pokeemerald/include/constants
2022-08-25 11:34:37 -03:00
..
abilities.h
apprentice.h Merge master into ObjEvent rename and prune accidental inclusions 2020-01-08 05:43:06 -05:00
battle_ai.h Condense battle AI scripts, minor clean up 2021-07-02 02:46:01 -04:00
battle_anim.h Document generic argument names in battle anim palettes 2022-06-01 12:25:01 -04:00
battle_arena.h Fix typo 2022-08-11 12:09:38 -04:00
battle_dome.h Removed trailing spaces in the most relevant files 2021-08-24 19:59:32 -03:00
battle_factory.h Set up Battle Factory macros 2019-12-05 21:11:17 -06:00
battle_frontier_mons.h More battle_dome.c doc 2020-01-07 22:30:37 -05:00
battle_frontier_trainers.h Removed trailing spaces in the most relevant files 2021-08-24 19:59:32 -03:00
battle_frontier.h Add some battle frontier constant usage 2022-06-09 12:57:28 -04:00
battle_move_effects.h Standarized Solarbeam into Solar Beam 2021-11-01 18:36:35 -03:00
battle_palace.h Clean up some battle scr cmd data 2020-07-18 18:10:15 -04:00
battle_pike.h Add some battle frontier constant usage 2022-06-09 12:57:28 -04:00
battle_pyramid.h Add some battle frontier constant usage 2022-06-09 12:57:28 -04:00
battle_script_commands.h Cleanup by syncing src/battle_script_commands.c with pokefirered 2022-07-29 09:43:16 -04:00
battle_setup.h
battle_string_ids.h Continue documenting generic arguments 2022-06-03 15:38:03 -04:00
battle_tent_mons.h Add battle tent mon/trainer constants 2020-01-08 01:07:53 -05:00
battle_tent_trainers.h Add battle tent mon/trainer constants 2020-01-08 01:07:53 -05:00
battle_tent.h Add some battle frontier constant usage 2022-06-09 12:57:28 -04:00
battle_tower.h Label battle tower link script 2021-03-04 19:30:19 -06:00
battle.h Cleanup from https://github.com/pret/pokefirered/pull/532 2022-08-07 22:40:15 -04:00
berry.h Fix swapped route 102 berries 2021-02-10 16:26:09 -05:00
cable_club.h Document remaining overworld 2021-04-06 16:55:43 -04:00
coins.h Start documenting roulette 2020-07-30 19:37:16 -04:00
contest.h Clarify contest heart tiles 2021-06-21 13:48:03 -04:00
daycare.h Fix "Compatibility" Misspelling 2021-02-05 01:27:11 -05:00
decorations.h
easy_chat.h Document TV 2021-04-26 12:35:35 -04:00
event_bg.h
event_object_movement.h Clean up lock/unlock anim movement 2022-08-12 21:18:10 -04:00
event_objects.h Add warning to NUM_OBJ_EVENT_GFX 2022-06-03 16:18:34 -04:00
field_effects.h Continue battle_transition documenting 2021-10-29 11:24:36 -04:00
field_poison.h
field_specials.h Document contest results 2020-06-18 17:50:13 -04:00
field_tasks.h
field_weather.h Use fadescreen constants 2019-12-15 11:42:50 -05:00
flags.h Fix inconsistent static s/g names 2022-05-17 14:00:02 -04:00
frontier_util.h Merge master into ObjEvent rename and prune accidental inclusions 2020-01-08 05:43:06 -05:00
game_stat.h Document Berry Crush 2021-03-18 15:18:23 -04:00
global.h Added a constant for NPC trainer name length (#1712) 2022-07-25 22:59:13 -04:00
heal_locations.h Index heal location data, use better names 2020-04-28 19:59:08 -05:00
hold_effects.h Standardize Friendship/Happiness 2021-03-27 17:27:20 -05:00
item_effects.h Removed trailing spaces in the most relevant files 2021-08-24 19:59:32 -03:00
item.h Document item menu 2021-08-10 22:13:02 -04:00
items.h Standarized Solarbeam into Solar Beam 2021-11-01 18:36:35 -03:00
layouts.h Label unused layouts 2021-02-08 14:45:56 -05:00
lilycove_lady.h Merge branch 'master' into trailingSpaces 2021-09-23 21:39:21 -04:00
map_groups.h Name map groups 2021-05-11 10:16:04 -05:00
map_scripts.h Small correction to map script comments 2021-10-13 23:24:10 -04:00
map_types.h Sync map types with pokefirered 2020-04-28 19:59:08 -05:00
maps.h Clean up pokedex_area_screen 2021-12-31 00:16:56 -05:00
mauville_old_man.h
metatile_behaviors.h TRAVERSABLE->UNUSED, rename MB_SECRET_BASE_OBSTACLE 2022-01-19 12:54:55 -05:00
metatile_labels.h Color single-palette door anim graphics 2022-05-18 12:41:20 -04:00
moves.h Introduce a MOVE_UNAVAILABLE constant 2022-07-11 15:18:13 +01:00
mystery_gift.h Fix GET_CARD_BATTLE_LOST typo 2021-10-21 16:54:16 -04:00
opponents.h Allow flag/var counts to be updated alongside values 2020-06-24 17:00:19 -04:00
party_menu.h Add PARTY_NOTHING_CHOSEN 2021-11-15 10:57:06 -05:00
pokedex.h Convert pokedex defines to enums 2022-01-05 12:18:49 -05:00
pokemon.h Renamed the GetLeadMonFriendshipScore constants 2022-08-25 11:34:37 -03:00
region_map_sections.h Synced Route 4 and 10's MapSec labels 2022-08-16 18:23:37 -04:00
rgb.h Name color return values more accurately 2021-01-19 17:59:36 +00:00
roulette.h Start documenting roulette 2020-07-30 19:37:16 -04:00
script_menu.h Removed trailing spaces in the most relevant files 2021-08-24 19:59:32 -03:00
secret_bases.h Document secret_base.c 2021-02-05 12:08:25 -05:00
slot_machine.h Label slot machine ids, fix GetPriceReduction 2021-11-16 15:43:52 -05:00
songs.h Removed trailing spaces in the most relevant files 2021-08-24 19:59:32 -03:00
sound.h Fix CRY_MODE_ECHO 2021-11-10 11:59:15 -05:00
species.h Convert pokedex defines to enums 2022-01-05 12:18:49 -05:00
trade.h
trainer_hill.h Added a constant for NPC trainer name length (#1712) 2022-07-25 22:59:13 -04:00
trainer_types.h More trainer type usage 2020-04-28 19:59:08 -05:00
trainers.h Document remaining symbols in pokemon.c 2021-10-02 23:48:12 -04:00
tv.h Document battle tower TV show 2022-06-14 09:37:39 -04:00
union_room.h Add some battle frontier constant usage 2022-06-09 12:57:28 -04:00
vars.h Document wonder news 2021-10-17 02:09:31 -04:00
weather.h Removed trailing spaces in the most relevant files 2021-08-24 19:59:32 -03:00
wild_encounter.h Clean up pokedex_area_screen 2021-12-31 00:16:56 -05:00