Eduardo Quezada D'Ottone
6aabe58649
Merge branch 'battle_engine' into magician
2022-01-15 13:06:13 -03:00
ExpoSeed
d6747527da
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves
2021-12-16 21:44:01 -06:00
BuffelSaft
50d0cd52e8
Clean up Corrosive Gas
...
Remove code and unused move effect.
2021-11-22 15:13:54 +13:00
BuffelSaft
d2eb5f0e61
Remove shell trap effect code
...
Left strings and animations as those were fine, but code was non-functional and fixing it was not trivial.
2021-11-22 14:46:47 +13:00
BuffelSaft
14a2e86313
Fix Scale Shot
...
Lowers defense and raises speed instead of just lowering defense now. Tested with Contrary and min/max speed/def.
2021-11-19 21:57:32 +13:00
BuffelSaft
98712e576e
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen_8_moves_batch2
2021-11-19 17:48:11 +13:00
BuffelSaft
16a4fc9062
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike
2021-11-19 16:33:24 +13:00
ghoulslash
940a165be7
merge w be
2021-11-13 09:09:15 -05:00
BuffelSaft
04867ac0d3
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike
2021-11-13 17:33:25 +13:00
Eduardo Quezada D'Ottone
a7870dbef0
Merge branch 'battle_engine' into magician
2021-11-12 19:40:34 -03:00
BuffelSaft
e2599c2469
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen_8_moves_batch1
2021-11-10 14:31:32 +13:00
BuffelSaft
72d12a575d
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike
2021-11-07 12:13:18 +13:00
ghoulslash
da6ec51fc2
merge w be
2021-11-06 10:43:35 -04:00
ghoulslash
41bf1dc2f4
merge w be
2021-11-06 10:40:57 -04:00
BuffelSaft
4007a8d1f8
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into relic_song
2021-11-06 11:52:51 +13:00
BuffelSaft
ee83d1142c
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen_8_moves_batch1
2021-11-05 21:40:05 +13:00
BuffelSaft
6df3975fc6
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into hunger_switch2
2021-11-05 14:32:33 +13:00
LOuroboros
22f7e81bef
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into mimicry
2021-11-04 12:25:26 -03:00
BuffelSaft
28e78cb6c4
Gen 8 moves initial commit
...
Full credit to Nunuchu42 and cfmnephrite for this code.
2021-11-04 19:50:54 +13:00
BuffelSaft
e930dae278
Remove ability pop up for Hunger Switch
...
Morpeko should change form each turn without showing its ability.
2021-11-04 15:40:26 +13:00
BuffelSaft
eeb40daede
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into pastel_veil2
2021-11-04 13:52:58 +13:00
LOuroboros
f6628e301f
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into mimicry
2021-11-03 20:43:33 -03:00
BuffelSaft
74c85b5818
Implement Relic Song's form change
...
Meloetta transforms into its pirouette form after using Relic Song, unless it has Sheer Force or the move has no effect. It also has a chance to put both targets to sleep.
2021-11-03 17:23:33 +13:00
BuffelSaft
f323e2c047
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into pastel_veil
2021-11-03 14:18:28 +13:00
LOuroboros
69b42de0d9
Implemented Mimicry
...
Thanks to AsparagusEduardo for helping me optimize RestoreBattlerOriginalTypes.
2021-11-02 14:44:55 -03:00
ghoulslash
ffcba355b0
merge w be
2021-11-02 10:36:08 -04:00
BuffelSaft
95435b5f7f
Pastel Veil switchin effect attempt
...
Battle script isn't working for partner for some reason.
2021-11-02 23:06:10 +13:00
ghoulslash
98b4b821dc
merge with be
2021-11-01 13:55:55 -04:00
BuffelSaft
fb25e1ac98
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike
2021-11-01 22:37:23 +13:00
ghoulslash
bc170f3a43
merge with be
2021-10-31 11:04:39 -04:00
BuffelSaft
47bfeaeecd
Implement Gorilla Tactics
...
It's Choice Band but as an ability.
2021-10-30 18:31:44 +13:00
ghoulslash
28bc7dc14d
start ability
2021-10-29 22:32:19 -04:00
ghoulslash
f342e7c590
merge with be
2021-10-28 17:03:10 -04:00
LOuroboros
82101d3581
Optimizations
2021-10-28 14:02:43 -03:00
Eduardo Quezada D'Ottone
382ec13492
Merge pull request #1752 from ghoulslash/quick_draw
...
Quick Draw
2021-10-22 22:39:03 -03:00
LOuroboros
d9b8e11a9c
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into primalReversionBE
2021-10-19 07:47:42 -03:00
BuffelSaft
e59be67023
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike
2021-10-15 16:25:11 +13:00
ghoulslash
a3d2bdc9cf
merge with be
2021-10-13 18:30:53 -04:00
ghoulslash
3248bd796a
add quick draw
2021-10-12 21:49:18 -04:00
ghoulslash
996301d5d3
add mirror armor
2021-10-12 18:04:34 -04:00
ghoulslash
bbd09fdcf7
add wandering spirit
2021-10-12 10:32:51 -04:00
LOuroboros
91a68cd5db
Implemented Primal Reversion
2021-10-09 00:36:41 -03:00
BuffelSaft
07bdd2ffe6
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike
2021-10-09 15:18:51 +13:00
ghoulslash
ce455ac7e7
merge with be
2021-10-08 07:44:32 -04:00
ghoulslash
1031703309
magician base functionality
2021-10-06 16:00:02 -04:00
ghoulslash
391cfabcac
merge with be
2021-10-06 14:31:21 -04:00
LOuroboros
2b32581c14
Fixed infinite loop
2021-10-06 09:27:33 -03:00
LOuroboros
b85b3094c8
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into primalAbilitiesDev
2021-10-03 07:05:56 -03:00
LOuroboros
f3ded43a88
Implemented Battle Bond
2021-10-01 22:49:17 -03:00
ghoulslash
761006a164
merge with be
2021-09-26 19:19:32 -04:00
LOuroboros
1b039062da
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gulp_missile
2021-09-25 22:20:34 -03:00
BuffelSaft
2f03ac31b9
Multihit refactor and Parental Bond
...
Port multihit system from the CFRU, implement Parental Bond, refactor certain moves as required and implement all remaining multi hit moves except Dragon Darts.
2021-09-23 14:31:21 +12:00
ghoulslash
3559a1b8e6
fix prankster + magic coat
2021-09-22 16:09:23 -04:00
ghoulslash
faa963fd04
merge with be
2021-09-17 09:07:38 -04:00
ghoulslash
b916d7991c
merge with be
2021-09-16 21:52:29 -04:00
ghoulslash
e756b0accc
merge with be
2021-09-16 21:41:29 -04:00
ghoulslash
845e333ba1
fix electric/misty terrain interactions with yawn/rest failures
2021-09-15 17:11:42 -04:00
ghoulslash
aa475ab300
merge with be
2021-09-15 16:42:23 -04:00
ghoulslash
b85586a33a
merge with be
2021-09-15 12:54:39 -04:00
ghoulslash
f3f26d1a6f
merge with be
2021-09-13 19:40:28 -04:00
ghoulslash
b8a71cabd1
merge with be
2021-09-09 09:44:18 -04:00
BuffelSaft
a4b630e6b5
Fix MOVE_EFFECT_REMOVE_STATUS
...
Wake-Up Slap and Sparkling Aria now print the correct message when the target is cured.
Also, fix Ice Hammer's effect chance.
2021-09-07 16:34:32 +12:00
ghoulslash
933696b3cd
merge with be
2021-09-03 17:41:00 -04:00
ExpoSeed
5a5c257f68
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves
2021-09-02 21:43:20 -05:00
ghoulslash
7c53214dad
merge with be
2021-09-02 15:33:42 -04:00
LOuroboros
0a38054925
Print STRINGID_ATTACKWEAKENEDBSTRONGWINDS
properly
2021-08-30 21:21:07 -03:00
LOuroboros
216d8f0608
Solved game freezing issue
...
My approach with BattleScript_AttackWeakenedByStrongWinds was incorrect and thus caused the game to freeze when Battle Scene is enabled, so I resorted to printing the string directly, which I don't like because there is no pauses between `attackstring` and `STRINGID_ATTACKWEAKENEDBSTRONGWINDS`.
2021-08-27 18:28:34 -03:00
LOuroboros
9e4f33d09e
Implemented Desolate Land, Primordial Sea and Delta Stream
2021-08-27 17:56:43 -03:00
ghoulslash
0bbbd1e7a9
fix electric/misty yawn/rest interactions
2021-08-12 14:08:41 -06:00
ghoulslash
d218322b2c
merge with be
2021-08-12 01:26:13 -04:00
ghoulslash
ab529b4e89
add stuff cheeks
2021-07-27 10:31:48 -06:00
LOuroboros
f1195e1884
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gulp_missile
2021-07-27 09:08:52 -03:00
Xhyzi
c2bd046ea6
Shell Trap
2021-06-15 20:22:50 +02:00
Xhyzi
0202b75822
Beak Blast
2021-06-15 19:57:21 +02:00
Xhyzi
7799e49e3a
Corrosive Gas
2021-06-15 19:45:24 +02:00
ExpoSeed
c8fc141287
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves
2021-06-10 11:54:20 -05:00
LOuroboros
588b3638d3
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into inner_focus
2021-06-07 19:22:20 -03:00
LOuroboros
8726107d42
Removed BattleScript_FlinchPrevention
...
Also reverted a nonsensical change in SetMoveEffect's case MOVE_EFFECT_FLINCH.
2021-06-07 19:18:15 -03:00
LOuroboros
b552db7193
Tweaked the Oblivious immunities
...
Pokémon that are infatuated or taunted and obtain Oblivious through Skill Swap will now be healed of said conditions and a text string signaling it will be printed.
2021-06-04 19:23:07 -03:00
LOuroboros
d48a6e00d4
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into oblivious
2021-06-01 18:15:01 -03:00
ghoulslash
c356ffaed4
merge with be. fix null ptr check in GetBattleMoveSplit
2021-05-24 10:46:53 -06:00
ghoulslash
d89e2c1775
merge with be
2021-04-02 08:55:54 -06:00
LOuroboros
ed74430d26
Added a variation of BattleScript_NotAffected
...
This one triggers the Ability PopUp.
2021-03-31 23:33:51 -03:00
ultima-soul
5bab9474dc
Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
2021-03-22 23:08:19 -07:00
LOuroboros
68980cf18c
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gulp_missile
2021-03-10 03:58:21 -03:00
Evan
41d47a867e
format fixes
2021-03-03 10:48:57 -07:00
Evan
2ccdf1d89e
merge with be. magic guard checks
2021-03-03 09:21:06 -07:00
ghoulslash
0ee9425599
Update include/battle_scripts.h
...
Co-authored-by: ultima-soul <33333039+ultima-soul@users.noreply.github.com>
2021-03-03 09:14:07 -07:00
Evan
b130396c0e
merge with be
2021-03-01 17:05:10 -07:00
ultima-soul
e5fa583a08
Merge pull request #1334 from ghoulslash/gen8_abilities
...
More Gen 8 Abilities
2021-03-01 10:40:09 -08:00
Evan
f4d4cf262e
fix screen cleaner, curious medicine, as one
2021-02-02 09:00:07 -07:00
GriffinR
4eca05ccf5
Document remainder of battle_controllers.c
2021-01-22 02:48:22 -05:00
Evan
4611c71bd1
merge with be
2021-01-21 08:55:14 -07:00
Evan
e61309dce6
merge with be
2021-01-20 17:34:24 -07:00
Evan
16d54b6d32
merge with be, add form checks to CanBattlerGetOrLoseItem
2021-01-20 14:28:03 -07:00
Evan
a49b5d1ad0
prankster updated to gen 7
2021-01-16 16:14:36 -07:00
Evan
0d8f804194
update mental herb to gen 5
2021-01-15 18:11:55 -07:00
LOuroboros
c2f718d3d3
Implemented Cramorant's Gulp Missile form change
2021-01-14 17:23:09 -03:00
Evan
9902f6e603
merge with be
2021-01-13 14:32:14 -07:00
Evan
8ef6a2c80d
merge with be
2021-01-13 14:23:30 -07:00
Evan
1e22ae4cf2
merge with be
2021-01-10 09:08:25 -07:00
Evan
6dabff1ee3
merge with be
2021-01-07 21:24:21 -07:00
Evan
2bd5167a6c
eject pack
2021-01-07 21:11:56 -07:00
Evan
0118723a9c
add eject button
2021-01-07 20:31:27 -07:00
Evan
5eb49722c0
add red card effect
2021-01-07 19:33:39 -07:00
Evan
7fffe23e63
add terrain seeds
2021-01-06 20:22:05 -07:00
Evan
db6f9d05ec
add throat spray
2021-01-06 15:28:58 -07:00
Evan
c3615485f3
merge in berry branch
2021-01-06 12:54:02 -07:00
Evan
7646855e79
jaboca, rowap berry effects
2021-01-06 11:15:56 -07:00
Evan
efa4fe89ad
micle berry
2021-01-06 10:47:07 -07:00
Evan
f2e486eb0d
custap berry effect, custap/quick claw activation message
2021-01-06 09:37:31 -07:00
Evan
b3a6df8d57
stat raising berries
2021-01-05 22:13:32 -07:00
Evan
67fefd0261
var terrain, surge fixes
2020-12-13 19:42:48 -07:00
LOuroboros
2b0702ec04
Implemented Perish Body
...
Inspired by Raguzero's implementation.
2020-12-11 19:44:32 -03:00
LOuroboros
7d8b8083e8
Implemented Sand Spit
2020-12-11 16:47:23 -03:00
LOuroboros
322918e280
Implemented Steam Engine
...
And I also made the BattleScript created for Anger Point a bit more neutral friendly so it can be reused on situations like this.
2020-12-10 18:27:35 -03:00
Evan
34dd11448b
sticky barb transfer + pickpocket combo, fix CanBattlerGetOrLoseItem
2020-12-09 10:28:18 -07:00
LOuroboros
002973d373
Renamed BattleScript_TargetAbilityStatRaiseOnSwitchIn
...
This battlescript is meant to be called within the case ABILITYEFFECT_ON_SWITCHIN of AbilityBattleEffects, which refers to the currently selected battler as Battler instead of Attacker or Target.
2020-12-05 13:50:47 -03:00
LOuroboros
e2f4ca27b0
BattleScript_TargetAbilityStatRaiseOnSwitchin -> BattleScript_TargetAbilityStatRaiseOnSwitchIn
2020-12-05 02:43:29 -03:00
Evan
39cbc21925
fix trainer theft, update config option
2020-12-03 08:42:12 -05:00
LOuroboros
9e1d7cc827
Implemented Ball Fetch
2020-12-02 23:09:35 -03:00
LOuroboros
0c4c6fc778
Implemented Cotton Down
2020-12-02 22:53:00 -03:00
LOuroboros
e11fa09632
Implemented Intrepid Sword and Dauntless Shield and...
...
-Renamed BattleScript_TargetAbilityStatRaise to BattleScript_TargetAbilityStatRaiseOnMoveEnd
-Added a copy, BattleScript_TargetAbilityStatRaiseOnSwitchin
Their labels reflect the instances of a battle in which they can be called.
2020-12-02 19:07:08 -03:00
Evan
4ad5e368a9
fix merge conflicts
2020-12-01 17:57:57 -05:00
Evan
2bfc7ea9b1
merge upstream
2020-12-01 15:42:04 -05:00
Evan
f54cd0b25d
fix z effect scripts
2020-12-01 15:35:39 -05:00
Evan
a0bde70493
z move effects
2020-11-30 10:55:46 -05:00
Evan
f114534ae3
z move anim/effect, black hole eclipse anim
2020-11-28 13:09:43 -05:00
Evan
2b1dfe73cf
z move unleash anim, fix active/used flags
2020-11-27 23:38:29 -05:00
Evan
07a4400d50
finish switch in ability messages
2020-11-19 11:42:00 -07:00
Evan
99d9a36860
add totem boosts
2020-11-19 10:35:37 -07:00
Evan
520f00f4ae
add pickpocket
2020-11-11 18:08:46 -07:00
Eduardo Quezada D'Ottone
09a5d6c722
Implemented Wish Mega Evolution
2020-11-07 10:13:32 -03:00
DizzyEggg
0066640a1e
Merge with master
2020-07-27 14:51:39 +02:00
GriffinR
aba42513d3
Clean up some battle scr cmd data
2020-07-18 18:10:15 -04:00
DizzyEggg
759bde46bb
Cheek Pouch
2020-07-16 15:20:03 +02:00
DizzyEggg
1a94d27fe6
Emergency Exit
2020-07-15 17:21:12 +02:00
DizzyEggg
5a2d9fe9fe
Fix Grassy Terrain bad loop
2020-06-29 18:26:53 +02:00
DizzyEggg
5ddb4634f5
berries work like in gen4
2020-06-29 18:04:13 +02:00
Eduardo Alvaro Quezada D'Ottone
c5a6acc7db
Corrosion ( #306 )
...
* Status move poisoning for Steel and Poison types.
* Can poison itself with Toxic Orb.
* Secondary effect poisoning now working.
* Created a function that checks if abilities can bypass type immunities.
* Created macro to handle typeimmunity
* Applied review changes.
* Applied review requests.
* Left more readable version of HOLD_EFFECT_TOXIC_ORB.
2020-04-21 15:59:19 +02:00
DizzyEggg
dd17360ab0
Zen Mode and Shields Down
2020-04-19 21:18:39 +02:00
DizzyEggg
ad481c8688
Moody
2020-04-19 15:44:44 +02:00
DizzyEggg
6a3944d27c
Frisk, would be easier if it didnt scan 2 opponents
2020-04-19 13:37:56 +02:00
DizzyEggg
e62f1475d4
Beast Boost and Receiver
2020-04-19 12:07:56 +02:00
DizzyEggg
e42ead10c9
Soul Heart
2020-04-18 19:59:09 +02:00
DizzyEggg
cbc0d8a57d
Healer
2020-04-18 19:09:17 +02:00
DizzyEggg
1395a7d382
Loafing Around bug fix
2020-04-18 13:04:28 +02:00
DizzyEggg
a2813e63de
Slow Start
2020-04-18 12:52:15 +02:00
Eduardo Alvaro Quezada D'Ottone
6078cd3e15
Anticipation ability ( #282 )
2020-04-11 12:24:25 +02:00
GriffinR
e633b57593
Document remaining status/general/special anims
2020-02-25 12:54:08 -06:00