 2016-09-03 03:03:50 -07:00
YamaArashi
8866801ef9 make it build 2016-09-03 02:20:49 -07:00
YamaArashi
b12e80fc04 split asm/emerald.s 2016-09-03 01:11:14 -07:00
YamaArashi
a05857f889 make asm compatible with stock gas 2016-09-02 23:11:29 -07:00
YamaArashi
f910e326a1 new charmap 2016-09-02 22:27:57 -07:00
YamaArashi
92fa2f05f4 update pokedex entries for preproc 2016-09-02 22:10:43 -07:00
YamaArashi
7bef2a2783 convert comments (; -> @) 2016-09-02 19:51:16 -07:00
YamaArashi
b4781cdf03 gpu_regs.c 2016-01-08 01:08:16 -08:00
YamaArashi
4e95a13295 update asm 2016-01-07 23:27:40 -08:00
YamaArashi
cf8f490381 begin compiling C source in the build process 2016-01-07 00:45:06 -08:00
YamaArashi
b18325fc3e fix last @ local label 2016-01-06 21:24:27 -08:00
YamaArashi
c14df031ad use $ for local labels 2016-01-06 20:44:58 -08:00
YamaArashi
8c312b28ab get rid of @ local labels 2016-01-06 20:23:20 -08:00
YamaArashi
b116b3cb2e update disasm with function data from idb 2016-01-03 07:04:11 -08:00
YamaArashi
54c7ef9fc6 naming/renaming some field object functions 2015-12-29 18:41:57 -08:00
YamaArashi
fe1076d42c update graphics function disasm 2015-12-03 00:17:29 -08:00
YamaArashi
4339dc18fc clean bg and core function names 2015-11-29 23:20:00 -08:00
YamaArashi
e84b5c5eef trainer pic indices 2015-11-28 22:12:14 -08:00
YamaArashi
f8504f2c9c new game Birch pic 2015-11-28 21:21:42 -08:00
YamaArashi
fe5e75ac8f update window, text, and main menu disasm 2015-11-28 19:28:41 -08:00
YamaArashi
03778a4c06 split out main menu (and Birch speech) 2015-11-28 19:26:45 -08:00
YamaArashi
54640ba0bf remove unnecessary '.align' before '.pool' 2015-11-27 19:38:13 -08:00
YamaArashi
716991410a RTC data 2015-11-27 19:14:13 -08:00
YamaArashi
d4cbc7e468 split out RTC functions 2015-11-27 18:54:15 -08:00
YamaArashi
9eabe80048 name game's RTC functions 2015-11-27 18:50:30 -08:00
YamaArashi
244ae4c8b8 name GPIO registers 2015-11-27 15:46:51 -08:00
YamaArashi
ddc1ae2fed name RTC lib functions 2015-11-27 15:32:24 -08:00
YamaArashi
08c0c508cf name unknown library as 'librtc' 2015-11-27 15:30:41 -08:00
YamaArashi
13340a9d82 split out tileset animation code 2015-11-27 09:39:52 -08:00
YamaArashi
144bab20ce name tileset functions 2015-11-27 09:34:59 -08:00
YamaArashi
6105801ee7 split out multiboot.s 2015-11-27 02:19:02 -08:00
YamaArashi
85036fe67f partially comment GameCube multi-boot library 2015-11-27 01:33:50 -08:00
YamaArashi
0e3464ffa0 name unknown lib as 'libgcnmultiboot' (GameCube multi-boot) 2015-11-26 18:37:35 -08:00
YamaArashi
5ce2d43498 field effect graphics and scripts 2015-11-25 16:43:06 -08:00
YamaArashi
f7a92b9a95 string ref charmap consts and field effect script macros 2015-11-24 18:04:56 -08:00
YamaArashi
3565d5ea5b split out string utility code 2015-11-24 12:35:16 -08:00
YamaArashi
e417efb820 split out string utility data 2015-11-24 12:29:15 -08:00
YamaArashi
c0502849fa powers of ten 2015-11-24 12:05:08 -08:00
YamaArashi
9968f7fbf8 update disasm 2015-11-24 11:59:32 -08:00
YamaArashi
69d1b312f6 title screen background tiles and palettes 2015-11-24 01:41:14 -08:00
YamaArashi
3e95160b25 tilesets 2015-11-22 15:29:11 -08:00
YamaArashi
08210ef39e field object data 2015-11-21 01:39:40 -08:00
YamaArashi
f978097c69 field object PNGs and palettes (without .s files yet) 2015-11-19 08:38:21 -08:00
YamaArashi
43dae25742 berry PNGs and palettes 2015-11-14 16:32:02 -08:00
YamaArashi
e205a499de renamed trainer pic to trainer front pic 2015-11-14 07:44:13 -08:00
YamaArashi
3d1b6597f3 trainer back pics 2015-11-08 14:13:45 -08:00
YamaArashi
a221c035f8 trainer graphics labels 2015-11-08 12:47:49 -08:00
YamaArashi
ab7ab10c72 trainer data 2015-11-08 11:41:34 -08:00
YamaArashi
d46221aad1 item graphics labels 2015-11-07 19:25:31 -08:00
YamaArashi
795246a93d pokemon graphics labels 2015-11-07 15:09:26 -08:00
YamaArashi
6292ec87fc berry data table 2015-10-30 19:04:45 -07:00
YamaArashi
72f13c0b51 berry firmness strings 2015-10-30 10:34:16 -07:00
YamaArashi
832b0b525f wild pokemon data
- Thanks to Sanqui for many Ruby/Sapphire names. https://github.com/Sanqui/romhacking/blob/master/pokemon/location-area-names
2015-10-25 22:56:06 -07:00
YamaArashi
269cda7ac9 remove "+1" from function pointer labels 2015-10-20 23:52:50 -07:00
YamaArashi
e771d87c78 move script command function table to separate file 2015-10-20 23:41:19 -07:00
yenatch
316be8337a truncate nonexistent command macros 2015-10-20 10:21:48 -07:00
yenatch
cd857e0e84 fix a broken comment and a repeated command name 2015-10-20 09:55:59 -07:00
yenatch
8fb91c74b2 add event script macros 2015-10-19 09:42:57 -07:00
YamaArashi
e17df124ff Hoenn region map entries 2015-10-18 05:11:30 -07:00
YamaArashi
b948fcbb0d pickup items 2015-10-18 02:17:47 -07:00
YamaArashi
d17f3b9746 battle arena move mind ratings 2015-10-18 01:15:48 -07:00
YamaArashi
89fdfa4811 move lists that determine battle factory battle style hint 2015-10-18 00:35:42 -07:00
YamaArashi
09084cf977 battle pyramid wild pokemon 2015-10-17 23:01:19 -07:00
YamaArashi
147ba4adc0 battle frontier/tent pokemon 2015-10-17 21:25:28 -07:00
YamaArashi
b9e336cf8b battle frontier/tent trainers 2015-10-17 18:50:43 -07:00
YamaArashi
b189af94cc use fewer easy chat macros 2015-10-16 21:58:26 -07:00
YamaArashi
22bafa45ca use macros for easy chat words 2015-10-16 17:32:39 -07:00
YamaArashi
8ce02b461e easy chat words by letter 2015-10-16 16:57:46 -07:00
YamaArashi
fc49fe46fd easy chat words 2015-10-16 12:33:20 -07:00
YamaArashi
009d9f877b easy chat group names 2015-10-15 00:50:43 -07:00
YamaArashi
a6f32421bb renaming 2015-10-14 14:37:16 -07:00
YamaArashi
27061f496e contest move effect func ptr table 2015-10-14 14:20:40 -07:00
YamaArashi
078afb798e contest move effects 2015-10-14 13:26:49 -07:00
YamaArashi
dd8f08f8a8 some contest text 2015-10-14 13:17:58 -07:00
YamaArashi
6dd8d212c6 contest move data 2015-10-14 10:40:52 -07:00
YamaArashi
b6e95f52d6 battle move data 2015-10-14 06:57:02 -07:00
YamaArashi
15deec2511 dumped item data 2015-10-14 03:12:21 -07:00
YamaArashi
f678112ce1 nature stat table 2015-10-13 06:59:37 -07:00
YamaArashi
654b3eef7c preliminary dump of item effect data 2015-10-13 02:12:21 -07:00
YamaArashi
ed64ddfb34 spinda spot graphics data 2015-10-12 23:07:18 -07:00
YamaArashi
f381883b5d Documented the name stored in an egg's data.
The Japanese word for egg is stored in an egg's name field when it's
created, but the name is not shown.
2015-10-12 21:35:15 -07:00
YamaArashi
79f2988694 egg moves 2015-10-12 20:26:16 -07:00
YamaArashi
fb02626f1e tm/hm learnsets 2015-10-12 18:53:18 -07:00
YamaArashi
d5b5623de7 evolution table 2015-10-12 18:08:47 -07:00
YamaArashi
bfae72bf1d level up learnsets 2015-10-12 16:14:45 -07:00
YamaArashi
54183f2d07 pokemon base stats 2015-10-12 13:08:49 -07:00
YamaArashi
6c87e0143d item descriptions 2015-10-11 22:14:07 -07:00
YamaArashi
c608a399db experience tables 2015-10-11 19:42:50 -07:00
YamaArashi
7b95d1ff81 pokedex data 2015-10-11 17:59:52 -07:00
YamaArashi
e67ef58403 ribbon descriptions 2015-10-11 14:30:45 -07:00
YamaArashi
7a16daf6ee add move descriptions 2015-10-11 11:16:52 -07:00
YamaArashi
63ee844510 ability descriptions 2015-10-11 03:06:48 -07:00
YamaArashi
5f550963fa nature names 2015-10-11 02:11:27 -07:00
YamaArashi
bc7f744daa ability names 2015-10-11 01:46:54 -07:00
YamaArashi
52c9f4a7dc type names 2015-10-11 01:20:41 -07:00
YamaArashi
1874db5e8a add trainer class names 2015-10-10 22:52:58 -07:00
YamaArashi
9fa2098029 add pokemon and move names, plus pokemon constants 2015-10-10 21:03:09 -07:00
YamaArashi
fcaed9692f I/O reg constants for dma3_manager.s 2015-10-10 10:28:00 -07:00
YamaArashi
ad6c576199 add WRAM symbols for DMA3 manager 2015-10-10 10:22:31 -07:00
YamaArashi
8cb7dcb2da add I/O register constants 2015-10-10 10:06:17 -07:00
YamaArashi
14a95252f8 create constants dir 2015-10-10 08:43:47 -07:00
YamaArashi
fd6e15b70a use .4byte and .2byte everywhere 2015-10-10 08:37:51 -07:00
YamaArashi
725956695b add labels for unknown ROM data 2015-10-10 05:20:38 -07:00
YamaArashi
e329fff4a2 make more labels into local labels 2015-10-10 03:50:53 -07:00
YamaArashi
ba0829d751 remove more manual literal pools 2015-10-10 03:41:19 -07:00
YamaArashi
98f62d9dfa remove unnecessary .arm and .thumb directives 2015-10-10 03:27:41 -07:00
YamaArashi
41013b2feb update for modified assembler 2015-10-10 03:15:57 -07:00
YamaArashi
c21b61688e add pokedex order data 2015-10-09 00:43:11 -07:00
YamaArashi
2f245f08c5 make data dir 2015-10-08 02:07:23 -07:00
YamaArashi
c467da924b make includes relative to the base dir 2015-10-08 02:03:14 -07:00
YamaArashi
57ce369ccf add missed font label 2015-10-08 00:27:41 -07:00
YamaArashi
f7aa4ad144 add font labels 2015-10-08 00:21:20 -07:00
YamaArashi
3d692070f7 add menu cursor dimension data 2015-10-07 18:30:49 -07:00
YamaArashi
dc8e2ebc13 change name of glyph width functions 2015-10-07 18:24:21 -07:00
YamaArashi
0f1e6fbfa4 add text renderer data 2015-10-07 06:48:45 -07:00
YamaArashi
69f436b393 add down arrow tiles data 2015-10-06 22:05:11 -07:00
YamaArashi
2b1c03dd2e replace unknown addresses with labels 2015-10-06 21:41:57 -07:00
YamaArashi
f64303defa add font half row offsets data and more 2015-10-06 21:24:58 -07:00
YamaArashi
770b750c37 change interrupt table address to label 2015-10-06 20:45:31 -07:00
YamaArashi
025bb6a8b9 add interrupt table and other data 2015-10-06 20:41:59 -07:00
YamaArashi
65228e6fb8 add type signatures
- many of these probably have mistakes
2015-10-06 20:15:42 -07:00
YamaArashi
dc52bd0d85 split out task.s 2015-10-06 19:12:31 -07:00
YamaArashi
61abdbe445 split out libraries 2015-10-06 07:00:49 -07:00
YamaArashi
25342bcf33 split out some code 2015-10-06 05:46:30 -07:00
YamaArashi
b05c4231a9 use .pool instead of manual literal pool in most cases 2015-10-05 19:15:37 -07:00
YamaArashi
064051d247 use more constants in InterruptMain 2015-10-05 06:53:39 -07:00
YamaArashi
9024595c93 split out files and add build batch file 2015-10-05 06:03:59 -07:00
YamaArashi
7f3c790d09 make asm directory 2015-10-05 05:52:26 -07:00